This file is indexed.

/usr/include/FL/Fl_Widget.H is in libfltk1.1-dev 1.1.10-23.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
//
// "$Id: Fl_Widget.H 5982 2007-11-19 16:21:48Z matt $"
//
// Widget header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2005 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
//     http://www.fltk.org/str.php
//

#ifndef Fl_Widget_H
#define Fl_Widget_H

#include "Enumerations.H"

class Fl_Widget;
class Fl_Window;
class Fl_Group;
class Fl_Image;

typedef void (Fl_Callback )(Fl_Widget*, void*);
typedef Fl_Callback* Fl_Callback_p; // needed for BORLAND
typedef void (Fl_Callback0)(Fl_Widget*);
typedef void (Fl_Callback1)(Fl_Widget*, long);

struct FL_EXPORT Fl_Label {
  const char* value;
  Fl_Image* image;
  Fl_Image* deimage;
  uchar type;
  uchar font;
  uchar size;
  unsigned color;
  void draw(int,int,int,int, Fl_Align) const ;
  void measure(int&, int&) const ;
};

class FL_EXPORT Fl_Widget {
  friend class Fl_Group;

  Fl_Group* parent_;
  Fl_Callback* callback_;
  void* user_data_;
  short x_,y_,w_,h_;
  Fl_Label label_;
  int flags_;
  unsigned color_;
  unsigned color2_;
  uchar type_;
  uchar damage_;
  uchar box_;
  uchar align_;
  uchar when_;

  const char *tooltip_;

  // unimplemented copy ctor and assignment operator
  Fl_Widget(const Fl_Widget &);
  Fl_Widget& operator=(const Fl_Widget &);

protected:

  Fl_Widget(int,int,int,int,const char* =0);

  void x(int v) {x_ = (short)v;}
  void y(int v) {y_ = (short)v;}
  void w(int v) {w_ = (short)v;}
  void h(int v) {h_ = (short)v;}

  int flags() const {return flags_;}
  void set_flag(int c) {flags_ |= c;}
  void clear_flag(int c) {flags_ &= ~c;}
  enum {INACTIVE=1, INVISIBLE=2, OUTPUT=4, SHORTCUT_LABEL=64,
        CHANGED=128, VISIBLE_FOCUS=512, COPIED_LABEL = 1024};

  void draw_box() const;
  void draw_box(Fl_Boxtype, Fl_Color) const;
  void draw_box(Fl_Boxtype, int,int,int,int, Fl_Color) const;
  void draw_focus() {draw_focus(box(),x(),y(),w(),h());}
  void draw_focus(Fl_Boxtype, int,int,int,int) const;
  void draw_label() const;
  void draw_label(int, int, int, int) const;

public:

  virtual ~Fl_Widget();

  virtual void draw() = 0;
  virtual int handle(int);
  Fl_Group* parent() const {return parent_;}
  void parent(Fl_Group* p) {parent_ = p;} // for hacks only, Fl_Group::add()

  uchar type() const {return type_;}
  void type(uchar t) {type_ = t;}

  int x() const {return x_;}
  int y() const {return y_;}
  int w() const {return w_;}
  int h() const {return h_;}
  virtual void resize(int,int,int,int);
  int damage_resize(int,int,int,int);
  void position(int X,int Y) {resize(X,Y,w_,h_);}
  void size(int W,int H) {resize(x_,y_,W,H);}

