This file is indexed.

/usr/include/wx-3.0/wx/longlong.h is in wx3.0-headers 3.0.4+dfsg-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
/////////////////////////////////////////////////////////////////////////////
// Name:        wx/longlong.h
// Purpose:     declaration of wxLongLong class - best implementation of a 64
//              bit integer for the current platform.
// Author:      Jeffrey C. Ollie <jeff@ollie.clive.ia.us>, Vadim Zeitlin
// Modified by:
// Created:     10.02.99
// Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

#ifndef _WX_LONGLONG_H
#define _WX_LONGLONG_H

#include "wx/defs.h"

#if wxUSE_LONGLONG

#include "wx/string.h"

#include <limits.h>     // for LONG_MAX

// define this to compile wxLongLongWx in "test" mode: the results of all
// calculations will be compared with the real results taken from
// wxLongLongNative -- this is extremely useful to find the bugs in
// wxLongLongWx class!

// #define wxLONGLONG_TEST_MODE

#ifdef wxLONGLONG_TEST_MODE
    #define wxUSE_LONGLONG_WX 1
    #define wxUSE_LONGLONG_NATIVE 1
#endif // wxLONGLONG_TEST_MODE

// ----------------------------------------------------------------------------
// decide upon which class we will use
// ----------------------------------------------------------------------------

#ifndef wxLongLong_t
    // both warning and pragma warning are not portable, but at least an
    // unknown pragma should never be an error -- except that, actually, some
    // broken compilers don't like it, so we have to disable it in this case
    // <sigh>
    #ifdef __GNUC__
        #warning "Your compiler does not appear to support 64 bit "\
                 "integers, using emulation class instead.\n" \
                 "Please report your compiler version to " \
                 "wx-dev@lists.wxwidgets.org!"
    #elif !(defined(__WATCOMC__) || defined(__VISAGECPP__))
        #pragma warning "Your compiler does not appear to support 64 bit "\
                        "integers, using emulation class instead.\n" \
                        "Please report your compiler version to " \
                        "wx-dev@lists.wxwidgets.org!"
    #endif

    #define wxUSE_LONGLONG_WX 1
#endif // compiler

// the user may predefine wxUSE_LONGLONG_NATIVE and/or wxUSE_LONGLONG_NATIVE
// to disable automatic testing (useful for the test program which defines
// both classes) but by default we only use one class
#if (defined(wxUSE_LONGLONG_WX) && wxUSE_LONGLONG_WX) || !defined(wxLongLong_t)
    // don't use both classes unless wxUSE_LONGLONG_NATIVE was explicitly set:
    // this is useful in test programs and only there
    #ifndef wxUSE_LONGLONG_NATIVE
        #define wxUSE_LONGLONG_NATIVE 0
    #endif

    class WXDLLIMPEXP_FWD_BASE wxLongLongWx;
    class WXDLLIMPEXP_FWD_BASE wxULongLongWx;
#if defined(__VISUALC__) && !defined(__WIN32__)
    #define wxLongLong wxLongLongWx
    #define wxULongLong wxULongLongWx
#else
    typedef wxLongLongWx wxLongLong;
    typedef wxULongLongWx wxULongLong;
#endif

#else
    // if nothing is defined, use native implementation by default, of course
    #ifndef wxUSE_LONGLONG_NATIVE
        #define wxUSE_LONGLONG_NATIVE 1
    #endif
#endif

#ifndef wxUSE_LONGLONG_WX
    #define wxUSE_LONGLONG_WX 0
    class WXDLLIMPEXP_FWD_BASE wxLongLongNative;
    class WXDLLIMPEXP_FWD_BASE wxULongLongNative;
    typedef wxLongLongNative wxLongLong;
    typedef wxULongLongNative wxULongLong;
#endif

// NB: if both wxUSE_LONGLONG_WX and NATIVE are defined, the user code should
//     typedef wxLongLong as it wants, we don't do it

// ----------------------------------------------------------------------------
// choose the appropriate class
// ----------------------------------------------------------------------------

// we use iostream for wxLongLong output
#include "wx/iosfwrap.h"

#if wxUSE_LONGLONG_NATIVE

class WXDLLIMPEXP_BASE wxLongLongNative
{
public:
    // ctors
        // default ctor initializes to 0
    wxLongLongNative() : m_ll(0) { }
        // from long long
    wxLongLongNative(wxLongLong_t ll) : m_ll(ll) { }
        // from 2 longs
    wxLongLongNative(wxInt32 hi, wxUint32 lo)
    {
        // cast to wxLongLong_t first to avoid precision loss!
        m_ll = ((wxLongLong_t) hi) << 32;
        m_ll |= (wxLongLong_t) lo;
    }
#if wxUSE_LONGLONG_WX
    wxLongLongNative(wxLongLongWx ll);
#endif

