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/*
* Main authors:
* Patrick Pekczynski <pekczynski@ps.uni-sb.de>
*
* Contributing authors:
* Christian Schulte <schulte@gecode.org>
* Guido Tack <tack@gecode.org>
*
* Copyright:
* Patrick Pekczynski, 2005
* Christian Schulte, 2009
* Guido Tack, 2009
*
* Last modified:
* $Date: 2016-06-18 14:20:49 +0200 (Sat, 18 Jun 2016) $ by $Author: schulte $
* $Revision: 15118 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
namespace Gecode { namespace Int { namespace GCC {
/**
* \brief Bounds constraint (BC) type
*
* If BC = UBC, then we argue about the Upper Bounds Constraint
* else we use the functions for the Lower Bounds Constraint
*/
enum BC {UBC = 1, LBC = 0};
class Edge;
/// Base class for nodes in the variable-value-graph
class Node {
protected:
/// Stores all incident edges on the node
Edge* e;
/// First edge
Edge* fst;
/// Last edge
Edge* lst;
/// Single incoming edge used for storing a path in the algorithms
Edge* ie;
/// Index
int idx;
/// Flags for nodes
enum NodeFlag {
/// No flags set
NF_NONE = 0,
/// Whether node is a value node
NF_VAL = 1 << 0,
/// Whether matched for LBC
NF_M_LBC = 1 << 1,
/// Whether matched for UBC
NF_M_UBC = 1 << 2
};
/// Flags for node
unsigned char nf;
public:
/// stores the number of incident edges on the node
int noe;
/// \name Constructors and initialization
//@{
/// Default constructor
Node(void);
/// Constructor for index \a i that sets type to \a t
Node(NodeFlag nf, int i);
//@}
/// \name Access
//@{
/// Return the type of the node (false for a variable node)
bool type(void) const;
/// Return reference to the incident edges
Edge** adj(void);
/// Return pointer to the first incident edge
Edge* first(void) const;
/// Return pointer to the last incident edge
Edge* last(void) const;
/// Return pointer to the node's inedge
Edge* inedge(void) const;
/// Get index of either variable or value
int index(void) const;
/// check whether a node has been removed from the graph
bool removed(void) const;
//@}
/// \name Update
//@{
/// Set the first edge pointer to \a p
void first(Edge* p);
/// Set the last edge pointer to \a p
void last(Edge* p);
/// Set the inedge pointer to \a p
void inedge(Edge* p);
/// Set index of either variable or value
void index(int i);
//@}
/// \name Memory management
//@{
/// Allocate memory from space
static void* operator new(size_t s, Space& home);
/// Free memory (unused)
static void operator delete(void*, Space&) {};
/// Needed for exceptions
static void operator delete(void*) {};
//@}
};
/// %Variable node
class VarNode : public Node {
protected:
/// Stores the matching edge on this node in the UBC
Edge* ubm;
/// Stores the matching edge on this node in the LBC
Edge* lbm;
public:
/// \name Constructors and initialization
//@{
/// Default constructor
VarNode(void);
/// Creates a variable node with index \a i
VarNode(int i);
//@}
/// \name Access
//@{
/// Return the matching edge on the node
Edge* get_match(BC bc) const;
/// tests whether the node is matched or not
bool matched(BC bc) const;
//@}
/// \name Update
//@{
/// Set the pointer of the matching edge to m
void set_match(BC bc, Edge* m);
/// Set node to matched
void match(BC bc);
/// Unmatch the node
void unmatch(BC bc);
//@}
};
/// Value node
class ValNode : public Node {
protected:
/// Minimal required occurence of the value as stored in k
int _klb;
/// Maximal required occurence of the value as stored in k
int _kub;
/// Index to acces the value via cardinality array k
int _kidx;
/// Stores the current number of occurences of the value
int _kcount;
/// Store numbre of conflicting matching edges
int noc;
/// Minimal capacity of the value node
int lb;
/// Smallest maximal capacity of the value node
int ublow;
/// Maximal capacity of the value node
int ub;
public:
/// Stores the value of the node
int val;
/// \name Constructors and destructors
//@{
/// Default constructor
ValNode(void);
/**
* \brief Constructor for value node
*
* with minimal capacity \a min,
* maximal capacity \a max,
* the value \a value and the index \a k_access in \a k
*/
ValNode(int min, int max, int value, int kidx, int kshift, int count);
//@}
/// \name Access
//@{
/// get max cap for LBC
int maxlow(void) const;
/// Mark the value node as conflicting in case of variable cardinalities
void card_conflict(int c);
/// Check whether the value node is conflicting
int card_conflict(void) const;
/// Reduce the conflict counter
void red_conflict(void);
/// increases the value counter
void inc(void);
/// returns the current number of occurences of the value
int kcount(void) const;
/// returns the number of incident matching edges on a value node
int incid_match(BC bc) const;
/// returns the index in cardinality array k
int kindex(void) const;
/// returns \a true if the node is matched in BC, \a false otherwise
bool matched(BC bc) const;
/// tests whether the node is a sink
bool sink(void) const;
/// tests whether the node is a source
bool source(void) const;
/// return the minimal node capacity as stored in \a k
int kmin(void) const;
/// return the maximal node capacity as stored in \a k
int kmax(void) const;
/// return minimal or maximal capacity
int kbound(BC bc) const;
//@}