  Fl_Align align() const {return (Fl_Align)align_;}
  void align(uchar a) {align_ = a;}
  Fl_Boxtype box() const {return (Fl_Boxtype)box_;}
  void box(Fl_Boxtype a) {box_ = a;}
  Fl_Color color() const {return (Fl_Color)color_;}
  void color(unsigned a) {color_ = a;}
  Fl_Color selection_color() const {return (Fl_Color)color2_;}
  void selection_color(unsigned a) {color2_ = a;}
  void color(unsigned a, unsigned b) {color_=a; color2_=b;}
  const char* label() const {return label_.value;}
  void label(const char* a);
  void copy_label(const char* a);
  void label(Fl_Labeltype a,const char* b) {label_.type = a; label_.value = b;}
  Fl_Labeltype labeltype() const {return (Fl_Labeltype)label_.type;}
  void labeltype(Fl_Labeltype a) {label_.type = a;}
  Fl_Color labelcolor() const {return (Fl_Color)label_.color;}
  void labelcolor(unsigned a) {label_.color=a;}
  Fl_Font labelfont() const {return (Fl_Font)label_.font;}
  void labelfont(uchar a) {label_.font=a;}
  uchar labelsize() const {return label_.size;}
  void labelsize(uchar a) {label_.size=a;}
  Fl_Image* image() {return label_.image;}
  void image(Fl_Image* a) {label_.image=a;}
  void image(Fl_Image& a) {label_.image=&a;}
  Fl_Image* deimage() {return label_.deimage;}
  void deimage(Fl_Image* a) {label_.deimage=a;}
  void deimage(Fl_Image& a) {label_.deimage=&a;}
  const char *tooltip() const {return tooltip_;}
  void tooltip(const char *t);
  Fl_Callback_p callback() const {return callback_;}
  void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;}
  void callback(Fl_Callback* c) {callback_=c;}
  void callback(Fl_Callback0*c) {callback_=(Fl_Callback*)c;}
  void callback(Fl_Callback1*c, long p=0) {callback_=(Fl_Callback*)c; user_data_=(void*)p;}
  void* user_data() const {return user_data_;}
  void user_data(void* v) {user_data_ = v;}
  long argument() const {return (long)user_data_;}
  void argument(long v) {user_data_ = (void*)v;}
  Fl_When when() const {return (Fl_When)when_;}
  void when(uchar i) {when_ = i;}

  int visible() const {return !(flags_&INVISIBLE);}
  int visible_r() const;
  void show();
  void hide();
  void set_visible() {flags_ &= ~INVISIBLE;}
  void clear_visible() {flags_ |= INVISIBLE;}
  int active() const {return !(flags_&INACTIVE);}
  int active_r() const;
  void activate();
  void deactivate();
  int output() const {return (flags_&OUTPUT);}
  void set_output() {flags_ |= OUTPUT;}
  void clear_output() {flags_ &= ~OUTPUT;}
  int takesevents() const {return !(flags_&(INACTIVE|INVISIBLE|OUTPUT));}
  int changed() const {return flags_&CHANGED;}
  void set_changed() {flags_ |= CHANGED;}
  void clear_changed() {flags_ &= ~CHANGED;}
  int take_focus();
  void set_visible_focus() { flags_ |= VISIBLE_FOCUS; }
  void clear_visible_focus() { flags_ &= ~VISIBLE_FOCUS; }
  void visible_focus(int v) { if (v) set_visible_focus(); else clear_visible_focus(); }
  int  visible_focus() { return flags_ & VISIBLE_FOCUS; }

  static void default_callback(Fl_Widget*, void*);
  void do_callback() {callback_(this,user_data_); if (callback_ != default_callback) clear_changed();}
  void do_callback(Fl_Widget* o,void* arg=0) {callback_(o,arg); if (callback_ != default_callback) clear_changed();}
  void do_callback(Fl_Widget* o,long arg) {callback_(o,(void*)arg); if (callback_ != default_callback) clear_changed();}
  int test_shortcut();
  static char label_shortcut(const char *t);
  static int test_shortcut(const char*);
  int contains(const Fl_Widget*) const ;
  int inside(const Fl_Widget* o) const {return o ? o->contains(this) : 0;}

  void redraw();
  void redraw_label();
  uchar damage() const {return damage_;}
  void clear_damage(uchar c = 0) {damage_ = c;}
  void damage(uchar c);
  void damage(uchar c,int,int,int,int);
  void draw_label(int, int, int, int, Fl_Align) const;
  void measure_label(int& xx, int& yy) {label_.measure(xx,yy);}

  Fl_Window* window() const ;

  // back compatability only:
  Fl_Color color2() const {return (Fl_Color)color2_;}
  void color2(unsigned a) {color2_ = a;}
};

// reserved type numbers (necessary for my cheapo RTTI) start here.
// grep the header files for "RESERVED_TYPE" to find the next available
// number.
#define FL_RESERVED_TYPE 100

#endif

//
// End of "$Id: Fl_Widget.H 5982 2007-11-19 16:21:48Z matt $".
//