    // default copy ctor is ok

    // no dtor

    // assignment operators
        // from native 64 bit integer
#ifndef wxLongLongIsLong
    wxLongLongNative& operator=(wxLongLong_t ll)
        { m_ll = ll; return *this; }
    wxLongLongNative& operator=(wxULongLong_t ll)
        { m_ll = ll; return *this; }
#endif // !wxLongLongNative
    wxLongLongNative& operator=(const wxULongLongNative &ll);
    wxLongLongNative& operator=(int l)
        { m_ll = l; return *this; }
    wxLongLongNative& operator=(long l)
        { m_ll = l; return *this; }
    wxLongLongNative& operator=(unsigned int l)
        { m_ll = l; return *this; }
    wxLongLongNative& operator=(unsigned long l)
        { m_ll = l; return *this; }
#if wxUSE_LONGLONG_WX
    wxLongLongNative& operator=(wxLongLongWx ll);
    wxLongLongNative& operator=(const class wxULongLongWx &ll);
#endif


        // from double: this one has an explicit name because otherwise we
        // would have ambiguity with "ll = int" and also because we don't want
        // to have implicit conversions between doubles and wxLongLongs
    wxLongLongNative& Assign(double d)
        { m_ll = (wxLongLong_t)d; return *this; }

    // assignment operators from wxLongLongNative is ok

    // accessors
        // get high part
    wxInt32 GetHi() const
        { return wx_truncate_cast(wxInt32, m_ll >> 32); }
        // get low part
    wxUint32 GetLo() const
        { return wx_truncate_cast(wxUint32, m_ll); }

        // get absolute value
    wxLongLongNative Abs() const { return wxLongLongNative(*this).Abs(); }
    wxLongLongNative& Abs() { if ( m_ll < 0 ) m_ll = -m_ll; return *this; }

        // convert to native long long
    wxLongLong_t GetValue() const { return m_ll; }

        // convert to long with range checking in debug mode (only!)
    long ToLong() const
    {
        wxASSERT_MSG( (m_ll >= LONG_MIN) && (m_ll <= LONG_MAX),
                      wxT("wxLongLong to long conversion loss of precision") );

        return wx_truncate_cast(long, m_ll);
    }

        // convert to double
    double ToDouble() const { return wx_truncate_cast(double, m_ll); }

    // don't provide implicit conversion to wxLongLong_t or we will have an
    // ambiguity for all arithmetic operations
    //operator wxLongLong_t() const { return m_ll; }

    // operations
        // addition
    wxLongLongNative operator+(const wxLongLongNative& ll) const
        { return wxLongLongNative(m_ll + ll.m_ll); }
    wxLongLongNative& operator+=(const wxLongLongNative& ll)
        { m_ll += ll.m_ll; return *this; }

    wxLongLongNative operator+(const wxLongLong_t ll) const
        { return wxLongLongNative(m_ll + ll); }
    wxLongLongNative& operator+=(const wxLongLong_t ll)
        { m_ll += ll; return *this; }

        // pre increment
    wxLongLongNative& operator++()
        { m_ll++; return *this; }

        // post increment
    wxLongLongNative operator++(int)
        { wxLongLongNative value(*this); m_ll++; return value; }

        // negation operator
    wxLongLongNative operator-() const
        { return wxLongLongNative(-m_ll); }
    wxLongLongNative& Negate() { m_ll = -m_ll; return *this; }

        // subtraction
    wxLongLongNative operator-(const wxLongLongNative& ll) const
        { return wxLongLongNative(m_ll - ll.m_ll); }
    wxLongLongNative& operator-=(const wxLongLongNative& ll)
        { m_ll -= ll.m_ll; return *this; }

    wxLongLongNative operator-(const wxLongLong_t ll) const
        { return wxLongLongNative(m_ll - ll); }
    wxLongLongNative& operator-=(const wxLongLong_t ll)
        { m_ll -= ll; return *this; }

        // pre decrement
    wxLongLongNative& operator--()
        { m_ll--; return *this; }

        // post decrement
    wxLongLongNative operator--(int)
        { wxLongLongNative value(*this); m_ll--; return value; }

    // shifts
        // left shift
    wxLongLongNative operator<<(int shift) const
        { return wxLongLongNative(m_ll << shift); }
    wxLongLongNative& operator<<=(int shift)
        { m_ll <<= shift; return *this; }

        // right shift
    wxLongLongNative operator>>(int shift) const
        { return wxLongLongNative(m_ll >> shift); }
    wxLongLongNative& operator>>=(int shift)
        { m_ll >>= shift; return *this; }

    // bitwise operators
    wxLongLongNative operator&(const wxLongLongNative& ll) const
        { return wxLongLongNative(m_ll & ll.m_ll); }
    wxLongLongNative& operator&=(const wxLongLongNative& ll)
        { m_ll &= ll.m_ll; return *this; }

    wxLongLongNative operator|(const wxLongLongNative& ll) const
        { return wxLongLongNative(m_ll | ll.m_ll); }
    wxLongLongNative& operator|=(const wxLongLongNative& ll)
        { m_ll |= ll.m_ll; return *this; }

    wxLongLongNative operator^(const wxLongLongNative& ll) const
        { return wxLongLongNative(m_ll ^ ll.m_ll); }
    wxLongLongNative& operator^=(const wxLongLongNative& ll)
        { m_ll ^= ll.m_ll; return *this; }