/// \name Update
//@{
/// set the max cap for LBC
void maxlow(int i);
/// Set how often value occurs
void kcount(int);
/// changes the index in the cardinality array k
void kindex(int);
/// decrease the node-capacity
void dec(BC bc);
/// increase the node-capacity
void inc(BC bc);
/// return the the node-capacity
int cap(BC bc) const;
/// set the node-capacity to \a c
void cap(BC bc, int c);
/// match the node
void match(BC bc);
/// unmatch the node
void unmatch(BC bc);
/// node reset to original capacity values
void reset(void);
/// set the minimal k-capacity to min
void kmin(int min);
/// set the maximal k-capacity to max
void kmax(int max);
//@}
};
/// Class for edges \f$ e(x,v) \f$ in the variable-value-graph
class Edge {
private:
/// pointer to the variable node
VarNode* x;
/// pointer to the value node
ValNode* v;
/// pointer to the next edge incident on the same variable node
Edge* next_edge;
/// pointer to the previous edge incident on the same variable node
Edge* prev_edge;
/// pointer to the next edge on the same value node
Edge* next_vedge;
/// pointer to the previous edge on the same value node
Edge* prev_vedge;
/// Flags for edges
enum EdgeFlag {
/// No flags set
EF_NONE = 0,
/// Whether edge is used in LBC
EF_MRKLB = 1 << 0,
/// Whether edge is used in UBC
EF_MRKUB = 1 << 1,
/// Whether edge is matched in LBC
EF_LM = 1 << 2,
/// Whether edge is matched in UBC
EF_UM = 1 << 3,
/// Whether edge has been deleted
EF_DEL = 1 << 4
};
/// Flags for edges
unsigned char ef;
public:
/// \name Constructors
//@{
/// Default constructor
Edge(void) {}
/**
* \brief Construct edge \f$e(x,v)\f$ from variable node \a x
* and value node \a y
*/
Edge(VarNode* x, ValNode* v);
//@}
/// \name Access
//@{
/// Whether the edge is used
bool used(BC bc) const;
/// return whether the edge is matched
bool matched(BC bc) const;
/// return whether the edge has been deleted from the graph
bool deleted(void) const;
/**
* \brief return a pointer to the next edge
* If \a t is false the function returns the next edge incident on \a x
* otherwise it returns the next edge incident on \a v
*/
Edge* next(bool t) const;
/// return the pointer to the next edge incident on \a x
Edge* next(void) const;
/// return the pointer to the previous edge incident on \a x
Edge* prev(void) const;
/// return the pointer to the next edge incident on \a v
Edge* vnext(void) const;
/// return the pointer to the previous edge incident on \a v
Edge* vprev(void) const;
/// return the pointer to the variable node \a x of this edge
VarNode* getVar(void) const;
/// return the pointer to the value node \a v of this edge
ValNode* getVal(void) const;
/**
* \brief return pointer to \a x if \a t = true otherwise return \a v
*
*/
Node* getMate(bool t) const;
//@}
/// Update
//@{
/// Mark the edge as used
void use(BC bc);
/// Mark the edge as unused
void free(BC bc);
/// Reset the edge (free the edge, and unmatch the edge)
void reset(BC bc);
/// Match the edge
void match(BC bc);
/// Unmatch the edge and the incident nodes
void unmatch(BC bc);
/// Unmatch the edge and ( \a x if t=false, \a v otherwise )
void unmatch(BC bc, bool t);
/// Unlink the edge from the linked list of edges
void unlink(void);
/// Mark the edge as deleted during synchronization
void del_edge(void);
/// Insert the edge again
void insert_edge(void);
/// return the reference to the next edge incident on \a x
Edge** next_ref(void);
/// return the reference to the previous edge incident on \a x
Edge** prev_ref(void);
/// return the reference to the next edge incident on \a v
Edge** vnext_ref(void);
/// return the reference to the previous edge incident on \a v
Edge** vprev_ref(void);
//@}
/// \name Memory management
//@{
/// Allocate memory from space
static void* operator new(size_t s, Space& home);
/// Free memory (unused)
static void operator delete(void*, Space&) {};
/// Needed for exceptions
static void operator delete(void*) {};
//@}
};
/**
* \brief Variable-value-graph used during propagation
*
*/
template<class Card>
class VarValGraph {
private:
/// Temporary stack for nodes
typedef Support::StaticStack<Node*,Region> NodeStack;
/// Bitset
typedef Support::BitSet<Region> BitSet;
/// Variable partition representing the problem variables
VarNode** vars;
/**
* \brief Value partition
* For each value
* \f$ v_i\in V=\left(\bigcup_\{0, \dots, |x|-1\}\right) D_i \f$
* in the domains of the
* problem variables there is a node in the graph.
*/
ValNode** vals;
/// Cardinality of the variable partition
int n_var;
/**
* \brief Cardinality of the value partition
*
* Computed as \f$ |V| = \left(\bigcup_\{0, \dots, |x|-1\}\right) D_i \f$
*/
int n_val;
/// Total number of nodes in the graph
int n_node;
/**
* \brief The sum over the minimal capacities of all value nodes
*
* \f$sum_min = \sum_{v_i \in V} l_i= k[i].min() \f$
*/
int sum_min;
/**
* \brief The sum over the maximal capacities of all value nodes
*
* \f$sum_max = \sum_{v_i \in V} l_i= k[i].max() \f$
*/
int sum_max;
public:
/// \name Constructors and Destructors
//@{
/**
* \brief Constructor for the variable-value-graph
*
* The variable parition is initialized with the variables from \a x,
* the value partition is initialized with the values from \a k.
