/usr/share/gimp/2.0/scripts/lasm-lab-wow.scm is in gimp-plugin-registry 7.20140602ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 | ;
; The GIMP -- an image manipulation program
; Copyright (C) 1995 Spencer Kimball and Peter Mattis
;
; Photo LAB Wow Kung-fu script for GIMP 2.4
; Original author: lasm <lasm@rocketmail.com>
;;; http://www.godsimmediatecontact.com
;;; http://www.godsdirectcontact.org
;;; http://www.raindesigninc.com
;
; Tags: color
;
; Author statement:
;
; Welcome to the Line Art Coffee House
; This Photo LAB Wow Kung-fu script is for Kung Fu connisseurs only
; If it doesn't work for your images, perhaps you prefer the Bubble Tea House next door ?
; Lasm's famous Photo LAB script a.k.a. Grand Mother's Kung-fu script
; Dedication - to my mother (1917-2002)
;
; --------------------------------------------------------------------
; Distributed by Gimp FX Foundry project
; --------------------------------------------------------------------
; - Changelog -
; version 1.0 by Lasm 2005/05/10 <lasm@rocketmail.com>
; - Initial release
; version 1.1 by Lasm 2005/13/10 <lasm@rocketmail.com>
; - Added Shaolin line art and kung-fu
; kung-fu tweaks the posterize value 2 or 3
; version 1.2 by Lasm 2005/15/10 <lasm@rocketmail.com>
; - changed to work with Gimp 2.3.4
; version 2.0 by Lasm 2005/16/10 <lasm@rocketmail.com>
; - Added features to tweak black & white layer
; - new curve Thatagatha Magic Palm
; version 2.1 by Lasm 2005/17/10 <lasm@rocketmail.com>
; - new option Bodhidharma's secret manual
; version 2.2 by Lasm 2005/18/10 <lasm@rocketmail.com>
; - new option 18 weapon
; - create layer name based on the options selected
; version 3.0 by Lasm 2005/18/10 <lasm@rocketmail.com>
; - new option Tai Chi curves
; version 3.1 by Lasm 2005/21/10 <lasm@rocketmail.com>
; - new option Book of Changing the Sinew
; - new option Wakeup Sermon
; - optimise 18 Dragon Subduing Palm for Shaolin Line-Art
; version 4.0 by Lasm 2005/27/10 <lasm@rocketmail.com>
; - new option Yang's Tai Chi Style
; version 4.1 by Lasm 2005/28/10 <lasm@rocketmail.com>
; - clean up code
; version 4.2 by Lasm 2005/06/11 <lasm@rocketmail.com>
; - fixed sobel bug
; version 4.3 by Lasm 2005/18/11 <lasm@rocketmail.com>
; - procedure name hiding
; - added to SourceForge CVS
; 11/01/2007 - Fixed for gimp 2.4 by Alexia Death
;
; --------------------------------------------------------------------
;
; This program is free software; you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation; either version 2 of the License, or
; (at your option) any later version.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program; if not, write to the Free Software
; Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Instructions on using this script
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; 1. Copy this script in the script directory.
; 2. Open up your favourite color photo in Gimp.
; 4. Look for it under Script-Fu->Lasm's FX Effects and fire away !
; 5. For color-punch, copy the new image on top of original color layer
; 6. Slide the opacity level to achieve the desired saturation.
;
; That's all folks. Have fun with this script !
