/usr/include/osgEarth/TraversalData is in libosgearth-dev 2.9.0+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2016 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TRAVERSAL_DATA_H
#define OSGEARTH_TRAVERSAL_DATA_H 1
#include <osgEarth/Common>
#include <osgEarth/ThreadingUtils>
//#include <osgEarth/Horizon>
#include <osgEarth/Containers>
//#include <osg/Version>
#include <osg/NodeVisitor>
#include <osg/observer_ptr>
#include <map>
// osgEarth node masks for controlling traversals
#define OSGEARTH_MASK_TERRAIN_SURFACE 0x01
#define OSGEARTH_MASK_TERRAIN_LAND_COVER 0x02
#define OSGEARTH_MASK_TERRAIN (OSGEARTH_MASK_TERRAIN_SURFACE | OSGEARTH_MASK_TERRAIN_LAND_COVER)
#define OSGEARTH_MASK_MAP_MODEL_GROUP 0x04
namespace osgEarth
{
class MapNode;
// internal utility class supporing VisitorData
class OSGEARTH_EXPORT TransientUserDataStore
{
public:
void store(osg::Referenced* owner, const std::string& key, osg::Referenced* data);
osg::Referenced* fetch(osg::Referenced* owner, const std::string& key) const;
bool exists(osg::Referenced* owner, const std::string& key) const;
int size() const;
void remove(osg::Referenced* owner, const std::string& key);
protected:
typedef fast_map<std::string, osg::ref_ptr<osg::Referenced> > StringTable;
struct DataPair {
osg::observer_ptr<osg::Referenced> _owner;
StringTable _data;
};
typedef fast_map<void*, DataPair> Table;
Table _table;
mutable Threading::Mutex _mutex;
static bool isObserverInvalid(const Table::entry_t&);
public:
static bool unitTest();
};
struct OSGEARTH_EXPORT VisitorData
{
static bool isSet(osg::NodeVisitor& nv, const std::string& key);
struct Install : public osg::NodeCallback
{
osg::ref_ptr<osg::Referenced> _data;
std::string _key;
Install(const std::string& key) : _key(key) { }
Install(const std::string& key, osg::Referenced* data) : _data(data), _key(key) { }
void operator()(osg::Node* node, osg::NodeVisitor* nv)
{
VisitorData::store(*nv, _key, _data.get());
traverse(node, nv);
//VisitorData::clear(*nv, _key);
}
};
static bool store(osg::NodeVisitor& nv, const std::string& key, osg::Referenced* object);
template<typename T> static T* fetch(osg::NodeVisitor& nv, const std::string& key) {
return dynamic_cast<T*>( _fetch(nv, key) ); }
static void remove(osg::NodeVisitor& nv, const std::string& key);
static osg::Referenced* _fetch(osg::NodeVisitor& nv, const std::string& key);
};
} // namespace osgEarth
#endif // OSGEARTH_TRAVERSAL_DATA_H
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