This file is indexed.

/usr/include/mozjs-38/js/Class.h is in libmozjs-38-dev 38.8.0~repack1-0ubuntu4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 * vim: set ts=8 sts=4 et sw=4 tw=99:
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

/* JSClass definition and its component types, plus related interfaces. */

#ifndef js_Class_h
#define js_Class_h

#include "mozilla/DebugOnly.h"

#include "jstypes.h"

#include "js/CallArgs.h"
#include "js/Id.h"
#include "js/TypeDecls.h"

/*
 * A JSClass acts as a vtable for JS objects that allows JSAPI clients to
 * control various aspects of the behavior of an object like property lookup.
 * js::Class is an engine-private extension that allows more control over
 * object behavior and, e.g., allows custom slow layout.
 */

struct JSFreeOp;
struct JSFunctionSpec;

namespace js {

struct Class;
class FreeOp;
class PropertyName;
class Shape;

// This is equal to JSFunction::class_.  Use it in places where you don't want
// to #include jsfun.h.
extern JS_FRIEND_DATA(const js::Class* const) FunctionClassPtr;

} // namespace js

namespace JS {

class AutoIdVector;

}

// JSClass operation signatures.

// Add or get a property named by id in obj.  Note the jsid id type -- id may
// be a string (Unicode property identifier) or an int (element index).  The
// *vp out parameter, on success, is the new property value after the action.
typedef bool
(* JSPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id,
                 JS::MutableHandleValue vp);

// Set a property named by id in obj, treating the assignment as strict
// mode code if strict is true. Note the jsid id type -- id may be a string
// (Unicode property identifier) or an int (element index). The *vp out
// parameter, on success, is the new property value after the
// set.
typedef bool
(* JSStrictPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id,
                       bool strict, JS::MutableHandleValue vp);

// Delete a property named by id in obj.
//
// If an error occurred, return false as per normal JSAPI error practice.
//
// If no error occurred, but the deletion attempt wasn't allowed (perhaps
// because the property was non-configurable), set *succeeded to false and
// return true.  This will cause |delete obj[id]| to evaluate to false in
// non-strict mode code, and to throw a TypeError in strict mode code.
//
// If no error occurred and the deletion wasn't disallowed (this is *not* the
// same as saying that a deletion actually occurred -- deleting a non-existent
// property, or an inherited property, is allowed -- it's just pointless),
// set *succeeded to true and return true.
typedef bool
(* JSDeletePropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id,
                       bool* succeeded);

// The type of ObjectOps::enumerate. This callback overrides a portion of SpiderMonkey's default
// [[Enumerate]] internal method. When an ordinary object is enumerated, that object and each object
// on its prototype chain is tested for an enumerate op, and those ops are called in order.
// The properties each op adds to the 'properties' vector are added to the set of values the
// for-in loop will iterate over. All of this is nonstandard.
//
// An object is "enumerated" when it's the target of a for-in loop or JS_Enumerate().
// All other property inspection, including Object.keys(obj), goes through [[OwnKeys]].
//
// The callback's job is to populate 'properties' with all property keys that the for-in loop
// should visit.
typedef bool
(* JSNewEnumerateOp)(JSContext* cx, JS::HandleObject obj, JS::AutoIdVector& properties);

// The old-style JSClass.enumerate op should define all lazy properties not
// yet reflected in obj.
typedef bool
(* JSEnumerateOp)(JSContext* cx, JS::HandleObject obj);

// Resolve a lazy property named by id in obj by defining it directly in obj.
// Lazy properties are those reflected from some peer native property space
// (e.g., the DOM attributes for a given node reflected as obj) on demand.
//
// JS looks for a property in an object, and if not found, tries to resolve
// the given id. *resolvedp should be set to true iff the property was
// was defined on |obj|.
//
typedef bool
(* JSResolveOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id,
                bool* resolvedp);

// Convert obj to the given type, returning true with the resulting value in
// *vp on success, and returning false on error or exception.
typedef bool
(* JSConvertOp)(JSContext* cx, JS::HandleObject obj, JSType type,
                JS::MutableHandleValue vp);

// Finalize obj, which the garbage collector has determined to be unreachable
// from other live objects or from GC roots.  Obviously, finalizers must never
// store a reference to obj.
typedef void
(* JSFinalizeOp)(JSFreeOp* fop, JSObject* obj);

// Finalizes external strings created by JS_NewExternalString.
struct JSStringFinalizer {
    void (*finalize)(const JSStringFinalizer* fin, char16_t* chars);
};

