/usr/include/Unidraw/editor.h is in ivtools-dev 1.2.11a1-11.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 | /*
* Copyright (c) 1990, 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Stanford not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Stanford makes no representations about
* the suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
* Editor class from which domain-specific editors are derived.
* An editor defines the interface to editing GraphicViews; it typically
* consists of a viewer, command menus, and tool palettes.
*/
#ifndef unidraw_editor_h
#define unidraw_editor_h
#include <InterViews/input.h>
#include <Unidraw/enter-scope.h>
#include <InterViews/_enter.h>
class Component;
class EditorImpl;
class KeyMap;
class Interactor;
class ManagedWindow;
class Selection;
class StateVar;
class Tool;
class Viewer;
//: base class for top-level windows in an application.
// <a href=../man3.1/Editor.html>man page</a>
class Editor : public InputHandler {
public:
virtual ~Editor();
virtual void Open();
virtual void Close();
virtual void Update();
virtual void SetWindow(ManagedWindow*);
virtual ManagedWindow* GetWindow() const;
virtual Component* GetComponent();
virtual Viewer* GetViewer(int = 0);
virtual KeyMap* GetKeyMap();
virtual Tool* GetCurTool();
virtual Selection* GetSelection();
virtual void SetComponent(Component*);
virtual void SetViewer(Viewer*, int = 0);
virtual void SetKeyMap(KeyMap*);
virtual void SetCurTool(Tool*);
virtual void SetSelection(Selection*);
virtual StateVar* GetState(const char*);
virtual boolean DependsOn(Component*);
virtual void InsertDialog(Glyph*);
virtual void RemoveDialog(Glyph*);
virtual void SetClassName(const char*);
virtual void SetInstance(const char*);
virtual void keystroke(const Event&);
protected:
Editor();
void Insert(Interactor*);
protected:
ManagedWindow* _window;
EditorImpl* _impl;
};
inline void Editor::SetWindow(ManagedWindow* w) { _window = w; }
inline ManagedWindow* Editor::GetWindow() const { return _window; }
#include <InterViews/_leave.h>
#endif
|