/usr/share/xcrysden/Tcl/glLight.tcl is in xcrysden-data 1.5.60-1build3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 | #############################################################################
# Author: #
# ------ #
# Anton Kokalj Email: Tone.Kokalj@ijs.si #
# Department of Physical and Organic Chemistry Phone: x 386 1 477 3523 #
# Jozef Stefan Institute Fax: x 386 1 477 3811 #
# Jamova 39, SI-1000 Ljubljana #
# SLOVENIA #
# #
# Source: $XCRYSDEN_TOPDIR/Tcl/glLight.tcl
# ------ #
# Copyright (c) 1996-2003 by Anton Kokalj #
#############################################################################
proc glLight {{togl .mesa}} {
global glLight xcFonts
if { ! [info exists glLight(nlights)] } {
set glLight(nlights) 6
}
set t .gl_light
if { [winfo exists $t] } {
return
}
xcToplevel $t "Lights Setting" "Lights"
set nb [NoteBook $t.nb]
pack $nb -expand 1 -fill both
for {set i 0} {$i < $glLight(nlights)} {incr i} {
glLight:loadValues $i
# insert page
$nb insert $i light$i -text "Light \#.$i"
set page [$nb getframe light$i]
set cb [checkbutton $page.cb -text "Enable Light No.$i" -font $xcFonts(big) \
-relief raised -bd 1 \
-onvalue 1 -offvalue 0 \
-variable glLight($i)]
pack $cb -side top -ipadx 5 -ipady 5 -padx 5 -pady 5 -fill x
set f1 [frame $page.1 -relief groove -bd 2]
pack $f1 -side top -expand 1 -fill both -padx 5 -pady 5
set cb1 [checkbutton $f1.cb -text "Local viewer lightmodel" \
-onvalue 1 -offvalue 0 \
-relief raised -bd 1 \
-variable glLight(lightmodel_local_viewer)]
pack $cb1 -side top -padx 5 -pady 5 -fill x
# in frame $f1 first goes the LIGHTMODEL ambient light
set la [frame $f1.lightmodel_ambient -relief groove -bd 2]
pack $la -side left -fill both -padx 2 -pady 5 -ipady 3 -expand 1
setRGBAwidget $la "Lightmodel\nambient light:" \
glLight(lightmodel_ambient_R) glLight(lightmodel_ambient_G) \
glLight(lightmodel_ambient_B) glLight(lightmodel_ambient_A) \
_LIGHTMODEL_AMBIENT_
#
# in frame $f1 the RGBA widgets for ambient, diffuse, and
# specular light will go.
#
foreach f {ambient diffuse specular} {
set frame($f) [frame $f1.$f -relief groove -bd 2]
pack $frame($f) -side left -fill both -padx 2 -pady 5 -ipady 3 -expand 1
setRGBAwidget $frame($f) "[string totitle $f] light:\n" \
glLight($i,${f}_R) glLight($i,${f}_G) glLight($i,${f}_B) glLight($i,${f}_A) \
_LIGHT${i}_[string toupper $f]_
}
#
# if frame $f2 goes the rest ...
#
# -fract_position {x y z w}
# -spot_dir {x,y,z}
# -spot_exp {v}
# -spot_cutoff {v}
# -const_atten {v}
# -lin_atten {v}
# -quad_atten {v}
# LIGHT-POSITION
set fracpos [frame $page.fracpos -relief groove -bd 2]
set l1 [label $fracpos.__l -text "Light position (in fractions of molecular size)"]
pack $fracpos -side top -fill x -padx 5 -pady 5
pack $l1 -side top -fill x
set x [Entries $fracpos "X: Y: Z: W:" \
[list \
glLight($i,fract_position_X) \
glLight($i,fract_position_Y) \
glLight($i,fract_position_Z) \
glLight($i,fract_position_W)] \
10 1 left -fill x]
# add here code for entry-checking
# SPOT-DIRECTION
set spotdir [frame $page.spotdir -relief groove -bd 2]
set l2 [label $spotdir.__l -text "Specular spot direction (in fractions of molecular size)"]
pack $spotdir -side top -fill x -padx 5 -pady 5
pack $l2 -side top -fill x
set x [Entries $spotdir "X: Y: Z:" \
[list \
glLight($i,spot_dir_X) \
glLight($i,spot_dir_Y) \
glLight($i,spot_dir_Z)] \
10 1 left -fill x ]
# add here code for entry-checking
# the REST of the coeeficients
set coef [frame $page.coef -relief groove -bd 2 ]
pack $coef -side top -fill x -padx 5 -pady 5
FillEntries $coef {
"Specular spot exponent:"
"Specular spot cuttof:"
"Constant light attenuation:"
"Linear light attenuation:"
"Quadratic light attenuation:"
} [list \
glLight($i,spot_exp) \
glLight($i,spot_cutoff) \
glLight($i,const_atten) \
glLight($i,lin_atten) \
glLight($i,quad_atten) \
] \
27 10
# add here code for entry-checking
#
# in bottom frame goes the "Close|Update" buttons
#
set bottom [frame $page.bottom]
pack $bottom -side top -fill x -padx 5 -pady 5
set close [button $bottom.close -text "Close" -command [list CancelProc $t]]
set save [button $bottom.save -text "Save Lights" -command glLight:save]