    // multiplication/division
    wxLongLongNative operator*(const wxLongLongNative& ll) const
        { return wxLongLongNative(m_ll * ll.m_ll); }
    wxLongLongNative operator*(long l) const
        { return wxLongLongNative(m_ll * l); }
    wxLongLongNative& operator*=(const wxLongLongNative& ll)
        { m_ll *= ll.m_ll; return *this; }
    wxLongLongNative& operator*=(long l)
        { m_ll *= l; return *this; }

    wxLongLongNative operator/(const wxLongLongNative& ll) const
        { return wxLongLongNative(m_ll / ll.m_ll); }
    wxLongLongNative operator/(long l) const
        { return wxLongLongNative(m_ll / l); }
    wxLongLongNative& operator/=(const wxLongLongNative& ll)
        { m_ll /= ll.m_ll; return *this; }
    wxLongLongNative& operator/=(long l)
        { m_ll /= l; return *this; }

    wxLongLongNative operator%(const wxLongLongNative& ll) const
        { return wxLongLongNative(m_ll % ll.m_ll); }
    wxLongLongNative operator%(long l) const
        { return wxLongLongNative(m_ll % l); }

    // comparison
    bool operator==(const wxLongLongNative& ll) const
        { return m_ll == ll.m_ll; }
    bool operator==(long l) const
        { return m_ll == l; }
    bool operator!=(const wxLongLongNative& ll) const
        { return m_ll != ll.m_ll; }
    bool operator!=(long l) const
        { return m_ll != l; }
    bool operator<(const wxLongLongNative& ll) const
        { return m_ll < ll.m_ll; }
    bool operator<(long l) const
        { return m_ll < l; }
    bool operator>(const wxLongLongNative& ll) const
        { return m_ll > ll.m_ll; }
    bool operator>(long l) const
        { return m_ll > l; }
    bool operator<=(const wxLongLongNative& ll) const
        { return m_ll <= ll.m_ll; }
    bool operator<=(long l) const
        { return m_ll <= l; }
    bool operator>=(const wxLongLongNative& ll) const
        { return m_ll >= ll.m_ll; }
    bool operator>=(long l) const
        { return m_ll >= l; }

    // miscellaneous

        // return the string representation of this number
    wxString ToString() const;

        // conversion to byte array: returns a pointer to static buffer!
    void *asArray() const;

#if wxUSE_STD_IOSTREAM
        // input/output
    friend WXDLLIMPEXP_BASE
    wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongNative&);
#endif

    friend WXDLLIMPEXP_BASE
    wxString& operator<<(wxString&, const wxLongLongNative&);

#if wxUSE_STREAMS
    friend WXDLLIMPEXP_BASE
    class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxLongLongNative&);
    friend WXDLLIMPEXP_BASE
    class wxTextInputStream& operator>>(class wxTextInputStream&, wxLongLongNative&);
#endif

private:
    wxLongLong_t  m_ll;
};


class WXDLLIMPEXP_BASE wxULongLongNative
{
public:
    // ctors
        // default ctor initializes to 0
    wxULongLongNative() : m_ll(0) { }
        // from long long
    wxULongLongNative(wxULongLong_t ll) : m_ll(ll) { }
        // from 2 longs
    wxULongLongNative(wxUint32 hi, wxUint32 lo) : m_ll(0)
    {
        // cast to wxLongLong_t first to avoid precision loss!
        m_ll = ((wxULongLong_t) hi) << 32;
        m_ll |= (wxULongLong_t) lo;
    }

#if wxUSE_LONGLONG_WX
    wxULongLongNative(const class wxULongLongWx &ll);
#endif

    // default copy ctor is ok

    // no dtor

    // assignment operators
        // from native 64 bit integer
#ifndef wxLongLongIsLong
    wxULongLongNative& operator=(wxULongLong_t ll)
        { m_ll = ll; return *this; }
    wxULongLongNative& operator=(wxLongLong_t ll)
        { m_ll = ll; return *this; }
#endif // !wxLongLongNative
    wxULongLongNative& operator=(int l)
        { m_ll = l; return *this; }
    wxULongLongNative& operator=(long l)
        { m_ll = l; return *this; }
    wxULongLongNative& operator=(unsigned int l)
        { m_ll = l; return *this; }
    wxULongLongNative& operator=(unsigned long l)
        { m_ll = l; return *this; }
    wxULongLongNative& operator=(const wxLongLongNative &ll)
        { m_ll = ll.GetValue(); return *this; }
#if wxUSE_LONGLONG_WX
    wxULongLongNative& operator=(wxLongLongWx ll);
    wxULongLongNative& operator=(const class wxULongLongWx &ll);
#endif

    // assignment operators from wxULongLongNative is ok

    // accessors
        // get high part
    wxUint32 GetHi() const
        { return wx_truncate_cast(wxUint32, m_ll >> 32); }
        // get low part
    wxUint32 GetLo() const
        { return wx_truncate_cast(wxUint32, m_ll); }