**/
VarValGraph(Space& home,
ViewArray<IntView>& x, ViewArray<Card>& k,
int smin, int smax);
//@}
/// \name Graph-interface
//@{
/// Check whether minimum requirements shrink variable domains
ExecStatus min_require(Space& home,
ViewArray<IntView>& x, ViewArray<Card>& k);
/**
* \brief Synchronization of the graph
*
* If the graph has already been constructed and some edges have
* been removed during propagation, this function removes those edges
* that do not longer belong to the graph associated with the current
* variable domains.
*/
ExecStatus sync(Space& home,
ViewArray<IntView>& x, ViewArray<Card>& k);
/// Remove edges that do not belong to any maximal matching
template<BC>
ExecStatus narrow(Space& home,
ViewArray<IntView>& x, ViewArray<Card>& k);
/** \brief Compute a maximum matching M on the graph
*
* - If BC=UBC then \f$|M|= |X|\f$
* - If BC=LBC then \f$|M|= \sum_{i\in \{ 0, \dots, |X|-1\}}
* k[i].min()\f$
*/
template<BC>
ExecStatus maximum_matching(Space& home);
/// Compute possible free alternating paths in the graph
template<BC>
void free_alternating_paths(Space& home);
/// Compute possible strongly connected components of the graph
template<BC>
void strongly_connected_components(Space& home);
/**
* \brief Test whether the current maximal matching on the graph
* can be augmented by an alternating path starting and ending with
* a free node.
*/
template<BC>
bool augmenting_path(Space& home, Node*);
protected:
/**
* \brief Perform depth-first search on the graph
*
* Depth first search used to compute the
* strongly connected components of the graph.
*/
template<BC>
void dfs(Node*, BitSet&, BitSet&, int[],
NodeStack&, NodeStack&, int&);
//@}
public:
/// Allocate memory for the graph
void* operator new(size_t t, Space& home);
/// Deallocation (void)
void operator delete(void*, Space&) {}
};
/*
* Nodes
*
*/
forceinline
Node::Node(void) {}
forceinline
Node::Node(NodeFlag nf0, int i)
: e(NULL), fst(NULL), lst(NULL), ie(NULL), idx(i),
nf(static_cast<unsigned char>(nf0)), noe(0) {}
forceinline Edge**
Node::adj(void) {
return &e;
}
forceinline Edge*
Node::first(void) const {
return fst;
}
forceinline Edge*
Node::last(void) const {
return lst;
}
forceinline void
Node::first(Edge* p) {
fst = p;
}
forceinline void
Node::last(Edge* p) {
lst = p;
}
forceinline bool
Node::type(void) const {
return (nf & NF_VAL) != 0;
}
forceinline Edge*
Node::inedge(void) const {
return ie;
}
forceinline void
Node::inedge(Edge* p) {
ie = p;
}
forceinline bool
Node::removed(void) const {
return noe == 0;
}
forceinline void
Node::index(int i) {
idx = i;
}
forceinline int
Node::index(void) const {
return idx;
}
forceinline void*
Node::operator new(size_t s, Space& home) {
return home.ralloc(s);
}
/*
* Variable nodes
*
*/
forceinline
VarNode::VarNode(void) {}
forceinline
VarNode::VarNode(int x) :
Node(NF_NONE,x), ubm(NULL), lbm(NULL) {}
forceinline bool
VarNode::matched(BC bc) const {
if (bc == UBC)
return (nf & NF_M_UBC) != 0;
else
return (nf & NF_M_LBC) != 0;
}
forceinline void
VarNode::match(BC bc) {
if (bc == UBC)
nf |= NF_M_UBC;
else
nf |= NF_M_LBC;
}
forceinline void
VarNode::set_match(BC bc, Edge* p) {
if (bc == UBC)
ubm = p;
else
lbm = p;
}
forceinline void
VarNode::unmatch(BC bc) {
if (bc == UBC) {
nf &= ~NF_M_UBC; ubm = NULL;
} else {
nf &= ~NF_M_LBC; lbm = NULL;
}
}
forceinline Edge*
VarNode::get_match(BC bc) const {
if (bc == UBC)
return ubm;
else
return lbm;
}
/*
* Value nodes
*
*/
forceinline
ValNode::ValNode(void) {}
forceinline
ValNode::ValNode(int min, int max, int value,
int kidx, int kshift, int count) :
Node(NF_VAL,kshift), _klb(min), _kub(max), _kidx(kidx), _kcount(count),
noc(0),
lb(min), ublow(max), ub(max),
val(value) {}
forceinline void
ValNode::maxlow(int i) {
assert(i >= lb);
ublow = i;
}
forceinline int
ValNode::maxlow(void) const {
if (_klb == _kub) {
assert(ublow == lb);
}
return ublow;
}
forceinline void
ValNode::card_conflict(int c) {
noc = c;
}
forceinline void
ValNode::red_conflict(void) {
noc--;
assert(noc >= 0);
}
forceinline int
ValNode::card_conflict(void) const {
return noc;
}
forceinline int
ValNode::cap(BC bc) const {
if (bc == UBC)
return ub;