set load [button $bottom.load -text "Load Lights" -command glLight:load]
set update [button $bottom.update -text "Update" -command [list glLight:update $togl $i]]
pack $close $save $load $update -side left -padx 5 -pady 5 -ipadx 3 -ipady 3 -expand 1
}
# show the page for light #.0
$nb raise light0
}
proc glLight:update {togl i} {
global glLight
# load LIGHTMODEL
if { $glLight($i) } {
xcDebug "LIGHTMODEL> xc_setGLparam lightmodel -enable_light $i"
xc_setGLparam lightmodel -enable_light $i
} else {
xcDebug "LIGHTMODEL> xc_setGLparam lightmodel -disable_light $i"
xc_setGLparam lightmodel -disable_light $i
}
xc_setGLparam lightmodel -ambient \
[list \
$glLight(lightmodel_ambient_R) $glLight(lightmodel_ambient_G) \
$glLight(lightmodel_ambient_B) $glLight(lightmodel_ambient_A)]
xc_setGLparam lightmodel -local_viewer $glLight(lightmodel_local_viewer)
# load LIGHTS
xc_setGLparam light \
-light $i \
-ambient [list $glLight($i,ambient_R) $glLight($i,ambient_G) $glLight($i,ambient_B) $glLight($i,ambient_A)] \
-diffuse [list $glLight($i,diffuse_R) $glLight($i,diffuse_G) $glLight($i,diffuse_B) $glLight($i,diffuse_A)] \
-specular [list $glLight($i,specular_R) $glLight($i,specular_G) $glLight($i,specular_B) $glLight($i,specular_A)] \
-fract_position [list \
$glLight($i,fract_position_X) $glLight($i,fract_position_Y) \
$glLight($i,fract_position_Z) $glLight($i,fract_position_W)] \
-spot_dir [list $glLight($i,spot_dir_X) $glLight($i,spot_dir_Y) $glLight($i,spot_dir_Z)] \
-spot_exp $glLight($i,spot_exp) \
-spot_cutoff $glLight($i,spot_cutoff) \
-const_atten $glLight($i,const_atten) \
-lin_atten $glLight($i,lin_atten) \
-quad_atten $glLight($i,quad_atten)
# now do Togl_PostRedisplay(".mesa") to update the change ...
# t.k.
# BEWARE: this is dirty and usefull only for present purpose
if { $togl != {} } {
if { $togl == ".mesa" } {
$togl render
} else {
# force updating the projection and correspondingly lights position
$togl cry_toglzoom 0.0
}
}
}
proc glLight:loadValues {i} {
global glLight
set glLight($i) [xc_getGLparam lightmodel -get [list is_light_enabled $i]]
GetOpenGLPar _LIGHTMODEL_AMBIENT_ \
glLight(lightmodel_ambient_R) glLight(lightmodel_ambient_G) \
glLight(lightmodel_ambient_B) glLight(lightmodel_ambient_A)
GetOpenGLPar _LIGHTMODEL_LOCAL-VIEWER_ \
glLight(lightmodel_local_viewer) d1 d2 d3
foreach f {ambient diffuse specular} {
set F [string toupper $f]
GetOpenGLPar _LIGHT${i}_${F}_ glLight($i,${f}_R) glLight($i,${f}_G) glLight($i,${f}_B) glLight($i,${f}_A)
}
GetOpenGLPar _LIGHT${i}_FRACT-POSITION_ \
glLight($i,fract_position_X) glLight($i,fract_position_Y) \
glLight($i,fract_position_Z) glLight($i,fract_position_W)
GetOpenGLPar _LIGHT${i}_SPOT-DIR_ \
glLight($i,spot_dir_X) glLight($i,spot_dir_Y) glLight($i,spot_dir_Z) d1
GetOpenGLPar _LIGHT${i}_SPOT-EXP_ glLight($i,spot_exp) d1 d2 d3
GetOpenGLPar _LIGHT${i}_SPOT-CUTOFF_ glLight($i,spot_cutoff) d1 d2 d3
GetOpenGLPar _LIGHT${i}_CONST-ATTEN_ glLight($i,const_atten) d1 d2 d3
GetOpenGLPar _LIGHT${i}_LIN-ATTEN_ glLight($i,lin_atten) d1 d2 d3
GetOpenGLPar _LIGHT${i}_QUAD-ATTEN_ glLight($i,quad_atten) d1 d2 d3
}
proc glLight:save {} {
global glLight system
set file [tk_getSaveFile -defaultextension .lights \
-filetypes {
{{XCRYSDEN Lights File} {.lights}}
{{All Files} {.*} }
} \
-initialdir $system(PWD) \
-initialfile my_lights.lights \
-title "Save XCRYSDEN Lights File"]
if { $file == "" } {
return
}
puts stderr "Lights File: $file"
puts stderr "Content: [array get glLight]"
WriteFile $file [array get glLight] w
}
proc glLight:load {{file {}}} {
global glLight system
if { $file != "" } {
if { ! [file exists $file] } {
ErrorDialog "file \"$file\" does not exists !!!"
return
}
} else {
set file [tk_getOpenFile -defaultextension .lights \
-filetypes {
{{XCRYSDEN Lights File} {.lights}}
{{All Files} {.*} }
} \
-initialdir $system(PWD) \
-title "Load XCRYSDEN Lights File"]
if { $file == "" } {
return
}
}
# load the lights
array set glLight [ReadFile $file]
# update the lights
if { ! [info exists glLight(nlights)] } {
set glLight(nlights) 6
}
for {set i 0} {$i < $glLight(nlights)} {incr i} {
if { $glLight($i) } {
glLight:update "" $i
}
}
}
|