        // convert to native ulong long
    wxULongLong_t GetValue() const { return m_ll; }

        // convert to ulong with range checking in debug mode (only!)
    unsigned long ToULong() const
    {
        wxASSERT_MSG( m_ll <= ULONG_MAX,
                      wxT("wxULongLong to long conversion loss of precision") );

        return wx_truncate_cast(unsigned long, m_ll);
    }

        // convert to double
        //
        // For some completely obscure reasons compiling the cast below with
        // VC6 in DLL builds only (!) results in "error C2520: conversion from
        // unsigned __int64 to double not implemented, use signed __int64" so
        // we must use a different version for that compiler.
#ifdef __VISUALC6__
    double ToDouble() const;
#else
    double ToDouble() const { return wx_truncate_cast(double, m_ll); }
#endif

    // operations
        // addition
    wxULongLongNative operator+(const wxULongLongNative& ll) const
        { return wxULongLongNative(m_ll + ll.m_ll); }
    wxULongLongNative& operator+=(const wxULongLongNative& ll)
        { m_ll += ll.m_ll; return *this; }

    wxULongLongNative operator+(const wxULongLong_t ll) const
        { return wxULongLongNative(m_ll + ll); }
    wxULongLongNative& operator+=(const wxULongLong_t ll)
        { m_ll += ll; return *this; }

        // pre increment
    wxULongLongNative& operator++()
        { m_ll++; return *this; }

        // post increment
    wxULongLongNative operator++(int)
        { wxULongLongNative value(*this); m_ll++; return value; }

        // subtraction
    wxULongLongNative operator-(const wxULongLongNative& ll) const
        { return wxULongLongNative(m_ll - ll.m_ll); }
    wxULongLongNative& operator-=(const wxULongLongNative& ll)
        { m_ll -= ll.m_ll; return *this; }

    wxULongLongNative operator-(const wxULongLong_t ll) const
        { return wxULongLongNative(m_ll - ll); }
    wxULongLongNative& operator-=(const wxULongLong_t ll)
        { m_ll -= ll; return *this; }

        // pre decrement
    wxULongLongNative& operator--()
        { m_ll--; return *this; }

        // post decrement
    wxULongLongNative operator--(int)
        { wxULongLongNative value(*this); m_ll--; return value; }

    // shifts
        // left shift
    wxULongLongNative operator<<(int shift) const
        { return wxULongLongNative(m_ll << shift); }
    wxULongLongNative& operator<<=(int shift)
        { m_ll <<= shift; return *this; }

        // right shift
    wxULongLongNative operator>>(int shift) const
        { return wxULongLongNative(m_ll >> shift); }
    wxULongLongNative& operator>>=(int shift)
        { m_ll >>= shift; return *this; }

    // bitwise operators
    wxULongLongNative operator&(const wxULongLongNative& ll) const
        { return wxULongLongNative(m_ll & ll.m_ll); }
    wxULongLongNative& operator&=(const wxULongLongNative& ll)
        { m_ll &= ll.m_ll; return *this; }

    wxULongLongNative operator|(const wxULongLongNative& ll) const
        { return wxULongLongNative(m_ll | ll.m_ll); }
    wxULongLongNative& operator|=(const wxULongLongNative& ll)
        { m_ll |= ll.m_ll; return *this; }

    wxULongLongNative operator^(const wxULongLongNative& ll) const
        { return wxULongLongNative(m_ll ^ ll.m_ll); }
    wxULongLongNative& operator^=(const wxULongLongNative& ll)
        { m_ll ^= ll.m_ll; return *this; }

    // multiplication/division
    wxULongLongNative operator*(const wxULongLongNative& ll) const
        { return wxULongLongNative(m_ll * ll.m_ll); }
    wxULongLongNative operator*(unsigned long l) const
        { return wxULongLongNative(m_ll * l); }
    wxULongLongNative& operator*=(const wxULongLongNative& ll)
        { m_ll *= ll.m_ll; return *this; }
    wxULongLongNative& operator*=(unsigned long l)
        { m_ll *= l; return *this; }

    wxULongLongNative operator/(const wxULongLongNative& ll) const
        { return wxULongLongNative(m_ll / ll.m_ll); }
    wxULongLongNative operator/(unsigned long l) const
        { return wxULongLongNative(m_ll / l); }
    wxULongLongNative& operator/=(const wxULongLongNative& ll)
        { m_ll /= ll.m_ll; return *this; }
    wxULongLongNative& operator/=(unsigned long l)
        { m_ll /= l; return *this; }

    wxULongLongNative operator%(const wxULongLongNative& ll) const
        { return wxULongLongNative(m_ll % ll.m_ll); }
    wxULongLongNative operator%(unsigned long l) const
        { return wxULongLongNative(m_ll % l); }

