/usr/include/libopenshot/ZmqLogger.h is in libopenshot-dev 0.1.9+dfsg1-3build1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 | /**
* @file
* @brief Header file for ZeroMQ-based Logger class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2014 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENSHOT_LOGGER_H
#define OPENSHOT_LOGGER_H
#include "JuceLibraryCode/JuceHeader.h"
#include <iostream>
#include <iomanip>
#include <fstream>
#include <stdlib.h>
#include <string>
#include <sstream>
#include <stdio.h>
#include <time.h>
#include <zmq.hpp>
#include <unistd.h>
using namespace std;
namespace openshot {
/**
* @brief This abstract class is the base class, used by all readers in libopenshot.
*
* Readers are types of classes that read video, audio, and image files, and
* return openshot::Frame objects. The only requirements for a 'reader', are to
* derive from this base class, implement the GetFrame method, and call the InitFileInfo() method.
*/
class ZmqLogger {
private:
CriticalSection loggerCriticalSection;
string connection;
// Logfile related vars
string file_path;
ofstream log_file;
bool enabled;
/// ZMQ Context
zmq::context_t *context;
/// ZMQ Socket
zmq::socket_t *publisher;
/// Default constructor
ZmqLogger(){}; // Don't allow user to create an instance of this singleton
/// Default copy method
ZmqLogger(ZmqLogger const&){}; // Don't allow the user to copy this instance
/// Default assignment operator
ZmqLogger & operator=(ZmqLogger const&){}; // Don't allow the user to assign this instance
/// Private variable to keep track of singleton instance
static ZmqLogger * m_pInstance;
public:
/// Create or get an instance of this logger singleton (invoke the class with this method)
static ZmqLogger * Instance();
/// Append debug information
void AppendDebugMethod(string method_name, string arg1_name, float arg1_value,
string arg2_name, float arg2_value,
string arg3_name, float arg3_value,
string arg4_name, float arg4_value,
string arg5_name, float arg5_value,
string arg6_name, float arg6_value);
/// Close logger (sockets and/or files)
void Close();
/// Set or change connection info for logger (i.e. tcp://*:5556)
void Connection(string new_connection);
/// Enable/Disable logging
void Enable(bool is_enabled) { enabled = is_enabled;};
/// Set or change the file path (optional)
void Path(string new_path);
/// Log message to all subscribers of this logger (if any)
void Log(string message);
/// Log message to a file (if path set)
void LogToFile(string message);
};
}
#endif
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