; Another Grandmother Coffee House production.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Notes on Parameter options usage
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; 1. Main Art Effects :
; 1.1 Color Punch - Color saturation, strength depends on school
; 1.2 Black & White Beauty - a greyscale rendition
; 1.3 Line-Art Supremo - depends on edge detection plug-ins
; 1.4 Wood-cut clipart - a clip-art effect similar to threshold, but better
; 1.5 Shaolin Line-Art - clean and clear line-art rendition
; 2. Schools :
; 2.1 School affects strength/intensity of all Main Art effects
; 2.2 Buddha Hill Light and Tathagatha are complementary to each other
; 3. Tai Chi Curves:
; 3.1 Tai Chi curves affect the curves adjustment directly
; 4. Options :
; 4.1. kung-fu affects Line-Art Supremo
; 4.1.1 kung-fu on - cleaner lines, less noise
; 4.1.2 kung-fu off - more texture, more noise
; 4a. BodhiDharma's secret manuals
; 4a.1 Secret Manuals affects all Main Art other than color-punch
; 4.2.1 18-Weapons on - final effect combine to a new layer of original image
; 4.2.2 18-Weapons off - final effect in a separate image
; 4.3.1 Book of Changing the Sinew - Affects 18 Dragon Subduing Palm
; 4.3.2 Wakeup Sermon - Affects Shaolin Line Art
; 5. Yang's Style of Tai Chi 108 Postures
; 5.1 Select various types of edge detection plug-in
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Kung-fu trivia
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; 72 Shaolin Supreme Skills - the entire set is almost "extinct",
; mostly lost to current generation, but still being practised today NON-FICTION
; 18 Dragon Subduing Palm - from a famous kung-fu novelist's pen, his
; latest version increases it to 28 different styles FICTION
; Half Inch Punch - special skill of late kung-fu star Bruce Lee,
; no one since then has been able to acquire the same explosive power NON-FICTION
; Thatagatha's Magic Palm - from evergreen kung-fu movie, has 9 levels,
; the most powerful is the last level. FICTION
; Buddha Hill Leg Without Shadow - special skill of legendary hero Wong Fei Hong,
; who lived in Buddha Hill, Canton, China HISTORICAL
; BodhiDharma's secret manuals - Bodhidharma meditated for 9 years inside
; a Shaolin Cave before he gained Enlightenment NON-FICTION
; Book of Changing the Sinew - Attributed to Bodhidharma who taught the
; monks kung-fu as a form of physical fitness NON-FICTION
; Breakthrough Sermon - Short enlightened discourse from Bodhidharama NON-FICTION
; Wakeup Sermon - Short enlightened discourse from Bodhidharama NON-FICTION
; 18 Weapons - The total number of long and short Chinese weapons NON-FICTION
;
;; Set register common information
(define SCRIPT-FU-LABWOW-CHOICE1 (list _"Color Punch" _"Black & White Beauty" _"Line-Art Supremo" _"Woodcut Clipart" _"Shaolin Line-Art Basic" _"Shaolin Line-Art Advanced"))
(define SCRIPT-FU-LABWOW-CHOICE2 (list _"72 Supreme Shaolin Skills" _"18 Dragon Subduing Palm" _"Half Inch Punch" _"Tathagata Magic Palm" _"Buddha Hill Leg Without Shadow"))
(define SCRIPT-FU-LABWOW-CHOICE3 (list _"Sealed Envelope (Edge)" _"Playing Pipa" _"Fan Through Back" _"Left Grasp Swallow Tail" _"Right Grasp Swallow Tail" _"Single Whip"
_"Double Wind in Ears (DoG)" _"Step to Seven Stars (Laplace)" _"Embrace Tiger, Return to Mountain (neon)" _"Virtual Dexterity Head Skill (sobel)"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Advanced Photo LAB function:
;
; Requires:
; plug-in-decompose
; plug-in-drawable-compose
