/usr/include/openigtlink/igtlSocket.h is in libopenigtlink-dev 1.11.0-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 | /*=========================================================================
Program: The OpenIGTLink Library
Language: C++
Web page: http://openigtlink.org/
Copyright (c) Insight Software Consortium. All rights reserved.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: igtlSocket.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/** \class Socket
* \brief BSD socket encapsulation.
*
* This abstract class encapsulates a BSD socket.
* It provides an API for basic socket operations.
*
* This class was largely based on the igtlSocket class
* from the Visualization Toolkit VTK.
*
*/
#ifndef __igtlSocket_h
#define __igtlSocket_h
#include "igtlObject.h"
#include "igtlObjectFactory.h"
#include "igtlMacro.h"
#include "igtlWin32Header.h"
#if defined(_WIN32) && !defined(__CYGWIN__)
#else
#include <sys/time.h>
#endif
namespace igtl
{
class SocketCollection;
/// class IGTL_EXPORT Socket
class IGTLCommon_EXPORT Socket : public Object
{
public:
typedef Socket Self;
typedef Object Superclass;
typedef SmartPointer<Self> Pointer;
typedef SmartPointer<const Self> ConstPointer;
igtlTypeMacro(igtl::Socket, igtl::Object)
igtlNewMacro(igtl::Socket);
public:
/// Check is the socket is alive.
int GetConnected() { return (this->m_SocketDescriptor >=0); }
/// Close the socket.
void CloseSocket() {
this->CloseSocket(this->m_SocketDescriptor);
this->m_SocketDescriptor = -1;
}
/// These methods send data over the socket.
/// Returns 1 on success, 0 on error and raises vtkCommand::ErrorEvent.
/// SIGPIPE or other signal may be raised on systems (e.g., Sun Solaris) where
/// MSG_NOSIGNAL flag is not supported for the socket send method.
int Send(const void* data, int length);
/// Receive data from the socket.
/// This call blocks until some data is read from the socket, unless timeout is set
/// by SetTimeout() or SetReceiveTimeout().
/// When the readFully flag is set, this call will block until all the requested data is
/// read from the socket. The readFully flag will be ignored if the timeout is active.
/// 0 on error, -1 on timeout, else number of bytes read is returned.
int Receive(void* data, int length, int readFully=1);
/// Set sending/receiving timeout for the existing socket in millisecond.
/// This function should be called after opening the socket.
int SetTimeout(int timeout);
/// Set reciving timeout for the existing socket in millisecond.
/// This function should be called after opening the socket.
int SetReceiveTimeout(int timeout);
/// Set sending timeout for the existing socket in millisecond.
/// This function should be called after opening the socket.
int SetSendTimeout(int timeout);
/// Set (psuedo) non-blocking mode for recv(). When sw=1, the time out is set to
/// minimum value (1 microsecond in UNIX, 1 millisecond in Windows) for receiving.
int SetReceiveBlocking(int sw);
/// Set (psuedo) non-blocking mode for recv(). When sw=1, the time out is set to
/// minimum value (1 microsecond in UNIX, 1 millisecond in Windows) for sending.
int SetSendBlocking(int sw);
/// Get socket address
int GetSocketAddressAndPort(std::string& address, int & port);
/// Skip reading data from the socket.
/// The Skip() call has been newly introduced to the igtlSocket,
/// after the class is imported from VTK, thus the call is
/// not available in vtkSocket class.
int Skip(int length, int skipFully=1);
protected:
Socket();
~Socket();
void PrintSelf(std::ostream& os) const;
int m_SocketDescriptor;
igtlGetMacro(SocketDescriptor, int);
//BTX
friend class vtkSocketCollection;
//ETX
/// Creates an endpoint for communication and returns the descriptor.
/// -1 indicates error.
int CreateSocket();
/// Close the socket.
void CloseSocket(int socketdescriptor);
/// Binds socket to a particular port.
/// Returns 0 on success other -1 is returned.
int BindSocket(int socketdescriptor, int port);
/// Selects a socket ie. waits for it to change status.
/// Returns 1 on success; 0 on timeout; -1 on error. msec=0 implies
/// no timeout.
int SelectSocket(int socketdescriptor, unsigned long msec);
/// Accept a connection on a socket. Returns -1 on error. Otherwise
/// the descriptor of the accepted socket.
int Accept(int socketdescriptor);
/// Listen for connections on a socket. Returns 0 on success. -1 on error.
int Listen(int socketdescriptor);
/// Connect to a server socket. Returns 0 on success, -1 on error.
int Connect(int socketdescriptor, const char* hostname, int port);
/// Returns the port to which the socket is connected.
/// 0 on error.
int GetPort(int socketdescriptor);
/// Selects set of sockets. Returns 0 on timeout, -1 on error.
/// 1 on success. Selected socket's index is returned thru
/// selected_index
static int SelectSockets(const int* sockets_to_select, int size,
unsigned long msec, int* selected_index);
private:
Socket(const Socket&); // Not implemented.
void operator=(const Socket&); // Not implemented.
#if defined(_WIN32) && !defined(__CYGWIN__)
DWORD m_SendTimeout;
DWORD m_ReceiveTimeout;
DWORD m_OrigSendTimeout;
DWORD m_OrigReceiveTimeout;
#else
struct timeval m_SendTimeout;
struct timeval m_ReceiveTimeout;
struct timeval m_OrigSendTimeout;
struct timeval m_OrigReceiveTimeout;
#endif
int m_SendTimeoutFlag;
int m_ReceiveTimeoutFlag;
};
}
#endif
|