This file is indexed.

/usr/include/k3serversocket.h is in kdelibs5-dev 4:4.14.38-0ubuntu3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
/*  -*- C++ -*-
 *  Copyright (C) 2003,2005 Thiago Macieira <thiago@kde.org>
 *
 *
 *  Permission is hereby granted, free of charge, to any person obtaining
 *  a copy of this software and associated documentation files (the
 *  "Software"), to deal in the Software without restriction, including
 *  without limitation the rights to use, copy, modify, merge, publish,
 *  distribute, sublicense, and/or sell copies of the Software, and to
 *  permit persons to whom the Software is furnished to do so, subject to
 *  the following conditions:
 *
 *  The above copyright notice and this permission notice shall be included 
 *  in all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
 *  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 *  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 *  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef KSERVERSOCKET_H
#define KSERVERSOCKET_H

#include <QtCore/QObject>
#include "k3socketbase.h"
#include "k3streamsocket.h"

namespace KNetwork {

class KStreamSocket;
class KResolver;
class KResolverResults;

class KServerSocketPrivate;
/**
 * @class KServerSocket k3serversocket.h k3serversocket.h
 * @brief A server socket for accepting connections.
 *
 * This class provides functionality for creating a socket to
 * listen for incoming connections and subsequently accept them.
 *
 * To use this class, you must first set the parameters for the listening
 * socket's address, then place it in listening mode.
 *
 * A typical example would look like:
 * \code
 *   QString service = "http";
 *   KServerSocket *ss = new KServerSocket(service);
 *   connect(ss, SIGNAL(readyAccept()), this, SLOT(slotReadyAccept()));
 *   connect(ss, SIGNAL(gotError(int)), this, SLOT(slotSocketError(int)));
 *   ss->listen();
 * \endcode
 * 
 * In this case, this class will place the socket into listening mode on the
 * service pointed to by @p service and will emit the readyAccept() signal
 * when a connection is ready for accepting. The called slot is responsible for
 * calling accept().
 * 
 * The location of the services file (where @p service is looked up) 
 * is defined by _PATH_SERVICES in /usr/include/netdb.h.  This is
 * usually set to /etc/services.
 * See RFC 1700 for more information on services.
 * You can specify @p service as a port number directly, rather than as a service
 * name.  This is discouraged as it prevents the end user from easily modifying
 * the port number.
 *
 * For another example of usage, this below code attempts to make a connection on any port within a range:
 * \code
 *   KServerSocket *ss = new KServerSocket();
 *   ss->setFamily(KResolver::InetFamily);
 *   bool found = false;
 *   for( unsigned int port = firstport; port <= lastport; ++port) {
 *     ss->setAddress( QString::number( port ) );
 *     bool success = ss->listen();
 *     if( found = ( success && ss->error() == 
 *                              KSocketBase::NoError ) )
 *       break;
 *     ss->close();
 *   }
 *   if( !found ) {
 *     // Couldn't connect to any port.
 *   } else {
 *     connect(ss, SIGNAL(readyAccept()), this, SLOT(slotReadyAccept()));
 *     connect(ss, SIGNAL(gotError(int)), this, SLOT(slotSocketError(int)));
 *     ss->listen();
 *   }
 * \endcode
 *
 * The called slot slotReadyAccept() is responsible for calling
 * accept().
 *
 * It is important to note that accept() can return either an
 * object of type KNetwork::KStreamSocket or
 * KNetwork::KBufferedSocket (default). If you want to accept a
 * non-buffered socket, you must first call setAcceptBuffered.
 *
 * @warning If you use KServerSocket in an auxiliary (non-GUI) thread,
 *          you need to accept only KNetwork::KStreamSocket objects.
 *
 * @see KNetwork::KStreamSocket, KNetwork::KBufferedSocket
 * @author Thiago Macieira <thiago@kde.org>
 * @deprecated Use KSocketFactory or KLocalSocket instead
 */
class KDECORE_EXPORT_DEPRECATED KServerSocket: public QObject, public KPassiveSocketBase
{
  Q_OBJECT
public:
  /**
   * Default constructor.
   *
   * If the binding address isn't changed by setAddress, this socket will
   * bind to all interfaces on this node and the port will be selected by the
   * operating system.
   *
   * @param parent		the parent QObject object
   */
  KServerSocket(QObject* parent = 0L);

