/usr/include/fox-1.6/FXTriStateButton.h is in libfox-1.6-dev 1.6.56-1.
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* *
* T r i - S t a t e B u t t o n W i d g e t *
* *
*********************************************************************************
* Copyright (C) 2002,2006 by Charles Warren. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXTriStateButton.h,v 1.6 2006/01/22 17:58:11 fox Exp $ *
********************************************************************************/
#ifndef FXTRISTATEBUTTON_H
#define FXTRISTATEBUTTON_H
#ifndef FXTOGGLEBUTTON_H
#include "FXToggleButton.h"
#endif
namespace FX {
/**
* The tri-state button provides a three-state button, which toggles between the
* on and the off state each time it is pressed; programmatically, it may also be
* switched into the MAYBE state. The MAYBE state is useful to signify an unknown
* state in the application data.
* Like the toggle button, it sends a SEL_COMMAND to its target, with the
* message data set to the current state of the toggle button, of the type FXbool.
*/
class FXAPI FXTriStateButton : public FXToggleButton {
FXDECLARE(FXTriStateButton)
protected:
FXString maybelabel;
FXIcon *maybeicon;
FXString maybetip;
FXString maybehelp;
protected:
FXTriStateButton();
private:
FXTriStateButton(const FXTriStateButton&);
FXTriStateButton& operator=(const FXTriStateButton&);
public:
long onPaint(FXObject*,FXSelector,void*);
long onUnknown(FXObject*,FXSelector,void*);
long onQueryHelp(FXObject*,FXSelector,void*);
long onQueryTip(FXObject*,FXSelector,void*);
public:
/// Construct tri-state toggle button with three text labels, and three icons, one for each state
FXTriStateButton(FXComposite* p,const FXString& text1,const FXString& text2,const FXString& text3,FXIcon* icon1=NULL,FXIcon* icon2=NULL,FXIcon* icon3=NULL,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=TOGGLEBUTTON_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD);
/// Create server-side resources
virtual void create();
/// Detach server-side resources
virtual void detach();
/// Get default width
virtual FXint getDefaultWidth();
/// Get default height
virtual FXint getDefaultHeight();
/// Change maybe text shown when toggled
void setMaybeText(const FXString& text);
/// Return maybe text
FXString getMaybeText() const { return maybelabel; }
/// Change maybe icon shown when toggled
void setMaybeIcon(FXIcon* ic);
/// Return maybe icon
FXIcon* getMaybeIcon() const { return maybeicon; }
/// Change maybe help text shown when toggled
void setMaybeHelpText(const FXString& text);
/// Return maybe help text
FXString getMaybeHelpText() const { return maybehelp; }
/// Change maybe tip text shown when toggled
void setMaybeTipText(const FXString& text);
/// Return maybe tip text
FXString getMaybeTipText() const { return maybetip; }
/// Save toggle button to a stream
virtual void save(FXStream& store) const;
/// Load toggle button from a stream
virtual void load(FXStream& store);
/// Destructor
virtual ~FXTriStateButton();
};
}
#endif
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