This file is indexed.

/usr/include/BALL/VIEW/PRIMITIVES/sphere.h is in libballview1.4-dev 1.4.3~beta1-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
// $Id: sphere.h,v 1.9.16.1 2007-03-25 21:26:11 oliver Exp $
//

#ifndef BALL_VIEW_PRIMITIV_SPHERE_H
#define BALL_VIEW_PRIMITIV_SPHERE_H

#ifndef BALL_VIEW_KERNEL_GEOMETRICOBJECT_H
# include <BALL/VIEW/KERNEL/geometricObject.h>
#endif

#ifndef BALL_VIEW_MATHS_SPHERE3_H
#	include <BALL/MATHS/sphere3.h>
#endif

namespace BALL
{
	namespace VIEW
	{

		/** Sphere class.			
				An instance of Sphere represents an instance of the geometric representation "sphere".
				The class Sphere is derived from the classes GeometricObject
				and Sphere3. See these classes for further information concerning
				interface and additional methods. \par
				\ingroup ViewPrimitives
		*/
		class BALL_VIEW_EXPORT Sphere
			: public GeometricObject,
				protected Sphere3
		{
			public:

			BALL_CREATE(Sphere)

			/**	@name	Constructors
			*/	
			//@{

			/** Default Constructor.
			*/
			Sphere();

			/** Copy constructor with cloning facility.

			*/
			Sphere(const Sphere& sphere);

			//@}
			/** @name Destructors */
			//@{

			/** Destructor.
			*/
			virtual ~Sphere();

			/** Explicit default initialization.
					\see  GeometricObject::clear
					\see  Sphere3::clear
			*/
			virtual void clear();

			//@}	
			/**	@name	Assignment methods
			*/
			//@{

			/** Assignment.
			*/
			void set(const Sphere& sphere);

			/** Assignment operator.
			*/
			const Sphere& operator = (const Sphere& sphere);

			/** Swapping of sphere's.
			*/
			void swap(Sphere& sphere);

			///
			void setRadius(float new_radius)
				{ radius = new_radius;}

			///
			float getRadius() const
				{ return radius;}

			///
			void setPosition(const Vector3& v3)
				{ point_ptr_->set(v3);}

			///
			const Vector3& getPosition() const
				{ return *point_ptr_;}

			///
			void setPositionAddress(const Vector3& v3)
				{ point_ptr_ = (Vector3 *)&v3;}

			///
			Vector3* getPositionAddress()
				{ return point_ptr_;}

			///
			bool isDefaultPositionAddress()
				{ return point_ptr_ == &p;}

			///
			void setDefaultPositionAddress()
				{ point_ptr_ = & p;}

			//@}
			/**	@name	debuggers and diagnostics
			*/
			//@{

			/** Internal state and consistency self-validation.
					Initiate self-validation of the internal state and data structure consistencies
					of this sphere.
					If the internal state of this sphere is correct (self-validated) and 
					consistent <tt> true</tt> is returned, <tt> false</tt> otherwise. 
					Calls GeometricObject::isValid.
					\return			bool <tt> true</tt> if the internal state of this sphere is correct (self-validated) and consistent, <tt> false</tt> otherwise
					\see        GeometricObject::isValid
			*/
			virtual bool isValid() const;

			/** Internal value dump.
					Dump the current value of this sphere to 
					the output ostream <b> s</b> with dumping depth <b> depth</b>.
					Calls GeometricObject::dump.
					Calls Sphere3::dump.
					\param   s output stream where to output the value of this sphere
					\param   depth the dumping depth
					\see     GeometricObject::dump
					\see     Sphere3::dump					
			*/
			virtual void dump(std::ostream&  s = std::cout, Size depth = 0) const;
			
			// Method to get all vertices from a geometric object
			virtual void getVertices(vector<Vector3>& vertices) const;

			//@}
			
			protected:
			
			Vector3* point_ptr_;
		};

} } // namespaces

#endif // BALL_VIEW_PRIMITIV_SPHERE_H