/usr/include/svxlink/AsyncSigCAudioSink.h is in libasyncaudio-dev 17.12.1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 | /**
@file AsyncSigCAudioSink.h
@brief Contains an adapter class to connect to an AudioSource using SigC
@author Tobias Blomberg / SM0SVX
@date 2005-04-17
\verbatim
Async - A library for programming event driven applications
Copyright (C) 2003-2013 Tobias Blomberg / SM0SVX
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
\endverbatim
*/
#ifndef ASYNC_SIGC_AUDIO_SINK_INCLUDED
#define ASYNC_SIGC_AUDIO_SINK_INCLUDED
/****************************************************************************
*
* System Includes
*
****************************************************************************/
#include <sigc++/sigc++.h>
/****************************************************************************
*
* Project Includes
*
****************************************************************************/
#include <AsyncAudioSink.h>
/****************************************************************************
*
* Local Includes
*
****************************************************************************/
/****************************************************************************
*
* Forward declarations
*
****************************************************************************/
/****************************************************************************
*
* Namespace
*
****************************************************************************/
namespace Async
{
/****************************************************************************
*
* Forward declarations of classes inside of the declared namespace
*
****************************************************************************/
/****************************************************************************
*
* Defines & typedefs
*
****************************************************************************/
/****************************************************************************
*
* Exported Global Variables
*
****************************************************************************/
/****************************************************************************
*
* Class definitions
*
****************************************************************************/
/**
@brief An adapter class to connect to an AudioSource class using SigC
@author Tobias Blomberg
@date 2005-04-17
This is an adapter class that can be used to interact with an AudioSource
class using SigC signals and slots.
*/
class SigCAudioSink : public AudioSink, public sigc::trackable
{
public:
/**
* @brief Default constuctor
*/
SigCAudioSink(void) {}
/**
* @brief Destructor
*/
~SigCAudioSink(void) {}
/**
* @brief Write samples into this audio sink
* @param samples The buffer containing the samples
* @param count The number of samples in the buffer
* @return Returns the number of samples that has been taken care of
*
* This function is used to write audio into this audio sink. If it
* returns 0, no more samples should be written until the resumeOutput
* function in the source have been called.
* This function is normally only called from a connected source object.
* When called by the source, the sigWriteSamples function will be
* emitted.
*/
virtual int writeSamples(const float *samples, int count)
{
return sigWriteSamples(const_cast<float *>(samples), count);
}
/**
* @brief Tell the sink to flush the previously written samples
*
* This function is used to tell the sink to flush previously written
* samples. When done flushing, the sink should call the
* sourceAllSamplesFlushed function.
* This function is normally only called from a connected source object.
* When called by the conected source, the sigFlushSamples signal will
* be emitted.
*/
virtual void flushSamples(void)
{
sigFlushSamples();
}
/**
* @brief Tell the source that we are ready to accept more samples
*
* This function should be called by the object user to indicate to the
* connected source that we are now ready to accept more samples.
*/
void resumeOutput(void)
{
sourceResumeOutput();
}
/**
* @brief Tell the source that all samples have been flushed
*
* This function is called by the object user to indicate that
* all samples have been flushed. It may only be called after a
* flushSamples call has been received and no more samples has been
* written to the sink.
*/
void allSamplesFlushed(void)
{
sourceAllSamplesFlushed();
}
/**
* @brief Signal that is emitted when the source write samples
* @param samples The buffer containing the samples
* @param count The number of samples in the buffer
* @return Returns the number of samples that has been taken care of
*
* This signal is emitted when the connected source object write samples.
* If 0 is returned, the source should write no more samples until the
* resumeOutput function in the source have been called.
*/
sigc::signal<int, float *, int> sigWriteSamples;
/**
* @brief Signal emitted when the source are finished writing samples
*
* This signal is emitted when the connected source object have finished
* writing samples. When done flushing, the allSamplesFlushed function
* should be called.
*/
sigc::signal<void> sigFlushSamples;
}; /* class SigCAudioSink */
} /* namespace */
#endif /* ASYNC_SIGC_AUDIO_SINK_INCLUDED */
/*
* This file has not been truncated
*/
|