/usr/include/Field3D/Field3DFileHDF5.h is in libfield3d-dev 1.7.2-1build2.
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/*
* Copyright (c) 2009 Sony Pictures Imageworks Inc
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution. Neither the name of Sony Pictures Imageworks nor the
* names of its contributors may be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//----------------------------------------------------------------------------//
/*! \file Field3DFileHDF5.h
\brief Contains the Field3DFileHDF5 classes
\ingroup field
OSS sanitized
*/
//----------------------------------------------------------------------------//
#ifndef _INCLUDED_Field3D_Field3DFileHDF5_H_
#define _INCLUDED_Field3D_Field3DFileHDF5_H_
//----------------------------------------------------------------------------//
#include <list>
#include <string>
#include <vector>
#include <hdf5.h>
#include <boost/intrusive_ptr.hpp>
#include "EmptyField.h"
#include "Field.h"
#include "FieldCache.h"
#include "FieldMetadata.h"
#include "ClassFactory.h"
#include "Hdf5Util.h"
//----------------------------------------------------------------------------//
#include "ns.h"
FIELD3D_NAMESPACE_OPEN
//----------------------------------------------------------------------------//
// Function Declarations
//----------------------------------------------------------------------------//
//! \name classFactory IO functions
// \{
//! This function creates a FieldIO instance based on className
//! which then reads the field data from layerGroup location
template <class Data_T>
typename Field<Data_T>::Ptr
readField(const std::string &className, hid_t layerGroup,
const std::string &filename, const std::string &layerPath);
//! This function creates a FieldIO instance based on field->className()
//! which then writes the field data in layerGroup location
FIELD3D_API bool writeField(hid_t layerGroup, FieldBase::Ptr field);
//! This function creates a FieldMappingIO instance based on className
//! read from mappingGroup location which then reads FieldMapping data
FIELD3D_API FieldMapping::Ptr readFieldMapping(hid_t mappingGroup);
//! This function creates a FieldMappingIO instance based on
//! mapping->className() which then writes FieldMapping
//! data to mappingGroup location
FIELD3D_API bool writeFieldMapping(hid_t mappingGroup,
FieldMapping::Ptr mapping);
//! \}
//----------------------------------------------------------------------------//
// Layer
//----------------------------------------------------------------------------//
//! Namespace for file I/O specifics
//! \ingroup file_int
namespace FileHDF5 {
/*! \class Layer
\ingroup file_int
This class wraps up information about a single "Layer" in a .f3d file.
A layer is a "Field" with a name. The mapping lives on the Partition object,
so the layer only knows about the location of the field in the file.
*/
class Layer
{
public:
//! The name of the layer (always available)
std::string name;
//! The name of the parent partition. We need this in order to open
//! its group.
std::string parent;
};
} // namespace FileHDF5
//----------------------------------------------------------------------------//
// Partition
//----------------------------------------------------------------------------//
namespace FileHDF5 {
/*! \class Partition
\ingroup file_int
This class represents the partition-level node in a f3D file.
The partition contains one "Mapping" and N "Fields" that all share that
mapping.
*/
class FIELD3D_API Partition : public RefBase
{
public:
typedef std::vector<Layer> ScalarLayerList;
typedef std::vector<Layer> VectorLayerList;
typedef boost::intrusive_ptr<Partition> Ptr;
typedef boost::intrusive_ptr<const Partition> CPtr;
// RTTI replacement ----------------------------------------------------------
typedef Partition class_type;
DEFINE_FIELD_RTTI_CONCRETE_CLASS;
static const char *staticClassType()
{
return "Partition";
}
// Ctors, dtor ---------------------------------------------------------------
//! Ctor
Partition()
: RefBase()
{ }
// From RefBase --------------------------------------------------------------
//! \name From RefBase
//! \{
virtual std::string className() const;
//! \}
// Main methods --------------------------------------------------------------
//! Adds a scalar layer
void addScalarLayer(const FileHDF5::Layer &layer);
//! Adds a vector layer
void addVectorLayer(const FileHDF5::Layer &layer);
//! Finds a scalar layer
const FileHDF5::Layer* scalarLayer(const std::string &name) const;
//! Finds a vector layer
const FileHDF5::Layer* vectorLayer(const std::string &name) const;
//! Gets all the scalar layer names.
void getScalarLayerNames(std::vector<std::string> &names) const;
//! Gets all the vector layer names
void getVectorLayerNames(std::vector<std::string> &names) const;
// Public data members -------------------------------------------------------
//! Name of the partition
std::string name;
//! Pointer to the mapping object.
FieldMapping::Ptr mapping;
private:
// Private data members ------------------------------------------------------
//! The scalar-valued layers belonging to this partition
ScalarLayerList m_scalarLayers;
//! The vector-valued layers belonging to this partition
VectorLayerList m_vectorLayers;
// Typedefs ------------------------------------------------------------------
//! Convenience typedef for referring to base class
typedef RefBase base;
};
} // namespace FileHDF5
//----------------------------------------------------------------------------//
// Field3DFileHDF5Base
//----------------------------------------------------------------------------//
/*! \class Field3DFileHDF5Base
\ingroup file
Provides some common functionality for Field3DInputFileHDF5 and
Field3DOutputFileHDF5. It hold the partition->layer data structures, but
knows nothing about how to actually get them to/from disk.
