This file is indexed.

/usr/include/wx-3.0/wx/gdicmn.h is in wx3.0-headers 3.0.4+dfsg-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
/////////////////////////////////////////////////////////////////////////////
// Name:        wx/gdicmn.h
// Purpose:     Common GDI classes, types and declarations
// Author:      Julian Smart
// Modified by:
// Created:     01/02/97
// Copyright:   (c) Julian Smart
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

#ifndef _WX_GDICMNH__
#define _WX_GDICMNH__

// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------

#include "wx/defs.h"
#include "wx/list.h"
#include "wx/string.h"
#include "wx/fontenc.h"
#include "wx/hashmap.h"
#include "wx/math.h"

// ---------------------------------------------------------------------------
// forward declarations
// ---------------------------------------------------------------------------

class WXDLLIMPEXP_FWD_CORE wxBitmap;
class WXDLLIMPEXP_FWD_CORE wxBrush;
class WXDLLIMPEXP_FWD_CORE wxColour;
class WXDLLIMPEXP_FWD_CORE wxCursor;
class WXDLLIMPEXP_FWD_CORE wxFont;
class WXDLLIMPEXP_FWD_CORE wxIcon;
class WXDLLIMPEXP_FWD_CORE wxPalette;
class WXDLLIMPEXP_FWD_CORE wxPen;
class WXDLLIMPEXP_FWD_CORE wxRegion;
class WXDLLIMPEXP_FWD_BASE wxString;
class WXDLLIMPEXP_FWD_CORE wxIconBundle;
class WXDLLIMPEXP_FWD_CORE wxPoint;

// ---------------------------------------------------------------------------
// constants
// ---------------------------------------------------------------------------

// Bitmap flags
enum wxBitmapType
{
    wxBITMAP_TYPE_INVALID,          // should be == 0 for compatibility!
    wxBITMAP_TYPE_BMP,
    wxBITMAP_TYPE_BMP_RESOURCE,
    wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
    wxBITMAP_TYPE_ICO,
    wxBITMAP_TYPE_ICO_RESOURCE,
    wxBITMAP_TYPE_CUR,
    wxBITMAP_TYPE_CUR_RESOURCE,
    wxBITMAP_TYPE_XBM,
    wxBITMAP_TYPE_XBM_DATA,
    wxBITMAP_TYPE_XPM,
    wxBITMAP_TYPE_XPM_DATA,
    wxBITMAP_TYPE_TIFF,
    wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF,
    wxBITMAP_TYPE_TIFF_RESOURCE,
    wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE,
    wxBITMAP_TYPE_GIF,
    wxBITMAP_TYPE_GIF_RESOURCE,
    wxBITMAP_TYPE_PNG,
    wxBITMAP_TYPE_PNG_RESOURCE,
    wxBITMAP_TYPE_JPEG,
    wxBITMAP_TYPE_JPEG_RESOURCE,
    wxBITMAP_TYPE_PNM,
    wxBITMAP_TYPE_PNM_RESOURCE,
    wxBITMAP_TYPE_PCX,
    wxBITMAP_TYPE_PCX_RESOURCE,
    wxBITMAP_TYPE_PICT,
    wxBITMAP_TYPE_PICT_RESOURCE,
    wxBITMAP_TYPE_ICON,
    wxBITMAP_TYPE_ICON_RESOURCE,
    wxBITMAP_TYPE_ANI,
    wxBITMAP_TYPE_IFF,
    wxBITMAP_TYPE_TGA,
    wxBITMAP_TYPE_MACCURSOR,
    wxBITMAP_TYPE_MACCURSOR_RESOURCE,

    wxBITMAP_TYPE_MAX,
    wxBITMAP_TYPE_ANY = 50
};

//  Polygon filling mode
enum wxPolygonFillMode
{
    wxODDEVEN_RULE = 1,
    wxWINDING_RULE
};

