/usr/include/avifile-0.7/avifile.h is in libavifile-0.7-dev 1:0.7.48~20090503.ds-20.
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#define AVIFILE_AVIFILE_H
#include "avm_stl.h"
#include "formats.h"
AVM_BEGIN_NAMESPACE;
class CImage;
class CodecInfo;
class IAudioDecoder;
class IImageAllocator;
class IVideoDecoder;
class StreamInfo;
class VideoEncoderInfo;
/**
* Classes for reading & writing movie files.
* Interfaces are the same for all supported formats:
* AVI, local and networked ASF 1.0. Writing is
* possible only into AVI files.
*/
/**
* Abstract class for reading streams
*/
class IStream
{
public:
static const framepos_t ERR = ~0U;
static const int KEYFRAME = 0x00000010;
enum StreamType
{
Audio,
Video,
Other
};
enum StreamFormat
{
Avi = 1,
Wav = 10
};
virtual ~IStream();
};
/**
* This class provides means of sequential access to data from one
* stream, usually video or soundtrack. Though AVI files rarely contain
* more than one soundtrack, they are also supported. Streams of other
* kind are not handled.
*
* It maintains an internal position counter, which can be read with
* @ref GetPos()/@ref GetTime() and changed with @ref Seek()/@ref SeekToKeyframe().
* This counter is modified by all reading functions; function that reads
* 10 frames will increase counter by 10.
*
* IReadStream is capable of implicit video and audio decompression,
* so that you won't need to work with decoders directly. All you need is
* to call @ref StartStreaming(), and if it succeeds ( does not throw exception ),
* call members that decompress data into internal buffer ( @ref ReadFrame() ),
* return this buffer ( @ref GetFrame() ) or decompress data into your memory
* ( @ref ReadFrames() ).
*
* If you want to have direct access to compressed data, use @ref ReadDirect().
* Note that this call is incompatible with streaming, so calls to @ref ReadDirect()
* between @ref StartStreaming() and @ref StopStreaming() will fail. It is done so
* because dropping even one data frame during sequence decompression will ruin
* current picture.
*
* Since version 0.6, these interfaces are also able to handle ASF 1.0 local
* files, pre-recorded and broadcast MMS URLs. Special care is needed when
* you want to deal with such files.
* First of all, you should not assume that all video and audio frames have
* the same duration ( result of GetFrameTime() ). It is not true for ASF files.
* Instead, use GetTime().
* For MMS URLs, do not rely on GetPos() and Seek(framepos_t) at all.
* These operations are simply unavailable in MMS protocol.
* Use only SeekTime(double), and only when it's definitely needed, because it
* is very lengthy operation. For live broadcast streams SeekTime(double)
* is not available, either.
* There's an important issue with Seek() and multiple streams in MMS.
* For the sake of efficiency library does not allow streams to be seekable
* independently. Each Seek() operation on one stream automatically repositions
* pointer for others approximately to the same position.
*
*/
class IReadStream : public IStream
{
public:
/** Checks for end of stream. */
virtual bool Eof() const =0;
virtual StreamType GetType() const =0;
/**
* might disappear - use StreamInfo - this might only useful for stream copy
* - size query - pheader == 0
*/
virtual size_t GetHeader(void* pheader = 0, size_t size = 0) const =0;
/**
* For audio stream returns audio format information. Stores main
* format info in wf - usually WAVEFORMATEX structure
*
* if wf == 0 -- query for the size of structure
* For other stream types fails.
*/
virtual size_t GetAudioFormat(void* format = 0, size_t size = 0) const =0;
/**
* For video stream returns video format information
* ( usually in BITMAPINFOHEADER format ).
* For other stream types fails.
*
* if format == 0 -- query for the size of structure
*/
virtual size_t GetVideoFormat(void* format = 0, size_t size = 0) const =0;
/** Total length of stream in samples. */
virtual framepos_t GetLength() const =0;
/** Total length of stream in seconds. */
virtual double GetLengthTime() const =0;
/**
* Returns various informations in StreamInfo structure like
* stream size in bytes, avg chunk size and some others...
