/usr/include/liggghts/surface_mesh.h is in libliggghts-dev 3.7.0+repack1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 | /* ----------------------------------------------------------------------
This is the
██╗ ██╗ ██████╗ ██████╗ ██████╗ ██╗ ██╗████████╗███████╗
██║ ██║██╔════╝ ██╔════╝ ██╔════╝ ██║ ██║╚══██╔══╝██╔════╝
██║ ██║██║ ███╗██║ ███╗██║ ███╗███████║ ██║ ███████╗
██║ ██║██║ ██║██║ ██║██║ ██║██╔══██║ ██║ ╚════██║
███████╗██║╚██████╔╝╚██████╔╝╚██████╔╝██║ ██║ ██║ ███████║
╚══════╝╚═╝ ╚═════╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═╝ ╚══════╝®
DEM simulation engine, released by
DCS Computing Gmbh, Linz, Austria
http://www.dcs-computing.com, office@dcs-computing.com
LIGGGHTS® is part of CFDEM®project:
http://www.liggghts.com | http://www.cfdem.com
Core developer and main author:
Christoph Kloss, christoph.kloss@dcs-computing.com
LIGGGHTS® is open-source, distributed under the terms of the GNU Public
License, version 2 or later. It is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You should have
received a copy of the GNU General Public License along with LIGGGHTS®.
If not, see http://www.gnu.org/licenses . See also top-level README
and LICENSE files.
LIGGGHTS® and CFDEM® are registered trade marks of DCS Computing GmbH,
the producer of the LIGGGHTS® software and the CFDEM®coupling software
See http://www.cfdem.com/terms-trademark-policy for details.
-------------------------------------------------------------------------
Contributing author and copyright for this file:
Christoph Kloss (DCS Computing GmbH, Linz)
Christoph Kloss (JKU Linz)
Philippe Seil (JKU Linz)
Copyright 2012- DCS Computing GmbH, Linz
Copyright 2009-2012 JKU Linz
------------------------------------------------------------------------- */
#ifndef LMP_SURFACE_MESH_H
#define LMP_SURFACE_MESH_H
#include "tracking_mesh.h"
#include "container.h"
#include "container.h"
#include "random_park.h"
#include "vector_liggghts.h"
#include "random_park.h"
#include "memory_ns.h"
#include "region_neighbor_list.h"
#include "mpi_liggghts.h"
#include "comm.h"
#include <cmath>
#include <math.h>
#include "math_extra_liggghts.h"
#define EPSILON_CURVATURE 0.00001
using namespace LAMMPS_MEMORY_NS;
namespace LAMMPS_NS{
template<int NUM_NODES, int NUM_NEIGH_MAX>
class SurfaceMesh : public TrackingMesh<NUM_NODES>
{
public:
//virtual double distToElem(int nElem, double *p) = 0;
void setCurvature(double _curvature);
void setCurvatureTolerant(bool _tol);
bool addElement(double **nodeToAdd,int lineNumb);
bool isPlanar();
bool areCoplanar(int tag_i, int tag_j);
bool areCoplanarNodeNeighs(int tag_i, int tag_j);
bool areCoplanarNeighs(int tag_i, int tag_j);
bool isOnSurface(double *pos);
// returns true if surfaces share an edge
// called with local index
// iEdge, jEdge return indices of first shared edge
bool shareEdge(int i, int j, int &iEdge, int &jEdge);
void move(const double * const vecTotal, const double * const vecIncremental);
void move(const double * const vecIncremental);
void scale(double factor);
using MultiNodeMesh<NUM_NODES>::rotate;
void rotate(const double * const totalQ, const double * const dQ, const double * const origin);
void rotate(const double * const dQ, const double * const origin);
virtual int generateRandomOwnedGhost(double *pos) = 0;
virtual int generateRandomOwnedGhostWithin(double *pos,double delta) = 0;
virtual int generateRandomSubbox(double *pos) = 0;
inline double edgeEdgeDist(int iSrf, int iEdge, int jSrf, int jEdge);
inline double edgeNodeDist(int iSrf, int iEdge, int jSrf, int jNode);
inline double edgePointDist(int iSrf, int iEdge, double *point);
int n_active_edges(int i);
int n_active_corners(int i);
void extrudePlanarMesh(const double length, double * &extrusion_tri_nodes, int &extrusion_tri_count);
// public inline access
// area of total mesh - all elements (all processes)
inline double areaMeshGlobal()
{ return areaMesh_(0);}
// area of owned elements
inline double areaMeshOwned()
{ return areaMesh_(1);}
// area of ghost elements
inline double areaMeshGhost()
{ return areaMesh_(2);}
inline void edgeLen(int i,double *el)
{ vectorCopy3D(edgeLen_(i),el); }
inline double edgeLen(int i,int iEdge)
{ return edgeLen_(i)[iEdge]; }
inline void edgeVec(int i,int j,double *ev)
{ vectorCopy3D(edgeVec_(i)[j],ev); }
inline void surfaceNorm(int i,double *sn)
