/usr/include/directfb-internal/gfx/util.h is in libdirectfb-dev 1.7.7-8.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | /*
(c) Copyright 2012-2013 DirectFB integrated media GmbH
(c) Copyright 2001-2013 The world wide DirectFB Open Source Community (directfb.org)
(c) Copyright 2000-2004 Convergence (integrated media) GmbH
All rights reserved.
Written by Denis Oliver Kropp <dok@directfb.org>,
Andreas Shimokawa <andi@directfb.org>,
Marek Pikarski <mass@directfb.org>,
Sven Neumann <neo@directfb.org>,
Ville Syrjälä <syrjala@sci.fi> and
Claudio Ciccani <klan@users.sf.net>.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef __GFX__UTIL_H__
#define __GFX__UTIL_H__
#include <core/surface.h>
#include <core/CoreGraphicsStateClient.h>
void dfb_gfx_init_tls( void );
void dfb_gfx_cleanup( void );
void dfb_gfx_copy( CoreSurface *source, CoreSurface *destination, const DFBRectangle *rect );
void dfb_gfx_copy_to( CoreSurface *source, CoreSurface *destination, const DFBRectangle *rect, int x, int y, bool from_back );
void dfb_gfx_copy_stereo( CoreSurface *source,
DFBSurfaceStereoEye source_eye,
CoreSurface *destination,
DFBSurfaceStereoEye destination_eye,
const DFBRectangle *rect,
int x,
int y,
bool from_back );
void dfb_gfx_clear( CoreSurface *surface, CoreSurfaceBufferRole role );
void dfb_gfx_stretch_to( CoreSurface *source, CoreSurface *destination, const DFBRectangle *srect, const DFBRectangle *drect, bool from_back );
void dfb_gfx_stretch_stereo( CoreSurface *source,
DFBSurfaceStereoEye source_eye,
CoreSurface *destination,
DFBSurfaceStereoEye destination_eye,
const DFBRectangle *srect,
const DFBRectangle *drect,
bool from_back );
void dfb_back_to_front_copy( CoreSurface *surface, const DFBRegion *region );
void dfb_back_to_front_copy_rotation( CoreSurface *surface, const DFBRegion *region, int rotation );
void dfb_back_to_front_copy_stereo( CoreSurface *surface,
DFBSurfaceStereoEye eyes,
const DFBRegion *left_region,
const DFBRegion *right_region,
int rotation );
void dfb_clear_depth( CoreSurface *surface, const DFBRegion *region );
void dfb_sort_triangle( DFBTriangle *tri );
void dfb_sort_trapezoid( DFBTrapezoid *trap );
void dfb_gfx_copy_regions( CoreSurface *source,
CoreSurfaceBufferRole from,
CoreSurface *destination,
CoreSurfaceBufferRole to,
const DFBRegion *regions,
unsigned int num,
int x,
int y );
void dfb_gfx_copy_regions_stereo( CoreSurface *source,
CoreSurfaceBufferRole from,
DFBSurfaceStereoEye source_eye,
CoreSurface *destination,
CoreSurfaceBufferRole to,
DFBSurfaceStereoEye destination_eye,
const DFBRegion *regions,
unsigned int num,
int x,
int y );
void dfb_gfx_copy_regions_client( CoreSurface *source,
CoreSurfaceBufferRole from,
DFBSurfaceStereoEye source_eye,
CoreSurface *destination,
CoreSurfaceBufferRole to,
DFBSurfaceStereoEye destination_eye,
const DFBRegion *regions,
unsigned int num,
int x,
int y,
CoreGraphicsStateClient *client );
/*
* Simplyfy blitting flags
*
* Allow any combination of DSBLIT_ROTATE_ and DSBLIT_FLIP_ flags to be reduced
* to a combination of DSBLIT_ROTATE_90, DSBLIT_FLIP_HORIZONTAL and DSBLIT_FLIP_VERTICAL
*
*/
static inline void dfb_simplify_blittingflags( DFBSurfaceBlittingFlags *flags )
{
if (*flags & DSBLIT_ROTATE180)
*flags = (DFBSurfaceBlittingFlags)(*flags ^ (DSBLIT_ROTATE180 | DSBLIT_FLIP_HORIZONTAL | DSBLIT_FLIP_VERTICAL));
if (*flags & DSBLIT_ROTATE270) {
if (*flags & DSBLIT_ROTATE90)
*flags = (DFBSurfaceBlittingFlags)(*flags ^ (DSBLIT_ROTATE90 | DSBLIT_ROTATE270));
else
*flags = (DFBSurfaceBlittingFlags)(*flags ^ (DSBLIT_ROTATE90 | DSBLIT_ROTATE270 | DSBLIT_FLIP_HORIZONTAL | DSBLIT_FLIP_VERTICAL));
}
}
#endif
|