This file is indexed.

/usr/share/gimp/2.0/scripts/xtns-demartin-liquid-water.scm is in gimp-plugin-registry 7.20140602ubuntu3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
; The GIMP -- an image manipulation program
; Copyright (C) 1995 Spencer Kimball and Peter Mattis
;
; Liquid Water script for GIMP 2.4
; Copyright (C) 2001 Laetitia Marin titix@gimpforce.org
; Copyright (C) 2001 Ostertag Raymond coordinateur@gimp-fr.org
; Copyright (C) 2007 Philippe Demartin philippe@demartinenchile.com Paint corroded version for GIMP 2.4
;
; Tags: logo
;
; Author statement:
;
; This is the official English version you'll find a french version at http://www.gimp-fr.org/
; Script-fu Liquid-Water  an attempt to realise some funy water effect
;
;
; --------------------------------------------------------------------
; Distributed by Gimp FX Foundry project
; --------------------------------------------------------------------
; version 0.2 2007-october-21
;     - Initial relase
; --------------------------------------------------------------------
;
; This program is free software; you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation; either version 2 of the License, or
; (at your option) any later version.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
;
; --------------------------------------------------------------------

(define (Aply-script-fu-Liquid-Water img Bump-Layer Back-color ShapeW DropsA LightA )
  (let* ((width (car (gimp-drawable-width Bump-Layer)))
    (height (car (gimp-drawable-height Bump-Layer)))
        (Noise_width 0)
        (Noise_height 0)
        (DropsA (*  DropsA 2.55))
        (ShapeW (/  ShapeW 2))
        (theLayers 0)
        (theLayersArray 0)
        (DropShadow 0)
        (activ_selection (car (gimp-selection-is-empty img)))
    (Noise_calque (car (gimp-layer-new img width height RGBA-IMAGE _"Noise" 100 3)))
    (Background-Color_calque (car (gimp-layer-new img width height RGBA-IMAGE _"Background-Color" 100
                                                                                 NORMAL)))
    (Mosaic_calque (car (gimp-layer-new img width height RGBA-IMAGE _"Mosaic" 100 NORMAL)))
    (Water_calque (car (gimp-layer-new img width height RGBA-IMAGE _"Water" 100 NORMAL)))
    (old-fg (car (gimp-context-get-foreground)))
    (old-bg (car (gimp-context-get-background)))
        (White '(255 255 255))
        (Black '(0 0 0))
        (Grey_1 '(43 43 43))
        (Grey_2 '(211 211 211)))

    ; undo initialisation
    (gimp-image-undo-group-start img)

    (gimp-image-resize-to-layers img)
(let* ((height (car (gimp-image-height img)))
       (width  (car (gimp-image-width  img))))
       (gimp-selection-all img)

    ; Create Layer and fill them
    (gimp-image-add-layer img Background-Color_calque 0)
        (gimp-context-set-foreground Back-color)
        (gimp-edit-bucket-fill Background-Color_calque 0 0 100 0 FALSE 0 0)
    (gimp-image-add-layer img Mosaic_calque 0)
        (gimp-context-set-foreground Grey_2)
        (gimp-edit-bucket-fill Mosaic_calque 0 0 100 0 FALSE 0 0)
    (gimp-image-add-layer img Noise_calque 0)
        (gimp-context-set-foreground White)
        (gimp-edit-bucket-fill Noise_calque 0 0 100 0 FALSE 0 0)

    ; Create Noise
    ;(gimp-image-set-active-layer img Noise_calque)
       (set! Noise_height (/ height 10))
       (set! Noise_width  (/ width  10))
    (gimp-layer-scale Noise_calque Noise_width Noise_height 0)
    (plug-in-rgb-noise 1 img Noise_calque FALSE FALSE 1 1 1 0)
    (gimp-layer-scale Noise_calque width height 0)
    (gimp-layer-resize-to-image-size Noise_calque)