else
return lb;
}
forceinline bool
ValNode::matched(BC bc) const {
return cap(bc) == 0;
}
forceinline void
ValNode::reset(void) {
lb = _klb;
ublow = _kub;
ub = _kub;
noe = 0;
}
forceinline int
ValNode::kbound(BC bc) const {
if (bc == UBC) {
return _kub;
} else {
return _klb;
}
}
forceinline int
ValNode::kmax(void) const {
return _kub;
}
forceinline int
ValNode::kmin(void) const {
return _klb;
}
forceinline void
ValNode::kmin(int klb) {
_klb = klb;
}
forceinline void
ValNode::kmax(int kub) {
_kub = kub;
}
forceinline void
ValNode::dec(BC bc) {
if (bc == UBC) {
ub--;
} else {
lb--; ublow--;
}
}
forceinline void
ValNode::inc(BC bc) {
if (bc == UBC) {
ub++;
} else {
lb++; ublow++;
}
}
forceinline void
ValNode::match(BC bc) {
dec(bc);
}
forceinline void
ValNode::unmatch(BC bc) {
inc(bc);
}
forceinline void
ValNode::cap(BC bc, int c) {
if (bc == UBC)
ub = c;
else
lb = c;
}
forceinline void
ValNode::inc(void) {
_kcount++;
}
forceinline int
ValNode::kcount(void) const {
return _kcount;
}
forceinline void
ValNode::kcount(int c) {
_kcount = c;
}
forceinline void
ValNode::kindex(int i) {
_kidx = i;
}
forceinline int
ValNode::kindex(void) const {
return _kidx;
}
/// Returs the number of incident matching edges on the node
forceinline int
ValNode::incid_match(BC bc) const {
if (bc == LBC)
return _kub - ublow + _kcount;
else
return _kub - ub + _kcount;
}
forceinline bool
ValNode::sink(void) const {
// there are only incoming edges
// in case of the UBC-matching
return _kub - ub == noe;
}
forceinline bool
ValNode::source(void) const {
// there are only incoming edges
// in case of the UBC-matching
return _klb - lb == noe;
}
/*
* Edges
*
*/
forceinline void
Edge::unlink(void) {
// unlink from variable side
Edge* p = prev_edge;
Edge* n = next_edge;
if (p != NULL)
*p->next_ref() = n;
if (n != NULL)
*n->prev_ref() = p;
if (this == x->first()) {
Edge** ref = x->adj();
*ref = n;
x->first(n);
}
if (this == x->last())
x->last(p);
// unlink from value side
Edge* pv = prev_vedge;
Edge* nv = next_vedge;
if (pv != NULL)
*pv->vnext_ref() = nv;
if (nv != NULL)
*nv->vprev_ref() = pv;
if (this == v->first()) {
Edge** ref = v->adj();
*ref = nv;
v->first(nv);
}
if (this == v->last())
v->last(pv);
}
forceinline
Edge::Edge(VarNode* var, ValNode* val) :
x(var), v(val),
next_edge(NULL), prev_edge(NULL),
next_vedge(NULL), prev_vedge(NULL), ef(EF_NONE) {}
forceinline void
Edge::use(BC bc) {
if (bc == UBC)
ef |= EF_MRKUB;
else
ef |= EF_MRKLB;
}
forceinline void
Edge::free(BC bc) {
if (bc == UBC)
ef &= ~EF_MRKUB;
else
ef &= ~EF_MRKLB;
}
forceinline bool
Edge::used(BC bc) const {
if (bc == UBC)
return (ef & EF_MRKUB) != 0;
else
return (ef & EF_MRKLB) != 0;
}
forceinline Edge*
Edge::next(void) const {
return next_edge;
}
forceinline Edge*
Edge::next(bool t) const {
if (t) {
return next_vedge;
} else {
return next_edge;
}
}
forceinline Edge*
Edge::vnext(void) const {
return next_vedge;
}
forceinline Edge**
Edge::vnext_ref(void) {
return &next_vedge;
}
forceinline Edge*
Edge::prev(void) const {
return prev_edge;
}
forceinline Edge**
Edge::prev_ref(void) {
return &prev_edge;
}
forceinline Edge*
Edge::vprev(void) const {
return prev_vedge;
}
forceinline Edge**
Edge::vprev_ref(void) {
return &prev_vedge;
}
forceinline Edge**
Edge::next_ref(void) {
return &next_edge;
}
forceinline VarNode*
Edge::getVar(void) const {
assert(x != NULL);
return x;
}
forceinline ValNode*
Edge::getVal(void) const {
assert(v != NULL);
return v;
}
forceinline Node*
Edge::getMate(bool type) const {
if (type)
return x;
else
return v;
}
forceinline void
Edge::unmatch(BC bc) {
if (bc == UBC)
ef &= ~EF_UM;
else
ef &= ~EF_LM;
x->unmatch(bc); v->unmatch(bc);
}
forceinline void
Edge::unmatch(BC bc, bool node) {
if (bc == UBC)
ef &= ~EF_UM;
else
ef &= ~EF_LM;
if (node)
v->unmatch(bc);
else
x->unmatch(bc);
}
forceinline void
Edge::reset(BC bc) {
free(bc); unmatch(bc);
}
forceinline void
Edge::match(BC bc) {
if (bc == UBC)
ef |= EF_UM;
else
ef |= EF_LM;
x->match(bc);
x->set_match(bc,this);
v->match(bc);
}
forceinline bool
Edge::matched(BC bc) const {
if (bc == UBC)
return (ef & EF_UM) != 0;
else
return (ef & EF_LM) != 0;
}
forceinline void