    // comparison
    bool operator==(const wxULongLongNative& ll) const
        { return m_ll == ll.m_ll; }
    bool operator==(unsigned long l) const
        { return m_ll == l; }
    bool operator!=(const wxULongLongNative& ll) const
        { return m_ll != ll.m_ll; }
    bool operator!=(unsigned long l) const
        { return m_ll != l; }
    bool operator<(const wxULongLongNative& ll) const
        { return m_ll < ll.m_ll; }
    bool operator<(unsigned long l) const
        { return m_ll < l; }
    bool operator>(const wxULongLongNative& ll) const
        { return m_ll > ll.m_ll; }
    bool operator>(unsigned long l) const
        { return m_ll > l; }
    bool operator<=(const wxULongLongNative& ll) const
        { return m_ll <= ll.m_ll; }
    bool operator<=(unsigned long l) const
        { return m_ll <= l; }
    bool operator>=(const wxULongLongNative& ll) const
        { return m_ll >= ll.m_ll; }
    bool operator>=(unsigned long l) const
        { return m_ll >= l; }

    // miscellaneous

        // return the string representation of this number
    wxString ToString() const;

        // conversion to byte array: returns a pointer to static buffer!
    void *asArray() const;

#if wxUSE_STD_IOSTREAM
        // input/output
    friend WXDLLIMPEXP_BASE
    wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongNative&);
#endif

    friend WXDLLIMPEXP_BASE
    wxString& operator<<(wxString&, const wxULongLongNative&);

#if wxUSE_STREAMS
    friend WXDLLIMPEXP_BASE
    class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxULongLongNative&);
    friend WXDLLIMPEXP_BASE
    class wxTextInputStream& operator>>(class wxTextInputStream&, wxULongLongNative&);
#endif

private:
    wxULongLong_t  m_ll;
};

inline
wxLongLongNative& wxLongLongNative::operator=(const wxULongLongNative &ll)
{
    m_ll = ll.GetValue();
    return *this;
}

#endif // wxUSE_LONGLONG_NATIVE

#if wxUSE_LONGLONG_WX

class WXDLLIMPEXP_BASE wxLongLongWx
{
public:
    // ctors
        // default ctor initializes to 0
    wxLongLongWx()
    {
        m_lo = m_hi = 0;

#ifdef wxLONGLONG_TEST_MODE
        m_ll = 0;

        Check();
#endif // wxLONGLONG_TEST_MODE
    }
        // from long
    wxLongLongWx(long l) { *this = l; }
        // from 2 longs
    wxLongLongWx(long hi, unsigned long lo)
    {
        m_hi = hi;
        m_lo = lo;

#ifdef wxLONGLONG_TEST_MODE
        m_ll = hi;
        m_ll <<= 32;
        m_ll |= lo;

        Check();
#endif // wxLONGLONG_TEST_MODE
    }

    // default copy ctor is ok in both cases

    // no dtor

    // assignment operators
        // from long
    wxLongLongWx& operator=(long l)
    {
        m_lo = l;
        m_hi = (l < 0 ? -1l : 0l);

#ifdef wxLONGLONG_TEST_MODE
        m_ll = l;

        Check();
#endif // wxLONGLONG_TEST_MODE

        return *this;
    }
        // from int
    wxLongLongWx& operator=(int l)
    {
        return operator=((long)l);
    }

    wxLongLongWx& operator=(unsigned long l)
    {
        m_lo = l;
        m_hi = 0;

#ifdef wxLONGLONG_TEST_MODE
        m_ll = l;

        Check();
#endif // wxLONGLONG_TEST_MODE

        return *this;
    }

    wxLongLongWx& operator=(unsigned int l)
    {
        return operator=((unsigned long)l);
    }

    wxLongLongWx& operator=(const class wxULongLongWx &ll);

    // from double
    wxLongLongWx& Assign(double d);
        // can't have assignment operator from 2 longs

    // accessors
        // get high part
    long GetHi() const { return m_hi; }
        // get low part
    unsigned long GetLo() const { return m_lo; }

        // get absolute value
    wxLongLongWx Abs() const { return wxLongLongWx(*this).Abs(); }
    wxLongLongWx& Abs()
    {
        if ( m_hi < 0 )
            m_hi = -m_hi;

#ifdef wxLONGLONG_TEST_MODE
        if ( m_ll < 0 )
            m_ll = -m_ll;

        Check();
#endif // wxLONGLONG_TEST_MODE

        return *this;
    }

        // convert to long with range checking in debug mode (only!)
    long ToLong() const
    {
        wxASSERT_MSG( (m_hi == 0l) || (m_hi == -1l),
                      wxT("wxLongLong to long conversion loss of precision") );

        return (long)m_lo;
    }

        // convert to double
    double ToDouble() const;

    // operations
        // addition
    wxLongLongWx operator+(const wxLongLongWx& ll) const;
    wxLongLongWx& operator+=(const wxLongLongWx& ll);
    wxLongLongWx operator+(long l) const;
    wxLongLongWx& operator+=(long l);

        // pre increment operator
    wxLongLongWx& operator++();

        // post increment operator
    wxLongLongWx& operator++(int) { return ++(*this); }

