This file is indexed.

/usr/include/libopenshot/DecklinkWriter.h is in libopenshot-dev 0.1.9+dfsg1-3build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
/**
 * @file
 * @brief Header file for DecklinkWriter class
 * @author Jonathan Thomas <jonathan@openshot.org>
 *
 * @section LICENSE
 *
 * Copyright (c) 2008-2014 OpenShot Studios, LLC
 * <http://www.openshotstudios.com/>. This file is part of
 * OpenShot Library (libopenshot), an open-source project dedicated to
 * delivering high quality video editing and animation solutions to the
 * world. For more information visit <http://www.openshot.org/>.
 *
 * OpenShot Library (libopenshot) is free software: you can redistribute it
 * and/or modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * OpenShot Library (libopenshot) is distributed in the hope that it will be
 * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef OPENSHOT_DECKLINK_WRITER_H
#define OPENSHOT_DECKLINK_WRITER_H

#include "WriterBase.h"

#include <cmath>
#include <ctime>
#include <fcntl.h>
#include <iostream>
#include <omp.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <memory>
#include <unistd.h>

#include "CacheMemory.h"
#include "Exceptions.h"
#include "Frame.h"
#include "DecklinkOutput.h"

using namespace std;

namespace openshot
{

	/**
	 * @brief This class uses the Blackmagic Decklink libraries, to send video streams to Blackmagic devices.
	 *
	 * This requires special hardware manufactured by <a href="http://www.blackmagicdesign.com/products">Blackmagic Designs</a>.
	 * Once the device is aquired and connected, this reader returns openshot::Frame objects containing the image and audio data.
	 */
	class DecklinkWriter : public WriterBase
	{
	private:
		bool is_open;

		IDeckLink 					*deckLink;
		IDeckLinkDisplayModeIterator	*displayModeIterator;
		IDeckLinkOutput				*deckLinkOutput;
		IDeckLinkVideoConversion 	*m_deckLinkConverter;
		pthread_mutex_t				sleepMutex;
		pthread_cond_t				sleepCond;
		IDeckLinkIterator			*deckLinkIterator;
		DeckLinkOutputDelegate 		*delegate;
		IDeckLinkDisplayMode		*displayMode;
		BMDVideoInputFlags			inputFlags;
		BMDDisplayMode				selectedDisplayMode;
		BMDPixelFormat				pixelFormat;
		int							displayModeCount;
		int							exitStatus;
		int							ch;
		bool 						foundDisplayMode;
		HRESULT						result;
		int							g_videoModeIndex;
		int							g_audioChannels;
		int							g_audioSampleDepth;
		int							g_maxFrames;
		int							device;

	public:

		/// Constructor for DecklinkWriter.  This automatically opens the device or it
		/// throws one of the following exceptions.
		DecklinkWriter(int device, int video_mode, int pixel_format, int channels, int sample_depth);

		/// Close the device and video stream
		void Close();

		/// This method is required for all derived classes of WriterBase.  Write a Frame to the video file.
		void WriteFrame(std::shared_ptr<Frame> frame);

		/// This method is required for all derived classes of WriterBase.  Write a block of frames from a reader.
		void WriteFrame(ReaderBase* reader, int start, int length);

		/// Open device and video stream - which is called by the constructor automatically
		void Open();

		/// Determine if writer is open or closed
		bool IsOpen() { return is_open; };


	};

}

#endif