*/
//----------------------------------------------------------------------------//
class FIELD3D_API Field3DFileHDF5Base : public MetadataCallback
{
public:
friend class Field3DInputFile;
friend class Field3DOutputFile;
// Structs -------------------------------------------------------------------
struct LayerInfo
{
std::string name;
std::string parentName;
int components;
LayerInfo(std::string par, std::string nm, int cpt)
: name(nm), parentName(par), components(cpt)
{ /* Empty */ }
};
// Typedefs ------------------------------------------------------------------
typedef std::map<std::string, std::string> GroupMembershipMap;
// Ctor, dtor ----------------------------------------------------------------
//! \name Constructors & destructor
//! \{
Field3DFileHDF5Base();
//! Pure virtual destructor to ensure we never instantiate this class
virtual ~Field3DFileHDF5Base() = 0;
//! \}
// Main methods --------------------------------------------------------------
//! Clear the data structures and close the file.
void clear();
//! Closes the file. No need to call this unless you specifically want to
//! close the file early. It will close once the FileHDF5 object goes out of
//! scope.
bool close();
//! \name Retreiving partition and layer names
//! \{
//! Gets the names of all the partitions in the file
void getPartitionNames(std::vector<std::string> &names) const;
//! Gets the names of all the scalar layers in a given partition
void getScalarLayerNames(std::vector<std::string> &names,
const std::string &partitionName) const;
//! Gets the names of all the vector layers in a given partition
void getVectorLayerNames(std::vector<std::string> &names,
const std::string &partitionName) const;
//! Returns a pointer to the given partition
//! \returns NULL if no partition was found of that name
FileHDF5::Partition::Ptr getPartition(const std::string &partitionName) const
{ return partition(partitionName); }
//! \}
//! \name Convenience methods for partitionName
//! \{
//! Returns a unique partition name given the requested name. This ensures
//! that partitions with matching mappings get the same name but each
//! subsequent differing mapping gets a new, separate name
std::string intPartitionName(const std::string &partitionName,
const std::string &layerName,
FieldRes::Ptr field);
//! Strips any unique identifiers from the partition name and returns
//! the original name
std::string removeUniqueId(const std::string &partitionName) const;
//! Add to the group membership
void addGroupMembership(const GroupMembershipMap &groupMembers);
//! \}
// Access to metadata --------------------------------------------------------
//! accessor to the m_metadata class
FieldMetadata& metadata()
{ return m_metadata; }
//! Read only access to the m_metadata class
const FieldMetadata& metadata() const
{ return m_metadata; }
//! This function should implemented by concrete classes to
//! get the callback when metadata changes
virtual void metadataHasChanged(const std::string &/* name */)
{ /* Empty */ }
// Debug ---------------------------------------------------------------------
//! \name Debug
//! \{
void printHierarchy() const;
//! \}
protected:
// Internal typedefs ---------------------------------------------------------
typedef std::vector<FileHDF5::Partition::Ptr> PartitionList;
typedef std::map<std::string, int> PartitionCountMap;
// Convenience methods -------------------------------------------------------
//! \name Convenience methods
//! \{
//! Closes the file if open.
void closeInternal();
//! Returns a pointer to the given partition
//! \returns NULL if no partition was found of that name
FileHDF5::Partition::Ptr partition(const std::string &partitionName);
//! Returns a pointer to the given partition
//! \returns NULL if no partition was found of that name
FileHDF5::Partition::Ptr partition(const std::string &partitionName) const;
//! Gets the names of all the -internal- partitions in the file
void getIntPartitionNames(std::vector<std::string> &names) const;
//! Gets the names of all the scalar layers in a given partition, but
//! assumes that partition name is the -internal- partition name
void getIntScalarLayerNames(std::vector<std::string> &names,
const std::string &intPartitionName) const;
//! Gets the names of all the vector layers in a given partition, but
//! assumes that partition name is the -internal- partition name
void getIntVectorLayerNames(std::vector<std::string> &names,
const std::string &intPartitionName) const;
//! Returns the number of internal partitions for a given partition name
int numIntPartitions(const std::string &partitionName) const;
//! Makes an internal partition name given the external partition name.
//! Effectively just tacks on .X to the name, where X is the number
std::string makeIntPartitionName(const std::string &partitionsName,
int i) const;
//! \}
// Data members --------------------------------------------------------------
//! This stores layer info
std::vector<LayerInfo> m_layerInfo;
//! The hdf5 id of the current file. Will be -1 if no file is open.
hid_t m_file;
//! Vector of partitions.
PartitionList m_partitions;
//! This stores partition names
std::vector<std::string> m_partitionNames;
//! Contains a counter for each partition name. This is used to keep multiple
//! fields with the same name unique in the file
PartitionCountMap m_partitionCount;
//! Keeps track of group membership for each layer of partition name.
//! The key is the "group" and the value is a space separated list of
//! "partitionName.0:Layer1 partitionName.1:Layer0 ..."
GroupMembershipMap m_groupMembership;
//! metadata
FieldMetadata m_metadata;
private:
// Private member functions --------------------------------------------------
Field3DFileHDF5Base(const Field3DFileHDF5Base&);
void operator =(const Field3DFileHDF5Base&);
};
//----------------------------------------------------------------------------//
// Field3DInputFileHDF5
//----------------------------------------------------------------------------//
/*! \class Field3DInputFileHDF5
\brief Provides reading of .f3d (internally, hdf5) files.
\ingroup file
Refer to \ref using_files for examples of how to use this in your code.
\note We distinguish between scalar and vector layers even though both
are templated. A scalarField<float> layer is interchangeable with a
scalarField<double> (conceptually) but not with a scalar<V3f>,
and thus not with vectorField<float>.
*/
//----------------------------------------------------------------------------//
class FIELD3D_API Field3DInputFileHDF5 : public Field3DFileHDF5Base
{
public:
friend class Field3DInputFile;
friend class Field3DOutputFile;
// Ctors, dtor ---------------------------------------------------------------
//! \name Constructors & destructor
//! \{
Field3DInputFileHDF5();
virtual ~Field3DInputFileHDF5();
//! \}
// Main interface ------------------------------------------------------------
//! \name Reading layers from disk
//! \{
//! Retrieves all the layers of scalar type and maintains their on-disk
//! data types
//! \param layerName If a string is passed in, only layers of that name will
//! be read from disk.
template <class Data_T>
typename Field<Data_T>::Vec
readScalarLayers(const std::string &layerName = std::string("")) const;
//! This one allows the allows the partitionName to be passed in
template <class Data_T>
typename Field<Data_T>::Vec
readScalarLayers(const std::string &partitionName,
const std::string &layerName) const;
//! Retrieves all the layers of vector type and maintains their on-disk
//! data types
//! \param layerName If a string is passed in, only layers of that name will
//! be read from disk.
template <class Data_T>
typename Field<FIELD3D_VEC3_T<Data_T> >::Vec
readVectorLayers(const std::string &layerName = std::string("")) const;
//! This version allows you to pass in the partition name
template <class Data_T>
typename Field<FIELD3D_VEC3_T<Data_T> >::Vec
readVectorLayers(const std::string &partitionName,
const std::string &layerName) const;
//! Retrieves all layers for all partitions.