Edge::del_edge(void) {
ef |= EF_DEL;
}
forceinline void
Edge::insert_edge(void) {
ef &= ~EF_DEL;
}
forceinline bool
Edge::deleted(void) const {
return (ef & EF_DEL) != 0;
}
forceinline void*
Edge::operator new(size_t s, Space& home) {
return home.ralloc(s);
}
/*
* Variable value graph
*
*/
template<class Card>
VarValGraph<Card>::VarValGraph(Space& home,
ViewArray<IntView>& x, ViewArray<Card>& k,
int smin, int smax)
: n_var(x.size()),
n_val(k.size()),
n_node(n_var + n_val),
sum_min(smin),
sum_max(smax) {
unsigned int noe = 0;
for (int i=x.size(); i--; )
noe += x[i].size();
vars = home.alloc<VarNode*>(n_var);
vals = home.alloc<ValNode*>(n_val);
for (int i = n_val; i--; ) {
int kmi = k[i].min();
int kma = k[i].max();
int kc = k[i].counter();
if (kc != kma) {
if (kmi >= kc) {
kmi -=kc;
assert(kmi >=0);
} else {
kmi = 0;
}
kma -= kc;
assert (kma > 0);
vals[i] = new (home)
ValNode(kmi, kma, k[i].card(), i, i + n_var, kc);
} else {
vals[i] = new (home)
ValNode(0, 0, k[i].card(), i, i + n_var, kc);
}
}
for (int i = n_var; i--; ) {
vars[i] = new (home) VarNode(i);
// get the space for the edges of the varnode
Edge** xadjacent = vars[i]->adj();
int j = 0;
for (ViewValues<IntView> xi(x[i]); xi(); ++xi) {
// get the correct index for the value
while(vals[j]->val < xi.val())
j++;
*xadjacent = new (home) Edge(vars[i],vals[j]);
vars[i]->noe++;
if (vars[i]->first() == NULL)
vars[i]->first(*xadjacent);
Edge* oldprev = vars[i]->last();
vars[i]->last(*xadjacent);
*vars[i]->last()->prev_ref() = oldprev;
if (vals[j]->first() == NULL) {
vals[j]->first(*xadjacent);
vals[j]->last(*xadjacent);
} else {
Edge* old = vals[j]->first();
vals[j]->first(*xadjacent);
*vals[j]->first()->vnext_ref() = old;
*old->vprev_ref() = vals[j]->first();
}
vals[j]->noe++;
xadjacent = (*xadjacent)->next_ref();
}
*xadjacent = NULL;
}
}
template<class Card>
inline ExecStatus
VarValGraph<Card>::min_require(Space& home,
ViewArray<IntView>& x,
ViewArray<Card>& k) {
for (int i = n_val; i--; ) {
ValNode* vln = vals[i];
if (vln->noe > 0) {
if (k[i].min() == vln->noe) {
// all variable nodes reachable from vln should be equal to vln->val
for (Edge* e = vln->first(); e != NULL; e = e->vnext()) {
VarNode* vrn = e->getVar();
for (Edge* f = vrn->first(); f != NULL; f = f->next())
if (f != e) {
ValNode* w = f->getVal();
w->noe--;
vrn->noe--;
f->del_edge();
f->unlink();
}
assert(vrn->noe == 1);
int vi = vrn->index();
GECODE_ME_CHECK(x[vi].eq(home, vln->val));
vars[vi] = vars[--n_var];
vars[vi]->index(vi);
x.move_lst(vi);
n_node--;
vln->noe--;
}
int vidx = vln->kindex();
if (Card::propagate)
GECODE_ME_CHECK(k[vidx].eq(home, k[vidx].min()));
k[vidx].counter(k[vidx].min());
vln->cap(UBC,0);
vln->cap(LBC,0);
vln->maxlow(0);
if (sum_min >= k[vidx].min())
sum_min -= k[vidx].min();
if (sum_max >= k[vidx].max())
sum_max -= k[vidx].max();
}
} else {
vals[i]->cap(UBC,0);
vals[i]->cap(LBC,0);
vals[i]->maxlow(0);
vals[i]->kmax(0);
vals[i]->kmin(0);
}
if (Card::propagate && (k[i].counter() == 0))
GECODE_ME_CHECK(k[i].lq(home, vals[i]->noe));
}
for (int i = n_val; i--; )
vals[i]->index(n_var + i);
return ES_OK;
}
template<class Card>
inline ExecStatus
VarValGraph<Card>::sync(Space& home,
ViewArray<IntView>& x, ViewArray<Card>& k) {
Region r(home);
// A node can be pushed twice (once when checking cardinality and later again)
NodeStack re(r,2*n_node);
// synchronize cardinality variables
if (Card::propagate) {
for (int i = n_val; i--; ) {
ValNode* v = vals[i];
int inc_ubc = v->incid_match(UBC);
int inc_lbc = v->incid_match(LBC);
if (v->noe == 0) {
inc_ubc = 0;
inc_lbc = 0;
}
int rm = v->kmax() - k[i].max();
// the cardinality bounds have been modified
if ((k[i].max() < v->kmax()) || (k[i].min() > v->kmin())) {
if ((k[i].max() != k[i].counter()) || (k[i].max() == 0)) {
// update the bounds
v->kmax(k[i].max());
v->kmin(k[i].min());
//everything is fine
if (inc_ubc <= k[i].max()) {
// adjust capacities
v->cap(UBC, k[i].max() - inc_ubc);
v->maxlow(k[i].max() - inc_lbc);
if (v->kmin() == v->kmax())
v->cap(LBC, k[i].max() - inc_lbc);
} else {
// set cap to max and resolve conflicts on view side
// set to full capacity for later rescheduling
