/usr/include/Field3D/Exception.h is in libfield3d-dev 1.7.2-1build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/*
* Copyright (c) 2009 Sony Pictures Imageworks Inc
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution. Neither the name of Sony Pictures Imageworks nor the
* names of its contributors may be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//----------------------------------------------------------------------------//
/*! \file Exception.h
\brief Contains Exception base class.
*/
//----------------------------------------------------------------------------//
#ifndef _INCLUDED_Field3D_Exception_H_
#define _INCLUDED_Field3D_Exception_H_
#include <stdexcept>
//----------------------------------------------------------------------------//
#include "ns.h"
FIELD3D_NAMESPACE_OPEN
//! Namespace for Exception objects
//! \ingroup exc
namespace Exc {
//----------------------------------------------------------------------------//
// Exception
//----------------------------------------------------------------------------//
/*! \class Exception
\ingroup exc
Base class for Exceptions. Currently very minimal. Really only makes a
convenient class to subclass from.
\note This is only intended for use within the SpComp2 - don't ever pass
an Exception class across the .so boundary.
*/
//----------------------------------------------------------------------------//
class Exception : public std::exception
{
public:
// Ctor, dtor ----------------------------------------------------------------
//! Construct from string
Exception(const std::string &what) throw()
: std::exception(), m_what(what)
{ }
//! Destructor.
virtual ~Exception() throw()
{ }
// std::exception ------------------------------------------------------------
virtual const char* what() const throw()
{ return m_what.c_str(); }
protected:
// Data members --------------------------------------------------------------
//! What string for the expection
std::string m_what;
};
//----------------------------------------------------------------------------//
// Exceptions used in Field3D
//----------------------------------------------------------------------------//
//! Used to declare a generic but named exception
#define DECLARE_FIELD3D_GENERIC_EXCEPTION(name, base_class) \
class name : public base_class \
{ \
public: \
explicit name(const std::string &what = "") throw() \
: base_class(what) \
{ } \
~name() throw() \
{ } \
}; \
//----------------------------------------------------------------------------//
DECLARE_FIELD3D_GENERIC_EXCEPTION(AttrGetNativeTypeException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(AttrGetSpaceException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(AttrGetTypeException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(BadFileHierarchyException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(BadHdf5IdException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(CreateDataSetException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(CreateDataSpaceException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(CreateDataTypeException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(CreateGroupException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(ErrorCreatingFileException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(FileIntegrityException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(GetDataSpaceException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(GetDataTypeException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(Hdf5DataReadException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(MissingAttributeException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(MissingGroupException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(NoSuchFileException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(OpenDataSetException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(ReadHyperSlabException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(ReadMappingException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(UnsupportedVersionException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(WriteAttributeException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(WriteHyperSlabException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(WriteLayerException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(WriteMACFieldDataException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(WriteMappingException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(WriteSimpleDataException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(OgIGroupException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(OgIDatasetException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(OgIAttributeException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(OgOGroupException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(OgODatasetException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(OgOAttributeException, Exception)
DECLARE_FIELD3D_GENERIC_EXCEPTION(ReadDataException, Exception)
//----------------------------------------------------------------------------//
} // namespace Exc
FIELD3D_NAMESPACE_HEADER_CLOSE
//----------------------------------------------------------------------------//
#endif // Include guard
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