This file is indexed.

/usr/include/opencv2/videostab/stabilizer.hpp is in libopencv-videostab-dev 3.2.0+dfsg-4build2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
/*M///////////////////////////////////////////////////////////////////////////////////////
//
//  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
//  By downloading, copying, installing or using the software you agree to this license.
//  If you do not agree to this license, do not download, install,
//  copy or use the software.
//
//
//                           License Agreement
//                For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
//   * Redistribution's of source code must retain the above copyright notice,
//     this list of conditions and the following disclaimer.
//
//   * Redistribution's in binary form must reproduce the above copyright notice,
//     this list of conditions and the following disclaimer in the documentation
//     and/or other materials provided with the distribution.
//
//   * The name of the copyright holders may not be used to endorse or promote products
//     derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/

#ifndef OPENCV_VIDEOSTAB_STABILIZER_HPP
#define OPENCV_VIDEOSTAB_STABILIZER_HPP

#include <vector>
#include <ctime>
#include "opencv2/core.hpp"
#include "opencv2/imgproc.hpp"
#include "opencv2/videostab/global_motion.hpp"
#include "opencv2/videostab/motion_stabilizing.hpp"
#include "opencv2/videostab/frame_source.hpp"
#include "opencv2/videostab/log.hpp"
#include "opencv2/videostab/inpainting.hpp"
#include "opencv2/videostab/deblurring.hpp"
#include "opencv2/videostab/wobble_suppression.hpp"

namespace cv
{
namespace videostab
{

//! @addtogroup videostab
//! @{

class CV_EXPORTS StabilizerBase
{
public:
    virtual ~StabilizerBase() {}

    void setLog(Ptr<ILog> ilog) { log_ = ilog; }
    Ptr<ILog> log() const { return log_; }

    void setRadius(int val) { radius_ = val; }
    int radius() const { return radius_; }

    void setFrameSource(Ptr<IFrameSource> val) { frameSource_ = val; }
    Ptr<IFrameSource> frameSource() const { return frameSource_; }

    void setMotionEstimator(Ptr<ImageMotionEstimatorBase> val) { motionEstimator_ = val; }
    Ptr<ImageMotionEstimatorBase> motionEstimator() const { return motionEstimator_; }

    void setDeblurer(Ptr<DeblurerBase> val) { deblurer_ = val; }
    Ptr<DeblurerBase> deblurrer() const { return deblurer_; }

    void setTrimRatio(float val) { trimRatio_ = val; }
    float trimRatio() const { return trimRatio_; }

    void setCorrectionForInclusion(bool val) { doCorrectionForInclusion_ = val; }
    bool doCorrectionForInclusion() const { return doCorrectionForInclusion_; }

    void setBorderMode(int val) { borderMode_ = val; }
    int borderMode() const { return borderMode_; }

    void setInpainter(Ptr<InpainterBase> val) { inpainter_ = val; }
    Ptr<InpainterBase> inpainter() const { return inpainter_; }

protected:
    StabilizerBase();

    void reset();
    Mat nextStabilizedFrame();
    bool doOneIteration();
    virtual void setUp(const Mat &firstFrame);
    virtual Mat estimateMotion() = 0;
    virtual Mat estimateStabilizationMotion() = 0;
    void stabilizeFrame();
    virtual Mat postProcessFrame(const Mat &frame);
    void logProcessingTime();

    Ptr<ILog> log_;
    Ptr<IFrameSource> frameSource_;
    Ptr<ImageMotionEstimatorBase> motionEstimator_;
    Ptr<DeblurerBase> deblurer_;
    Ptr<InpainterBase> inpainter_;
    int radius_;
    float trimRatio_;
    bool doCorrectionForInclusion_;
    int borderMode_;

    Size frameSize_;
    Mat frameMask_;
    int curPos_;
    int curStabilizedPos_;
    bool doDeblurring_;
    Mat preProcessedFrame_;
    bool doInpainting_;
    Mat inpaintingMask_;
    Mat finalFrame_;
    std::vector<Mat> frames_;
    std::vector<Mat> motions_; // motions_[i] is the motion from i-th to i+1-th frame
    std::vector<float> blurrinessRates_;
    std::vector<Mat> stabilizedFrames_;
    std::vector<Mat> stabilizedMasks_;
    std::vector<Mat> stabilizationMotions_;
    clock_t processingStartTime_;
};

class CV_EXPORTS OnePassStabilizer : public StabilizerBase, public IFrameSource
{
public:
    OnePassStabilizer();

    void setMotionFilter(Ptr<MotionFilterBase> val) { motionFilter_ = val; }
    Ptr<MotionFilterBase> motionFilter() const { return motionFilter_; }

    virtual void reset();
    virtual Mat nextFrame() { return nextStabilizedFrame(); }

protected:
    virtual void setUp(const Mat &firstFrame);
    virtual Mat estimateMotion();
    virtual Mat estimateStabilizationMotion();
    virtual Mat postProcessFrame(const Mat &frame);

    Ptr<MotionFilterBase> motionFilter_;
};

class CV_EXPORTS TwoPassStabilizer : public StabilizerBase, public IFrameSource
{
public:
    TwoPassStabilizer();

    void setMotionStabilizer(Ptr<IMotionStabilizer> val) { motionStabilizer_ = val; }
    Ptr<IMotionStabilizer> motionStabilizer() const { return motionStabilizer_; }

    void setWobbleSuppressor(Ptr<WobbleSuppressorBase> val) { wobbleSuppressor_ = val; }
    Ptr<WobbleSuppressorBase> wobbleSuppressor() const { return wobbleSuppressor_; }

    void setEstimateTrimRatio(bool val) { mustEstTrimRatio_ = val; }
    bool mustEstimateTrimaRatio() const { return mustEstTrimRatio_; }

    virtual void reset();
    virtual Mat nextFrame();

protected:
    void runPrePassIfNecessary();

    virtual void setUp(const Mat &firstFrame);
    virtual Mat estimateMotion();
    virtual Mat estimateStabilizationMotion();
    virtual Mat postProcessFrame(const Mat &frame);

    Ptr<IMotionStabilizer> motionStabilizer_;
    Ptr<WobbleSuppressorBase> wobbleSuppressor_;
    bool mustEstTrimRatio_;

    int frameCount_;
    bool isPrePassDone_;
    bool doWobbleSuppression_;
    std::vector<Mat> motions2_;
    Mat suppressedFrame_;
};

//! @}

} // namespace videostab
} // namespace cv

#endif