/usr/include/IV-look/stepper.h is in ivtools-dev 1.2.11a1-11.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University
* Copyright (c) 1991 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the names of
* Stanford and Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Stanford and Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* Stepper -- button with autorepeat
*/
#ifndef ivlook_stepper_h
#define ivlook_stepper_h
#include <IV-look/button.h>
#include <InterViews/adjust.h>
#include <InterViews/_enter.h>
class Color;
class IOHandler;
class TelltaleState;
class Stepper : public Button {
public:
Stepper(Glyph*, Style*, TelltaleState*, Action* = nil);
virtual ~Stepper();
virtual void press(const Event&);
virtual void release(const Event&);
virtual void start_stepping();
virtual void stop_stepping();
protected:
virtual void adjust() = 0;
private:
long start_delay_;
long next_delay_;
IOHandler* timer_;
void tick(long, long);
};
#define declareAdjustStepper(StepperSubclassName) \
class StepperSubclassName : public Stepper { \
public: \
StepperSubclassName( \
Glyph*, Style*, TelltaleState*, Adjustable*, DimensionName \
); \
virtual ~StepperSubclassName(); \
\
virtual void adjust(); \
private: \
Adjustable* adjustable_; \
DimensionName dimension_; \
};
declareAdjustStepper(ForwardScroller)
declareAdjustStepper(BackwardScroller)
declareAdjustStepper(ForwardPager)
declareAdjustStepper(BackwardPager)
#define declareArrowGlyph(ArrowSubclassName) \
class ArrowSubclassName : public Glyph { \
public: \
ArrowSubclassName(const Color*); \
virtual ~ArrowSubclassName(); \
\
virtual void draw(Canvas*, const Allocation&) const; \
private: \
const Color* color_; \
};
declareArrowGlyph(UpArrow)
declareArrowGlyph(DownArrow)
declareArrowGlyph(LeftArrow)
declareArrowGlyph(RightArrow)
#include <InterViews/_leave.h>
#endif
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