  /**
   * Construct this object specifying the service to listen on.
   *
   * If the binding address isn't changed by setAddress, this socket will
   * bind to all interfaces and will listen on the port specified by
   * @p service.  This is either a service name (e.g. 'www') or a port
   * number (e.g. '80').
   * 
   * The location of the services file (where @p service is looked up) 
   * is defined by _PATH_SERVICES in /usr/include/netdb.h.  This is
   * usually set to /etc/services.
   * See RFC 1700 for more information on services.
   *
   * @param service		the service name to listen on
   * @param parent		the parent QObject object
   */
  explicit KServerSocket(const QString& service, QObject* parent = 0L);

  /**
   * Construct this object specifying the node and service names to listen on.
   *
   * If the binding address isn't changed by setAddress, this socket will
   * bind to the interface specified by @p node and the port specified by
   * @p service.  This is either a service name (e.g. 'www') or a port
   * number (e.g. '80').
   *   
   * The location of the services file (where @p service is looked up) 
   * is defined by _PATH_SERVICES in /usr/include/netdb.h.  This is
   * usually set to /etc/services.
   * See RFC 1700 for more information on services.   
   *
   * @param node		the node to bind to
   * @param service		the service port to listen on
   * @param parent		the parent QObject object
   */
  KServerSocket(const QString& node, const QString& service,
		QObject* parent = 0L);

  /**
   * Destructor. This will close the socket, if open.
   *
   * Note, however, that accepted sockets do not get closed when this
   * object closes.
   */
  ~KServerSocket();

protected:
  /**
   * Sets the socket options. Reimplemented from KSocketBase.
   */
  virtual bool setSocketOptions(int opts);

public:
  /**
   * Returns the internal KResolver object used for
   * looking up the host name and service.
   *
   * This can be used to set extra options to the
   * lookup process other than the default values, as well
   * as obtaining the error codes in case of lookup failure.
   */
  KResolver& resolver() const;

  /**
   * Returns the internal list of resolved results for the binding address.
   */
  const KResolverResults& resolverResults() const;

  /**
   * Enables or disables name resolution. If this flag is set to true,
   * the bind() operation will trigger name lookup
   * operations (i.e., converting a hostname into its binary form).
   * If the flag is set to false, those operations will instead
   * try to convert a string representation of an address without
   * attempting name resolution.
   *
   * This is useful, for instance, when IP addresses are in
   * their string representation (such as "1.2.3.4") or come
   * from other sources like KSocketAddress.
   *
   * @param enable	whether to enable
   */
  void setResolutionEnabled(bool enable);

  /**
   * Sets the allowed families for the resolutions.
   *
   * @param families		the families that we want/accept
   * @see KResolver::SocketFamilies for possible values
   */
  void setFamily(int families);

  /**
   * Sets the address on which we will listen. The port to listen on is given by
   * @p service, and we will bind to all interfaces. To let the operating system choose a
   * port, set the service to "0".  @p service can either be a service name
   * (e.g. 'www') or a port number (e.g. '80').
   *
   * The location of the services file (where @p service is looked up) 
   * is defined by _PATH_SERVICES in /usr/include/netdb.h.  This is
   * usually set to /etc/services.
   * See RFC 1700 for more information on services.
   *
   * @param service		the service name to listen on
   */
  void setAddress(const QString& service);

  /**
   * @overload
   * Sets the address on which we will listen. This will cause the socket to listen
   * only on the interface given by @p node and on the port given by @p service.
   * @p service can either be a service name (e.g. 'www') or a port number
   * (e.g. '80').
   *
   * The location of the services file (where @p service is looked up) 
   * is defined by _PATH_SERVICES in /usr/include/netdb.h.  This is
   * usually set to /etc/services.
   * See RFC 1700 for more information on services. 
   *
   * @param node		the node to bind to
   * @param service		the service port to listen on
   */
  void setAddress(const QString& node, const QString& service);

  /**
   * Sets the timeout for accepting. When you call accept(),
   * it will wait at most @p msecs milliseconds or return with an error
   * (returning a NULL object).
   *
   * @param msecs		the time in milliseconds to wait, 0 to wait forever
   */
  void setTimeout(int msecs);

