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/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
 * Copyright 2016 Pelican Mapping
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

#ifndef OSGEARTH_GEOMATH_H
#define OSGEARTH_GEOMATH_H 1

#include <osgEarth/Common>
#include <osgEarth/GeoCommon>
#include <osgEarth/SpatialReference>
#include <osg/CoordinateSystemNode>
#include <osg/Plane>

namespace osgEarth
{
    /**
     * Useful calculations for lat/long points.
     * Converted from http://www.movable-type.co.uk/scripts/latlong.html
     */
    class OSGEARTH_EXPORT GeoMath
    {
    public:
        /**
         *Computes the distance between the given points in meters using the Haversine formula
         * @param lat1Rad
         *    The start latitude in radians
         * @param lon1Rad
         *    The start longitude in radians
         * @param lat2Rad
         *    The end latitude in radians
         * @param lon2Rad
         *    The end longitude in radians
         * @param radius
         *    The radius of the earth in meters
         * @returns
         *    The distance between the two points in meters
         */
        static double distance(double lat1Rad, double lon1Rad,
                               double lat2Rad, double lon2Rad,
                               double radius = osg::WGS_84_RADIUS_EQUATOR);

        /**
         *Computes the distance covered by the given path in meters using the Haversine formula
         *Assumes the points in Lon, Lat in degrees
         */
        static double distance(const std::vector< osg::Vec3d > &points, double radius = osg::WGS_84_RADIUS_EQUATOR);

        /**
         * Computes the distance between two points, in meters.
         */
        static double distance(const osg::Vec3d& p1, const osg::Vec3d& p2, const SpatialReference* srs);
            

        /**
         * Computes the initial bearing from one point to the next in radians
         * @param lat1Rad
         *    The start latitude in radians
         * @param lon1Rad
         *    The start longitude in radians
         * @param lat2Rad
         *    The end latitude in radians
         * @param lon2Rad
         *    The end longitude in radians
         * @returns
         *    The initial bearing in radians
         */
        static double bearing(double lat1Rad, double lon1Rad,
                              double lat2Rad, double lon2Rad);

        /**
         *Computes the midpoint between two points
         * @param lat1Rad
         *    The start latitude in radians
         * @param lon1Rad
         *    The start longitude in radians
         * @param lat2Rad
         *    The end latitude in radians
         * @param lon2Rad
         *    The end longitude in radians
         * @param out_latRad
         *    The latitude of the midpoint in radians
         * @param out_lonRad
         *    The longitude of the midpoint in radians
         */
        static void midpoint(double lat1Rad, double lon1Rad,
            double lat2Rad, double lon2Rad,
            double &out_latRad, double &out_lonRad);

        /**
         * Computes a great-circle interpolation from one lat/long to another,
         * where t => [0..1].
         */
        static void interpolate(
            double lat1Rad, double lon1Rad,
            double lat2Rad, double lon2Rad,
            double t,
            double& out_latRad, double& out_lonRad );

        /**
         * Computes the destination point given a start point, a bearing and a distance
         * @param lat1Rad
         *    The latitude in radians
         * @param lon1Rad
         *    The longitude in radians
         * @param bearingRad
         *    The bearing in radians
         * @param distance
         *    The distance in meters
         * @param out_latRad
         *    The destination point's latitude in radians
         * @param out_lonRad
         *    The destination points' longitude in radians
         * @param radius
         *    The radius of the earth in meters
         */
        static void destination(double lat1Rad, double lon1Rad,
                                double bearingRad, double distance,
                                double &out_latRad, double &out_lonRad,
                                double radius = osg::WGS_84_RADIUS_EQUATOR);

        /**
         * Calculates the minimum and maximum latitudes along a great circle
         * between the two geodetic input points.
         */
        static void greatCircleMinMaxLatitude(
            double lat1Rad, double lon1Rad,
            double lat2Rad, double lon2Rad,
            double& out_minLatRad, double& out_maxLatRad);


        /**
         * Computes the distance between two points in meters following a rhumb line
         * @param lat1Rad
         *   The start latitude in radians
         * @param lon1Rad
         *   The start longitude in radians
         * @param lat2Rad
         *   The end latitude in radians
         * @param lon2Rad
         *   The end longitude in radians
         * @param radius
         *    The radius of the earth in meters
         * @returns
         *   The distance between the two points in meters following a rhumb line
         */
        static double rhumbDistance(double lat1Rad, double lon1Rad,
                                    double lat2Rad, double lon2Rad,
                                    double radius = osg::WGS_84_RADIUS_EQUATOR);


        /**
        * Computes the distance between two points in meters following a rhumb line
        * Assumes the points are in Lon, Lat in degrees
        */
        static double rhumbDistance(const std::vector< osg::Vec3d > &points, double radius = osg::WGS_84_RADIUS_EQUATOR);


        /**
         *Computes the bearing of the rhumb line between two points in radians
         * @param lat1Rad
         *    The start latitude in radians
         * @param lon1Rad
         *    The start longitude in radians
         * @param lat2Rad
         *    The end latitude in radians
         * @param lon2Rad
         *    The end longitude in radians
         */
        static double rhumbBearing(double lat1Rad, double lon1Rad,
                                   double lat2Rad, double lon2Rad);

         /** Computes the destination point given a start point, a bearing and a distance along a rhumb line
         * @param lat1Rad
         *    The latitude in radians
         * @param lon1Rad
         *    The longitude in radians
         * @param bearingRad
         *    The bearing in radians
         * @param distance
         *    The distance in meters
         * @param out_latRad
         *    The destination point's latitude in radians
         * @param out_lonRad
         *    The destination points' longitude in radians
         * @param radius
         *    The radius of the earth in meters
         */
        static void rhumbDestination(double lat1Rad, double lon1Rad,
                                       double bearing, double distance,
                                       double &out_latRad, double &out_lonRad,
                                       double radius = osg::WGS_84_RADIUS_EQUATOR);


        /**
         * Computes the intersection(s) of a line with a sphere.
         * Returns the number of intersections: 0, 1, or 2.
         */
        static unsigned interesectLineWithSphere(const osg::Vec3d& p0,
                                                 const osg::Vec3d& p1,
                                                 double            radius,
                                                 osg::Vec3d&       out_i0,
                                                 osg::Vec3d&       out_i1);
        /**
         * Computes the intersection(s) of a line with a plane.
         * Returns the number of intersections: 0 or 1.
         */
        static unsigned intersectLineWithPlane(const osg::Vec3d& p0,
                                               const osg::Vec3d& p1,
                                               const osg::Plane& plane,
                                               osg::Vec3d&       out_i0);

        /**
         * Whether the target point is visible from the eye point in a 
         * spherical earth approximation with the given Radius.
         */
        static bool isPointVisible(const osg::Vec3d& eye,
                                   const osg::Vec3d& target,
                                   double radius = osg::WGS_84_RADIUS_EQUATOR);
    };
};

#endif