// Check whether v is an instance of obj.  Return false on error or exception,
// true on success with true in *bp if v is an instance of obj, false in
// *bp otherwise.
typedef bool
(* JSHasInstanceOp)(JSContext* cx, JS::HandleObject obj, JS::MutableHandleValue vp,
                    bool* bp);

// Function type for trace operation of the class called to enumerate all
// traceable things reachable from obj's private data structure. For each such
// thing, a trace implementation must call one of the JS_Call*Tracer variants
// on the thing.
//
// JSTraceOp implementation can assume that no other threads mutates object
// state. It must not change state of the object or corresponding native
// structures. The only exception for this rule is the case when the embedding
// needs a tight integration with GC. In that case the embedding can check if
// the traversal is a part of the marking phase through calling
// JS_IsGCMarkingTracer and apply a special code like emptying caches or
// marking its native structures.
typedef void
(* JSTraceOp)(JSTracer* trc, JSObject* obj);

typedef JSObject*
(* JSWeakmapKeyDelegateOp)(JSObject* obj);

typedef void
(* JSObjectMovedOp)(JSObject* obj, const JSObject* old);

/* js::Class operation signatures. */

namespace js {

typedef bool
(* LookupPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id,
                     JS::MutableHandleObject objp, JS::MutableHandle<Shape*> propp);
typedef bool
(* DefinePropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::HandleValue value,
                     JSPropertyOp getter, JSStrictPropertyOp setter, unsigned attrs);
typedef bool
(* HasPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, bool* foundp);
typedef bool
(* GetPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleObject receiver, JS::HandleId id,
                  JS::MutableHandleValue vp);
typedef bool
(* SetPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleObject receiver, JS::HandleId id,
                  JS::MutableHandleValue vp, bool strict);
typedef bool
(* GetOwnPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id,
                     JS::MutableHandle<JSPropertyDescriptor> desc);
typedef bool
(* DeletePropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, bool* succeeded);

typedef bool
(* WatchOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::HandleObject callable);

typedef bool
(* UnwatchOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id);

class JS_FRIEND_API(ElementAdder)
{
  public:
    enum GetBehavior {
        // Check if the element exists before performing the Get and preserve
        // holes.
        CheckHasElemPreserveHoles,

        // Perform a Get operation, like obj[index] in JS.
        GetElement
    };

  private:
    // Only one of these is used.
    JS::RootedObject resObj_;
    JS::Value* vp_;

    uint32_t index_;
    mozilla::DebugOnly<uint32_t> length_;
    GetBehavior getBehavior_;

  public:
    ElementAdder(JSContext* cx, JSObject* obj, uint32_t length, GetBehavior behavior)
      : resObj_(cx, obj), vp_(nullptr), index_(0), length_(length), getBehavior_(behavior)
    {}
    ElementAdder(JSContext* cx, JS::Value* vp, uint32_t length, GetBehavior behavior)
      : resObj_(cx), vp_(vp), index_(0), length_(length), getBehavior_(behavior)
    {}

    GetBehavior getBehavior() const { return getBehavior_; }

    void append(JSContext* cx, JS::HandleValue v);
    void appendHole();
};

typedef bool
(* GetElementsOp)(JSContext* cx, JS::HandleObject obj, uint32_t begin, uint32_t end,
                  ElementAdder* adder);

// A generic type for functions mapping an object to another object, or null
// if an error or exception was thrown on cx.
typedef JSObject*
(* ObjectOp)(JSContext* cx, JS::HandleObject obj);

// Hook to map an object to its inner object. Infallible.
typedef JSObject*
(* InnerObjectOp)(JSObject* obj);

typedef void
(* FinalizeOp)(FreeOp* fop, JSObject* obj);

#define JS_CLASS_MEMBERS(FinalizeOpType)                                      \
    const char*         name;                                                \
    uint32_t            flags;                                                \
                                                                              \
    /* Function pointer members (may be null). */                             \
    JSPropertyOp        addProperty;                                          \
    JSDeletePropertyOp  delProperty;                                          \
    JSPropertyOp        getProperty;                                          \
    JSStrictPropertyOp  setProperty;                                          \
    JSEnumerateOp       enumerate;                                            \
    JSResolveOp         resolve;                                              \
    JSConvertOp         convert;                                              \
    FinalizeOpType      finalize;                                             \
    JSNative            call;                                                 \
    JSHasInstanceOp     hasInstance;                                          \
    JSNative            construct;                                            \
    JSTraceOp           trace

// Callback for the creation of constructor and prototype objects.
typedef JSObject* (*ClassObjectCreationOp)(JSContext* cx, JSProtoKey key);

