/usr/include/x86_64-linux-gnu/freerdp/server/audin.h is in libfreerdp-dev 1.1.0~git20140921.1.440916e+dfsg1-15ubuntu1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 | /**
* FreeRDP: A Remote Desktop Protocol Implementation
* Server Audio Input Virtual Channel
*
* Copyright 2012 Vic Lee
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FREERDP_CHANNEL_AUDIN_SERVER_H
#define FREERDP_CHANNEL_AUDIN_SERVER_H
#include <freerdp/codec/audio.h>
#include <freerdp/channels/wtsvc.h>
#include <freerdp/channels/rdpsnd.h>
typedef struct _audin_server_context audin_server_context;
typedef void (*psAudinServerSelectFormat)(audin_server_context* context, int client_format_index);
typedef BOOL (*psAudinServerOpen)(audin_server_context* context);
typedef BOOL (*psAudinServerClose)(audin_server_context* context);
typedef void (*psAudinServerOpening)(audin_server_context* context);
typedef void (*psAudinServerOpenResult)(audin_server_context* context, UINT32 result);
typedef void (*psAudinServerReceiveSamples)(audin_server_context* context, const void* buf, int nframes);
struct _audin_server_context
{
WTSVirtualChannelManager* vcm;
/* Server self-defined pointer. */
void* data;
/* Server supported formats. Set by server. */
const AUDIO_FORMAT* server_formats;
int num_server_formats;
/* Server destination PCM audio format. Set by server. */
AUDIO_FORMAT dst_format;
/* Server preferred frames per packet. */
int frames_per_packet;
/* Client supported formats. */
AUDIO_FORMAT* client_formats;
int num_client_formats;
int selected_client_format;
/*** APIs called by the server. ***/
/**
* Choose the audio format to be received. The index argument is an index into
* the client_formats array and must be smaller than num_client_formats.
*/
psAudinServerSelectFormat SelectFormat;
/**
* Open the audio input stream.
*/
psAudinServerOpen Open;
/**
* Close the audio stream.
*/
psAudinServerClose Close;
/*** Callbacks registered by the server. ***/
/**
* It's ready to open the audio input stream. The server should examine client
* formats and call SelectFormat to choose the desired one in this callback.
*/
psAudinServerOpening Opening;
/**
* Client replied HRESULT of the open operation.
*/
psAudinServerOpenResult OpenResult;
/**
* Receive audio samples. Actual bytes in the buffer is:
* nframes * dst_format.nBitsPerSample * dst_format.nChannels / 8
* Note that this callback is called from a different thread context so the
* server must be careful of thread synchronization.
*/
psAudinServerReceiveSamples ReceiveSamples;
};
#ifdef __cplusplus
extern "C" {
#endif
FREERDP_API audin_server_context* audin_server_context_new(WTSVirtualChannelManager* vcm);
FREERDP_API void audin_server_context_free(audin_server_context* context);
#ifdef __cplusplus
}
#endif
#endif /* FREERDP_CHANNEL_AUDIN_SERVER_H */
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