/usr/include/glbinding/gl/boolean.h is in libglbinding-dev 2.1.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | #pragma once
#include <functional>
#include <glbinding/glbinding_api.h>
#include <glbinding/nogl.h>
namespace gl
{
class GLBINDING_API GLboolean
{
public:
using underlying_type = unsigned char;
public:
GLboolean();
GLboolean(bool on);
GLboolean(char on);
GLboolean(unsigned char on);
GLboolean(int on);
GLboolean(unsigned int on);
explicit operator bool() const;
explicit operator char() const;
explicit operator unsigned char() const;
explicit operator int() const;
explicit operator unsigned int() const;
GLboolean & operator=(const GLboolean & other);
bool operator<(const GLboolean & other) const;
bool operator>(const GLboolean & other) const;
bool operator<=(const GLboolean & other) const;
bool operator>=(const GLboolean & other) const;
bool operator==(const GLboolean & other) const;
bool operator!=(const GLboolean & other) const;
public:
underlying_type m_value;
};
// import booleans to namespace
static const GLboolean GL_FALSE = GLboolean(0);
static const GLboolean GL_TRUE = GLboolean(1);
} // namespace gl
namespace std
{
template<>
struct hash<gl::GLboolean>
{
hash<char>::result_type operator()(const gl::GLboolean & boolean) const
{
return hash<gl::GLboolean::underlying_type>()(static_cast<gl::GLboolean::underlying_type>(boolean));
}
};
} // namespace std
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