//! Converts it to the given template type if needed
template <template <typename T> class Field_T, class Data_T>
typename Field_T<Data_T>::Vec
readScalarLayersAs(const std::string &layerName = std::string("")) const
{
typedef typename Field<Data_T>::Vec FieldList;
typedef typename Field_T<Data_T>::Vec TypedFieldList;
// First, read the layers as-is
FieldList originals;
originals = readScalarLayers<Data_T>(layerName);
// Loop over fields, converting if needed
TypedFieldList output;
typename FieldList::iterator i = originals.begin();
for (; i != originals.end(); ++i) {
typename Field_T<Data_T>::Ptr targetField;
targetField = field_dynamic_cast<Field_T<Data_T> >(*i);
if (targetField) {
output.push_back(targetField);
} else {
typename Field_T<Data_T>::Ptr newTarget(new Field_T<Data_T>);
newTarget->name = (*i)->name;
newTarget->attribute = (*i)->attribute;
newTarget->copyMetadata(**i);
newTarget->copyFrom(*i);
output.push_back(newTarget);
}
}
return output;
}
//! Retrieves a layers given their and its parent partition's name.
//! Converts it to the given template type if needed
template <template <typename T> class Field_T, class Data_T>
typename Field_T<Data_T>::Vec
readScalarLayersAs(const std::string &partitionName,
const std::string &layerName) const
{
typedef typename Field<Data_T>::Vec FieldList;
typedef typename Field_T<Data_T>::Vec TypedFieldList;
// First, read the layers as-is
FieldList originals;
originals = readScalarLayers<Data_T>(partitionName, layerName);
// Loop over fields, converting if needed
TypedFieldList output;
typename FieldList::iterator i = originals.begin();
for (; i != originals.end(); ++i) {
typename Field_T<Data_T>::Ptr targetField;
targetField = field_dynamic_cast<Field_T<Data_T> >(*i);
if (targetField) {
output.push_back(targetField);
} else {
typename Field_T<Data_T>::Ptr newTarget(new Field_T<Data_T>);
newTarget->name = (*i)->name;
newTarget->attribute = (*i)->attribute;
newTarget->copyMetadata(**i);
newTarget->copyFrom(*i);
output.push_back(newTarget);
}
}
return output;
}
//! Retrieves a layers for all partitions.
//! Converts it to the given template type if needed
template <template <typename T> class Field_T, class Data_T>
typename Field_T<FIELD3D_VEC3_T<Data_T> >::Vec
readVectorLayersAs(const std::string &layerName = std::string("")) const
{
typedef Field_T<FIELD3D_VEC3_T<Data_T> > TypedVField;
typedef typename Field<FIELD3D_VEC3_T<Data_T> >::Vec FieldList;
typedef typename Field_T<FIELD3D_VEC3_T<Data_T> >::Vec TypedFieldList;
// First, read the layers as-is
FieldList originals;
originals = readVectorLayers<Data_T>(layerName);
// Loop over fields, converting if needed
TypedFieldList output;
typename FieldList::iterator i = originals.begin();
for (; i != originals.end(); ++i) {
typename TypedVField::Ptr targetField;
targetField = field_dynamic_cast<TypedVField>(*i);
if (targetField) {
output.push_back(targetField);
} else {
typename TypedVField::Ptr newTarget(new TypedVField);
newTarget->name = (*i)->name;
newTarget->attribute = (*i)->attribute;
newTarget->copyMetadata(**i);
newTarget->copyFrom(*i);
output.push_back(newTarget);
}
}
return output;
}
//! Retrieves a layers given their and its parent partition's name.
//! Converts it to the given template type if needed
template <template <typename T> class Field_T, class Data_T>
typename Field_T<FIELD3D_VEC3_T<Data_T> >::Vec
readVectorLayersAs(const std::string &partitionName,
const std::string &layerName) const
{
typedef Field_T<FIELD3D_VEC3_T<Data_T> > TypedVField;
typedef typename Field<FIELD3D_VEC3_T<Data_T> >::Vec FieldList;
typedef typename Field_T<FIELD3D_VEC3_T<Data_T> >::Vec TypedFieldList;
// First, read the layers as-is
FieldList originals;
originals = readVectorLayers<Data_T>(partitionName, layerName);
// Loop over fields, converting if needed
TypedFieldList output;
typename FieldList::iterator i = originals.begin();
for (; i != originals.end(); ++i) {
typename TypedVField::Ptr targetField;
targetField = field_dynamic_cast<TypedVField>(*i);
if (targetField) {
output.push_back(targetField);
} else {
typename TypedVField::Ptr newTarget(new TypedVField);
newTarget->name = (*i)->name;
newTarget->attribute = (*i)->attribute;
newTarget->copyMetadata(**i);
newTarget->copyFrom(*i);
output.push_back(newTarget);
}
}
return output;
}
//! \}
//! \name Reading proxy data from disk
//! \{
//! Retrieves a proxy version (EmptyField) of each layer .
//! \note Although the call is templated, all fields are read, regardless
//! of bit depth.
//! \param name If a string is passed in, only layers of that name will
//! be read from disk.
template <class Data_T>
typename EmptyField<Data_T>::Vec
readProxyLayer(const std::string &partitionName,
const std::string &layerName,
bool isVectorLayer) const;
//! Retrieves a proxy version (EmptyField) from a given HDF5 location
//! \note Although the call is templated, all fields are read, regardless
//! of bit depth.