    ; Transforming the text
    (gimp-image-raise-layer-to-top img Bump-Layer)
    (gimp-selection-layer-alpha Bump-Layer)
    (gimp-context-set-foreground Black)
    (gimp-edit-bucket-fill Bump-Layer 0 0 100 0 FALSE 0 0)
    (gimp-selection-invert img)
    (gimp-context-set-foreground White)
    (gimp-edit-bucket-fill Bump-Layer 0 0 100 0 FALSE 0 0)
    (gimp-selection-all img)
    (plug-in-gauss 1 img Noise_calque 20 20 0)
    (gimp-threshold Noise_calque DropsA 255)    ;
    (plug-in-gauss 1 img Bump-Layer  ShapeW ShapeW 0)
    (gimp-threshold Bump-Layer 195 255)
    (gimp-image-raise-layer-to-top img Noise_calque)
    (gimp-image-merge-down img Noise_calque 0)
    (set! theLayers (gimp-image-get-layers img))
    (set! theLayersArray (cadr theLayers))
    (set! Bump-Layer (aref theLayersArray 0))

   ;Create floor texure
    (gimp-context-set-background Black)
    (gimp-context-set-foreground Black)
    (plug-in-mosaic 1 img Mosaic_calque 80 6 1 1 TRUE 135 0.1 TRUE FALSE 0 0 1)

     ; preparing the layers for bumping
(let* ((Highlight_up   (car (gimp-layer-copy Bump-Layer FALSE)))
      (Highlight_down  (car (gimp-layer-copy Bump-Layer FALSE)))
      (Highlight_fill  (car (gimp-layer-copy Bump-Layer FALSE)))
      (Shadow  (car (gimp-layer-copy Bump-Layer FALSE))))
      (gimp-image-add-layer img   Highlight_up 0)
      (gimp-image-add-layer img Highlight_down 0)
      (gimp-image-add-layer img Highlight_fill 0)
      (gimp-image-add-layer img Shadow 4)

    (gimp-selection-none img)
    (gimp-by-color-select   Bump-Layer '(255 255 255) 0 0 FALSE FALSE 0 FALSE)
    (gimp-edit-clear   Highlight_up)
    (gimp-edit-clear Highlight_down)
    (gimp-edit-clear Highlight_fill)
    (gimp-edit-clear       Shadow)
    (gimp-selection-invert img)
    (gimp-context-set-foreground Grey_1)
    (gimp-edit-bucket-fill Highlight_up 0 0 100 0 FALSE 0 0)
    (gimp-edit-bucket-fill Highlight_down 0 0 100 0 FALSE 0 0)
    (gimp-edit-bucket-fill Highlight_fill 0 0 100 0 FALSE 0 0)
    (gimp-selection-all img)
    (plug-in-gauss 1 img Bump-Layer 20 20 0)
    (plug-in-gauss 1 img Shadow 10 10 0)
    (gimp-layer-set-offsets Shadow 4 3)

    ;Bumping an Highlight
    (plug-in-bump-map TRUE img Highlight_up Bump-Layer    130 15 30 0 0 0 0 TRUE TRUE 3)
    (plug-in-bump-map TRUE img Highlight_down Bump-Layer  300 30 30 0 0 0 0 TRUE TRUE 3)
    (gimp-selection-layer-alpha Highlight_fill)
    (gimp-edit-clear Shadow)
    (plug-in-displace 1 img Mosaic_calque 2 -4 2 2 Bump-Layer Bump-Layer 0)
    (plug-in-lighting
                       1 img Highlight_up Highlight_up  Highlight_up FALSE FALSE FALSE 0 White
                       -1 -1 1 -4 -0 1 LightA
                       1 0.6 2 40 TRUE FALSE FALSE)
    (gimp-selection-none img)
    (gimp-by-color-select   Highlight_up Grey_1 30 0 FALSE TRUE 10 FALSE)
    (gimp-edit-clear  Highlight_up)
        (gimp-selection-none img)
    (gimp-selection-none img)
    (gimp-by-color-select Highlight_down Grey_1 10 0 FALSE TRUE 5 FALSE)
    (gimp-edit-clear  Highlight_down)
        (gimp-selection-none img)
    (plug-in-lighting
                       1 img Mosaic_calque Mosaic_calque Mosaic_calque  1 FALSE FALSE 0 White
                       -1 -1 1 -4 -0 1 LightA
                       0.2 0.6 0.5 27 TRUE FALSE FALSE)
    (gimp-selection-layer-alpha Highlight_fill)
    (plug-in-bump-map TRUE img Mosaic_calque Bump-Layer  135 13.5 1 10 10 0 0 TRUE TRUE 3)