if (v->cap(UBC))
v->cap(UBC,k[i].max());
v->maxlow(k[i].max() - (inc_lbc));
if (v->kmin() == v->kmax())
v->cap(LBC,k[i].max() - (inc_lbc));
v->card_conflict(rm);
}
}
}
if (inc_lbc < k[i].min() && v->noe > 0) {
v->cap(LBC, k[i].min() - inc_lbc);
re.push(v);
}
}
for (int i = n_var; i--; ) {
Edge* mub = vars[i]->get_match(UBC);
if (mub != NULL) {
ValNode* vu = mub->getVal();
if ((vars[i]->noe != 1) && vu->card_conflict()) {
vu->red_conflict();
mub->unmatch(UBC,vars[i]->type());
re.push(vars[i]);
}
}
}
}
// go on with synchronization
assert(x.size() == n_var);
for (int i = n_var; i--; ) {
VarNode* vrn = vars[i];
if (static_cast<int>(x[i].size()) != vrn->noe) {
// if the variable is already assigned
if (x[i].assigned()) {
int v = x[i].val();
Edge* mub = vrn->get_match(UBC);
if ((mub != NULL) && (v != mub->getVal()->val)) {
mub->unmatch(UBC);
re.push(vars[i]);
}
Edge* mlb = vrn->get_match(LBC);
if (mlb != NULL) {
ValNode* vln = mlb->getVal();
if (v != vln->val) {
mlb->unmatch(LBC);
if (vln->incid_match(LBC) < vln->kmin())
re.push(vln);
}
}
for (Edge* e = vrn->first(); e != NULL; e = e->next()) {
ValNode* vln = e->getVal();
if (vln->val != v) {
vrn->noe--;
e->getVal()->noe--;
e->del_edge();
e->unlink();
}
}
} else {
// delete the edge
ViewValues<IntView> xiter(x[i]);
Edge* mub = vrn->get_match(UBC);
Edge* mlb = vrn->get_match(LBC);
Edge** p = vrn->adj();
Edge* e = *p;
do {
// search the edge that has to be deleted
while (e != NULL && (e->getVal()->val < xiter.val())) {
// Skip edge
e->getVal()->noe--;
vrn->noe--;
e->del_edge();
e->unlink();
e = e ->next();
*p = e;
}
assert(xiter.val() == e->getVal()->val);
// This edge must be kept
e->free(UBC);
e->free(LBC);
++xiter;
p = e->next_ref();
e = e->next();
} while (xiter());
*p = NULL;
while (e) {
e->getVar()->noe--;
e->getVal()->noe--;
e->del_edge();
e->unlink();
e = e->next();
}
if ((mub != NULL) && mub->deleted()) {
mub->unmatch(UBC);
re.push(vars[i]);
}
//lower bound matching can be zero
if ((mlb != NULL) && mlb->deleted()) {
ValNode* vln = mlb->getVal();
mlb->unmatch(LBC);
if (vln->incid_match(LBC) < vln->kmin())
re.push(vln);
}
}
}
vars[i]->index(i);
}
for (int i = n_val; i--; ) {
if ((k[i].min() > vals[i]->noe) && (k[i].counter() == 0))
return ES_FAILED;
vals[i]->index(n_var + i);
}
// start repair
while (!re.empty()) {
Node* n = re.pop();
if (!n->removed()) {
if (!n->type()) {
VarNode* vrn = static_cast<VarNode*>(n);
if (!vrn->matched(UBC) && !augmenting_path<UBC>(home,vrn))
return ES_FAILED;
} else {
ValNode* vln = static_cast<ValNode*>(n);
while (!vln->matched(LBC))
if (!augmenting_path<LBC>(home,vln))
return ES_FAILED;
}
}
}
return ES_OK;
}
template<class Card> template<BC bc>
inline ExecStatus
VarValGraph<Card>::narrow(Space& home,
ViewArray<IntView>& x, ViewArray<Card>& k) {
for (int i = n_var; i--; )
if (vars[i]->noe == 1) {
ValNode* v = vars[i]->first()->getVal();
vars[i]->first()->free(bc);
GECODE_ME_CHECK(x[i].eq(home, v->val));
v->inc();
}
for (int i = n_val; i--; ) {
ValNode* v = vals[i];
if (Card::propagate && (k[i].counter() == 0))
GECODE_ME_CHECK(k[i].lq(home, v->noe));
if (v->noe > 0) {
if (Card::propagate)
GECODE_ME_CHECK(k[i].lq(home, v->noe));
// If the maximum number of occurences of a value is reached
// it cannot be consumed by another view
if (v->kcount() == v->kmax()) {
int vidx = v->kindex();
k[i].counter(v->kcount());
if (Card::propagate)
GECODE_ME_CHECK(k[i].eq(home, k[i].counter()));
bool delall = v->card_conflict() && (v->noe > v->kmax());
for (Edge* e = v->last(); e != NULL; e = e->vprev()) {
VarNode* vrn = e->getVar();
if (vrn->noe == 1) {
vrn->noe--;
v->noe--;
int vi= vrn->index();
x.move_lst(vi);
vars[vi] = vars[--n_var];
vars[vi]->index(vi);
n_node--;
e->del_edge();
e->unlink();
} else if (delall) {
GECODE_ME_CHECK(x[vrn->index()].nq(home, v->val));
vrn->noe--;
v->noe--;
e->del_edge();
e->unlink();
}
}
v->cap(UBC,0);
v->cap(LBC,0);
v->maxlow(0);
if (sum_min >= k[vidx].min())
sum_min -= k[vidx].min();
if (sum_max >= k[vidx].max())
sum_max -= k[vidx].max();
} else if (v->kcount() > 0) {
v->kcount(0);
}
}
}
for (int i = n_var; i--; )
vars[i]->index(i);
for (int i = n_val; i--; ) {
