/usr/include/MYGUI/MyGUI_RenderManager.h is in libmygui-dev 3.2.2+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | /*
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef MYGUI_RENDER_MANAGER_H_
#define MYGUI_RENDER_MANAGER_H_
#include "MyGUI_Prerequest.h"
#include "MyGUI_Singleton.h"
#include "MyGUI_RenderFormat.h"
#include "MyGUI_ITexture.h"
#include "MyGUI_IVertexBuffer.h"
#include "MyGUI_IRenderTarget.h"
namespace MyGUI
{
class MYGUI_EXPORT RenderManager :
public Singleton<RenderManager>
{
public:
/** Create vertex buffer.
This method should create vertex buffer with triangles list type,
each vertex have position, colour, texture coordinates.
*/
virtual IVertexBuffer* createVertexBuffer() = 0;
/** Destroy vertex buffer */
virtual void destroyVertexBuffer(IVertexBuffer* _buffer) = 0;
/** Create empty texture instance */
virtual ITexture* createTexture(const std::string& _name) = 0;
/** Destroy texture */
virtual void destroyTexture(ITexture* _texture) = 0;
/** Get texture by name */
virtual ITexture* getTexture(const std::string& _name) = 0;
//FIXME возможно перенести в структуру о рендер таргете
virtual const IntSize& getViewSize() const = 0;
/** Get current vertex colour type */
virtual VertexColourType getVertexFormat() = 0;
/** Check if texture format supported by hardware */
virtual bool isFormatSupported(PixelFormat _format, TextureUsage _usage);
#if MYGUI_DEBUG_MODE == 1
/** Check if texture is valid */
virtual bool checkTexture(ITexture* _texture);
#endif
protected:
virtual void onResizeView(const IntSize& _viewSize);
virtual void onRenderToTarget(IRenderTarget* _target, bool _update);
virtual void onFrameEvent(float _time);
};
} // namespace MyGUI
#endif // MYGUI_RENDER_MANAGER_H_
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