//! \param location HDF5 file location
template <class Data_T>
typename EmptyField<Data_T>::Ptr
readProxyLayer(hid_t location, const std::string &name,
const std::string &attribute,
FieldMapping::Ptr mapping) const;
//! Retrieves a proxy version (EmptyField) of each scalar layer
//! \note Although the call is templated, all fields are read, regardless
//! of bit depth.
//! \param name If a string is passed in, only layers of that name will
//! be read from disk.
template <class Data_T>
typename EmptyField<Data_T>::Vec
readProxyScalarLayers(const std::string &name = std::string("")) const;
//! Retrieves a proxy version (EmptyField) of each vector layer
//! \note Although the call is templated, all fields are read, regardless
//! of bit depth.
//! \param name If a string is passed in, only layers of that name will
//! be read from disk.
template <class Data_T>
typename EmptyField<Data_T>::Vec
readProxyVectorLayers(const std::string &name = std::string("")) const;
//! \}
// File IO ---
//! Opens the given file
//! \returns Whether successful
bool open(const std::string &filename);
// Callback convenience methods ----------------------------------------------
//! \name Internal utility methods
//! \{
//! Gets called from parsePartitions. Not intended for any other use.
herr_t parsePartition(hid_t loc_id, const std::string partitionName);
//! Gets called from parsePartitions. Not intended for any other use.
herr_t parseLayer(hid_t loc_id, const std::string &partitionName,
const std::string &layerName);
//! \}
// Convenience methods -------------------------------------------------------
//! Read the group membership for the partitions
bool readGroupMembership(GroupMembershipMap &gpMembershipMap);
private:
// Convenience methods -------------------------------------------------------
//! Retrieves a single layer given its and its parent partition's name.
//! Maintains the on-disk data types
template <class Data_T>
typename Field<Data_T>::Ptr
readScalarLayer(const std::string &intPartitionName,
const std::string &layerName) const;
//! Retrieves a single layer given its and its parent partition's name.
//! Maintains the on-disk data types
template <class Data_T>
typename Field<FIELD3D_VEC3_T<Data_T> >::Ptr
readVectorLayer(const std::string &intPartitionName,
const std::string &layerName) const;
//! This call does the actual reading of a layer. Notice that it expects
//! a unique -internal- partition name.
template <class Data_T>
typename Field<Data_T>::Ptr
readLayer(const std::string &intPartitionName,
const std::string &layerName,
bool isVectorLayer) const;
//! Sets up all the partitions and layers, but does not load any data
bool readPartitionAndLayerInfo();
//! Read metadata for this layer
bool readMetadata(hid_t metadata_id, FieldBase::Ptr field) const;
//! Read global metadata for this file
bool readMetadata(hid_t metadata_id);
// Data members --------------------------------------------------------------
//! Filename, only to be set by open().
std::string m_filename;
};
//----------------------------------------------------------------------------//
// Utility functions
//----------------------------------------------------------------------------//
//----------------------------------------------------------------------------//
// Field3DOutputFileHDF5
//----------------------------------------------------------------------------//
/*! \class Field3DOutputFileHDF5
\ingroup file
\brief Provides writing of .f3d (internally, hdf5) files.
Refer to \ref using_files for examples of how to use this in your code.
\note We distinguish between scalar and vector layers even though both
are templated. A scalarField<float> layer is interchangeable with a
scalarField<double> (conceptually) but not with a scalar<V3f>,
and thus not with vectorField<float>.
*/
//----------------------------------------------------------------------------//
class FIELD3D_API Field3DOutputFileHDF5 : public Field3DFileHDF5Base
{
public:
friend class Field3DInputFile;
friend class Field3DOutputFile;
// Enums ---------------------------------------------------------------------
enum CreateMode {
OverwriteMode,
FailOnExisting
};
// Ctors, dtor ---------------------------------------------------------------
//! \name Constructors & destructor
//! \{
Field3DOutputFileHDF5();
virtual ~Field3DOutputFileHDF5();
//! \}
// Main interface ------------------------------------------------------------
//! \name Writing layer to disk
//! \{
//! Writes a scalar layer to the "Default" partition.
template <class Data_T>
bool writeScalarLayer(const std::string &layerName,
typename Field<Data_T>::Ptr layer)
{ return writeScalarLayer<Data_T>(layerName, std::string("default"), layer); }
//! Writes a vector layer to the "Default" partition.
template <class Data_T>
bool writeVectorLayer(const std::string &layerName,
typename Field<FIELD3D_VEC3_T<Data_T> >::Ptr layer)
{ return writeVectorLayer<Data_T>(layerName, std::string("default"), layer); }
//! Writes a layer to a specific partition. The partition will be created if
//! not specified.
template <class Data_T>
bool writeScalarLayer(const std::string &partitionName,
const std::string &layerName,
typename Field<Data_T>::Ptr layer);
//! Writes a layer to a specific partition. The field name and attribute
//! name are used for partition and layer, respectively
template <class Data_T>
bool writeScalarLayer(typename Field<Data_T>::Ptr layer);
//! Writes a layer to a specific partition. The partition will be created if
//! not specified.
template <class Data_T>
bool writeVectorLayer(const std::string &partitionName,
const std::string &layerName,
typename Field<FIELD3D_VEC3_T<Data_T> >::Ptr layer);
//! Writes a layer to a specific partition. The field name and attribute
//! name are used for partition and layer, respectively
template <class Data_T>
bool writeVectorLayer(typename Field<FIELD3D_VEC3_T<Data_T> >::Ptr layer);
//! \}
//! Creates a .f3d file on disk
bool create(const std::string &filename, CreateMode cm = OverwriteMode);
//! This routine is call if you want to write out global metadata to disk
bool writeGlobalMetadata();
//! This routine is called just before closing to write out any group
//! membership to disk.
bool writeGroupMembership();
//! increment the partition or make it zero if there's not an integer suffix
std::string incrementPartitionName(std::string &pname);
//! create newPartition given the input config
template <class Data_T>
FileHDF5::Partition::Ptr
createNewPartition(const std::string &partitionName,
const std::string &layerName,
typename Field<Data_T>::Ptr field);
private:
// Convenience methods -------------------------------------------------------
//! Writes the mapping to the given hdf5 node.