* It is users responsibility to delete this object
* when stream information is no longer needed!
*
* THIS IS PREFFERED method to get information about stream!
* GetVideoFormatInfo & GetAudioFormatInfo should be used only
* when you know what you are doing - mainly for data copying
*/
virtual StreamInfo* GetStreamInfo() const =0;
/** Duration of one frame/sample. */
virtual double GetFrameTime() const =0;
/**
* Following four methods are only meaningful for video streams,
* but no checking is done
* value ERR means current frame
*/
virtual framepos_t GetNextKeyFrame(framepos_t frame = ERR) const =0;
virtual framepos_t GetPrevKeyFrame(framepos_t frame = ERR) const =0;
virtual framepos_t SeekToNextKeyFrame() =0;
virtual framepos_t SeekToPrevKeyFrame() =0;
/**
* Seeks to position 'pos' in stream. In video streams, if
* streaming is started, you will need to decompress all
* video frames since last key-frame before pos.
*/
virtual int Seek(framepos_t pos) =0;
virtual int SeekTime(double pos) =0;
virtual framepos_t SeekToKeyFrame(framepos_t pos) =0;
virtual double SeekTimeToKeyFrame(double pos) =0;
virtual int SkipFrame() =0;
virtual int SkipTo(double pos) =0;
/**
* Time for frame - ERR -> current time
*/
virtual double GetTime(framepos_t frame = ERR) const =0;
/**
* Current frame position in stream.
*/
virtual framepos_t GetPos() const =0;
virtual bool IsStreaming() const =0;
/**
* Initialize decoder.
*/
virtual int StartStreaming(const char* privname = 0) =0;
/**
* Close decoder.
*/
virtual int StopStreaming() =0;
/*** For audio streams ***/
/**
* Retrieve pointer to audio decoder - use with caution!!!
*/
virtual IAudioDecoder* GetAudioDecoder() const =0;
/**
* Reads and decompresses variable number of frames into
* user-supplied buffer.
*/
virtual int ReadFrames(void* buffer, size_t buffer_size, size_t samples,
size_t& samples_read, size_t& bytes_read) =0;
/*** For video streams ***/
/**
* retrieve pointer to video decoder - use with caution!!!
*/
virtual IVideoDecoder* GetVideoDecoder() const =0;
/**
* Returns current output format. Call after StartStreaming.
*/
virtual size_t GetOutputFormat(void* format = 0, size_t size = 0) const =0;
/**
* Returns flags associated with current frame. You'll need this
* function if you use IVideoDecoder for decompression. Then,
* pass resulting value to decoder together with frame data.
*/
virtual int GetFrameFlags(int* flags) const =0;
/**
* Can be calculated from video format as width*height*bpp/8 usually
*/
virtual size_t GetFrameSize() const =0;
/**
* Flip image upside/down in decoder
*/
virtual int SetDirection(bool direction) =0;
/**
* Specifies desired output format. Call before StartStreaming.
* Only valid for video streams. Not implemented yet.
*/
virtual int SetOutputFormat(void* bi, size_t size) =0;
/**
* Reads one frame, decompresses it into internal buffer
* and increases position counter.
*/
virtual int ReadFrame(bool render = true) =0;
/**
* Returns pointer to internal frame buffer.
* It will call ReadFrame internaly when readFrame == true.
* when you no longer need this frame - call CImage::Release()
*/
virtual CImage* GetFrame(bool read_frame = false) =0;
/**
* Directly reads data from file. Incompatible with streaming.
*/
virtual int ReadDirect(void* buffer, size_t bufsize, size_t samples,
size_t& samples_read, size_t& bytes_read,
int* flags = 0) =0;
/**
* Returns approximate size of internal chunk cache. 1 is 'cache full'
* and 0 is 'cache empty'. When cache size is too low, it may be a
* good idea to wait for some time until it refills.
