/usr/include/IVGlyph/globals.h is in ivtools-dev 1.2.11a1-11.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 | #ifndef globals_h
#define globals_h
#include <InterViews/coord.h>
#include <IV-2_6/InterViews/minmax.h>
#include <OS/memory.h>
#include <OS/math.h>
#include <math.h>
/*
* Alignment needs to be unsigned so that it can be stored
* as a bit field.
*/
typedef unsigned Alignment;
/*
* Use the concrete type (unsigned) instead of Alignment
* to get around cfront 2.1 incorrect warning.
*/
#if !defined(ALIGNMENT_DEFINED)
static const unsigned TopLeft = 0;
static const unsigned TopCenter = 1;
static const unsigned TopRight = 2;
static const unsigned CenterLeft = 3;
static const unsigned Center = 4;
static const unsigned CenterRight = 5;
static const unsigned BottomLeft = 6;
static const unsigned BottomCenter = 7;
static const unsigned BottomRight = 8;
static const unsigned Left = 9;
static const unsigned Right = 10;
static const unsigned Top = 11;
static const unsigned Bottom = 12;
static const unsigned HorizCenter = 13;
static const unsigned VertCenter = 14;
#endif /* !defined(ALIGNMENT_DEFINED) */
#if !defined(GEOMOBJS_DEFINED)
class PointObj {
public:
PointObj(Coord = 0, Coord = 0);
PointObj(PointObj*);
Coord Distance(PointObj&);
public:
Coord _x, _y;
};
class LineObj {
public:
LineObj(Coord = 0, Coord = 0, Coord = 0, Coord = 0);
LineObj(LineObj*);
boolean Contains(PointObj&);
int Same(PointObj& p1, PointObj& p2);
boolean Intersects(LineObj&);
public:
PointObj _p1, _p2;
};
class BoxObj {
public:
BoxObj(Coord = 0, Coord = 0, Coord = 0, Coord = 0);
BoxObj(BoxObj*);
boolean operator==(BoxObj&);
boolean Contains(PointObj&);
boolean Intersects(BoxObj&);
boolean Intersects(LineObj&);
BoxObj operator-(BoxObj&);
BoxObj operator+(BoxObj&);
boolean Within(BoxObj&);
public:
Coord _left, _right;
Coord _bottom, _top;
};
class MultiLineObj {
public:
MultiLineObj(Coord* = nil, Coord* = nil, int = 0);
void GetBox(BoxObj& b);
boolean Contains(PointObj&);
boolean Intersects(LineObj&);
boolean Intersects(BoxObj&);
boolean Within(BoxObj&);
void SplineToMultiLine(Coord* cpx, Coord* cpy, int cpcount);
void ClosedSplineToPolygon(Coord* cpx, Coord* cpy, int cpcount);
protected:
void GrowBuf();
boolean CanApproxWithLine(
double x0, double y0, double x2, double y2, double x3, double y3
);
void AddLine(double x0, double y0, double x1, double y1);
void AddBezierArc(
double x0, double y0, double x1, double y1,
double x2, double y2, double x3, double y3
);
void CalcSection(
Coord cminus1x, Coord cminus1y, Coord cx, Coord cy,
Coord cplus1x, Coord cplus1y, Coord cplus2x, Coord cplus2y
);
public:
Coord* _x, *_y;
int _count;
};
class FillPolygonObj : public MultiLineObj {
public:
FillPolygonObj(Coord* = nil, Coord* = nil, int = 0);
virtual ~FillPolygonObj();
boolean Contains(PointObj&);
boolean Intersects(LineObj&);
boolean Intersects(BoxObj&);
protected:
void Normalize();
protected:
Coord* _normx, *_normy;
int _normCount;
};
class Extent {
public:
Extent(Coord = 0, Coord = 0, Coord = 0, Coord = 0, Coord = 0);
Extent(Extent&);
boolean Undefined();
boolean Within(Extent& e);
void Merge(Extent&);
public:
/* defines lower left and center of an object */
Coord _left, _bottom, _cx, _cy, _tol;
};
/*
* inlines
*/
inline boolean Extent::Undefined () { return _left == _cx && _bottom == _cy; }
#endif
inline void exch (int& a, int& b) {
int temp = a;
a = b;
b = temp;
}
inline int square(int a) { return a *= a; }
inline Coord square(Coord a) { return a *= a; }
inline Coord Distance(Coord x0, Coord y0, Coord x1, Coord y1) {
return hypot(x0-x1,y0-y1);
}
inline void ArrayCopy (
const Coord* x, const Coord* y, int n, Coord* newx, Coord* newy
) {
Memory::copy(x, newx, n * sizeof(Coord));
Memory::copy(y, newy, n * sizeof(Coord));
}
inline void ArrayDup (
const Coord* x, const Coord* y, int n, Coord*& newx, Coord*& newy
) {
newx = new Coord[n];
newy = new Coord[n];
Memory::copy(x, newx, n * sizeof(Coord));
Memory::copy(y, newy, n * sizeof(Coord));
}
inline void Midpoint (
double x0, double y0, double x1, double y1, double& mx, double& my
) {
mx = (x0 + x1) / 2.0;
my = (y0 + y1) / 2.0;
}
inline void ThirdPoint (
double x0, double y0, double x1, double y1, double& tx, double& ty
) {
tx = (2*x0 + x1) / 3.0;
ty = (2*y0 + y1) / 3.0;
}
#endif
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