        // negation operator
    wxLongLongWx operator-() const;
    wxLongLongWx& Negate();

        // subraction
    wxLongLongWx operator-(const wxLongLongWx& ll) const;
    wxLongLongWx& operator-=(const wxLongLongWx& ll);

        // pre decrement operator
    wxLongLongWx& operator--();

        // post decrement operator
    wxLongLongWx& operator--(int) { return --(*this); }

    // shifts
        // left shift
    wxLongLongWx operator<<(int shift) const;
    wxLongLongWx& operator<<=(int shift);

        // right shift
    wxLongLongWx operator>>(int shift) const;
    wxLongLongWx& operator>>=(int shift);

    // bitwise operators
    wxLongLongWx operator&(const wxLongLongWx& ll) const;
    wxLongLongWx& operator&=(const wxLongLongWx& ll);
    wxLongLongWx operator|(const wxLongLongWx& ll) const;
    wxLongLongWx& operator|=(const wxLongLongWx& ll);
    wxLongLongWx operator^(const wxLongLongWx& ll) const;
    wxLongLongWx& operator^=(const wxLongLongWx& ll);
    wxLongLongWx operator~() const;

    // comparison
    bool operator==(const wxLongLongWx& ll) const
        { return m_lo == ll.m_lo && m_hi == ll.m_hi; }
#if wxUSE_LONGLONG_NATIVE
    bool operator==(const wxLongLongNative& ll) const
        { return m_lo == ll.GetLo() && m_hi == ll.GetHi(); }
#endif
    bool operator!=(const wxLongLongWx& ll) const
        { return !(*this == ll); }
    bool operator<(const wxLongLongWx& ll) const;
    bool operator>(const wxLongLongWx& ll) const;
    bool operator<=(const wxLongLongWx& ll) const
        { return *this < ll || *this == ll; }
    bool operator>=(const wxLongLongWx& ll) const
        { return *this > ll || *this == ll; }

    bool operator<(long l) const { return *this < wxLongLongWx(l); }
    bool operator>(long l) const { return *this > wxLongLongWx(l); }
    bool operator==(long l) const
    {
        return l >= 0 ? (m_hi == 0 && m_lo == (unsigned long)l)
                      : (m_hi == -1 && m_lo == (unsigned long)l);
    }

    bool operator<=(long l) const { return *this < l || *this == l; }
    bool operator>=(long l) const { return *this > l || *this == l; }

    // multiplication
    wxLongLongWx operator*(const wxLongLongWx& ll) const;
    wxLongLongWx& operator*=(const wxLongLongWx& ll);

    // division
    wxLongLongWx operator/(const wxLongLongWx& ll) const;
    wxLongLongWx& operator/=(const wxLongLongWx& ll);

    wxLongLongWx operator%(const wxLongLongWx& ll) const;

    void Divide(const wxLongLongWx& divisor,
                wxLongLongWx& quotient,
                wxLongLongWx& remainder) const;

    // input/output

    // return the string representation of this number
    wxString ToString() const;

    void *asArray() const;

#if wxUSE_STD_IOSTREAM
    friend WXDLLIMPEXP_BASE
    wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongWx&);
#endif // wxUSE_STD_IOSTREAM

    friend WXDLLIMPEXP_BASE
    wxString& operator<<(wxString&, const wxLongLongWx&);

#if wxUSE_STREAMS
    friend WXDLLIMPEXP_BASE
    class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxLongLongWx&);
    friend WXDLLIMPEXP_BASE
    class wxTextInputStream& operator>>(class wxTextInputStream&, wxLongLongWx&);
#endif

private:
    // long is at least 32 bits, so represent our 64bit number as 2 longs

    long m_hi;                // signed bit is in the high part
    unsigned long m_lo;

#ifdef wxLONGLONG_TEST_MODE
    void Check()
    {
        wxASSERT( (m_ll >> 32) == m_hi && (unsigned long)m_ll == m_lo );
    }

    wxLongLong_t m_ll;
#endif // wxLONGLONG_TEST_MODE
};


class WXDLLIMPEXP_BASE wxULongLongWx
{
public:
    // ctors
        // default ctor initializes to 0
    wxULongLongWx()
    {
        m_lo = m_hi = 0;

#ifdef wxLONGLONG_TEST_MODE
        m_ll = 0;

        Check();
#endif // wxLONGLONG_TEST_MODE
    }
        // from ulong
    wxULongLongWx(unsigned long l) { *this = l; }
        // from 2 ulongs
    wxULongLongWx(unsigned long hi, unsigned long lo)
    {
        m_hi = hi;
        m_lo = lo;

#ifdef wxLONGLONG_TEST_MODE
        m_ll = hi;
        m_ll <<= 32;
        m_ll |= lo;

        Check();
#endif // wxLONGLONG_TEST_MODE
    }

    // from signed to unsigned
    wxULongLongWx(wxLongLongWx ll)
    {
        wxASSERT(ll.GetHi() >= 0);
        m_hi = (unsigned long)ll.GetHi();
        m_lo = ll.GetLo();
    }