if (vals[i]->noe == 0) {
vals[i]->cap(UBC,0);
vals[i]->cap(LBC,0);
vals[i]->maxlow(0);
}
vals[i]->index(n_var + i);
}
for (int i = n_var; i--; ) {
if (vars[i]->noe > 1) {
for (Edge* e = vars[i]->first(); e != NULL; e = e->next()) {
if (!e->matched(bc) && !e->used(bc)) {
GECODE_ME_CHECK(x[i].nq(home, e->getVal()->val));
} else {
e->free(bc);
}
}
}
}
return ES_OK;
}
template<class Card> template<BC bc>
forceinline bool
VarValGraph<Card>::augmenting_path(Space& home, Node* v) {
Region r(home);
NodeStack ns(r,n_node);
BitSet visited(r,static_cast<unsigned int>(n_node));
Edge** start = r.alloc<Edge*>(n_node);
// keep track of the nodes that have already been visited
Node* sn = v;
// mark the start partition
bool sp = sn->type();
// nodes in sp only follow free edges
// nodes in V - sp only follow matched edges
for (int i = n_node; i--; )
if (i >= n_var) {
vals[i-n_var]->inedge(NULL);
start[i] = vals[i-n_var]->first();
} else {
vars[i]->inedge(NULL);
start[i] = vars[i]->first();
}
v->inedge(NULL);
ns.push(v);
visited.set(static_cast<unsigned int>(v->index()));
while (!ns.empty()) {
Node* vv = ns.top();
Edge* e = NULL;
if (vv->type() == sp) {
e = start[vv->index()];
while ((e != NULL) && e->matched(bc))
e = e->next(vv->type());
} else {
e = start[vv->index()];
while ((e != NULL) && !e->matched(bc))
e = e->next(vv->type());
start[vv->index()] = e;
}
if (e != NULL) {
start[vv->index()] = e->next(vv->type());
Node* w = e->getMate(vv->type());
if (!visited.get(static_cast<unsigned int>(w->index()))) {
// unexplored path
bool m = w->type() ?
static_cast<ValNode*>(w)->matched(bc) :
static_cast<VarNode*>(w)->matched(bc);
if (!m && w->type() != sp) {
if (vv->inedge() != NULL) {
// augmenting path of length l > 1
e->match(bc);
break;
} else {
// augmenting path of length l = 1
e->match(bc);
ns.pop();
return true;
}
} else {
w->inedge(e);
visited.set(static_cast<unsigned int>(w->index()));
// find matching edge m incident with w
ns.push(w);
}
}
} else {
// tried all outgoing edges without finding an augmenting path
ns.pop();
}
}
bool pathfound = !ns.empty();
while (!ns.empty()) {
Node* t = ns.pop();
if (t != sn) {
Edge* in = t->inedge();
if (t->type() != sp) {
in->match(bc);
} else if (!sp) {
in->unmatch(bc,!sp);
} else {
in->unmatch(bc);
}
}
}
return pathfound;
}
template<class Card> template<BC bc>
inline ExecStatus
VarValGraph<Card>::maximum_matching(Space& home) {
int card_match = 0;
// find an intial matching in O(n*d)
// greedy algorithm
for (int i = n_val; i--; )
for (Edge* e = vals[i]->first(); e != NULL ; e = e->vnext())
if (!e->getVar()->matched(bc) && !vals[i]->matched(bc)) {
e->match(bc); card_match++;
}
Region r(home);
switch (bc) {
case LBC:
if (card_match < sum_min) {
Support::StaticStack<ValNode*,Region> free(r,n_val);
// find failed nodes
for (int i = n_val; i--; )
if (!vals[i]->matched(LBC))
free.push(vals[i]);
while (!free.empty()) {
ValNode* v = free.pop();
while (!v->matched(LBC))
if (augmenting_path<LBC>(home,v))
card_match++;
else
break;
}
return (card_match >= sum_min) ? ES_OK : ES_FAILED;
} else {
return ES_OK;
}
break;
case UBC:
if (card_match < n_var) {
Support::StaticStack<VarNode*,Region> free(r,n_var);
// find failed nodes
for (int i = n_var; i--; )
if (!vars[i]->matched(UBC))
free.push(vars[i]);
while (!free.empty()) {
VarNode* v = free.pop();
if (!v->matched(UBC) && augmenting_path<UBC>(home,v))
card_match++;
}
return (card_match >= n_var) ? ES_OK : ES_FAILED;
} else {
return ES_OK;
}
break;
default: GECODE_NEVER;
}
GECODE_NEVER;
return ES_FAILED;
}
template<class Card> template<BC bc>
forceinline void
VarValGraph<Card>::free_alternating_paths(Space& home) {
Region r(home);
NodeStack ns(r,n_node);
BitSet visited(r,static_cast<unsigned int>(n_node));
switch (bc) {
case LBC:
// after a maximum matching on the value nodes there still can be
// free value nodes, hence we have to consider ALL nodes whether
// they are the starting point of an even alternating path in G
for (int i = n_var; i--; )
if (!vars[i]->matched(LBC)) {
ns.push(vars[i]);
visited.set(static_cast<unsigned int>(vars[i]->index()));
}
for (int i = n_val; i--; )