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(define (script-fu-labwow img inLayer stylemode taichi schoolmode yangmode kungfu? secretman? bodhi1? bodhi2? weapon?)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Helper function to create kung-fu names and blending options
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(define (kung-fu-name internal-qi external-qi yangstyle taichi kungfu? secretman? bodhi1? bodhi2?)
(define wuji (number->string taichi 10))
(string-append
(cond
((= internal-qi 0) _"Color")
((= internal-qi 1) _"B&W")
((= internal-qi 2) _"Line_Art")
((= internal-qi 3) _"Clip_Art")
((= internal-qi 4) _"Shaolin_Basic")
((= internal-qi 5) _"Shaolin_Advanced"))
(cond
((= external-qi 0) _"-72 Supreme Skills")
((= external-qi 1) _"-18 Dragon Palm")
((= external-qi 2) _"-Half Inch")
((= external-qi 3) _"-Tathagata")
((= external-qi 4) _"-Buddha"))
(if (= internal-qi 2)
(cond
((= yangstyle 0) "-yang1")
((= yangstyle 1) "-yang2")
((= yangstyle 2) "-yang3")
((= yangstyle 3) "-yang4")
((= yangstyle 4) "-yang5")
((= yangstyle 5) "-yang6")
((= yangstyle 6) "-yang7")
((= yangstyle 7) "-yang8")
((= yangstyle 8) "-yang9")
((= yangstyle 9) "-yang10")) "")
"-"
wuji
(if (eqv? kungfu? TRUE)
_"-kung fu" "")
(if (eqv? secretman? TRUE)
_"-secret manual" "")
(if (eqv? bodhi1? TRUE)
_"-bodhi1" "")
(if (eqv? bodhi2? TRUE)
_"-bodhi2" "")
)
)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Helper function to return curves array
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(define (get-lab-curves wuji)
(let* ((curve-value (cons-array 8 'byte)))
(aset curve-value 0 0)
(aset curve-value 1 0)
(aset curve-value 2 wuji)
(aset curve-value 3 0)
(aset curve-value 4 (- 255 wuji))
(aset curve-value 5 255)
(aset curve-value 6 255)
(aset curve-value 7 255)
curve-value ; return the curve
)
)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Main function
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(let*
(
(width (car (gimp-drawable-width inLayer)))
(height (car (gimp-drawable-height inLayer)))
(old-fg (car (gimp-context-get-foreground)))
(old-bg (car (gimp-context-get-background)))
(gray-img 0)
(gray-img2 0)
(B-layer 0)
(A-layer 0)
(L-layer 0)
(B-layer2 0)
(A-layer2 0)
(L-layer2 0)
(comp-img 0)
(comp-img2 0)
(comp-layer 0)
(last-layer 0)
(tt-d 0)
(tt-d2 0)
(bw-beauty 0)
(bw-layer 0)
(bw-layer2 0)
(bw-layer3 0)
(bw-layer4 0)
(bw-layer5 0)
(bw-layer6 0)
(bw-beauty2 0)
(bw-layer-yang7 0)
(bw-layer-yang9 0)
(final-layer 0)
)
(gimp-image-undo-group-start img)
;; Real work goes in here
(gimp-image-set-active-layer img inLayer)
(set! gray-img (car (plug-in-decompose 1 img inLayer "Lab" TRUE)))
(set! B-layer (car (gimp-image-get-active-layer gray-img)))
(set! A-layer (- B-layer 1))
(set! L-layer (- A-layer 1))
(gimp-image-set-active-layer gray-img B-layer)
(gimp-curves-spline B-layer 0 8 (get-lab-curves taichi))
(gimp-curves-spline A-layer 0 8 (get-lab-curves taichi))
(set! comp-img (car
(plug-in-drawable-compose RUN-NONINTERACTIVE gray-img L-layer A-layer B-layer 0 "Lab")))
(set! last-layer (car (gimp-image-get-active-drawable comp-img)))
(set! tt-d (car (gimp-display-new comp-img))) ;; working
(if (>= stylemode 1)
(begin
(set! comp-layer (car (gimp-image-get-active-layer comp-img)))
(set! gray-img2 (car (plug-in-decompose RUN-NONINTERACTIVE comp-img comp-layer "Lab" TRUE)))
(set! B-layer2 (car (gimp-image-get-active-layer gray-img2)))
(set! A-layer2 (- B-layer2 1))
(set! L-layer2 (- A-layer2 1))
(gimp-image-set-active-layer gray-img2 L-layer2)
(gimp-context-set-background '(128 128 128))
