/usr/include/mongo/geo/polygon.h is in libmongoclient-dev 1.1.2-6ubuntu3.
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*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/** @file */
#pragma once
#include <boost/scoped_ptr.hpp>
#include <vector>
#include "mongo/db/jsobj.h"
#include "mongo/geo/boundingbox.h"
#include "mongo/geo/constants.h"
#include "mongo/geo/geometry.h"
#include "mongo/geo/linestring.h"
#include "mongo/geo/geoobj.h"
#include "mongo/geo/point.h"
namespace mongo {
namespace geo {
template <typename TCoordinates>
class Polygon : public Geometry<TCoordinates> {
public:
/**
* Polygon constructor
*
* @param bson A BSON representation of the polygon.
*/
explicit Polygon(const BSONObj& bson);
/**
* Polygon constructor
*
* @param linearRings The linear rings that define this polygon.
* The first element represents the exterior linear ring. Any subsequent
* elements represent interior rings (or holes).
*/
explicit Polygon(const std::vector<LineString<TCoordinates> >& linearRings);
Polygon(const Polygon<TCoordinates>& other);
Polygon& operator=(Polygon<TCoordinates> other);
/**
* Obtain a BSON representation of the polygon.
*
* @return a BSON representation of the polygon.
*/
virtual BSONObj toBSON() const {
return _bson;
}
/**
* Obtain the bounding box surrounding this Polygon.
*
* @return A bounding box surrounding this Polygon.
*/
virtual BoundingBox<TCoordinates> getBoundingBox() const;
/**
* Get the geometry type of this object.
*
* @return GeoObjType_Polygon
*/
virtual GeoObjType getType() const {
return GeoObjType_Polygon;
}
/**
* Obtain the points that make up this Polygon.
*
* @return a vector of points making up this Polygon.
*/
std::vector<Point<TCoordinates> > getPoints() const;
/**
* Obtain the linear rings that make up this Polygon.
*
* @return a vector of LineStrings that define the linear rings
* making up this Polygon.
*/
std::vector<LineString<TCoordinates> > getLinearRings() const;
private:
static BSONObj createBSON(const std::vector<LineString<TCoordinates> >& linearRings);
static std::vector<LineString<TCoordinates> > parseLinearRings(const BSONObj& bson);
BSONObj _bson;
std::vector<LineString<TCoordinates> > _linearRings;
mutable boost::scoped_ptr<BoundingBox<TCoordinates> > _boundingBox;
/**
* Compute the bounding box arround this Polygon. Caller has ownership of the
* returned pointer.
*
* @return a pointer to the bounding box of this Polygon.
*/
BoundingBox<TCoordinates>* computeBoundingBox() const;
};
template <typename TCoordinates>
Polygon<TCoordinates>::Polygon(const BSONObj& bson)
: _bson(GeoObj<TCoordinates>::validateType(bson, kPolygonTypeStr)),
_linearRings(parseLinearRings(bson)),
_boundingBox(Geometry<TCoordinates>::parseBoundingBox(bson)) {}
template <typename TCoordinates>
Polygon<TCoordinates>::Polygon(const std::vector<LineString<TCoordinates> >& linearRings)
: _bson(createBSON(linearRings)), _linearRings(linearRings) {}
template <typename TCoordinates>
Polygon<TCoordinates>::Polygon(const Polygon<TCoordinates>& other)
: _bson(other._bson), _linearRings(other._linearRings) {
// TODO: consider refactoring this to not make deep copies,
// and instead use a boost::shared_ptr to share the same bounding
// box across all copies of a Point. This would also let the
// compiler generate copy and assignment constructors, so we can drop
// them from the implementation.
if (other._boundingBox)
_boundingBox.reset(new BoundingBox<TCoordinates>(*other._boundingBox));
}
template <typename TCoordinates>
Polygon<TCoordinates>& Polygon<TCoordinates>::operator=(Polygon<TCoordinates> other) {
using std::swap;
swap(_bson, other._bson);
swap(_linearRings, other._linearRings);
swap(_boundingBox, other._boundingBox);
return *this;
}
template <typename TCoordinates>
BoundingBox<TCoordinates> Polygon<TCoordinates>::getBoundingBox() const {
if (!_boundingBox)
_boundingBox.reset(computeBoundingBox());
return *_boundingBox.get();
}
template <typename TCoordinates>
std::vector<Point<TCoordinates> > Polygon<TCoordinates>::getPoints() const {
std::vector<Point<TCoordinates> > allPoints, lineStringPoints;
for (size_t i = 0; i < _linearRings.size(); ++i) {
lineStringPoints = _linearRings[i].getPoints();
for (size_t j = 0; j < lineStringPoints.size(); ++j)
allPoints.push_back(lineStringPoints[j]);
}
return allPoints;
}
template <typename TCoordinates>
std::vector<LineString<TCoordinates> > Polygon<TCoordinates>::getLinearRings() const {
return _linearRings;
}
template <typename TCoordinates>
BSONObj Polygon<TCoordinates>::createBSON(
const std::vector<LineString<TCoordinates> >& linearRings) {
BSONArrayBuilder bab;
for (size_t i = 0; i < linearRings.size(); ++i)
bab.append(linearRings[i].toBSON()[kCoordsFieldName]);
BSONObjBuilder bob;
return bob.append(kTypeFieldName, kPolygonTypeStr).append(kCoordsFieldName, bab.arr()).obj();
}
template <typename TCoordinates>
std::vector<LineString<TCoordinates> > Polygon<TCoordinates>::parseLinearRings(
const BSONObj& bson) {
std::vector<BSONElement> linearRingElems = Geometry<TCoordinates>::getCoordsField(bson).Array();
std::vector<LineString<TCoordinates> > linearRings;
for (size_t i = 0; i < linearRingElems.size(); ++i) {
linearRings.push_back(LineString<TCoordinates>(
Geometry<TCoordinates>::parsePointArray(linearRingElems[i].Array())));
}
return linearRings;
}
template <typename TCoordinates>
BoundingBox<TCoordinates>* Polygon<TCoordinates>::computeBoundingBox() const {
return Geometry<TCoordinates>::computeBoundingBox(getPoints());
}
} // namespace geo
} // namespace mongo
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