*/
virtual double CacheSize() const =0;
/**
* Private mainly for aviplay usage
*/
virtual int SetBuffering(size_t maxsz = 1, IImageAllocator* ia = 0) =0;
/**
* Retrieve information about buffers - max size and current status
*/
virtual size_t GetBuffering(size_t* bufsz = 0) const =0;
#ifdef AVM_COMPATIBLE
/**
* backward compatible inline declaration - do not use in new programs
*/
/**
* \deprecated
* For audio stream returns audio format information. Stores main
* format info in wf - usually WAVEFORMATEX structure - and pointer
* to complete format in ext if ext is nonzero and if its size is
* more than 18=sizeof(WAVEFORMATEX).
* If *ext!=NULL on return, you should free it with delete
* when it's not needed anymore.
*/
int GetAudioFormatInfo(void* wf, char** ext) const
{
size_t sz = GetAudioFormat();
char* b = new char[sz];
GetAudioFormat(b, sz);
if (wf)
{
for (unsigned i = 0; i < sz && i < sizeof(WAVEFORMATEX); i++)
((char*)wf)[i] = b[i];
}
if (ext)
{
if (*ext)
{
for (unsigned i = 0; i < sz; i++)
(*ext)[i] = b[i];
delete[] b;
}
else
*ext = b;
}
else
delete[] b;
return 0;
}
/** \deprecated */
size_t GetVideoFormatInfo(void* bi, size_t size) const { return GetVideoFormat(bi, size); }
/** \deprecated */
IVideoDecoder* GetDecoder() const { return GetVideoDecoder(); };
#endif
};
class IReadFile
{
public:
enum {
// currently these names aren't final
// DO NOT USE if you want to stay compatible for NOW !
// ignore indexes in files (i.e. if avi index gives false info)
IGNORE_INDEX = 1,
// ignore more header informations
// (might help with some broken files)
IGNORE_HEADER = 2,
// do not create precaching thread
NO_THREAD = (1 << 31)
};
virtual ~IReadFile();
virtual size_t StreamCount() =0;
virtual size_t VideoStreamCount() =0;
virtual size_t AudioStreamCount() =0;
/**
* May return something not completely correct for ASF file,
* because it is not always possible to convert ASF to AVI.
* For MMS URL returns structure with many invalid fields.
* If you want to retrieve AVI header - pass approriate structure size
* as it's rather internal you shouldn't need to use this function
*/
virtual size_t GetHeader(void* header, size_t size) =0;
virtual IReadStream* GetStream(uint_t stream_id,
IStream::StreamType type) =0;
/**
* With redirector you could only get list of URLs.
*/
virtual bool GetURLs(avm::vector<avm::string>& urls) =0;
/**
* See doc/README-DEVEL
* For local files IsOpened() will return true immediately after opening.
*/
virtual bool IsOpened() =0;
virtual bool IsValid() =0;
virtual bool IsRedirector() =0;
};
/**
* Interface for storing any data into a stream
*/
class IWriteStream : public IStream
{
public:
virtual int AddChunk(const void* chunk, size_t size, int flags = 0) =0;
virtual size_t GetLength() const =0;
virtual StreamType GetType() const =0;
};
/**
* Interface for video compressed stream
*/
class IVideoWriteStream
{
public:
virtual ~IVideoWriteStream();
// data will be filled with pointer to encoded data
virtual int AddFrame(CImage* img, size_t* size=0, int* keyframe=0, char** const data = 0) =0;
virtual const CodecInfo& GetCodecInfo() const =0;
virtual size_t GetLength() const =0;
virtual int Start() =0;
virtual int Stop() =0;
#ifdef AVM_COMPATIBLE
//0..10000
// use codecs atribute!
