/usr/include/osgEarth/TerrainTileNode is in libosgearth-dev 2.9.0+dfsg-1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2016 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TERRAIN_TILE_NODE_H
#define OSGEARTH_TERRAIN_TILE_NODE_H 1
#include <osgEarth/Common>
#include <osgEarth/TileKey>
#include <osgEarth/TerrainTileModel>
#include <osg/MatrixTransform>
#include <osg/Texture>
namespace osgEarth
{
/**
* Base class for a terrain engine's representation of a tile.
* This is largely for internal use and subject to change, so
* be careful relying on the structure of this object.
*/
class OSGEARTH_EXPORT TerrainTileNode
{
public:
//! TileKey represented by this tile node
virtual const TileKey& getKey() const = 0;
virtual double getMinimumExpirationTime() const = 0;
virtual void setMinimumExpirationTime(double minExpiryTime) = 0;
virtual unsigned int getMinimumExpirationFrames() const = 0;
virtual void setMinimumExpirationFrames(unsigned int minExpiryFrames) = 0;
virtual void loadChildren() = 0;
protected:
virtual ~TerrainTileNode() { }
};
};
#endif // OSGEARTH_TILE_NODE_H
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