//! Mappings are assumed to be light-weight enough to be stored as
//! plain attributes under a group.
bool writeMapping(hid_t partitionLocation, FieldMapping::Ptr mapping);
//! Performs the actual writing of the layer to disk
template <class Data_T>
bool writeLayer(const std::string &partitionName,
const std::string &layerName,
bool isVectorLayer,
typename Field<Data_T>::Ptr layer);
//! Writes metadata for this layer
bool writeMetadata(hid_t metadataGroup, FieldBase::Ptr layer);
//! Writes metadata for this file
bool writeMetadata(hid_t metadataGroup);
};
//----------------------------------------------------------------------------//
// Field3DInputFileHDF5-related callback functions
//----------------------------------------------------------------------------//
//! Namespace for file input specifics
namespace InputFileHDF5 {
//! struct used to pass the class and partition info back to the
//! parseLayers() callback
//! \ingroup file_int
struct ParseLayersInfo
{
Field3DInputFileHDF5 *file;
std::string partitionName;
};
//! Gets called from readPartitionAndLayerInfo to check each group
//! found under the root of the file. It checks to see if it can
//! find a "partition" and then passes that to writePartition
FIELD3D_API herr_t parsePartitions(hid_t loc_id, const char *partitionName,
const H5L_info_t *linfo, void *opdata);
//! Gets called from readPartitionAndLayerInfo to check each group
//! found under the root of the file. It checks to see if it can
//! find a "partition" and then passes that to writePartition
FIELD3D_API herr_t parseLayers(hid_t loc_id, const char *partitionName,
const H5L_info_t *linfo, void *opdata);
} // namespace InputFileHDF5
//----------------------------------------------------------------------------//
// Field3DInputFileHDF5
//----------------------------------------------------------------------------//
template <class Data_T>
typename Field<Data_T>::Vec
Field3DInputFileHDF5::readScalarLayers(const std::string &name) const
{
using namespace std;
typedef typename Field<Data_T>::Ptr FieldPtr;
typedef typename Field<Data_T>::Vec FieldList;
FieldList ret;
std::vector<std::string> parts;
getIntPartitionNames(parts);
for (vector<string>::iterator p = parts.begin(); p != parts.end(); ++p) {
std::vector<std::string> layers;
getIntScalarLayerNames(layers, *p);
for (vector<string>::iterator l = layers.begin(); l != layers.end(); ++l) {
// Only read if it matches the name
if ((name.length() == 0) || (*l == name)) {
FieldPtr mf = readScalarLayer<Data_T>(*p, *l);
if (mf) {
ret.push_back(mf);
}
}
}
}
return ret;
}
//----------------------------------------------------------------------------//
template <class Data_T>
typename Field<Data_T>::Vec
Field3DInputFileHDF5::readScalarLayers(const std::string &partitionName,
const std::string &layerName) const
{
using namespace std;
typedef typename Field<Data_T>::Ptr FieldPtr;
typedef typename Field<Data_T>::Vec FieldList;
FieldList ret;
if ((layerName.length() == 0) || (partitionName.length() == 0))
return ret;
std::vector<std::string> parts;
getIntPartitionNames(parts);
for (vector<string>::iterator p = parts.begin(); p != parts.end(); ++p) {
std::vector<std::string> layers;
getIntScalarLayerNames(layers, *p);
if (removeUniqueId(*p) == partitionName) {
for (vector<string>::iterator l = layers.begin();
l != layers.end(); ++l) {
// Only read if it matches the name
if (*l == layerName) {
FieldPtr mf = readScalarLayer<Data_T>(*p, *l);
if (mf)
ret.push_back(mf);
}
}
}
}
return ret;
}
//----------------------------------------------------------------------------//
template <class Data_T>
typename Field<FIELD3D_VEC3_T<Data_T> >::Vec
Field3DInputFileHDF5::readVectorLayers(const std::string &name) const
{
using namespace std;
typedef typename Field<FIELD3D_VEC3_T<Data_T> >::Ptr FieldPtr;
typedef typename Field<FIELD3D_VEC3_T<Data_T> >::Vec FieldList;
FieldList ret;
std::vector<std::string> parts;
getIntPartitionNames(parts);
for (vector<string>::iterator p = parts.begin(); p != parts.end(); ++p) {
std::vector<std::string> layers;
getIntVectorLayerNames(layers, *p);
for (vector<string>::iterator l = layers.begin(); l != layers.end(); ++l) {
// Only read if it matches the name
if ((name.length() == 0) || (*l == name)) {
FieldPtr mf = readVectorLayer<Data_T>(*p, *l);
if (mf)
ret.push_back(mf);
}
}
}
return ret;
}
//----------------------------------------------------------------------------//
template <class Data_T>
typename Field<FIELD3D_VEC3_T<Data_T> >::Vec
Field3DInputFileHDF5::readVectorLayers(const std::string &partitionName,
const std::string &layerName) const
{
using namespace std;
typedef typename Field<FIELD3D_VEC3_T<Data_T> >::Ptr FieldPtr;
typedef typename Field<FIELD3D_VEC3_T<Data_T> >::Vec FieldList;
FieldList ret;
if ((layerName.length() == 0) || (partitionName.length() == 0))
return ret;
std::vector<std::string> parts;
getIntPartitionNames(parts);
for (vector<string>::iterator p = parts.begin(); p != parts.end(); ++p) {
std::vector<std::string> layers;
getIntVectorLayerNames(layers, *p);
if (removeUniqueId(*p) == partitionName) {
for (vector<string>::iterator l = layers.begin();
l != layers.end(); ++l) {
// Only read if it matches the name
if (*l == layerName) {
FieldPtr mf = readVectorLayer<Data_T>(*p, *l);
if (mf)
ret.push_back(mf);
}
}
}
}
return ret;
}
//----------------------------------------------------------------------------//
template <class Data_T>
typename Field<Data_T>::Ptr
Field3DInputFileHDF5::readLayer(const std::string &intPartitionName,