virtual int SetQuality(int quality) { return -1; }
virtual int SetKeyFrame(int frequency) { return -1; }
#endif
};
/**
* Interface for audio compressed stream
*/
class IAudioWriteStream
{
public:
virtual ~IAudioWriteStream();
virtual int AddData(void* data, size_t size) =0;
virtual const CodecInfo& GetCodecInfo() const =0;
virtual size_t GetLength() const =0;
//???virtual int SetAudioPreload(int preloadtime = 500.0, int rate = 100, bool bytime = true);
virtual int Start() =0;
virtual int Stop() =0;
#ifdef AVM_COMPATIBLE
//0..10
virtual int SetQuality(int quality) { return -1; }
#endif
};
class IWriteFile
{
public:
virtual ~IWriteFile();
// DO NOT delete these returned stream!
virtual IVideoWriteStream* AddVideoStream(fourcc_t fourcc,
const BITMAPINFOHEADER* srchdr,
int frame_rate, int flags = 0) =0;
virtual IVideoWriteStream* AddVideoStream(const CodecInfo& ci,
const BITMAPINFOHEADER* srchdr,
int frame_rate, int flags = 0) =0;
virtual IVideoWriteStream* AddVideoStream(const VideoEncoderInfo* vi,
int frame_rate, int flags = 0) =0;
virtual IAudioWriteStream* AddAudioStream(fourcc_t fourcc,
const WAVEFORMATEX* format,
int bitrate, int flags = 0) =0;
virtual IAudioWriteStream* AddAudioStream(const CodecInfo& ci,
const WAVEFORMATEX* format,
int bitrate, int flags = 0) =0;
virtual IWriteStream* AddStream(IStream::StreamType type,
const void* format,
size_t format_size,
fourcc_t handler,
int frame_rate,
size_t samplesize = 0,
int quality = 0,
int flags = 0) =0;
// make stream with same parameters as given stream
// useful for making copy of the stream
virtual IWriteStream* AddStream(IReadStream* pCopyStream) =0;
virtual const char* GetFileName() const =0;
virtual int64_t GetFileSize() const =0;
virtual int Reserve(size_t size) =0;
virtual int WriteChunk(fourcc_t fourcc, void* data, size_t size) =0;
// close current file and open new avi file with same parameters
virtual int Segment() =0;
// waits till the next keyframe and then segments
virtual void SegmentAtKeyframe() =0;
virtual void SetSegmentName(const avm::string& new_name) =0;
};
/**
* Open stream from given URL
*/
AVMEXPORT IReadFile* CreateReadFile(const char* url, int flags = 0);
/**
* Create writable stream
*
*/
AVMEXPORT IWriteFile* CreateWriteFile(const char* filename,
int64_t flimit = 0, // limit for segmentation
IStream::StreamFormat fmt = IStream::Avi,
int flags = 0,
int mask = 00666 // mask for file opening
);
AVM_END_NAMESPACE;
//////////////////////////////////////
// backward compatibility
// - so far still use old API calls!!!
//////////////////////////////////////
#ifdef AVM_COMPATIBLE
typedef avm::IStream AviStream;
typedef avm::IReadStream IAviReadStream;
typedef avm::IReadFile IAviReadFile;
typedef avm::IWriteFile IAviWriteFile;
typedef avm::IWriteFile ISegWriteFile;
typedef avm::IWriteFile IAviSegWriteFile;
typedef avm::IWriteStream IAviWriteStream;
typedef avm::IAudioWriteStream IAviAudioWriteStream;
typedef avm::IVideoWriteStream IAviVideoWriteStream;
static inline IAviReadFile* CreateIAviReadFile(const char* url)
{
return avm::CreateReadFile(url, 0);
}
static inline IAviWriteFile* CreateIAviWriteFile(const char* url, int flags = 0, int mask = 00666)
{
return avm::CreateWriteFile(url, 0, avm::IStream::Avi, flags, mask);
}
static inline IAviSegWriteFile* CreateSegmentedFile(const char* url, uint_t flimit = 0x7F000000,
int flags = 0, int mask = 00666)
{
return avm::CreateWriteFile(url, flimit, avm::IStream::Avi, flags, mask);
}
#endif // AVM_COMPATIBLE
#endif // AVIFILE_AVIFILE_H
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