/usr/include/osgEarth/TileHandler is in libosgearth-dev 2.9.0+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2016 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TILEHANDLER_H
#define OSGEARTH_TILEHANDLER_H 1
#include <osgEarth/Common>
#include <osgEarth/TileKey>
#include <osgEarth/Map>
#include <osgEarth/TerrainLayer>
namespace osgEarth
{
class TileVisitor;
/**
* TileHandler is an interface for operations on a TileKey
*/
class OSGEARTH_EXPORT TileHandler : public osg::Referenced
{
public:
/**
* Process a tile - also provides a reference to the calling TileVisitor
*/
virtual bool handleTile(const TileKey& key, const TileVisitor& tv);
/**
* Callback that tells a TileVisitor if it should attempt to process this key.
* If this function returns false no further processing is done on child keys.
*/
virtual bool hasData( const TileKey& key ) const;
/**
* Returns the process to run when executing in a MultiProcessTileVisitor.
*
* When running in a MultiProcessTileVisitor the actual data processing is done by an external program
* that takes a --tiles argument. This function lets you tie that process to the TileHandler
*/
virtual std::string getProcessString() const;
};
} // namespace osgEarth
#endif // OSGEARTH_TRAVERSAL_DATA_H
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