{ vectorCopy3D(surfaceNorm(i),sn); }
inline double areaElem(int i)
{ return (area_)(i); }
inline int nNeighs(int i)
{ return nNeighs_(i); }
inline int neighFaces(int i,int j)
{ return neighFaces_(i)[j]; }
inline bool edgeActive(int i,int j)
{ return (edgeActive_)(i)[j]; }
inline bool cornerActive(int i,int j)
{ return (cornerActive_)(i)[j]; }
static const int NO_OBTUSE_ANGLE = -1;
protected:
SurfaceMesh(LAMMPS *lmp);
virtual ~SurfaceMesh();
void deleteElement(int n);
void qualityCheck();
void buildNeighbours();
virtual void parallelCorrection();
bool edgeVecsColinear(double *v,double *w);
bool coplanarNeighsOverlap(int iSrf,int iEdge,int jSrf,int jEdge);
// mesh topology functions, called with local index
void handleSharedEdge(int iSrf, int iEdge, int jSrf, int jEdge,
bool coplanar,bool neighflag = true);
virtual int handleCorner(int iSrf, int iNode,int *idListVisited,int *idListHasNode,
double **edgeList,double **edgeEndPoint);
void checkNodeRecursive(int iSrf,double *nodeToCheck,int &nIdListVisited,
int *idListVisited,int &nIdListHasNode,int *idListHasNode,
double **edgeList,double **edgeEndPoint,bool &anyActiveEdge);
#include "surface_mesh_feature_remove.h"
// (re) calc properties
void calcSurfPropertiesOfNewElement();
void calcSurfPropertiesOfElement(int n);
void refreshOwned(int setupFlag);
void refreshGhosts(int setupFlag);
inline void recalcLocalSurfProperties();
inline void recalcGhostSurfProperties();
virtual double calcArea(int nElem) = 0;
void calcEdgeVecLen(int nElem, double *len, double **vec);
void calcSurfaceNorm(int nElem, double *surfNorm);
void calcEdgeNormals(int nElem, double **edgeNorm);
void calcObtuseAngleIndex(int nElem, int iNode, double &dot);
virtual bool isInElement(double *pos, int i) = 0;
int randomOwnedGhostElement();
// inline access
inline double& area(int i) {return (area_)(i);}
inline double& areaAcc(int i) {return (areaAcc_)(i);}
inline double* edgeLen(int i) {return (edgeLen_)(i);}
inline double** edgeVec(int i) {return (edgeVec_)(i);}
inline double** edgeNorm(int i) {return (edgeNorm_)(i);}
inline double* surfaceNorm(int i) {return (surfaceNorm_)(i);}
inline bool* edgeActive(int i) {return (edgeActive_)(i);}
inline bool* cornerActive(int i) {return (cornerActive_)(i);}
inline bool* hasNonCoplanarSharedNode(int i) {return (hasNonCoplanarSharedNode_)(i);}
inline int& obtuseAngleIndex(int i) {return obtuseAngleIndex_(i); }
inline int nBelowAngleSoftLimit() {return nBelowAngle_softLimit_;}
inline double angleSoftLimit() {return acos(minAngle_softLimit_)*180./M_PI;}
inline double angleHardLimit() {return acos(minAngle_hardLimit_)*180./M_PI;}
inline int nTooManyNeighs() {return nTooManyNeighs_;}
inline int nOverlapping() {return nOverlapping_;}
private:
int searchElementByAreaAcc(double area,int lo, int hi);
void growSurface(int iSrf, double by = 1e-13);
void extrudeEdge(const int nElem, const int edge, const double * const extrudeVec, int &count, double * extrusion_tri_nodes);
// mesh properties
double curvature_;
bool curvature_tolerant_;
double minAngle_softLimit_;
double minAngle_hardLimit_;
ScalarContainer<double>& areaMesh_;
int nBelowAngle_softLimit_;
int nTooManyNeighs_;
int nOverlapping_;
// per-element properties
// add more properties as they are needed, such as
// edge length, edge vectors, surface normal ....
// surface properties
ScalarContainer<double>& area_;
ScalarContainer<double>& areaAcc_; // accumulated area of owned and ghost particles
VectorContainer<double,NUM_NODES>& edgeLen_; // len of edgeVec
MultiVectorContainer<double,NUM_NODES,3>& edgeVec_; // unit vec from node0 to node1, node1 to node2 etc
MultiVectorContainer<double,NUM_NODES,3>& edgeNorm_;
VectorContainer<double,3>& surfaceNorm_;
ScalarContainer<int>& obtuseAngleIndex_;
// neighbor topology
ScalarContainer<int>& nNeighs_;
VectorContainer<int,NUM_NEIGH_MAX>& neighFaces_;
VectorContainer<bool,NUM_NODES>& hasNonCoplanarSharedNode_;
VectorContainer<bool,NUM_NODES>& edgeActive_;
VectorContainer<bool,NUM_NODES>& cornerActive_;
// for overlap check on element insertion
RegionNeighborList<interpolate_no> &neighList_;
};
// *************************************
#include "surface_mesh_I.h"
#include "surface_mesh_feature_remove_I.h"
// *************************************
} /* LAMMPS_NS */
#endif /* SURFACEMESH_H_ */
|