const std::string &layerName,
bool isVectorLayer) const
{
using namespace boost;
using namespace std;
using namespace Hdf5Util;
typedef typename Field<Data_T>::Ptr FieldPtr;
// Instantiate a null pointer for easier code reading
FieldPtr nullPtr;
GlobalLock lock(g_hdf5Mutex);
// Find the partition
FileHDF5::Partition::Ptr part = partition(intPartitionName);
if (!part) {
Msg::print(Msg::SevWarning, "Couldn't find partition: " + intPartitionName);
return nullPtr;
}
// Find the layer in the partition
const FileHDF5::Layer *l;
if (isVectorLayer)
l = part->vectorLayer(layerName);
else
l = part->scalarLayer(layerName);
if (!l) {
Msg::print(Msg::SevWarning, "Couldn't find layer: " + layerName );
return nullPtr;
}
// Open the layer group
string layerPath = l->parent + "/" + l->name;
H5ScopedGopen layerGroup(m_file, layerPath.c_str());
if (layerGroup.id() < 0) {
Msg::print(Msg::SevWarning, "Couldn't find layer group " + layerName
+ " in .f3d file ");
return nullPtr;
}
// Get the class name
string className;
if (!readAttribute(layerGroup.id(), "class_name", className)) {
Msg::print(Msg::SevWarning, "Couldn't find class_name attrib in layer " +
layerName);
return nullPtr;
}
// Check the cache
FieldCache<Data_T> &cache = FieldCache<Data_T>::singleton();
FieldPtr cachedField = cache.getCachedField(m_filename, layerPath);
if (cachedField) {
return cachedField;
}
// Construct the field and load the data
// Unlock the g_hdf5Mutex while calling readField() so that other threads
// have a chance to pre-empt loading in between (prevents deadlocks with
// sparse reader)
lock.unlock();
typename Field<Data_T>::Ptr field;
field = readField<Data_T>(className, layerGroup.id(), m_filename, layerPath);
if (!field) {
#if 0 // This isn't really an error
Msg::print(Msg::SevWarning, "Couldn't read the layer data of layer: "
+ layerName);
#endif
return nullPtr;
}
// Now we need to use Hdf5 again, so re-aquire the lock.
lock.lock();
// read the metadata
string metadataPath = layerPath + "/metadata";
H5ScopedGopen metadataGroup(m_file, metadataPath.c_str());
if (metadataGroup.id() > 0) {
readMetadata(metadataGroup.id(), field);
}
// Set the name of the field so it's possible to re-create the file
field->name = removeUniqueId(intPartitionName);
field->attribute = layerName;
field->setMapping(part->mapping);
// Cache the field for future use
if (field) {
cache.cacheField(field, m_filename, layerPath);
}
return field;
}
//----------------------------------------------------------------------------//
template <class Data_T>
typename EmptyField<Data_T>::Vec
Field3DInputFileHDF5::readProxyLayer(const std::string &partitionName,
const std::string &layerName,
bool isVectorLayer) const
{
using namespace boost;
using namespace std;
using namespace Hdf5Util;
GlobalLock lock(g_hdf5Mutex);
// Instantiate a null pointer for easier code reading
typename EmptyField<Data_T>::Vec emptyList, output;
if ((layerName.length() == 0) || (partitionName.length() == 0))
return emptyList;
std::vector<std::string> parts, layers;
getIntPartitionNames(parts);
bool foundPartition = false;
for (vector<string>::iterator p = parts.begin(); p != parts.end(); ++p) {
if (removeUniqueId(*p) == partitionName) {
foundPartition = true;
if (isVectorLayer) {
getIntVectorLayerNames(layers, *p);
} else {
getIntScalarLayerNames(layers, *p);
}
for (vector<string>::iterator l = layers.begin();
l != layers.end(); ++l) {
if (*l == layerName) {
// Find the partition
FileHDF5::Partition::Ptr part = partition(*p);
if (!part) {
Msg::print(Msg::SevWarning, "Couldn't find partition: " + *p);
return emptyList;
}
// Find the layer
const FileHDF5::Layer *layer;
if (isVectorLayer)
layer = part->vectorLayer(layerName);
else
layer = part->scalarLayer(layerName);
if (!layer) {
Msg::print(Msg::SevWarning, "Couldn't find layer: " + layerName);
return emptyList;
}
// Open the layer group
string layerPath = layer->parent + "/" + layer->name;
H5ScopedGopen layerGroup(m_file, layerPath.c_str());
if (layerGroup.id() < 0) {
Msg::print(Msg::SevWarning, "Couldn't find layer group "
+ layerName + " in .f3d file ");
return emptyList;
}
// Make the proxy representation
typename EmptyField<Data_T>::Ptr field =
readProxyLayer<Data_T>(layerGroup, partitionName, layerName,
part->mapping);
// Read MIPField's number of mip levels
int numLevels = 0;
H5ScopedGopen mipGroup(layerGroup, "mip_levels");
if (mipGroup.id() >= 0)
readAttribute(mipGroup, "levels", 1, numLevels);
field->metadata().setIntMetadata("mip_levels", numLevels);
// Add field to output
output.push_back(field);
}
}
}
}
if (!foundPartition) {
Msg::print(Msg::SevWarning, "Couldn't find partition: " + partitionName);
return emptyList;
}
return output;
}
//----------------------------------------------------------------------------//
template <class Data_T>
typename EmptyField<Data_T>::Ptr
Field3DInputFileHDF5::readProxyLayer(hid_t location,
const std::string &name,
const std::string &attribute,
FieldMapping::Ptr mapping) const
{
using namespace boost;
using namespace std;
using namespace Hdf5Util;
typename EmptyField<Data_T>::Ptr null;
GlobalLock lock(g_hdf5Mutex);
// Read the extents and data window
Box3i extents, dataW;
if (!readAttribute(location, "extents", 6, extents.min.x)) {
return null;
}
if (!readAttribute(location, "data_window", 6, dataW.min.x)) {
return null;
}
// Construct the field and load the data
typename EmptyField<Data_T>::Ptr field(new EmptyField<Data_T>);
field->setSize(extents, dataW);
// Read the metadata
H5ScopedGopen metadataGroup(location, "metadata");
if (metadataGroup.id() > 0) {
