/usr/include/assa-3.5/assa/Fork.h is in libassa-3.5-5-dev 3.5.1-6build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//------------------------------------------------------------------------------
// Fork.h
//------------------------------------------------------------------------------
// Copyright (C) 1997-2002,2005 Vladislav Grinchenko
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//------------------------------------------------------------------------------
#ifndef IS_FORK_H
#define IS_FORK_H
#include <unistd.h> // fork
#include <stdlib.h>
#include <errno.h>
#include <sys/types.h>
#include <signal.h>
#ifndef WIN32
# include <sys/wait.h>
#endif
#include <list>
using std::list;
/* Sun Solaris 2.6 has wait4(3C) function definition missing
* from its header files. The function, however, is in the
* standard library. Testing this scenario would require
* writing custom m4 macro.
*/
#if defined(__sun)
#include <sys/time.h>
#include <sys/resource.h>
extern "C" pid_t
wait4(pid_t pid, int *statusp, int options, struct rusage *rusage);
#endif
#include "assa/Assure.h"
#include "assa/Singleton.h"
#include "assa/EventHandler.h"
#include "assa/SigHandler.h"
#include "assa/SigAction.h"
namespace ASSA {
/** @file Fork.h
@brief A simple wrapper around fork() library function call.
*/
/** @class ChildStatusHandler
@brief A helper class of Fork
*/
class ChildStatusHandler : public EventHandler
{
public:
ChildStatusHandler ()
: m_exit_status (-1), m_caught (false) { /* no-op */ }
int handle_signal (int signum_);
/** @return -1 if failed on wait(); otherwise an exit status of
the child process as returned by either RETURN or EXIT
*/
int exit_status () const { return m_exit_status; }
/** @return true if the signal has been caught; false otherwise
*/
bool caught () const { return m_caught; }
private:
int m_exit_status;
bool m_caught;
};
/** @class Fork
@brief Fork class is a simple wrapper around C library function fork().
Main advantage of using Fork over fork() is that child termination
process is handles internally by Fork class static destructor.
*/
class Fork {
public:
/** @enum state_t
Child completion states.
*/
enum state_t {
KILL_ON_EXIT, /**< Kill all childer on exit */
WAIT_ON_EXIT, /**< Wait for all children to exit */
LEAVE_ALONE /**< Ignore all running children on exit */
};
/** @enum wait4status_t
*/
enum wait4status_t {
IGNORE_STATUS, /**< Don't wait for child to complete */
COLLECT_STATUS /**< Wait for child to complete and collect its
exit status */
};
#if !defined(WIN32)
/**
* Fork the current process in two immediately.
*
* @param exit_action_ Specify (default=WAIT_ON_EXIT) whether to wait
* for the child to finish or kill it with SIGTERM
* on process exit.
*
* @param catch_status_ If true (default=COLLECT_STATUS), pause for the
* child to exit and collect its exit status.
*/
Fork (state_t exit_action_ = WAIT_ON_EXIT,
wait4status_t catch_status_ = COLLECT_STATUS);
/**
* Destructor. Doesn't really do anything. All children
* will be terminated according to state set when
* process terminates.
*/
~Fork() { trace_with_mask("Fork::~Fork",FORK); }
/**
* Test whether we are in parent section of the code.
* @return true if it is parent code, false otherwise
*/
bool isParent() const { return m_pid ? true : false; }
/**
* Test whether we are in child section of the code.
* @return true if it is parent code, false otherwise
*/
bool isChild() const { return !m_pid ? true : false; }
/**
* Retrieve child process id.
* @return child pid
*/
pid_t getChildPID() const {
trace_with_mask("Fork::getChildPID",FORK);
return m_pid;
}
/**
* Retrieve exit status of a child process if the constructor's
* parameter catch_status_ was set to TRUE.
*/
int get_exit_status () const { return m_chstath.exit_status (); }
#endif // !defined(WIN32)
/**
* Execute an external command.
* Conveniently wraps fork()/execvp()/wait() sequence of calls.
*
* @param cmd_ Command to execute.
* @param args_ Command arguments as one string.
* @param wait_for_completion_ If set to true, blocks until child exits;
* false otherwise.
* @param ignore_output_ Discard child's output to stdout/stderr.
*
* @return If wait_for_completion_ is false, returns child PID;
* If wait_for_completion_ is true, returns command exit status:
* 0 returned means that command succeeded; 1 that it failed;
* -1 that wait(2) failed (where it shouldn't).
*/
static int fork_exec (const string& cmd_,
const string& args_,
wait4status_t wait_for_completion_,
bool ignore_output_ = false);
#if !defined(WIN32)
private:
/// Child pid
pid_t m_pid;
/// Local signal handler
SigHandler m_local_sh;
/// Handler to catch Child's status
ChildStatusHandler m_chstath;
/// Old signal disposition
SigAction m_old_disp;
#endif // !defined(WIN32)
};
/** forknode_t class.
*/
class fnode_t {
public:
/// Constructor.
fnode_t (pid_t pid_, Fork::state_t state_)
: m_pid(pid_), m_state(state_)
{
trace_with_mask("fnode_t::fnode_t",FORK);
}
/// Retrieve child pid
pid_t getPID() const
{
trace_with_mask("fnode_t::getPID",FORK);
return m_pid;
}
/// Retrieve kill flag
bool needKill() const
{
trace_with_mask("fnode_t::needKill",FORK);
return m_state == Fork::KILL_ON_EXIT ? true : false;
}
private:
/// Child pid
pid_t m_pid;
/// Child state {kill, wait}
Fork::state_t m_state;
};
/** ForkList is a singleton class that keeps a list of all forked
* children. Its task is on process exit, for each child forked,
* either terminate it with SIGTERM or wait for its exit. In any case,
* child's exit status is collected thus avoiding zombie processes.
*/
class ForkList : public Singleton < ForkList >
{
public:
/// Constructor
ForkList () { trace_with_mask("ForkList::ForkList",FORK); }
/// Destructor. Wipe out childer based on their state.
~ForkList();
/// List of children's data structures
list< fnode_t* > m_list;
};
} // end namespace ASSA
#endif // IS_FORK_H
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