    // default copy ctor is ok in both cases

    // no dtor

    // assignment operators
        // from long
    wxULongLongWx& operator=(unsigned long l)
    {
        m_lo = l;
        m_hi = 0;

#ifdef wxLONGLONG_TEST_MODE
        m_ll = l;

        Check();
#endif // wxLONGLONG_TEST_MODE

        return *this;
    }
    wxULongLongWx& operator=(long l)
    {
        m_lo = l;
        m_hi = (unsigned long) ((l<0) ? -1l : 0);

#ifdef wxLONGLONG_TEST_MODE
        m_ll = (wxULongLong_t) (wxLongLong_t) l;

        Check();
#endif // wxLONGLONG_TEST_MODE

        return *this;
    }
    wxULongLongWx& operator=(const class wxLongLongWx &ll) {
        // Should we use an assert like it was before in the constructor?
        // wxASSERT(ll.GetHi() >= 0);
        m_hi = (unsigned long)ll.GetHi();
        m_lo = ll.GetLo();
        return *this;
    }

    // can't have assignment operator from 2 longs

    // accessors
        // get high part
    unsigned long GetHi() const { return m_hi; }
        // get low part
    unsigned long GetLo() const { return m_lo; }

        // convert to long with range checking in debug mode (only!)
    unsigned long ToULong() const
    {
        wxASSERT_MSG( m_hi == 0ul,
                      wxT("wxULongLong to long conversion loss of precision") );

        return (unsigned long)m_lo;
    }

        // convert to double
    double ToDouble() const;

    // operations
        // addition
    wxULongLongWx operator+(const wxULongLongWx& ll) const;
    wxULongLongWx& operator+=(const wxULongLongWx& ll);
    wxULongLongWx operator+(unsigned long l) const;
    wxULongLongWx& operator+=(unsigned long l);

        // pre increment operator
    wxULongLongWx& operator++();

        // post increment operator
    wxULongLongWx& operator++(int) { return ++(*this); }

        // subtraction
    wxLongLongWx operator-(const wxULongLongWx& ll) const;
    wxULongLongWx& operator-=(const wxULongLongWx& ll);

        // pre decrement operator
    wxULongLongWx& operator--();

        // post decrement operator
    wxULongLongWx& operator--(int) { return --(*this); }

    // shifts
        // left shift
    wxULongLongWx operator<<(int shift) const;
    wxULongLongWx& operator<<=(int shift);

        // right shift
    wxULongLongWx operator>>(int shift) const;
    wxULongLongWx& operator>>=(int shift);

    // bitwise operators
    wxULongLongWx operator&(const wxULongLongWx& ll) const;
    wxULongLongWx& operator&=(const wxULongLongWx& ll);
    wxULongLongWx operator|(const wxULongLongWx& ll) const;
    wxULongLongWx& operator|=(const wxULongLongWx& ll);
    wxULongLongWx operator^(const wxULongLongWx& ll) const;
    wxULongLongWx& operator^=(const wxULongLongWx& ll);
    wxULongLongWx operator~() const;

    // comparison
    bool operator==(const wxULongLongWx& ll) const
        { return m_lo == ll.m_lo && m_hi == ll.m_hi; }
    bool operator!=(const wxULongLongWx& ll) const
        { return !(*this == ll); }
    bool operator<(const wxULongLongWx& ll) const;
    bool operator>(const wxULongLongWx& ll) const;
    bool operator<=(const wxULongLongWx& ll) const
        { return *this < ll || *this == ll; }
    bool operator>=(const wxULongLongWx& ll) const
        { return *this > ll || *this == ll; }

    bool operator<(unsigned long l) const { return *this < wxULongLongWx(l); }
    bool operator>(unsigned long l) const { return *this > wxULongLongWx(l); }
    bool operator==(unsigned long l) const
    {
        return (m_hi == 0 && m_lo == (unsigned long)l);
    }

    bool operator<=(unsigned long l) const { return *this < l || *this == l; }
    bool operator>=(unsigned long l) const { return *this > l || *this == l; }

    // multiplication
    wxULongLongWx operator*(const wxULongLongWx& ll) const;
    wxULongLongWx& operator*=(const wxULongLongWx& ll);

    // division
    wxULongLongWx operator/(const wxULongLongWx& ll) const;
    wxULongLongWx& operator/=(const wxULongLongWx& ll);

    wxULongLongWx operator%(const wxULongLongWx& ll) const;

    void Divide(const wxULongLongWx& divisor,
                wxULongLongWx& quotient,
                wxULongLongWx& remainder) const;

    // input/output

    // return the string representation of this number
    wxString ToString() const;

    void *asArray() const;

#if wxUSE_STD_IOSTREAM
    friend WXDLLIMPEXP_BASE
    wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongWx&);
#endif // wxUSE_STD_IOSTREAM

    friend WXDLLIMPEXP_BASE
    wxString& operator<<(wxString&, const wxULongLongWx&);

