/usr/include/osgEarth/MapCallback is in libosgearth-dev 2.9.0+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2016 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_MAP_CALLBACK_H
#define OSGEARTH_MAP_CALLBACK_H 1
#include <osgEarth/Common>
#include <osg/ref_ptr>
#include <list>
namespace osgEarth
{
class MapInfo;
class Layer;
class ImageLayer;
class ElevationLayer;
class ModelLayer;
class MaskLayer;
struct MapModelChange;
/**
* Callback that the Map object uses to notify listeners of map data model changes.
*/
struct OSGEARTH_EXPORT MapCallback : public osg::Referenced
{
//! Invoked when a Map first establishes a valid profile.
virtual void onMapInfoEstablished( const MapInfo& mapInfo ) { }
//! Invoked when a batch operation begins.
virtual void onBeginUpdate() { }
//! Invoked when a batch operation ends.
virtual void onEndUpdate() { }
//! Invoked whenever a layer is added, removed, or moved from a Map.
//! The default implementation in turn calls onLayerAdded, onLayerRemoved,
//! or onLayerMoved, respectively.
virtual void onMapModelChanged(const MapModelChange& change);
//! Invoked when a layer is added to a Map.
virtual void onLayerAdded(Layer* layer, unsigned index);
//! Invoked when a layer is removed from a Map.
virtual void onLayerRemoved(Layer* layer, unsigned index);
//! Invoked when a layer is re-ordered within a Map.
virtual void onLayerMoved(Layer* layer, unsigned oldIndex, unsigned newIndex);
public: // Deprecated functions
// @deprecated Use onLayerAdded
virtual void onImageLayerAdded( ImageLayer* layer, unsigned int index ) { }
// @deprecated Use onLayerRemoved
virtual void onImageLayerRemoved( ImageLayer* layer, unsigned int index ) { }
// @deprecated Use onLayerMoved
virtual void onImageLayerMoved( ImageLayer* layer, unsigned int oldIndex, unsigned int newIndex ) { }
// @deprecated Use onLayerAdded
virtual void onElevationLayerAdded( ElevationLayer* layer, unsigned int index ) { }
// @deprecated Use onLayerRemoved
virtual void onElevationLayerRemoved( ElevationLayer* layer, unsigned int index ) { }
// @deprecated Use onLayerMoved
virtual void onElevationLayerMoved( ElevationLayer* layer, unsigned int oldIndex, unsigned int newIndex ) { }
// @deprecated Use onLayerAdded
virtual void onModelLayerAdded( ModelLayer* layer, unsigned int index ) { }
// @deprecated Use onLayerRemoved
virtual void onModelLayerRemoved( ModelLayer* layer, unsigned int index ) { }
// @deprecated Use onLayerMoved
virtual void onModelLayerMoved( ModelLayer* layer, unsigned int oldIndex, unsigned int newIndex ) { }
// @deprecated Use onLayerAdded
virtual void onMaskLayerAdded( MaskLayer* mask ) { }
// @deprecated Use onLayerRemoved
virtual void onMaskLayerRemoved( MaskLayer* mask ) { }
public:
/** dtor */
virtual ~MapCallback() { }
/**
* Invokes a callback method for all layers in the specified Map.
* This is useful if you create a callback for a Map that already has
* existing Layers in it and you want to "simulate" adding/removing them all.
*/
void invokeOnLayerAdded(const class Map*);
void invokeOnLayerRemoved(const class Map*);
};
typedef std::list< osg::ref_ptr<MapCallback> > MapCallbackList;
}
#endif // OSGEARTH_MAP_CALLBACK_H
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