(gimp-edit-fill A-layer2 BACKGROUND-FILL)
;; More b&w tweaking here
(if (eqv? bodhi1? TRUE)
(begin
(if (eqv? bodhi2? TRUE)
(gimp-curves-spline L-layer2 0 8 (get-lab-curves taichi)))
(plug-in-c-astretch RUN-NONINTERACTIVE gray-img2 L-layer2)
(plug-in-normalize RUN-NONINTERACTIVE gray-img2 L-layer2)
(gimp-equalize L-layer2 FALSE)
))
(set! comp-img2 (car
(plug-in-drawable-compose RUN-NONINTERACTIVE gray-img2 L-layer2 -1 -1 0 "Lab")))
(set! bw-layer (car (gimp-image-get-active-layer comp-img2)))
(set! tt-d2 (car (gimp-display-new comp-img2))) ;; working
;;; At this point we have a good black and white image
;; Some tweaking below
(if (eqv? secretman? TRUE)
(begin
(gimp-levels-stretch bw-layer) ; Auto-levels
(set! bw-beauty (car(gimp-layer-copy bw-layer 1)))
(gimp-drawable-set-name bw-beauty _"Black White Beauty")
(gimp-image-add-layer comp-img2 bw-beauty -1)
(if (= schoolmode 1)
(plug-in-vinvert 1 comp-img2 bw-layer)
(if (eqv? kungfu? TRUE)
(begin
(set! bw-beauty2 (car(gimp-layer-copy bw-layer 1)))
(gimp-image-add-layer comp-img2 bw-beauty2 -1)
(gimp-layer-set-mode bw-beauty2 DIVIDE-MODE)
))
)
(gimp-layer-set-mode bw-beauty (cond
((= schoolmode 0) SCREEN-MODE)
((= schoolmode 1) DIFFERENCE-MODE) ;; HARDLIGHT
((= schoolmode 2) GRAIN-MERGE-MODE)
((= schoolmode 3) ADDITION-MODE)
((= schoolmode 4) DODGE-MODE)))
(set! bw-layer (car (gimp-image-merge-visible-layers comp-img2 0)))
))
))
(if (= stylemode 2)
(begin
(cond
((= yangmode 0) (plug-in-edge RUN-NONINTERACTIVE comp-img2 bw-layer 2 1 0))
((= yangmode 1) (plug-in-edge RUN-NONINTERACTIVE comp-img2 bw-layer 2 1 1))
((= yangmode 2) (plug-in-edge RUN-NONINTERACTIVE comp-img2 bw-layer 2 1 2))
((= yangmode 3) (plug-in-edge RUN-NONINTERACTIVE comp-img2 bw-layer 2 1 3))
((= yangmode 4) (plug-in-edge RUN-NONINTERACTIVE comp-img2 bw-layer 2 1 4))
((= yangmode 5) (plug-in-edge RUN-NONINTERACTIVE comp-img2 bw-layer 2 1 5))
((= yangmode 6) (plug-in-dog RUN-NONINTERACTIVE comp-img2 bw-layer 3 1 TRUE TRUE))
((= yangmode 7) (begin
(if (eqv? bodhi1? TRUE)
(plug-in-sel-gauss RUN-NONINTERACTIVE comp-img2 bw-layer 5 50))
(set! bw-layer-yang7 (car(gimp-layer-copy bw-layer 1)))
(gimp-image-add-layer comp-img2 bw-layer-yang7 -1)
(gimp-context-set-background '(255 255 255))
(gimp-edit-fill bw-layer BG-IMAGE-FILL)
(plug-in-laplace RUN-NONINTERACTIVE comp-img2 bw-layer-yang7)
(set! bw-layer (car (gimp-image-merge-down comp-img2 bw-layer-yang7 0)))
))
((= yangmode 8) (plug-in-neon RUN-NONINTERACTIVE comp-img2 bw-layer 5 0))
((= yangmode 9) (begin
(set! bw-layer-yang9 (car(gimp-layer-copy bw-layer 1)))
(gimp-image-add-layer comp-img2 bw-layer-yang9 -1)
(gimp-context-set-background '(255 255 255))
(gimp-edit-fill bw-layer BG-IMAGE-FILL)
(plug-in-sobel RUN-NONINTERACTIVE comp-img2 bw-layer-yang9 TRUE TRUE TRUE)
(set! bw-layer (car (gimp-image-merge-down comp-img2 bw-layer-yang9 0)))
))
)
(if (<= yangmode 5)
(begin
(gimp-posterize bw-layer (if (eqv? kungfu? TRUE) 2 3))
(plug-in-vinvert 1 comp-img2 bw-layer)))
(if (= yangmode 8)
(gimp-invert bw-layer))
(if (eqv? bodhi2? TRUE)
(plug-in-dilate RUN-NONINTERACTIVE comp-img2 bw-layer 0 0 0.5 7 0 128))
))
(if (>= stylemode 3)
(begin
(gimp-posterize bw-layer 2)
(plug-in-vinvert 1 comp-img2 bw-layer) ; get rid of color abberations
(plug-in-vinvert 1 comp-img2 bw-layer) ; introduced by secretman
))
(if (>= stylemode 4)
(begin
(set! bw-layer2 (car(gimp-layer-copy bw-layer 1)))
(gimp-drawable-set-name bw-layer2 _"Shaolin Layer")
(gimp-image-add-layer comp-img2 bw-layer2 -1)
(if (eqv? bodhi2? TRUE)
(begin
(gimp-context-set-background '(0 0 0))