// Callback for custom post-processing after class initialization via ClassSpec.
typedef bool (*FinishClassInitOp)(JSContext* cx, JS::HandleObject ctor,
                                  JS::HandleObject proto);

const size_t JSCLASS_CACHED_PROTO_WIDTH = 6;

struct ClassSpec
{
    ClassObjectCreationOp createConstructor;
    ClassObjectCreationOp createPrototype;
    const JSFunctionSpec* constructorFunctions;
    const JSFunctionSpec* prototypeFunctions;
    const JSPropertySpec* prototypeProperties;
    FinishClassInitOp finishInit;
    uintptr_t flags;

    static const size_t ParentKeyWidth = JSCLASS_CACHED_PROTO_WIDTH;

    static const uintptr_t ParentKeyMask = (1 << ParentKeyWidth) - 1;
    static const uintptr_t DontDefineConstructor = 1 << ParentKeyWidth;

    bool defined() const { return !!createConstructor; }

    bool dependent() const {
        MOZ_ASSERT(defined());
        return (flags & ParentKeyMask);
    }

    JSProtoKey parentKey() const {
        static_assert(JSProto_Null == 0, "zeroed key must be null");
        return JSProtoKey(flags & ParentKeyMask);
    }

    bool shouldDefineConstructor() const {
        MOZ_ASSERT(defined());
        return !(flags & DontDefineConstructor);
    }
};

struct ClassExtension
{
    ObjectOp            outerObject;
    InnerObjectOp       innerObject;

    /*
     * isWrappedNative is true only if the class is an XPCWrappedNative.
     * WeakMaps use this to override the wrapper disposal optimization.
     */
    bool                isWrappedNative;

    /*
     * If an object is used as a key in a weakmap, it may be desirable for the
     * garbage collector to keep that object around longer than it otherwise
     * would. A common case is when the key is a wrapper around an object in
     * another compartment, and we want to avoid collecting the wrapper (and
     * removing the weakmap entry) as long as the wrapped object is alive. In
     * that case, the wrapped object is returned by the wrapper's
     * weakmapKeyDelegateOp hook. As long as the wrapper is used as a weakmap
     * key, it will not be collected (and remain in the weakmap) until the
     * wrapped object is collected.
     */
    JSWeakmapKeyDelegateOp weakmapKeyDelegateOp;

    /*
     * Optional hook called when an object is moved by a compacting GC.
     *
     * There may exist weak pointers to an object that are not traced through
     * when the normal trace APIs are used, for example objects in the wrapper
     * cache. This hook allows these pointers to be updated.
     *
     * Note that this hook can be called before JS_NewObject() returns if a GC
     * is triggered during construction of the object. This can happen for
     * global objects for example.
     */
    JSObjectMovedOp objectMovedOp;
};

#define JS_NULL_CLASS_SPEC  {nullptr,nullptr,nullptr,nullptr,nullptr,nullptr}
#define JS_NULL_CLASS_EXT   {nullptr,nullptr,false,nullptr,nullptr}

struct ObjectOps
{
    LookupPropertyOp    lookupProperty;
    DefinePropertyOp    defineProperty;
    HasPropertyOp       hasProperty;
    GetPropertyOp       getProperty;
    SetPropertyOp       setProperty;
    GetOwnPropertyOp    getOwnPropertyDescriptor;
    DeletePropertyOp    deleteProperty;
    WatchOp             watch;
    UnwatchOp           unwatch;
    GetElementsOp       getElements;
    JSNewEnumerateOp    enumerate;
    ObjectOp            thisObject;
};

#define JS_NULL_OBJECT_OPS                                                    \
    {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,  \
     nullptr, nullptr, nullptr, nullptr}

} // namespace js

// Classes, objects, and properties.

typedef void (*JSClassInternal)();

struct JSClass {
    JS_CLASS_MEMBERS(JSFinalizeOp);

    void*               reserved[24];
};

#define JSCLASS_HAS_PRIVATE             (1<<0)  // objects have private slot
#define JSCLASS_PRIVATE_IS_NSISUPPORTS  (1<<3)  // private is (nsISupports*)
#define JSCLASS_IS_DOMJSCLASS           (1<<4)  // objects are DOM
#define JSCLASS_IMPLEMENTS_BARRIERS     (1<<5)  // Correctly implements GC read
                                                // and write barriers
#define JSCLASS_EMULATES_UNDEFINED      (1<<6)  // objects of this class act
                                                // like the value undefined,
                                                // in some contexts
#define JSCLASS_USERBIT1                (1<<7)  // Reserved for embeddings.