// Standard cursors
enum wxStockCursor
{
    wxCURSOR_NONE,          // should be 0
    wxCURSOR_ARROW,
    wxCURSOR_RIGHT_ARROW,
    wxCURSOR_BULLSEYE,
    wxCURSOR_CHAR,
    wxCURSOR_CROSS,
    wxCURSOR_HAND,
    wxCURSOR_IBEAM,
    wxCURSOR_LEFT_BUTTON,
    wxCURSOR_MAGNIFIER,
    wxCURSOR_MIDDLE_BUTTON,
    wxCURSOR_NO_ENTRY,
    wxCURSOR_PAINT_BRUSH,
    wxCURSOR_PENCIL,
    wxCURSOR_POINT_LEFT,
    wxCURSOR_POINT_RIGHT,
    wxCURSOR_QUESTION_ARROW,
    wxCURSOR_RIGHT_BUTTON,
    wxCURSOR_SIZENESW,
    wxCURSOR_SIZENS,
    wxCURSOR_SIZENWSE,
    wxCURSOR_SIZEWE,
    wxCURSOR_SIZING,
    wxCURSOR_SPRAYCAN,
    wxCURSOR_WAIT,
    wxCURSOR_WATCH,
    wxCURSOR_BLANK,
#ifdef __WXGTK__
    wxCURSOR_DEFAULT, // standard X11 cursor
#endif
#ifdef __WXMAC__
    wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow
#endif
#ifdef __X__
    // Not yet implemented for Windows
    wxCURSOR_CROSS_REVERSE,
    wxCURSOR_DOUBLE_ARROW,
    wxCURSOR_BASED_ARROW_UP,
    wxCURSOR_BASED_ARROW_DOWN,
#endif // X11
    wxCURSOR_ARROWWAIT,
#ifdef __WXMAC__
    wxCURSOR_OPEN_HAND,
    wxCURSOR_CLOSED_HAND,
#endif

    wxCURSOR_MAX
};

#ifndef __WXGTK__
    #define wxCURSOR_DEFAULT        wxCURSOR_ARROW
#endif

#ifndef __WXMAC__
    // TODO CS supply openhand and closedhand cursors
    #define wxCURSOR_OPEN_HAND      wxCURSOR_HAND
    #define wxCURSOR_CLOSED_HAND    wxCURSOR_HAND
#endif

// ---------------------------------------------------------------------------
// macros
// ---------------------------------------------------------------------------

#if defined(__WINDOWS__) || defined(__WXPM__)
    #define wxHAS_IMAGES_IN_RESOURCES
#endif

/* Useful macro for creating icons portably, for example:

    wxIcon *icon = new wxICON(sample);

  expands into:

    wxIcon *icon = new wxIcon("sample");      // On Windows
    wxIcon *icon = new wxIcon(sample_xpm);    // On wxGTK/Linux
 */

#ifdef __WINDOWS__
    // Load from a resource
    #define wxICON(X) wxIcon(wxT(#X))
#elif defined(__WXPM__)
    // Load from a resource
    #define wxICON(X) wxIcon(wxT(#X))
#elif defined(__WXDFB__)
    // Initialize from an included XPM
    #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXGTK__)
    // Initialize from an included XPM
    #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXMAC__)
    // Initialize from an included XPM
    #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXMOTIF__)
    // Initialize from an included XPM
    #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXX11__)
    // Initialize from an included XPM
    #define wxICON(X) wxIcon( X##_xpm )
#else
    // This will usually mean something on any platform
    #define wxICON(X) wxIcon(wxT(#X))
#endif // platform

/* Another macro: this one is for portable creation of bitmaps. We assume that
   under Unix bitmaps live in XPMs and under Windows they're in ressources.
 */

#if defined(__WINDOWS__) || defined(__WXPM__)
    #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_BMP_RESOURCE)
#elif defined(__WXGTK__)   || \
      defined(__WXMOTIF__) || \
      defined(__WXX11__)   || \
      defined(__WXMAC__)   || \
      defined(__WXDFB__)   || \
      defined(__WXCOCOA__)
    // Initialize from an included XPM
    #define wxBITMAP(name) wxBitmap(name##_xpm)
#else // other platforms
    #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
#endif // platform

