/usr/include/osgEarth/CacheSeed is in libosgearth-dev 2.9.0+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2016 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_CACHE_SEED_H
#define OSGEARTH_CACHE_SEED_H 1
#include <osgEarth/Common>
#include <osgEarth/TileKey>
#include <osgEarth/TileVisitor>
namespace osgEarth
{
class Map;
/**
* A TileHandler that caches tiles for the given layer.
*/
class OSGEARTH_EXPORT CacheTileHandler : public TileHandler
{
public:
CacheTileHandler( TerrainLayer* layer, const Map* map );
virtual bool handleTile( const TileKey& key, const TileVisitor& tv );
virtual bool hasData( const TileKey& key ) const;
virtual std::string getProcessString() const;
protected:
osg::ref_ptr< TerrainLayer > _layer;
osg::ref_ptr< const Map > _map;
};
/**
* Utility class for seeding a cache
*/
class OSGEARTH_EXPORT CacheSeed
{
public:
CacheSeed();
/**
* Gets the TileVisitor to use when seeding the cache. Use this to set traversal options like the extents, levels, etc.
*/
TileVisitor* getVisitor() const;
/**
* Sets the TileVisitor to use when seeding the cache. Must be configured BEFORE you call run
*/
void setVisitor(TileVisitor* visitor);
/**
* Seeds a TerrainLayer
*/
void run(TerrainLayer* layer, const Map* map );
protected:
osg::ref_ptr< TileVisitor > _visitor;
};
}
#endif //OSGEARTH_CACHE_SEED_H
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