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/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
* Guido Tack <tack@gecode.org>
*
* Copyright:
* Christian Schulte, 2004
* Guido Tack, 2004
*
* Last modified:
* $Date: 2016-06-29 17:28:17 +0200 (Wed, 29 Jun 2016) $ by $Author: schulte $
* $Revision: 15137 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef __GECODE_INT_ELEMENT_HH__
#define __GECODE_INT_ELEMENT_HH__
#include <gecode/int.hh>
#include <gecode/int/rel.hh>
#include <gecode/int/idx-view.hh>
/**
* \namespace Gecode::Int::Element
* \brief %Element propagators
*/
namespace Gecode { namespace Int { namespace Element {
/**
* \brief %Element propagator for array of integers
*
* Requires \code #include <gecode/int/element.hh> \endcode
* \ingroup FuncIntProp
*/
template<class V0, class V1, class Idx, class Val>
class Int : public Propagator {
protected:
/**
* \brief Linked index-value pairs
*
* Data structure linking pairs of index and value (index,value)
* where pairs are linked in order of both index and
* value (to allow for easy removal while keeping both index and
* value sorted).
*/
class IdxVal {
public:
Idx idx_next; ///< The position of the next pair in index order
Idx val_next; ///< The position of the next pair in value order
Idx idx; ///< The index
Val val; ///< The value
/// Mark that this pair should be removed
void mark(void);
/// Return whether this pair is marked for removal
bool marked(void) const;
};
/**
* \brief Value iterator for indices in index-value map
*
* The iterator also removes marked index-value pairs.
*
*/
class IterIdxUnmark {
private:
IdxVal* iv; ///< The index value data structure
Idx i; ///< Current index value pair
public:
/// Initialize with start
IterIdxUnmark(IdxVal* iv);
/// Test whether more pairs to be iterated
bool operator ()(void) const;
/// Move to next index value pair (next index)
void operator ++(void);
/// Return index of current index value pair
Idx val(void) const;
};
/**
* \brief Value iterator for values in index-value map
*
* Note that the iterated value sequence is not strictly
* increasing (might contain duplicates).
*/
class IterVal {
private:
IdxVal* iv; ///< The index value data structure
Idx i; ///< Current index value pair
public:
/// Initialize with start
IterVal(IdxVal* iv);
/// Test whether more pairs to be iterated
bool operator ()(void) const;
/// Move to next index value pair (next value)
void operator ++(void);
/// Return value of current index value pair
Val val(void) const;
};
/**
* \brief Value iterator for values in index-value map
*
* Note that the iterated value sequence is not strictly
* increasing (might contain duplicates).
*
* The iterator also removes marked index-value pairs.
*/
class IterValUnmark {
private:
IdxVal* iv; ///< The index value data structure
Idx i; ///< Current index value pair
public:
/// Initialize with start
IterValUnmark(IdxVal* iv);
/// Test whether more pairs to be iterated
bool operator ()(void) const;
/// Move to next index value pair (next value)
void operator ++(void);
/// Return value of current index value pair
Val val(void) const;
};
/// Sorting pointers to (index,value) pairs in value order
class ByVal {
protected:
const IdxVal* iv; ///< Index-value pairs
public:
/// Initialize with index value pairs
ByVal(const IdxVal* iv);
/// Compare pairs at positions \a i and \a j
bool operator ()(Idx& i, Idx& j);
};
/// View for index
V0 x0;
/// Type for index size
typedef typename Gecode::Support::IntTypeTraits<Idx>::utype IdxSize;
/// Size of \a x0 at last execution
IdxSize s0;
/// View for result
V1 x1;
/// Type for value size
typedef typename Gecode::Support::IntTypeTraits<Val>::utype ValSize;
/// Size of \a x1 at last execution
ValSize s1;
/// Shared array of integer values
IntSharedArray c;
/// The index-value data structure
IdxVal* iv;
/// Prune index according to \a x0
void prune_idx(void);
/// Prune values according to \a x1
void prune_val(void);
/// Prune when \a x1 is assigned
static ExecStatus assigned_val(Space& home, IntSharedArray& c,
V0 x0, V1 x1);
/// Constructor for cloning \a p
Int(Space& home, bool shared, Int& p);
/// Constructor for creation
Int(Home home, IntSharedArray& i, V0 x0, V1 x1);
public:
/// Perform copying during cloning
virtual Actor* copy(Space& home, bool share);
/// Cost function (defined as high binary)