readMetadata(metadataGroup.id(), field);
}
// Set field properties
field->name = name;
field->attribute = attribute;
field->setMapping(mapping);
return field;
}
//----------------------------------------------------------------------------//
template <class Data_T>
typename EmptyField<Data_T>::Vec
Field3DInputFileHDF5::readProxyScalarLayers(const std::string &name) const
{
using namespace std;
typedef typename EmptyField<Data_T>::Ptr FieldPtr;
typedef std::vector<FieldPtr> FieldList;
FieldList ret;
std::vector<std::string> parts;
getPartitionNames(parts);
for (vector<string>::iterator p = parts.begin(); p != parts.end(); ++p) {
std::vector<std::string> layers;
getScalarLayerNames(layers, *p);
for (vector<string>::iterator l = layers.begin(); l != layers.end(); ++l) {
// Only read if it matches the name
if ((name.length() == 0) || (*l == name)) {
FieldList f = readProxyLayer<Data_T>(*p, *l, false);
for (typename FieldList::iterator i = f.begin(); i != f.end(); ++i) {
if (*i) {
ret.push_back(*i);
}
}
}
}
}
return ret;
}
//----------------------------------------------------------------------------//
template <class Data_T>
typename EmptyField<Data_T>::Vec
Field3DInputFileHDF5::readProxyVectorLayers(const std::string &name) const
{
using namespace std;
typedef typename EmptyField<Data_T>::Ptr FieldPtr;
typedef std::vector<FieldPtr> FieldList;
FieldList ret;
std::vector<std::string> parts;
getPartitionNames(parts);
for (vector<string>::iterator p = parts.begin(); p != parts.end(); ++p) {
std::vector<std::string> layers;
getVectorLayerNames(layers, *p);
for (vector<string>::iterator l = layers.begin(); l != layers.end(); ++l) {
// Only read if it matches the name
if ((name.length() == 0) || (*l == name)) {
FieldList f = readProxyLayer<Data_T>(*p, *l, true);
for (typename FieldList::iterator i = f.begin(); i != f.end(); ++i) {
if (*i) {
ret.push_back(*i);
}
}
}
}
}
return ret;
}
//----------------------------------------------------------------------------//
template <class Data_T>
typename Field<Data_T>::Ptr
Field3DInputFileHDF5::readScalarLayer(const std::string &intPartitionName,
const std::string &layerName) const
{
return readLayer<Data_T>(intPartitionName, layerName, false);
}
//----------------------------------------------------------------------------//
template <class Data_T>
typename Field<FIELD3D_VEC3_T<Data_T> >::Ptr
Field3DInputFileHDF5::readVectorLayer(const std::string &intPartitionName,
const std::string &layerName) const
{
return readLayer<FIELD3D_VEC3_T<Data_T> >(intPartitionName, layerName, true);
}
//----------------------------------------------------------------------------//
// Field3DOutputFileHDF5
//----------------------------------------------------------------------------//
template <class Data_T>
FileHDF5::Partition::Ptr
Field3DOutputFileHDF5::createNewPartition(const std::string &partitionName,
const std::string & /* layerName */,
typename Field<Data_T>::Ptr field)
{
using namespace Hdf5Util;
using namespace Exc;
GlobalLock lock(g_hdf5Mutex);
FileHDF5::Partition::Ptr newPart(new FileHDF5::Partition);
newPart->name = partitionName;
H5ScopedGcreate partGroup(m_file, newPart->name.c_str());
if (partGroup.id() < 0) {
Msg::print(Msg::SevWarning,
"Error creating partition: " + newPart->name);
return FileHDF5::Partition::Ptr();
}
m_partitions.push_back(newPart);
// Pick up new pointer
FileHDF5::Partition::Ptr part = partition(partitionName);
// Add mapping group to the partition
//! \todo We should probably remove the group on disk if we can't write
//! the mapping
try {
if (!writeMapping(partGroup.id(), field->mapping())) {
Msg::print(Msg::SevWarning,
"writeMapping returned false for an unknown reason ");
return FileHDF5::Partition::Ptr();
}
}
catch (WriteMappingException &e) {
Msg::print(Msg::SevWarning, "Couldn't write mapping for partition: "
+ partitionName);
return FileHDF5::Partition::Ptr();
}
catch (...) {
Msg::print(Msg::SevWarning,
"Unknown error when writing mapping for partition: "
+ partitionName);
return FileHDF5::Partition::Ptr();
}
// Set the mapping of the partition. Since all layers share their
// partition's mapping, we can just pick this first one. All subsequent
// additions to the same partition are checked to have the same mapping
part->mapping = field->mapping();
// Tag node as partition
// Create a version attribute on the root node
if (!writeAttribute(partGroup.id(), "is_field3d_partition", "1")) {
Msg::print(Msg::SevWarning, "Adding partition string.");
return FileHDF5::Partition::Ptr();
}
return part;
}
//----------------------------------------------------------------------------//
template <class Data_T>
bool
Field3DOutputFileHDF5::writeLayer(const std::string &userPartitionName,
const std::string &layerName,
bool isVectorLayer,
typename Field<Data_T>::Ptr field)
{
using namespace std;
using namespace Exc;
using namespace Hdf5Util;
GlobalLock lock(g_hdf5Mutex);
if (!field) {
Msg::print(Msg::SevWarning,
"Called writeLayer with null pointer. Ignoring...");
return false;
}
if (m_file < 0) {
Msg::print(Msg::SevWarning,
"Attempting to write layer without opening file first. ");
return false;
}
string partitionName = intPartitionName(userPartitionName, layerName, field);
// See if the partition already exists or if we need to make it ---
FileHDF5::Partition::Ptr part = partition(partitionName);
if (!part) {
part = createNewPartition<Data_T>(partitionName,layerName,field);
if (!part)
return false;
} else {
if (!field->mapping()) {
Msg::print(Msg::SevWarning,
"Couldn't add layer \"" + layerName + "\" to partition \""
