/usr/include/gegl-0.3/opencl/gegl-cl-random.h is in libgegl-dev 0.3.30-1ubuntu1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | /* This file is part of GEGL
*
* GEGL is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* GEGL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2013 Carlos Zubieta (czubieta.dev@gmail.com)
*/
#ifndef __GEGL_CL_RANDOM_H__
#define __GEGL_CL_RANDOM_H__
#include "gegl-cl-types.h"
#include "gegl-types.h"
/** Load the random data needed to generate random numbers in the GPU*/
cl_mem gegl_cl_load_random_data (int *cl_err);
cl_int gegl_cl_random_cleanup (void);
void
gegl_cl_random_get_ushort4 (const GeglRandom *in_rand, cl_ushort4 *out_rand);
#endif
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