#if wxUSE_STREAMS
    friend WXDLLIMPEXP_BASE
    class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxULongLongWx&);
    friend WXDLLIMPEXP_BASE
    class wxTextInputStream& operator>>(class wxTextInputStream&, wxULongLongWx&);
#endif

private:
    // long is at least 32 bits, so represent our 64bit number as 2 longs

    unsigned long m_hi;
    unsigned long m_lo;

#ifdef wxLONGLONG_TEST_MODE
    void Check()
    {
        wxASSERT( (m_ll >> 32) == m_hi && (unsigned long)m_ll == m_lo );
    }

    wxULongLong_t m_ll;
#endif // wxLONGLONG_TEST_MODE
};

#endif // wxUSE_LONGLONG_WX

// ----------------------------------------------------------------------------
// binary operators
// ----------------------------------------------------------------------------

inline bool operator<(long l, const wxLongLong& ll) { return ll > l; }
inline bool operator>(long l, const wxLongLong& ll) { return ll < l; }
inline bool operator<=(long l, const wxLongLong& ll) { return ll >= l; }
inline bool operator>=(long l, const wxLongLong& ll) { return ll <= l; }
inline bool operator==(long l, const wxLongLong& ll) { return ll == l; }
inline bool operator!=(long l, const wxLongLong& ll) { return ll != l; }

inline wxLongLong operator+(long l, const wxLongLong& ll) { return ll + l; }
inline wxLongLong operator-(long l, const wxLongLong& ll)
{
    return wxLongLong(l) - ll;
}

inline bool operator<(unsigned long l, const wxULongLong& ull) { return ull > l; }
inline bool operator>(unsigned long l, const wxULongLong& ull) { return ull < l; }
inline bool operator<=(unsigned long l, const wxULongLong& ull) { return ull >= l; }
inline bool operator>=(unsigned long l, const wxULongLong& ull) { return ull <= l; }
inline bool operator==(unsigned long l, const wxULongLong& ull) { return ull == l; }
inline bool operator!=(unsigned long l, const wxULongLong& ull) { return ull != l; }

inline wxULongLong operator+(unsigned long l, const wxULongLong& ull) { return ull + l; }

inline wxLongLong operator-(unsigned long l, const wxULongLong& ull)
{
    wxULongLong ret = wxULongLong(l) - ull;
    return wxLongLong((wxInt32)ret.GetHi(),ret.GetLo());
}

#if wxUSE_LONGLONG_NATIVE && wxUSE_STREAMS

WXDLLIMPEXP_BASE class wxTextOutputStream &operator<<(class wxTextOutputStream &stream, wxULongLong_t value);
WXDLLIMPEXP_BASE class wxTextOutputStream &operator<<(class wxTextOutputStream &stream, wxLongLong_t value);

WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &stream, wxULongLong_t &value);
WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &stream, wxLongLong_t &value);

#endif

// ----------------------------------------------------------------------------
// Specialize numeric_limits<> for our long long wrapper classes.
// ----------------------------------------------------------------------------

#if wxUSE_LONGLONG_NATIVE

// VC6 is known to not have __int64 specializations of numeric_limits<> in its
// <limits> anyhow so don't bother including it, especially as it results in
// tons of warnings because the standard header itself uses obsolete template
// specialization syntax.
#ifndef __VISUALC6__

#include <limits>

namespace std
{

#ifdef __clang__
  // libstdc++ (used by Clang) uses struct for numeric_limits; unlike gcc, clang
  // warns about this
  template<> struct numeric_limits<wxLongLong>  : public numeric_limits<wxLongLong_t> {};
  template<> struct numeric_limits<wxULongLong> : public numeric_limits<wxULongLong_t> {};
#else
  template<> class numeric_limits<wxLongLong>  : public numeric_limits<wxLongLong_t> {};
  template<> class numeric_limits<wxULongLong> : public numeric_limits<wxULongLong_t> {};
#endif

} // namespace std

#endif // !VC6

#endif // wxUSE_LONGLONG_NATIVE

// ----------------------------------------------------------------------------
// Specialize wxArgNormalizer to allow using wxLongLong directly with wx pseudo
// vararg functions.
// ----------------------------------------------------------------------------

// Notice that this must be done here and not in wx/strvararg.h itself because
// we can't include wx/longlong.h from there as this header itself includes
// wx/string.h which includes wx/strvararg.h too, so to avoid the circular
// dependencies we can only do it here (or add another header just for this but
// it doesn't seem necessary).
#include "wx/strvararg.h"

template<>
struct WXDLLIMPEXP_BASE wxArgNormalizer<wxLongLong>
{
     wxArgNormalizer(wxLongLong value,
                     const wxFormatString *fmt, unsigned index)
         : m_value(value)
     {
         wxASSERT_ARG_TYPE( fmt, index, wxFormatString::Arg_LongLongInt );
     }

     wxLongLong_t get() const { return m_value.GetValue(); }

     wxLongLong m_value;
};

#endif // wxUSE_LONGLONG

#endif // _WX_LONGLONG_H