This file is indexed.

/usr/include/libinstpatch-1.0/libinstpatch/IpatchSF2.h is in libinstpatch-dev 1.0.0-7.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
/*
 * libInstPatch
 * Copyright (C) 1999-2010 Joshua "Element" Green <jgreen@users.sourceforge.net>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; version 2.1
 * of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
 * 02110-1301, USA or on the web at http://www.gnu.org.
 */
/**
 * SECTION: IpatchSF2
 * @short_description: SoundFont instrument file object
 * @see_also: #IpatchSF2Preset, #IpatchSF2Inst, #IpatchSF2Sample
 * @stability: Stable
 *
 * SoundFont version 2 instrument file object.  Parent to #IpatchSF2Preset,
 * #IpatchSF2Inst and #IpatchSF2Sample objects.
 */
#ifndef __IPATCH_SF2_H__
#define __IPATCH_SF2_H__

#include <glib.h>
#include <glib-object.h>
#include <libinstpatch/IpatchBase.h>
#include <libinstpatch/IpatchSF2Preset.h>
#include <libinstpatch/IpatchSF2Inst.h>
#include <libinstpatch/IpatchSF2Sample.h>
#include <libinstpatch/IpatchSF2File.h>

/* forward type declarations */

typedef struct _IpatchSF2 IpatchSF2;
typedef struct _IpatchSF2Class IpatchSF2Class;

#define IPATCH_TYPE_SF2   (ipatch_sf2_get_type ())
#define IPATCH_SF2(obj) \
  (G_TYPE_CHECK_INSTANCE_CAST ((obj), IPATCH_TYPE_SF2, IpatchSF2))
#define IPATCH_SF2_CLASS(klass) \
  (G_TYPE_CHECK_CLASS_CAST ((klass), IPATCH_TYPE_SF2, IpatchSF2Class))
#define IPATCH_IS_SF2(obj) \
  (G_TYPE_CHECK_INSTANCE_TYPE ((obj), IPATCH_TYPE_SF2))
#define IPATCH_IS_SF2_CLASS(klass) \
  (G_TYPE_CHECK_CLASS_TYPE ((klass), IPATCH_TYPE_SF2))
#define IPATCH_SF2_GET_CLASS(obj) \
  (G_TYPE_INSTANCE_GET_CLASS ((obj), IPATCH_TYPE_SF2, IpatchSF2Class))

/* SoundFont object */
struct _IpatchSF2
{
  /*< public >*/
  IpatchBase parent_instance;

  guint16 ver_major, ver_minor;	/* SoundFont version */
  guint16 romver_major, romver_minor; /* ROM version (if any) */

  GHashTable *info;		/* hash of info strings by 4 char ID */
  GSList *presets;		/* list of #IpatchSF2Preset structures */
  GSList *insts;		/* list of #IpatchSF2Inst structures */
  GSList *samples;		/* list of #IpatchSF2Sample structures */
};

/* SoundFont class */
struct _IpatchSF2Class
{
  IpatchBaseClass parent_class;
};

typedef enum
{
  /* SoundFont 24 bit samples enabled flag */
  IPATCH_SF2_SAMPLES_24BIT = 1 << IPATCH_BASE_UNUSED_FLAG_SHIFT
} IpatchSF2Flags;

/* we reserve a couple flags for backwards compatible expansion */
#define IPATCH_SF2_UNUSED_FLAG_SHIFT (IPATCH_BASE_UNUSED_FLAG_SHIFT + 3)


/* SoundFont INFO enums (keep order synced with IpatchSF2.c) */
typedef enum
{
  IPATCH_SF2_UNKNOWN,		/* unknown chunk ("NULL" value) */
  IPATCH_SF2_VERSION = IPATCH_SFONT_FOURCC_IFIL, /* SoundFont version */
  IPATCH_SF2_ENGINE = IPATCH_SFONT_FOURCC_ISNG,/* target sound engine */
  IPATCH_SF2_NAME = IPATCH_SFONT_FOURCC_INAM, /* SoundFont name */
  IPATCH_SF2_ROM_NAME = IPATCH_SFONT_FOURCC_IROM, /* ROM name */
  IPATCH_SF2_ROM_VERSION = IPATCH_SFONT_FOURCC_IVER, /* ROM version */
  IPATCH_SF2_DATE = IPATCH_SFONT_FOURCC_ICRD, /* creation date */
  IPATCH_SF2_AUTHOR = IPATCH_SFONT_FOURCC_IENG,/* sound designers/engineers */
  IPATCH_SF2_PRODUCT = IPATCH_SFONT_FOURCC_IPRD, /* product intended for */
  IPATCH_SF2_COPYRIGHT = IPATCH_SFONT_FOURCC_ICOP, /* copyright message */
  IPATCH_SF2_COMMENT = IPATCH_SFONT_FOURCC_ICMT, /* comments */
  IPATCH_SF2_SOFTWARE = IPATCH_SFONT_FOURCC_ISFT /* software "create:modify" */
}IpatchSF2InfoType;

#define IPATCH_SF2_INFO_COUNT 11

#define IPATCH_SF2_DEFAULT_ENGINE "EMU8000"

/* structure used for ipatch_sf2_get_info_array */
typedef struct
{
  guint32 id;			/* FOURCC info id */
  char *val;			/* info string value */
} IpatchSF2Info;

GType ipatch_sf2_get_type (void);
IpatchSF2 *ipatch_sf2_new (void);

#define ipatch_sf2_get_presets(sfont) \
    ipatch_container_get_children (IPATCH_CONTAINER (sfont), \
				   IPATCH_TYPE_SF2_PRESET)
#define ipatch_sf2_get_insts(sfont) \
    ipatch_container_get_children (IPATCH_CONTAINER (sfont), \
				   IPATCH_TYPE_SF2_INST)
#define ipatch_sf2_get_samples(sfont) \
    ipatch_container_get_children (IPATCH_CONTAINER (sfont), \
				   IPATCH_TYPE_SF2_SAMPLE)

void ipatch_sf2_set_file (IpatchSF2 *sf, IpatchSF2File *file);
IpatchSF2File *ipatch_sf2_get_file (IpatchSF2 *sf);

char *ipatch_sf2_get_info (IpatchSF2 *sf, IpatchSF2InfoType id);
void ipatch_sf2_set_info (IpatchSF2 *sf, IpatchSF2InfoType id,
			  const char *val);
IpatchSF2Info *ipatch_sf2_get_info_array (IpatchSF2 *sf);
void ipatch_sf2_free_info_array (IpatchSF2Info *array);
gboolean ipatch_sf2_info_id_is_valid (guint32 id);
int ipatch_sf2_get_info_max_size (IpatchSF2InfoType infotype);

IpatchSF2Preset *ipatch_sf2_find_preset (IpatchSF2 *sf, const char *name,
					 int bank, int program,
					 const IpatchSF2Preset *exclude);
IpatchSF2Inst *ipatch_sf2_find_inst (IpatchSF2 *sf, const char *name,
				     const IpatchSF2Inst *exclude);
IpatchSF2Sample *ipatch_sf2_find_sample (IpatchSF2 *sf, const char *name,
					 const IpatchSF2Sample *exclude);
IpatchList *ipatch_sf2_get_zone_references (IpatchItem *item);

char *ipatch_sf2_make_unique_name (IpatchSF2 *sfont, GType child_type,
				   const char *name,
				   const IpatchItem *exclude);
#endif