This file is indexed.

/usr/include/gecode/int/view-val-graph/graph.hpp is in libgecode-dev 5.1.0-2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
 *  Main authors:
 *     Christian Schulte <schulte@gecode.org>
 *
 *  Copyright:
 *     Christian Schulte, 2003
 *
 *  Last modified:
 *     $Date: 2017-03-08 11:58:56 +0100 (Wed, 08 Mar 2017) $ by $Author: schulte $
 *     $Revision: 15562 $
 *
 *  This file is part of Gecode, the generic constraint
 *  development environment:
 *     http://www.gecode.org
 *
 *  Permission is hereby granted, free of charge, to any person obtaining
 *  a copy of this software and associated documentation files (the
 *  "Software"), to deal in the Software without restriction, including
 *  without limitation the rights to use, copy, modify, merge, publish,
 *  distribute, sublicense, and/or sell copies of the Software, and to
 *  permit persons to whom the Software is furnished to do so, subject to
 *  the following conditions:
 *
 *  The above copyright notice and this permission notice shall be
 *  included in all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
 *  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 *  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 *  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 */

#include <climits>

namespace Gecode { namespace Int { namespace ViewValGraph {

  template<class View>
  forceinline
  Graph<View>::Graph(void)
    : view(NULL), val(NULL), n_view(0), n_val(0), count(1U) {}

  template<class View>
  forceinline
  Graph<View>::operator bool(void) const {
    return view != NULL;
  }

  template<class View>
  forceinline void
  Graph<View>::init(Space& home, ViewNode<View>* x) {
    Edge<View>** edge_p = x->val_edges_ref();
    ViewValues<View> xi(x->view());
    ValNode<View>** v = &val;
    while (xi() && (*v != NULL)) {
      if ((*v)->val() == xi.val()) {
        // Value node does already exist, create new edge
        *edge_p = new (home) Edge<View>(*v,x);
        edge_p = (*edge_p)->next_edge_ref();
        v = (*v)->next_val_ref();
        ++xi;
      } else if ((*v)->val() < xi.val()) {
        // Skip to next value node
        v = (*v)->next_val_ref();
      } else {
        // Value node does not yet exist, create and link it
        ValNode<View>* nv = new (home) ValNode<View>(xi.val(),*v);
        *v = nv; v = nv->next_val_ref();
        *edge_p = new (home) Edge<View>(nv,x);
        edge_p = (*edge_p)->next_edge_ref();
        ++xi; n_val++;
      }
    }
    // Create missing value nodes
    while (xi()) {
      ValNode<View>* nv = new (home) ValNode<View>(xi.val(),*v);
      *v = nv; v = nv->next_val_ref();
      *edge_p = new (home) Edge<View>(nv,x);
      edge_p = (*edge_p)->next_edge_ref();
      ++xi; n_val++;
    }
    *edge_p = NULL;
  }

  template<class View>
  forceinline bool
  Graph<View>::match(ViewNodeStack& m, ViewNode<View>* x) {
    count++;
  start:
    // Try to find matching edge cheaply: is there a free edge around?
    {
      Edge<View>* e = x->val_edges();
      // This holds true as domains are never empty
      assert(e != NULL);
      do {
        if (!e->val(x)->matching()) {
          e->revert(x); e->val(x)->matching(e);
          // Found a matching, revert all edges on stack
          while (!m.empty()) {
            x = m.pop(); e = x->iter;
            e->val(x)->matching()->revert(e->val(x));
            e->revert(x); e->val(x)->matching(e);
          }
          return true;
        }
        e = e->next_edge();
      } while (e != NULL);
    }
    // No, find matching edge by augmenting path method
    Edge<View>* e = x->val_edges();
    do {
      if (e->val(x)->matching()->view(e->val(x))->min < count) {
        e->val(x)->matching()->view(e->val(x))->min = count;
        m.push(x); x->iter = e;
        x = e->val(x)->matching()->view(e->val(x));
        goto start;
      }
    next:
      e = e->next_edge();
    } while (e != NULL);
    if (!m.empty()) {
      x = m.pop(); e = x->iter; goto next;
    }
    // All nodes and edges unsuccessfully tried
    return false;
  }

  template<class View>
  forceinline void
  Graph<View>::purge(void) {
    if (count > (UINT_MAX >> 1)) {
      count = 1;
      for (int i=n_view; i--; )
        view[i]->min = 0;
      for (ValNode<View>* v = val; v != NULL; v = v->next_val())
        v->min = 0;
    }
  }

  template<class View>
  forceinline void
  Graph<View>::scc(Space& home) {
    Region r(home);

    Support::StaticStack<Node<View>*,Region> scc(r,n_val+n_view);
    Support::StaticStack<Node<View>*,Region> visit(r,n_val+n_view);

    count++;
    unsigned int cnt0 = count;
    unsigned int cnt1 = count;

    for (int i = n_view; i--; )
      /*
       * The following test is subtle: for scc, the test should be:
       *   view[i]->min < count
       * However, if view[i] < count-1, then the node has already been
       * reached on a path and all edges connected to the node have been
       * marked anyway! So just ignore this node altogether for scc.
       */
      if (view[i]->min < count-1) {
        Node<View>* w = view[i];
      start:
        w->low = w->min = cnt0++;
        scc.push(w);
        Edge<View>* e = w->edge_fst();
        while (e != w->edge_lst()) {
          if (e->dst(w)->min < count) {
            visit.push(w); w->iter = e;
            w=e->dst(w);
            goto start;
          }
        next:
          if (e->dst(w)->low < w->min)
            w->min = e->dst(w)->low;
          e = e->next();
        }
        if (w->min < w->low) {
          w->low = w->min;
        } else {
          Node<View>* v;
          do {
            v = scc.pop();
            v->comp = cnt1;
            v->low  = UINT_MAX;
          } while (v != w);
          cnt1++;
        }
        if (!visit.empty()) {
          w=visit.pop(); e=w->iter; goto next;
        }
      }
    count = cnt0+1;
  }


}}}

// STATISTICS: int-prop