/usr/include/dcmtk/ofstd/ofmap.h is in libdcmtk-dev 3.6.2-3build3.
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*
* Copyright (C) 2009-2017, OFFIS e.V.
* All rights reserved. See COPYRIGHT file for details.
*
* This software and supporting documentation were developed by
*
* OFFIS e.V.
* R&D Division Health
* Escherweg 2
* D-26121 Oldenburg, Germany
*
*
* Module: ofstd
*
* Author: Uli Schlachter
*
* Purpose: Defines a template map class with interfaces similar to the C++
* Standard
*
*/
#ifndef OFMAP_H
#define OFMAP_H
#include "dcmtk/config/osconfig.h" /* make sure OS specific configuration is included first */
#include "dcmtk/ofstd/ofutil.h" // for OFPair
#ifdef HAVE_STL_MAP
// it is possible to use the standard template library map class since the
// interface is nearly identical.
#include <map>
#define OFMap std::map
#else
#include "dcmtk/ofstd/oftypes.h"
#include "dcmtk/ofstd/ofcast.h"
#include "dcmtk/ofstd/oflist.h"
#ifndef HAVE_CLASS_TEMPLATE
#error Your C++ compiler cannot handle class templates:
#endif
/** associative container class. This class is a subset of std::map.
*/
template<typename K, typename V> class OFMap
{
public:
/** the type of values saved in this map */
typedef OFPair<const K, V> value_type;
protected:
/// @todo using a list as base is slooooow
OFList<value_type> values_;
public:
/** iterator class for OFMap. You can modify elements through this
* iterator's ->first and ->second properties.
*/
typedef OFListIterator(value_type) iterator;
/** constant iterator class for OFMap. You can read the elements, but you may
* not modify them.
*/
typedef OFListConstIterator(value_type) const_iterator;
/** default constructor */
OFMap() : values_() { }
/** assignment operator */
OFMap& operator=(const OFMap& other)
{
if (this == &other)
return *this;
clear();
for (const_iterator it = other.begin();
it != other.end(); it++)
insert(*it);
return *this;
}
/** index operator. You can use this to add new elements to the map.
* Beware: Don't use this for checking if a given key is already used in
* the map, use find() != end() for this job!
* @param key the key you want to access
* @return reference to the value saved under the given key.
*/
V& operator[](const K& key)
{
iterator it = find(key);
if (it == end())
{
it = insert(value_type(key, V())).first;
}
return it->second;
}
/** returns iterator pointing to the first element of this map
* @return iterator pointing to the first element of this map
*/
iterator begin() { return values_.begin(); }
/** returns iterator pointer after the last element of this map
* @return iterator pointer after the last element of this map
*/
iterator end() { return values_.end(); }
/** returns constant iterator pointing to the first element of this map
* @return constant iterator pointing to the first element of this map
*/
const_iterator begin() const { return values_.begin(); }
/** returns constant iterator pointer after the last element of this map
* @return constant iterator pointer after the last element of this map
*/
const_iterator end() const { return values_.end(); }
/** looks up the given key in this map
* @param key the key to look for
* @return iterator for that key to end()
*/
iterator find(const K& key)
{
iterator it = begin();
while (it != end())
{
if (it->first == key)
break;
it++;
}
return it;
}
/** looks up the given key in this map
* @param key the key to look for
* @return constant iterator for that key to end()
*/
const_iterator find(const K& key) const
{
const_iterator it = begin();
while (it != end())
{
if (it->first == key)
break;
it++;
}
return it;
}
/** returns whether this map is empty (i.e.\ whether its size is 0)
* @return OFTrue if this map is empty, OFFalse otherwise
*/
OFBool empty() const { return values_.size() == 0; }
/** returns the number of elements saved in this map
* @return the number of elements saved in this map
*/
size_t size() const { return values_.size(); }
/** removes all elements from this map */
void clear() { values_.clear(); }
/** removes all elements in the given range from this map
* @param first the first element to remove
* @param last the first element NOT to remove
*/
void erase(const iterator& first, const iterator& last)
{
values_.erase(first, last);
}
/** removes the element to which the given iterator points to
* @param elem the element to remove
*/
void erase(const iterator& elem)
{
values_.erase(elem);
}
/** removes the element with the given key from this map
* @return the number of elements removed (0 or 1)
*/
int erase(const K& key)
{
iterator it = find(key);
if (it == end())
return 0;
values_.erase(it);
return 1;
}
/** inserts a new element into the map, but does not overwrite existing
* elements
* @param val the value to insert
* @return a pair of an iterator and a boolean. The iterator always points
* to the element which got val's key. The boolean is true if val was
* inserted, false otherwise.
*/
OFPair<iterator, bool> insert(const value_type& val)
{
OFListIterator(value_type) it = find(val.first);
if (it != end())
return OFMake_pair(it, false);
it = values_.insert(values_.end(), val);
return OFMake_pair(it, true);
}
/** swaps the contents of the two maps. The time complexity of this
* function should be constant.
* @param s map to swap with
*/
void swap(OFMap<K, V>& s)
{
OFList<value_type> own_values = values_;
values_ = s.values_;
s.values_ = own_values;
}
};
#endif
#endif
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