    ;Layer seting adjustment
    (gimp-selection-all img)
    (gimp-layer-set-opacity Mosaic_calque 70)
    (gimp-layer-set-opacity Shadow 30)
    (gimp-layer-set-opacity Highlight_up 80)
    (gimp-layer-set-opacity Highlight_down 85)
    (gimp-layer-set-opacity Highlight_fill 15)
    (gimp-image-lower-layer img Highlight_fill)
    (gimp-image-lower-layer img Highlight_fill)
    (gimp-layer-set-mode Highlight_up 4)
    (gimp-layer-set-mode Highlight_down 4)
    (gimp-layer-set-mode Mosaic_calque 18)
    (gimp-drawable-set-visible Bump-Layer FALSE)
    (gimp-layer-resize-to-image-size Shadow)
    (gimp-drawable-set-name Shadow _"Shadow")
    (gimp-drawable-set-name Highlight_up _"Highlight_up")
    (gimp-drawable-set-name Highlight_down _"Highlight_down")
    (gimp-drawable-set-name Highlight_fill _"Highlight_fill")
    (gimp-drawable-set-name Bump-Layer _"Bump-Layer")

    (gimp-context-set-foreground old-fg)
    (gimp-context-set-background old-bg)
    ;Finish the undo group for the process
    (gimp-image-undo-group-end img)
    (gimp-displays-flush)
))))

(define (script-fu-Liquid-Water-logo-alpha img Bump-Layer Back-color  ShapeW DropsA LightA)
(begin
         (Aply-script-fu-Liquid-Water img Bump-Layer Back-color ShapeW DropsA LightA)
         (gimp-displays-flush)))

(script-fu-register "script-fu-Liquid-Water-logo-alpha"
            _"Liquid-Water"
            _"Liquid water effect"
            "www.demartinenchile.com"
            "2007 Philippe Demartin"
            "20.10.2007"
            ""
            SF-IMAGE "Image" 0
            SF-DRAWABLE "Drawable" 0
            SF-COLOR _"Background" '(0 0 255)
            SF-ADJUSTMENT _"Shape watering" '(20 0 100 1 1 2 0)
            SF-ADJUSTMENT _"Water drops Amount" '(60 1 100 1 1 2 0)
            SF-ADJUSTMENT _"Light Amount" '(0.80 0 1.6 0.01 1 2 0))

(script-fu-menu-register "script-fu-Liquid-Water-logo-alpha"
                         "<Image>/FX-Foundry/Alpha to Logo")

(define (script-fu-Liquid-Water-logo font size text Back-color ShapeW DropsA LightA )

  (let* ((img (car (gimp-image-new 256 256  RGB)))    ; nouvelle image -> img
    ; (border (/ size 4))
         (text-layer (car (gimp-text-fontname img -1 0 0 text size TRUE size PIXELS font)))

     )

    (gimp-layer-new img 256 256 RGBA-IMAGE _"Background" 90 0)
    (gimp-image-undo-disable img)
    (Aply-script-fu-Liquid-Water img text-layer Back-color ShapeW DropsA LightA )
    (gimp-image-undo-enable img)
    (gimp-display-new img)
    ))

(script-fu-register     "script-fu-Liquid-Water-logo"
            _"Liquid Water"
            _"Create a Water logo with random drops"
            "Philippe Demartin"
            "www.demartinenchile.com"
            "10/21/2007"
            ""
            SF-FONT _"Font name" "Tahoma Bold"
            SF-ADJUSTMENT _"Font size (pixels)" '(120 50 1000 1 10 0 1)
            SF-STRING _"Enter your text" "Liquid Water..."
            SF-COLOR _"Background" '(0 0 255)
            SF-ADJUSTMENT _"Shape watering" '(40 2 100 1 1 2 0)
            SF-ADJUSTMENT _"Water drops Amount" '(60 0 100 1 1 2 0)
            SF-ADJUSTMENT _"Light Amount" '(0.80 0 1.6 0.01 1 2 0)
            )

(script-fu-menu-register "script-fu-Liquid-Water-logo"
             "<Image>/File/Create/Logos")