+ partitionName + "\" because the layer's mapping is null.");
return false;
}
// If the partition already existed, we need to make sure that the layer
// doesn't also exist
if (!isVectorLayer) {
if (part->scalarLayer(layerName)) {
//need to create a new partition and then add the layer to that
std::string newPartitionName = incrementPartitionName(partitionName);
part = createNewPartition<Data_T>(newPartitionName,layerName,field);
if (!part)
return false;
}
} else {
if (part->vectorLayer(layerName)) {
//need to create a new partition and then add the layer to that
std::string newPartitionName = incrementPartitionName(partitionName);
part = createNewPartition<Data_T>(newPartitionName,layerName,field);
if (!part)
return false;
}
}
}
if (!part->mapping) {
Msg::print(Msg::SevWarning, "Severe error - partition mapping is null: "
+ partitionName);
return false;
}
// Check that the mapping matches what's already in the Partition
if (!field->mapping()->isIdentical(part->mapping)) {
Msg::print(Msg::SevWarning, "Couldn't add layer \"" + layerName
+ "\" to partition \"" + partitionName
+ "\" because mapping doesn't match");
return false;
}
// Open the partition
H5ScopedGopen partGroup(m_file, part->name.c_str(), H5P_DEFAULT);
// Build a Layer object ---
FileHDF5::Layer layer;
layer.name = layerName;
layer.parent = partitionName;
// Add Layer to file ---
H5ScopedGcreate layerGroup(partGroup.id(), layerName.c_str(),
H5P_DEFAULT, H5P_DEFAULT, H5P_DEFAULT);
if (layerGroup.id() < 0) {
Msg::print(Msg::SevWarning, "Error creating layer: " + layerName);
return false;
}
// Tag as layer
if (!writeAttribute(layerGroup.id(), "class_type", "field3d_layer")) {
Msg::print(Msg::SevWarning, "Error adding layer string.");
return false;
}
// Add metadata group and write it out
H5ScopedGcreate metadataGroup(layerGroup.id(), "metadata");
if (metadataGroup.id() < 0) {
Msg::print(Msg::SevWarning, "Error creating group: metadata");
return false;
}
if (!writeMetadata(metadataGroup.id(), field)) {
Msg::print(Msg::SevWarning, "Error writing metadata.");
return false;
}
if (!writeField(layerGroup.id(), field)) {
Msg::print(Msg::SevWarning, "Error writing layer: " + layer.name);
return false;
}
// Add layer to partition ---
if (isVectorLayer)
part->addVectorLayer(layer);
else
part->addScalarLayer(layer);
return true;
}
//----------------------------------------------------------------------------//
template <class Data_T>
bool
Field3DOutputFileHDF5::writeScalarLayer(const std::string &partitionName,
const std::string &layerName,
typename Field<Data_T>::Ptr field)
{
return writeLayer<Data_T>(partitionName, layerName, false, field);
}
//----------------------------------------------------------------------------//
template <class Data_T>
bool
Field3DOutputFileHDF5::writeScalarLayer(typename Field<Data_T>::Ptr layer)
{
if (layer->name.size() == 0) {
Msg::print(Msg::SevWarning, "Field3DOutputFileHDF5::writeScalarLayer: "
"Tried to write a scalar layer with no name");
return false;
}
if (layer->attribute.size() == 0) {
Msg::print(Msg::SevWarning, "Field3DOutputFileHDF5::writeScalarLayer: "
"Tried to write a scalar layer with no attribute name");
return false;
}
return writeScalarLayer<Data_T>(layer->name, layer->attribute, layer);
}
//----------------------------------------------------------------------------//
template <class Data_T>
bool
Field3DOutputFileHDF5::
writeVectorLayer(const std::string &partitionName,
const std::string &layerName,
typename Field<FIELD3D_VEC3_T<Data_T> >::Ptr field)
{
return writeLayer<FIELD3D_VEC3_T<Data_T> >(partitionName, layerName,
true, field);
}
//----------------------------------------------------------------------------//
template <class Data_T>
bool
Field3DOutputFileHDF5::writeVectorLayer
(typename Field<FIELD3D_VEC3_T<Data_T> >::Ptr layer)
{
if (layer->name.size() == 0) {
Msg::print(Msg::SevWarning, "Field3DOutputFileHDF5::writeVectorLayer: "
"Tried to write a vector layer with no name");
return false;
}
if (layer->attribute.size() == 0) {
Msg::print(Msg::SevWarning, "Field3DOutputFileHDF5::writeVectorLayer: "
"Tried to write a vector layer with no attribute name");
return false;
}
return writeVectorLayer<Data_T>(layer->name, layer->attribute, layer);
}
//----------------------------------------------------------------------------//
// Template Function Implementations
//----------------------------------------------------------------------------//
template <class Data_T>
typename Field<Data_T>::Ptr
readField(const std::string &className, hid_t layerGroup,
const std::string &filename, const std::string &layerPath)
{
ClassFactory &factory = ClassFactory::singleton();
typedef typename Field<Data_T>::Ptr FieldPtr;
FieldIO::Ptr io = factory.createFieldIO(className);
if (!io) {
Msg::print(Msg::SevWarning, "Unable to find class type: " +
className);
return FieldPtr();
}
DataTypeEnum typeEnum = DataTypeTraits<Data_T>::typeEnum();
FieldBase::Ptr field = io->read(layerGroup, filename, layerPath, typeEnum);
if (!field) {
// We don't need to print a message, because it could just be that
// a layer of the specified data type and name couldn't be found
return FieldPtr();
}
FieldPtr result = field_dynamic_cast<Field<Data_T> >(field);
if (result)
return result;
return FieldPtr();
}
//----------------------------------------------------------------------------//
FIELD3D_NAMESPACE_HEADER_CLOSE
//----------------------------------------------------------------------------//
#endif
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