/usr/include/Nux-4.0/Nux/TabView.h is in libnux-4.0-dev 4.0.8+17.10.20170922-0ubuntu1.
This file is owned by root:root, with mode 0o644.
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* Copyright 2010 Inalogic® Inc.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License, as
* published by the Free Software Foundation; either version 2.1 or 3.0
* of the License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the applicable version of the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of both the GNU Lesser General Public
* License along with this program. If not, see <http://www.gnu.org/licenses/>
*
* Authored by: Jay Taoko <jaytaoko@inalogic.com>
*
*/
#ifndef TABVIEW_H
#define TABVIEW_H
#include "Nux.h"
#include "View.h"
#include "TimerProc.h"
#include "HLayout.h"
namespace nux
{
class TabView : public View
{
public:
TabView(NUX_FILE_LINE_PROTO);
~TabView();
virtual Area* FindAreaUnderMouse(const Point& mouse_position, NuxEventType event_type);
virtual void Draw(GraphicsEngine &graphics_engine, bool force_draw);
virtual void DrawContent(GraphicsEngine &graphics_engine, bool force_draw);
void AddTab(const char *tab_name, Layout *tab_layout);
void SetActiveTad(int index);
//! Return true if this object can break the layout.
/*
Return true if this object can break the layout, meaning, the layout can be done on the composition layout only without
recomputing the whole window layout.
Inherited from View
*/
virtual bool CanBreakLayout()
{
return false;
}
sigc::signal< void, TabView * > sigTabChanged;
sigc::signal< void, int > sigTabIndexChanged;
private:
class TabElement
{
public:
TabElement(std::string TabName, Layout *TabLayout);
~TabElement();
void SetIndex(int index);
int GetIndex() const;
void SetGeometry(const Geometry &geo);
Geometry const& GetGeometry() const;
const std::string &GetName() const;
std::string _tab_name;
Layout *_tab_content_layout;
BasicView *_tab_area;
int _index;
};
public:
void RecvTabMouseDown(int x, int y, unsigned long button_flags, unsigned long key_flags, TabElement *);
void RecvTabMouseUp(int x, int y, unsigned long button_flags, unsigned long key_flags, TabElement *);
void RecvMouseEnter(int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvMouseLeave(int x, int y, unsigned long button_flags, unsigned long key_flags);
protected:
virtual bool AcceptKeyNavFocus();
private:
void RecvTabRightTimerExpired(void *v);
void RecvTabLeftTimerExpired(void *v);
void RecvTabRightMouseDown(int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvTabLeftMouseDown(int x, int y, unsigned long button_flags, unsigned long key_flags);
void RecvTabButtonMouseUp(int x, int y, unsigned long button_flags, unsigned long key_flags);
virtual void PreLayoutManagement();
virtual long PostLayoutManagement(long LayoutResult);
virtual void ComputeContentPosition(float offsetX, float offsetY);
void TranslateLeft(int x, int y, unsigned long button_flags, unsigned long key_flags);
void TranslateRight(int x, int y, unsigned long button_flags, unsigned long key_flags);
void TranslateTabLayout(int offset);
BasicView *_scroll_right;
BasicView *_scroll_left;
Layout *_visible_tab_content_layout;
HLayout *_tabview_heads_layout;
HLayout *_tabview_scroll_button_layout;
int m_TabPositionOffset;
int m_FocusTabIndex;
TimerFunctor *tabright_callback;
TimerFunctor *tableft_callback;
TimerHandle m_TabRightTimerHandler;
TimerHandle m_TabLeftTimerHandler;
std::vector<TabElement *> _tab_array;
static Color TAB_HEADER_BACKGROUND_COLOR;
static Color TAB_BACKGROUND_COLOR;
static Color TAB_HEADER_COLOR;
static Color TAB_HEADER_FOCUS_COLOR;
static int TAB_BUTTON_WIDTH;
static int TAB_BUTTON_HEIGHT;
static int TAB_HEIGHT;
static int TAB_X_BORDER;
static int TAB_Y_BORDER;
// We need to draw the background on the previous size of the Table if its
// size is set to match the content(IsSizeMatchContent) and an item is close.
Geometry m_PreviousGeometry;
bool m_DrawBackgroundOnPreviousGeometry;
};
}
#endif // TABVIEW_H
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