// To reserve slots fetched and stored via JS_Get/SetReservedSlot, bitwise-or
// JSCLASS_HAS_RESERVED_SLOTS(n) into the initializer for JSClass.flags, where
// n is a constant in [1, 255].  Reserved slots are indexed from 0 to n-1.
#define JSCLASS_RESERVED_SLOTS_SHIFT    8       // room for 8 flags below */
#define JSCLASS_RESERVED_SLOTS_WIDTH    8       // and 16 above this field */
#define JSCLASS_RESERVED_SLOTS_MASK     JS_BITMASK(JSCLASS_RESERVED_SLOTS_WIDTH)
#define JSCLASS_HAS_RESERVED_SLOTS(n)   (((n) & JSCLASS_RESERVED_SLOTS_MASK)  \
                                         << JSCLASS_RESERVED_SLOTS_SHIFT)
#define JSCLASS_RESERVED_SLOTS(clasp)   (((clasp)->flags                      \
                                          >> JSCLASS_RESERVED_SLOTS_SHIFT)    \
                                         & JSCLASS_RESERVED_SLOTS_MASK)

#define JSCLASS_HIGH_FLAGS_SHIFT        (JSCLASS_RESERVED_SLOTS_SHIFT +       \
                                         JSCLASS_RESERVED_SLOTS_WIDTH)

#define JSCLASS_IS_ANONYMOUS            (1<<(JSCLASS_HIGH_FLAGS_SHIFT+0))
#define JSCLASS_IS_GLOBAL               (1<<(JSCLASS_HIGH_FLAGS_SHIFT+1))
#define JSCLASS_INTERNAL_FLAG2          (1<<(JSCLASS_HIGH_FLAGS_SHIFT+2))
#define JSCLASS_INTERNAL_FLAG3          (1<<(JSCLASS_HIGH_FLAGS_SHIFT+3))

#define JSCLASS_IS_PROXY                (1<<(JSCLASS_HIGH_FLAGS_SHIFT+4))

#define JSCLASS_FINALIZE_FROM_NURSERY   (1<<(JSCLASS_HIGH_FLAGS_SHIFT+5))

// Reserved for embeddings.
#define JSCLASS_USERBIT2                (1<<(JSCLASS_HIGH_FLAGS_SHIFT+6))
#define JSCLASS_USERBIT3                (1<<(JSCLASS_HIGH_FLAGS_SHIFT+7))

#define JSCLASS_BACKGROUND_FINALIZE     (1<<(JSCLASS_HIGH_FLAGS_SHIFT+8))

// Bits 26 through 31 are reserved for the CACHED_PROTO_KEY mechanism, see
// below.

// ECMA-262 requires that most constructors used internally create objects
// with "the original Foo.prototype value" as their [[Prototype]] (__proto__)
// member initial value.  The "original ... value" verbiage is there because
// in ECMA-262, global properties naming class objects are read/write and
// deleteable, for the most part.
//
// Implementing this efficiently requires that global objects have classes
// with the following flags. Failure to use JSCLASS_GLOBAL_FLAGS was
// previously allowed, but is now an ES5 violation and thus unsupported.
//
// JSCLASS_GLOBAL_APPLICATION_SLOTS is the number of slots reserved at
// the beginning of every global object's slots for use by the
// application.
#define JSCLASS_GLOBAL_APPLICATION_SLOTS 4
#define JSCLASS_GLOBAL_SLOT_COUNT      (JSCLASS_GLOBAL_APPLICATION_SLOTS + JSProto_LIMIT * 3 + 31)
#define JSCLASS_GLOBAL_FLAGS_WITH_SLOTS(n)                                    \
    (JSCLASS_IS_GLOBAL | JSCLASS_HAS_RESERVED_SLOTS(JSCLASS_GLOBAL_SLOT_COUNT + (n)))
#define JSCLASS_GLOBAL_FLAGS                                                  \
    JSCLASS_GLOBAL_FLAGS_WITH_SLOTS(0)
#define JSCLASS_HAS_GLOBAL_FLAG_AND_SLOTS(clasp)                              \
  (((clasp)->flags & JSCLASS_IS_GLOBAL)                                       \
   && JSCLASS_RESERVED_SLOTS(clasp) >= JSCLASS_GLOBAL_SLOT_COUNT)

// Fast access to the original value of each standard class's prototype.
#define JSCLASS_CACHED_PROTO_SHIFT      (JSCLASS_HIGH_FLAGS_SHIFT + 10)
#define JSCLASS_CACHED_PROTO_MASK       JS_BITMASK(js::JSCLASS_CACHED_PROTO_WIDTH)
#define JSCLASS_HAS_CACHED_PROTO(key)   (uint32_t(key) << JSCLASS_CACHED_PROTO_SHIFT)
#define JSCLASS_CACHED_PROTO_KEY(clasp) ((JSProtoKey)                         \
                                         (((clasp)->flags                     \
                                           >> JSCLASS_CACHED_PROTO_SHIFT)     \
                                          & JSCLASS_CACHED_PROTO_MASK))