if (!vals[i]->matched(LBC)) {
ns.push(vals[i]);
visited.set(static_cast<unsigned int>(vals[i]->index()));
}
break;
case UBC:
// clearly, after a maximum matching on the x variables
// corresponding to a set cover on x there are NO free var nodes
for (int i = n_val; i--; )
if (!vals[i]->matched(UBC)) {
ns.push(vals[i]);
visited.set(static_cast<unsigned int>(vals[i]->index()));
}
break;
default: GECODE_NEVER;
}
while (!ns.empty()) {
Node* node = ns.pop();
if (node->type()) {
// ValNode
ValNode* vln = static_cast<ValNode*>(node);
for (Edge* cur = vln->first(); cur != NULL; cur = cur->vnext()) {
VarNode* mate = cur->getVar();
switch (bc) {
case LBC:
if (cur->matched(LBC)) {
// mark the edge
cur->use(LBC);
if (!visited.get(static_cast<unsigned int>(mate->index()))) {
ns.push(mate);
visited.set(static_cast<unsigned int>(mate->index()));
}
}
break;
case UBC:
if (!cur->matched(UBC)) {
// mark the edge
cur->use(UBC);
if (!visited.get(static_cast<unsigned int>(mate->index()))) {
ns.push(mate);
visited.set(static_cast<unsigned int>(mate->index()));
}
}
break;
default: GECODE_NEVER;
}
}
} else {
// VarNode
VarNode* vrn = static_cast<VarNode*>(node);
switch (bc) {
case LBC:
// after LBC-matching we can follow every unmatched edge
for (Edge* cur = vrn->first(); cur != NULL; cur = cur->next()) {
ValNode* mate = cur->getVal();
if (!cur->matched(LBC)) {
cur->use(LBC);
if (!visited.get(static_cast<unsigned int>(mate->index()))) {
ns.push(mate);
visited.set(static_cast<unsigned int>(mate->index()));
}
}
}
break;
case UBC:
// after UBC-matching we can only follow a matched edge
{
Edge* cur = vrn->get_match(UBC);
if (cur != NULL) {
cur->use(UBC);
ValNode* mate = cur->getVal();
if (!visited.get(static_cast<unsigned int>(mate->index()))) {
ns.push(mate);
visited.set(static_cast<unsigned int>(mate->index()));
}
}
}
break;
default: GECODE_NEVER;
}
}
}
}
template<class Card> template<BC bc>
void
VarValGraph<Card>::dfs(Node* v,
BitSet& inscc, BitSet& in_unfinished, int dfsnum[],
NodeStack& roots, NodeStack& unfinished,
int& count) {
count++;
int v_index = v->index();
dfsnum[v_index] = count;
inscc.set(static_cast<unsigned int>(v_index));
in_unfinished.set(static_cast<unsigned int>(v_index));
unfinished.push(v);
roots.push(v);
for (Edge* e = v->first(); e != NULL; e = e->next(v->type())) {
bool m;
switch (bc) {
case LBC:
m = v->type() ? e->matched(LBC) : !e->matched(LBC);
break;
case UBC:
m = v->type() ? !e->matched(UBC) : e->matched(UBC);
break;
default: GECODE_NEVER;
}
if (m) {
Node* w = e->getMate(v->type());
int w_index = w->index();
assert(w_index < n_node);
if (!inscc.get(static_cast<unsigned int>(w_index))) {
// w is an uncompleted scc
w->inedge(e);
dfs<bc>(w, inscc, in_unfinished, dfsnum,
roots, unfinished, count);
} else if (in_unfinished.get(static_cast<unsigned int>(w_index))) {
// even alternating cycle found mark the edge closing the cycle,
// completing the scc
e->use(bc);
// if w belongs to an scc we detected earlier
// merge components
assert(roots.top()->index() < n_node);
while (dfsnum[roots.top()->index()] > dfsnum[w_index]) {
roots.pop();
}
}
}
}
if (v == roots.top()) {
while (v != unfinished.top()) {
// w belongs to the scc with root v
Node* w = unfinished.top();
w->inedge()->use(bc);
in_unfinished.clear(static_cast<unsigned int>(w->index()));
unfinished.pop();
}
assert(v == unfinished.top());
in_unfinished.clear(static_cast<unsigned int>(v_index));
roots.pop();
unfinished.pop();
}
}
template<class Card> template<BC bc>
forceinline void
VarValGraph<Card>::strongly_connected_components(Space& home) {
Region r(home);
BitSet inscc(r,static_cast<unsigned int>(n_node));
BitSet in_unfinished(r,static_cast<unsigned int>(n_node));
int* dfsnum = r.alloc<int>(n_node);
for (int i = n_node; i--; )
dfsnum[i]=0;
int count = 0;
NodeStack roots(r,n_node);
NodeStack unfinished(r,n_node);
for (int i = n_var; i--; )
dfs<bc>(vars[i], inscc, in_unfinished, dfsnum,
roots, unfinished, count);
}
template<class Card>
forceinline void*
VarValGraph<Card>::operator new(size_t t, Space& home) {
return home.ralloc(t);
}
}}}
// STATISTICS: int-prop
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