virtual PropCost cost(const Space& home, const ModEventDelta& med) const;
/// Schedule function
virtual void reschedule(Space& home);
/// Perform propagation
virtual ExecStatus propagate(Space& home, const ModEventDelta& med);
/// Post propagator for \f$i_{x_0}=x_1\f$
static ExecStatus post(Home home, IntSharedArray& i, V0 x0, V1 x1);
/// Delete propagator and return its size
virtual size_t dispose(Space& home);
};
/// Post propagator with apropriate index and value types
template<class V0, class V1>
ExecStatus post_int(Home home, IntSharedArray& c, V0 x0, V1 x1);
/**
* \brief Base-class for element propagator for array of views
*
*/
template<class VA, class VB, class VC, PropCond pc_ac>
class View : public Propagator {
protected:
/// Current index-view map
IdxViewArray<VA> iv;
/// View for index
VB x0;
/// View for result
VC x1;
/// Constructor for cloning \a p
View(Space& home, bool share, View& p);
/// Constructor for creation
View(Home home, IdxViewArray<VA>& iv, VB x0, VC x1);
public:
// Cost function (defined as low linear)
virtual PropCost cost(const Space& home, const ModEventDelta& med) const;
/// Schedule function
virtual void reschedule(Space& home);
/// Delete propagator and return its size
virtual size_t dispose(Space& home);
};
/**
* \brief Bounds consistent element propagator for array of views
*
* Requires \code #include <gecode/int/element.hh> \endcode
* \ingroup FuncIntProp
*/
template<class VA, class VB, class VC>
class ViewBnd : public View<VA,VB,VC,PC_INT_BND> {
protected:
using View<VA,VB,VC,PC_INT_BND>::iv;
using View<VA,VB,VC,PC_INT_BND>::x0;
using View<VA,VB,VC,PC_INT_BND>::x1;
/// Constructor for cloning \a p
ViewBnd(Space& home, bool share, ViewBnd& p);
/// Constructor for creation
ViewBnd(Home home, IdxViewArray<VA>& iv, VB x0, VC x1);
public:
/// Perform copying during cloning
virtual Actor* copy(Space& home, bool share);
/// Perform propagation
virtual ExecStatus propagate(Space& home, const ModEventDelta& med);
/// Post propagator for \f$iv_{x_0}=x_1\f$
static ExecStatus post(Home home, IdxViewArray<VA>& iv, VB x0, VC x1);
};
/**
* \brief Domain consistent element propagator for array of views
*
* The propagator uses staging: first it uses
* bounds-propagation on the array of views and the uses
* domain-propagation on the array of views.
*
* Requires \code #include <gecode/int/element.hh> \endcode
* \ingroup FuncIntProp
*/
template<class VA, class VB, class VC>
class ViewDom : public View<VA,VB,VC,PC_INT_DOM> {
protected:
using View<VA,VB,VC,PC_INT_DOM>::iv;
using View<VA,VB,VC,PC_INT_DOM>::x0;
using View<VA,VB,VC,PC_INT_DOM>::x1;
/// Constructor for cloning \a p
ViewDom(Space& home, bool share, ViewDom& p);
/// Constructor for creation
ViewDom(Home home, IdxViewArray<VA>& iv, VB x0, VC x1);
public:
/// Perform copying during cloning
virtual Actor* copy(Space& home, bool share);
/**
* \brief Cost function
*
* If in stage for bounds-propagation defined as low linear,
* otherwise as high linear.
*
*/
virtual PropCost cost(const Space& home, const ModEventDelta& med) const;
/// Perform propagation
virtual ExecStatus propagate(Space& home, const ModEventDelta& med);
/// Post propagator for \f$iv_{x_0}=x_1\f$
static ExecStatus post(Home home, IdxViewArray<VA>& iv,
VB x0, VC x1);
};
/**
* \brief Domain consistent pair propagator
*
* Requires \code #include <gecode/int/element.hh> \endcode
*
* \ingroup FuncIntProp
*/
class GECODE_VTABLE_EXPORT Pair
: public TernaryPropagator<IntView,PC_INT_DOM> {
protected:
using TernaryPropagator<IntView,PC_INT_DOM>::x0;
using TernaryPropagator<IntView,PC_INT_DOM>::x1;
using TernaryPropagator<IntView,PC_INT_DOM>::x2;
/// Width
int w;
/// Constructor for cloning \a p
Pair(Space& home, bool share, Pair& p);
public:
/// Constructor for posting
Pair(Home home, IntView x0, IntView x1, IntView x2, int w);
/// Post propagator \f$x_0+x_1\cdot w=x_2\f$
static ExecStatus post(Home home, IntView x0, IntView x1, IntView x2,
int w, int h);
/// Copy propagator during cloning
GECODE_INT_EXPORT virtual Actor* copy(Space& home, bool share);
/// Perform propagation
GECODE_INT_EXPORT virtual ExecStatus propagate(Space& home, const ModEventDelta& med);
};
}}}
#include <gecode/int/element/int.hpp>
#include <gecode/int/element/view.hpp>
#include <gecode/int/element/pair.hpp>
#endif
// STATISTICS: int-prop
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