  /**
   * Starts the lookup for peer and local hostnames as
   * well as their services.
   *
   * If the blocking mode for this object is on, this function will
   * wait for the lookup results to be available (by calling the 
   * KResolver::wait() method on the resolver objects).
   *
   * When the lookup is done, the signal hostFound() will be
   * emitted (only once, even if we're doing a double lookup).
   * If the lookup failed (for any of the two lookups) the 
   * gotError() signal will be emitted with the appropriate
   * error condition (see KSocketBase::SocketError).
   *
   * This function returns true on success and false on error. Note that
   * this is not the lookup result!
   */
  virtual bool lookup();

  /**
   * Binds this socket to the given nodename and service,
   * or use the default ones if none are given.
   *
   * Upon successful binding, the bound() signal will be
   * emitted. If an error is found, the gotError()
   * signal will be emitted.
   *
   * This function returns true on success.
   *
   * @param node	the nodename
   * @param service	the service
   */
  virtual bool bind(const QString& node, const QString& service);

  /**
   * Binds the socket to the given service name.
   * @overload
   *
   * @param service	the service
   */
  virtual bool bind(const QString& service);

  /**
   * Binds the socket to the addresses previously set with setAddress().
   * @overload
   *
   */
  virtual bool bind();

  /**
   * Connect this socket to this specific address. Reimplemented from KSocketBase.
   *
   * Unlike bind(const QString&, const QString&) above, this function
   * really does bind the socket. No lookup is performed. The bound() signal
   * will be emitted.
   */
  virtual bool bind(const KResolverEntry& address);

  /**
   * Puts this socket into listening mode. Reimplemented from KPassiveSocketBase.
   *
   * Placing a socket into listening mode means it will be able to receive incoming
   * connections through the accept() method.
   *
   * If you do not call this method but call accept() directly, the socket will
   * be placed into listening mode automatically.
   *
   * @param backlog		the number of connection the system is to
   *                            queue without accept() being called
   * @returns true if the socket is now in listening mode.
   */
  virtual bool listen(int backlog = 5);	// 5 is arbitrary

  /**
   * Closes this socket.
   */
  virtual void close();

  /**
   * Toggles whether the accepted socket will be buffered or not.
   * That is, the accept() function will always return a KStreamSocket
   * object or descended from it. If buffering is enabled, the class
   * to be returned will be KBufferedSocket.
   *
   * By default, this flag is set to true.
   *
   * @param enable		whether to set the accepted socket to
   *				buffered mode
   */
  void setAcceptBuffered(bool enable);

  /**
   * Accepts one incoming connection and return the associated, open
   * socket.
   *
   * If this function cannot accept a new connection, it will return NULL.
   * The specific object class returned by this function may vary according
   * to the implementation: derived classes may return specialized objects
   * descended from KStreamSocket.
   *
   * @sa KBufferedSocket
   * @sa setAcceptBuffered
   */
  virtual KStreamSocket* accept();

  /**
   * Returns this socket's local address.
   */
  virtual KSocketAddress localAddress() const;

  /**
   * Returns this socket's externally-visible address if know.
   */
  virtual KSocketAddress externalAddress() const;

private Q_SLOTS:
  void lookupFinishedSlot();

Q_SIGNALS:
  /**
   * This signal is emitted when this object finds an error.
   * The @p code parameter contains the error code that can
   * also be found by calling error().
   */
  void gotError(int code);

  /**
   * This signal is emitted when the lookup is successfully completed.
   */
  void hostFound();

  /**
   * This signal is emitted when the socket successfully binds
   * to an address.
   *
   * @param local	the local address we bound to
   */
  void bound(const KNetwork::KResolverEntry& local);

  /**
   * This signal is emitted when the socket completes the
   * closing/shut down process.
   */
  void closed();

  /**
   * This signal is emitted whenever the socket is ready for
   * accepting -- i.e., there is at least one connection waiting to
   * be accepted.
   */
  void readyAccept();

protected:
  /**
   * Convenience function to set this object's error code to match
   * that of the socket device.
   */
  void copyError();

private:
  bool doBind();
  bool doListen();

private:
  KServerSocket(const KServerSocket&);
  KServerSocket& operator=(const KServerSocket&);

  KServerSocketPrivate* const d;
};

}				// namespace KNetwork

#endif