/usr/include/CGAL/apply_to_range.h is in libcgal-dev 4.11-2build1.
This file is owned by root:root, with mode 0o644.
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// All rights reserved.
//
// This file is part of CGAL (www.cgal.org); you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 3 of the License,
// or (at your option) any later version.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
//
//
// Author(s) : Radu Ursu
#ifndef CGAL_apply_to_range_h
#define CGAL_apply_to_range_h
#include <CGAL/license/Triangulation_2.h>
#include <CGAL/Point_2.h>
#include <CGAL/Unique_hash_map.h>
#include <stack>
namespace CGAL{
template <class Tr, class Fct, class R>
void apply_to_range(const Tr &t,
const Point_2<R> &p1, const Point_2<R> &p2,
Fct& fct)
{
if (t.dimension()<2) return;
typedef typename Tr::Point POINT;
typedef typename Tr::Face_handle hFACE;
typedef typename Tr::Vertex_handle hVERTEX;
typedef typename Tr::Line_face_circulator LFC;
typedef typename Tr::Finite_vertices_iterator FVI;
typedef typename Tr::Finite_faces_iterator FFI;
typedef typename Kernel_traits<POINT>::Kernel K;
typedef typename K::FT FT;
LFC l1, l2, l3, l4; //the faces that intersect the pixmap RECTANGLE
hFACE hface1, hface2,
hface3, hface4; //the faces where we start to search
FT xr_left, yr_top,
xr_right, yr_bottom;//the coordinates of the screen boundaries
CGAL::Unique_hash_map<hFACE, bool> visited(false);//used for DFS
std::stack<hFACE> face_stack; //used for DFS
xr_left = p1.x(); xr_right = p2.x();
yr_top = p1.y(); yr_bottom = p2.y();
hface1 = t.locate(POINT(xr_left, yr_top));
hface2 = t.locate(POINT(xr_right, yr_top));
hface3 = t.locate(POINT(xr_right, yr_bottom));
hface4 = t.locate(POINT(xr_left, yr_bottom));
l1 = t.line_walk(POINT(xr_left, yr_top), POINT(xr_right, yr_top), hface1);
l2 = t.line_walk(POINT(xr_right, yr_top), POINT(xr_right, yr_bottom), hface2);
l3 = t.line_walk(POINT(xr_right, yr_bottom), POINT(xr_left, yr_bottom), hface3);
l4 = t.line_walk(POINT(xr_left, yr_bottom), POINT(xr_left, yr_top), hface4);
//test if everything is inside or outside
if( (l1 == (Nullptr_t) NULL) && (l2 == (Nullptr_t) NULL) &&
(l3 == (Nullptr_t) NULL) && (l4 == (Nullptr_t) NULL))
{
FVI v = t.finite_vertices_begin();
if((*v).point().x() < xr_left || (*v).point().x() > xr_right ||
(*v).point().y() < yr_bottom || (*v).point().y() > yr_top) //true if everything is outside
return;
else{ //everything is inside
FFI it = t.finite_faces_begin();
while(it != t.finite_faces_end())
{
fct(it);
it++;
}
}
return;
}
//if we are here, then a part of the triangulation is inside, the other is outside
//put all the faces on the boundaries in the stack and the map
if(l1 != (Nullptr_t) NULL) //found at least one face that intersect the TOP segment
{
while (t.is_infinite(l1)) l1++; //we should start with a finite face
do{ //put all of them in the stack;
face_stack.push(l1);
visited[l1] = true;
l1++;
}while(!t.is_infinite(l1) &&
t.triangle(l1).has_on_unbounded_side(POINT(xr_right, yr_top)));
}
if(l2 != (Nullptr_t) NULL) //found at least one face that intersect the RIGHT segment
{
while (t.is_infinite(l2)) l2++; //we should start with a finite face
do{ //put all of them in the stack;
if(!visited[l2]){
face_stack.push(l2);
visited[l2] = true;
}
l2++;
}while(!t.is_infinite(l2) &&
t.triangle(l2).has_on_unbounded_side(POINT(xr_right, yr_bottom)));
}
if(l3 != (Nullptr_t) NULL) //found at least one face that intersect the BOTTOM segment
{
while (t.is_infinite(l3)) l3++; //we should start with a finite face
do{ //put all of them in the stack;
if(!visited[l3]){
face_stack.push(l3);
visited[l3] = true;
}
l3++;
}while(!t.is_infinite(l3) &&
t.triangle(l3).has_on_unbounded_side(POINT(xr_left, yr_bottom)));
}
if(l4 != (Nullptr_t) NULL) //found at least one face that intersect the LEFT segment
{
while (t.is_infinite(l4)) l4++; //we should start with a finite face
do{ //put all of them in the stack;
if(!visited[l4]){
face_stack.push(l4);
visited[l4] = true;
}
l4++;
}while(!t.is_infinite(l4) &&
t.triangle(l4).has_on_unbounded_side(POINT(xr_left, yr_top)));
}
//HERE we begin to walk through the faces DFS
hFACE hf;
typename CGAL::Unique_hash_map<hFACE,bool>::Data&
data_ref_start(visited[hf]);
data_ref_start = true;
while(!face_stack.empty()){
hf = face_stack.top();
face_stack.pop(); //done with this face
for (int i=0; i<3; i++){ //visit all the neighbors
if(!visited[(*hf).neighbor(i)] )
if(!t.is_infinite((*hf).neighbor(i))){ //true if it is not an infinite face
hVERTEX hv = (*(*hf).neighbor(i)).vertex((*(*hf).neighbor(i)).index(hf));
if(!((*hv).point().x() < xr_left || (*hv).point().x() > xr_right ||
(*hv).point().y() < yr_bottom || (*hv).point().y() > yr_top)) //true if the vertex is outside
face_stack.push((*hf).neighbor(i));
typename CGAL::Unique_hash_map<hFACE,bool>::Data&
data_ref(visited[(*hf).neighbor(i)]);
data_ref = true;
}
}
fct(hf);
}
}
}//end namespace
#endif
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