(gimp-edit-fill bw-layer2 BG-IMAGE-FILL)
(gimp-by-color-select bw-layer '(255 255 255) 15 2 TRUE TRUE (if (eqv? kungfu? FALSE) 2 3) FALSE)
(gimp-context-set-background '(255 255 255)))
(begin
(gimp-context-set-background '(255 255 255))
(gimp-edit-fill bw-layer2 BG-IMAGE-FILL)
(gimp-by-color-select bw-layer '(0 0 0) 15 2 TRUE TRUE (if (eqv? kungfu? FALSE) 2 3) FALSE)
(gimp-context-set-background '(0 0 0)))
)
(gimp-edit-fill bw-layer2 BG-IMAGE-FILL)
(gimp-selection-none comp-img2)
(gimp-layer-set-mode bw-layer2 DIFFERENCE-MODE)
(set! bw-layer3 (car (gimp-image-merge-visible-layers comp-img2 0)))
(gimp-invert bw-layer3)
(gimp-drawable-set-name bw-layer3 _"Shaolin Line-Art Basic")
))
(if (= stylemode 5)
(begin
(set! bw-layer4 (car(gimp-layer-copy bw-layer3 1)))
(gimp-drawable-set-name bw-layer4 _"Shaolin Layer")
(gimp-image-add-layer comp-img2 bw-layer4 -1)
(gimp-layer-set-mode bw-layer4 MULTIPLY-MODE)
(set! bw-layer5 (car(gimp-layer-copy bw-layer4 1)))
(gimp-drawable-set-name bw-layer5 _"Shaolin Layer")
(gimp-image-add-layer comp-img2 bw-layer5 -1)
(gimp-layer-set-mode bw-layer5 MULTIPLY-MODE)
(set! bw-layer6 (car (gimp-image-merge-visible-layers comp-img2 0)))
(gimp-drawable-set-name bw-layer6 _"Shaolin Line-Art Advanced")
(plug-in-unsharp-mask RUN-NONINTERACTIVE comp-img2 bw-layer6 2 4 4)
))
;; Create kung-fu layer name and combine to original image
(if (= stylemode 0)
(begin
(if (eqv? weapon? TRUE)
(begin
(set! final-layer (car (gimp-layer-new-from-drawable last-layer img)))
(gimp-image-add-layer img final-layer -1)
(gimp-drawable-set-name final-layer (kung-fu-name stylemode schoolmode yangmode taichi kungfu? secretman? bodhi1? bodhi2?))
(gimp-display-delete tt-d))
(begin
(gimp-drawable-set-name last-layer (kung-fu-name stylemode schoolmode yangmode taichi kungfu? secretman? bodhi1? bodhi2?)))
))
(begin
(set! last-layer (car (gimp-image-get-active-drawable comp-img2)))
(if (eqv? weapon? TRUE)
(begin
(set! final-layer (car (gimp-layer-new-from-drawable last-layer img)))
(gimp-image-add-layer img final-layer -1)
(gimp-drawable-set-name final-layer (kung-fu-name stylemode schoolmode yangmode taichi kungfu? secretman? bodhi1? bodhi2?))
(gimp-display-delete tt-d2))
(begin
(gimp-drawable-set-name last-layer (kung-fu-name stylemode schoolmode yangmode taichi kungfu? secretman? bodhi1? bodhi2?)))
))
)
;; clean up before exit
(gimp-image-delete gray-img)
(if (>= stylemode 1)
(begin
(gimp-display-delete tt-d)
(gimp-image-delete gray-img2))
)
(gimp-image-undo-group-end img)
(gimp-displays-flush)
(gimp-context-set-background old-bg)
(gimp-context-set-foreground old-fg)
)
)
(script-fu-register
"script-fu-labwow"
_"Lasm's LAB Wow"
_"Version 4.3 \nLasm's famous special effect for photographs. This works on any RGB image. Caution: it runs slowly on large images.\n
Shaolin Line Art works best on sharp macro photos with high contrast. Try using various options in 18 Dragon Subduing Palm"
"lasm"
"Copyright 2005, lasm"
"Oct 5, 2005"
"RGB*"
SF-IMAGE "The Image" 0
SF-DRAWABLE "The Layer" 0
SF-OPTION _"Main Art Style" SCRIPT-FU-LABWOW-CHOICE1
SF-ADJUSTMENT _"Tai Chi Curves" '(42 1 127 1 10 0 0)
SF-OPTION _"School" SCRIPT-FU-LABWOW-CHOICE2
SF-OPTION _"Yang's Style 108 Postures(For Line-Art Supremo only)" SCRIPT-FU-LABWOW-CHOICE3
SF-TOGGLE _"Kung-fu" FALSE
SF-TOGGLE _"BodhiDharma's Secret Manual ?" FALSE
SF-TOGGLE _"Book of Changing the Sinew" FALSE
SF-TOGGLE _"Wakeup Sermon" FALSE
SF-TOGGLE _"18 Weapons" TRUE
)
(script-fu-menu-register "script-fu-labwow"
"<Image>/FX-Foundry/Color")
|