/usr/include/MYGUI/MyGUI_LanguageManager.h is in libmygui-dev 3.2.2+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef MYGUI_LANGUAGE_MANAGER_H_
#define MYGUI_LANGUAGE_MANAGER_H_
#include "MyGUI_Prerequest.h"
#include "MyGUI_Singleton.h"
#include "MyGUI_XmlDocument.h"
#include "MyGUI_Delegate.h"
#include "MyGUI_Types.h"
#include "MyGUI_BackwardCompatibility.h"
namespace MyGUI
{
class MYGUI_EXPORT LanguageManager :
public Singleton<LanguageManager>,
public MemberObsolete<LanguageManager>
{
public:
LanguageManager();
void initialise();
void shutdown();
/** Set current language for replacing #{} tags */
void setCurrentLanguage(const std::string& _name);
/** Get current language */
const std::string& getCurrentLanguage() const;
/** Replace all tags #{tagname} in _line with appropriate string dependent
on current language or keep #{tagname} if 'tagname' not found found */
UString replaceTags(const UString& _line);
/** Get tag value */
UString getTag(const UString& _tag);
/** Add user tag */
void addUserTag(const UString& _tag, const UString& _replace);
/** Delete all user tags */
void clearUserTags();
/** Load user tags */
bool loadUserTags(const std::string& _file);
/** Event : Change current language.\n
signature : void method(const std::string& _language);
@param _language Current language.
*/
delegates::CMultiDelegate1<const std::string&> eventChangeLanguage;
/** Event : Request tag.\n
signature : void method(const MyGUI::UString& _tag, MyGUI::UString& _result);
@param _tag Tag than should be translated.
@param _result String that should be placed instead specified tag.
@note If this event is empty and _tag not found - "#{_tag}" used by default.
*/
delegates::CDelegate2<const UString&, UString&> eventRequestTag;
private:
void _load(xml::ElementPtr _node, const std::string& _file, Version _version);
bool loadLanguage(const std::string& _file, bool _user = false);
void _loadLanguage(IDataStream* _stream, bool _user);
void _loadLanguageXML(IDataStream* _stream, bool _user);
UString replaceTagsPass(const UString& _line, bool& _replaceResult);
private:
typedef std::map<UString, UString> MapLanguageString;
MapLanguageString mMapLanguage;
MapLanguageString mUserMapLanguage;
std::string mCurrentLanguageName;
typedef std::map<std::string, VectorString> MapListString;
MapListString mMapFile;
bool mIsInitialise;
std::string mXmlLanguageTagName;
};
} // namespace MyGUI
#endif // MYGUI_LANGUAGE_MANAGER_H_
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