// Initializer for unused members of statically initialized JSClass structs.
#define JSCLASS_NO_INTERNAL_MEMBERS     {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
#define JSCLASS_NO_OPTIONAL_MEMBERS     0,0,0,0,0,JSCLASS_NO_INTERNAL_MEMBERS

namespace js {

struct Class
{
    JS_CLASS_MEMBERS(FinalizeOp);
    ClassSpec          spec;
    ClassExtension      ext;
    ObjectOps           ops;

    /*
     * Objects of this class aren't native objects. They don't have Shapes that
     * describe their properties and layout. Classes using this flag must
     * provide their own property behavior, either by being proxy classes (do
     * this) or by overriding all the ObjectOps except getElements, watch,
     * unwatch, and thisObject (don't do this).
     */
    static const uint32_t NON_NATIVE = JSCLASS_INTERNAL_FLAG2;

    bool isNative() const {
        return !(flags & NON_NATIVE);
    }

    bool hasPrivate() const {
        return !!(flags & JSCLASS_HAS_PRIVATE);
    }

    bool emulatesUndefined() const {
        return flags & JSCLASS_EMULATES_UNDEFINED;
    }

    bool isJSFunction() const {
        return this == js::FunctionClassPtr;
    }

    bool nonProxyCallable() const {
        MOZ_ASSERT(!isProxy());
        return isJSFunction() || call;
    }

    bool isProxy() const {
        return flags & JSCLASS_IS_PROXY;
    }

    bool isDOMClass() const {
        return flags & JSCLASS_IS_DOMJSCLASS;
    }

    static size_t offsetOfFlags() { return offsetof(Class, flags); }
};

static_assert(offsetof(JSClass, name) == offsetof(Class, name),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, flags) == offsetof(Class, flags),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, addProperty) == offsetof(Class, addProperty),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, delProperty) == offsetof(Class, delProperty),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, getProperty) == offsetof(Class, getProperty),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, setProperty) == offsetof(Class, setProperty),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, enumerate) == offsetof(Class, enumerate),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, resolve) == offsetof(Class, resolve),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, convert) == offsetof(Class, convert),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, finalize) == offsetof(Class, finalize),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, call) == offsetof(Class, call),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, construct) == offsetof(Class, construct),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, hasInstance) == offsetof(Class, hasInstance),
              "Class and JSClass must be consistent");
static_assert(offsetof(JSClass, trace) == offsetof(Class, trace),
              "Class and JSClass must be consistent");
static_assert(sizeof(JSClass) == sizeof(Class),
              "Class and JSClass must be consistent");

static MOZ_ALWAYS_INLINE const JSClass*
Jsvalify(const Class* c)
{
    return (const JSClass*)c;
}

static MOZ_ALWAYS_INLINE const Class*
Valueify(const JSClass* c)
{
    return (const Class*)c;
}

/*
 * Enumeration describing possible values of the [[Class]] internal property
 * value of objects.
 */
enum ESClassValue {
    ESClass_Object, ESClass_Array, ESClass_Number, ESClass_String,
    ESClass_Boolean, ESClass_RegExp, ESClass_ArrayBuffer, ESClass_SharedArrayBuffer,
    ESClass_Date, ESClass_Set, ESClass_Map,

    // Special snowflake for the ES6 IsArray method.
    // Please don't use it without calling that function.
    ESClass_IsArray
};

/*
 * Return whether the given object has the given [[Class]] internal property
 * value. Beware, this query says nothing about the js::Class of the JSObject
 * so the caller must not assume anything about obj's representation (e.g., obj
 * may be a proxy).
 */
inline bool
ObjectClassIs(JSObject& obj, ESClassValue classValue, JSContext* cx);

/* Just a helper that checks v.isObject before calling ObjectClassIs. */
inline bool
IsObjectWithClass(const JS::Value& v, ESClassValue classValue, JSContext* cx);

/* Fills |vp| with the unboxed value for boxed types, or undefined otherwise. */
inline bool
Unbox(JSContext* cx, JS::HandleObject obj, JS::MutableHandleValue vp);

#ifdef DEBUG
JS_FRIEND_API(bool)
HasObjectMovedOp(JSObject* obj);
#endif

}  /* namespace js */

#endif  /* js_Class_h */