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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head><meta http-equiv="content-type" content="text/html; charset=ISO-8859-1">
<title>Unicode</title>
<style type="text/css">
	<!--

	body {
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	.copy2 {
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        	margin-right: 0;
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</style>

</head>
<body>
<A name="page_top"></A>
<A href="../../afterstep/html/preface.html">Preface</A>&nbsp;&nbsp;<A href="../../afterstep/html/visualselect.html">Introduction</A>&nbsp;&nbsp;<A href="../../afterstep/html/index.html">Main index</A>&nbsp;&nbsp;<A href="index.html">API Topic index</A>&nbsp;&nbsp;<A href="Glossary.html">API Glossary</A><p>
<h1>Unicode</h1><font size=4>handling on Unicode, UTF-8 and localized 8 bit encodings</font><hr>

<A NAME="libAfterImage/CHAR_SIZE"><UL><p class="sect_header"><B>libAfterImage/CHAR_SIZE</B></p></A><LI><p class="refsect_header"><B>NAME</B></p>
<A NAME="CHAR_SIZE"></A><B>CHAR_SIZE</B><P class="dense">- Convenient macro so we can transparently determine the
number of bytes that character spans. It assumes UTF-8 encoding when 
I18N is enabled.
</P></LI><LI><p class="refsect_header"><B>SOURCE</B></p><P class="dense"><div class="container"><PRE>
/* size of the UTF-8 encoded character is based on <A href="blender.html#value_scanlines()">value</A> of 
 * the first byte : */
#define UTF8_CHAR_SIZE(c)   ((((c)&amp;0xC0)==0xC0)? \
                             (((c)&amp;0x20)? \
                             (((c)&amp;0x10)? \
                             (((c)&amp;0x08)? \
                             (((c)&amp;0x04)?6:5):4):3):2):1)
#ifdef WIN32
#define UNICODE_CHAR_SIZE(c)    sizeof(UNICODE_CHAR)
#endif
#define CHAR_SIZE(c)            1
</PRE></div><br></p></LI></UL>
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