// Macro for creating wxBitmap from in-memory PNG data.
//
// It reads PNG data from name_png static byte arrays that can be created using
// e.g. misc/scripts/png2c.py.
//
// This macro exists mostly as a helper for wxBITMAP_PNG() below but also
// because it's slightly more convenient to use than NewFromPNGData() directly.
#define wxBITMAP_PNG_FROM_DATA(name) \
    wxBitmap::NewFromPNGData(name##_png, WXSIZEOF(name##_png))

// Similar to wxBITMAP but used for the bitmaps in PNG format.
//
// Under Windows they should be embedded into the resource file using RT_RCDATA
// resource type and under OS X the PNG file with the specified name must be
// available in the resource subdirectory of the bundle. Elsewhere, this is
// exactly the same thing as wxBITMAP_PNG_FROM_DATA() described above.
#if defined(__WINDOWS__) || defined(__WXOSX__)
    #define wxBITMAP_PNG(name) wxBitmap(wxS(#name), wxBITMAP_TYPE_PNG_RESOURCE)
#else
    #define wxBITMAP_PNG(name) wxBITMAP_PNG_FROM_DATA(name)
#endif

// ===========================================================================
// classes
// ===========================================================================

// ---------------------------------------------------------------------------
// wxSize
// ---------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxSize
{
public:
    // members are public for compatibility, don't use them directly.
    int x, y;

    // constructors
    wxSize() : x(0), y(0) { }
    wxSize(int xx, int yy) : x(xx), y(yy) { }

    // no copy ctor or assignment operator - the defaults are ok

    wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
    wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
    wxSize& operator/=(int i) { x /= i; y /= i; return *this; }
    wxSize& operator*=(int i) { x *= i; y *= i; return *this; }
    wxSize& operator/=(unsigned int i) { x /= i; y /= i; return *this; }
    wxSize& operator*=(unsigned int i) { x *= i; y *= i; return *this; }
    wxSize& operator/=(long i) { x /= i; y /= i; return *this; }
    wxSize& operator*=(long i) { x *= i; y *= i; return *this; }
    wxSize& operator/=(unsigned long i) { x /= i; y /= i; return *this; }
    wxSize& operator*=(unsigned long i) { x *= i; y *= i; return *this; }
    wxSize& operator/=(double i) { x = int(x/i); y = int(y/i); return *this; }
    wxSize& operator*=(double i) { x = int(x*i); y = int(y*i); return *this; }

    void IncTo(const wxSize& sz)
        { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
    void DecTo(const wxSize& sz)
        { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }
    void DecToIfSpecified(const wxSize& sz)
    {
        if ( sz.x != wxDefaultCoord && sz.x < x )
            x = sz.x;
        if ( sz.y != wxDefaultCoord && sz.y < y )
            y = sz.y;
    }

    void IncBy(int dx, int dy) { x += dx; y += dy; }
    void IncBy(const wxPoint& pt);
    void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); }
    void IncBy(int d) { IncBy(d, d); }

    void DecBy(int dx, int dy) { IncBy(-dx, -dy); }
    void DecBy(const wxPoint& pt);
    void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); }
    void DecBy(int d) { DecBy(d, d); }


    wxSize& Scale(float xscale, float yscale)
        { x = (int)(x*xscale); y = (int)(y*yscale); return *this; }

    // accessors
    void Set(int xx, int yy) { x = xx; y = yy; }
    void SetWidth(int w) { x = w; }
    void SetHeight(int h) { y = h; }

    int GetWidth() const { return x; }
    int GetHeight() const { return y; }

    bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }

    // combine this size with the other one replacing the default (i.e. equal
    // to wxDefaultCoord) components of this object with those of the other
    void SetDefaults(const wxSize& size)
    {
        if ( x == wxDefaultCoord )
            x = size.x;
        if ( y == wxDefaultCoord )
            y = size.y;
    }

    // compatibility
    int GetX() const { return x; }
    int GetY() const { return y; }
};

inline bool operator==(const wxSize& s1, const wxSize& s2)
{
    return s1.x == s2.x && s1.y == s2.y;
}

inline bool operator!=(const wxSize& s1, const wxSize& s2)
{
    return s1.x != s2.x || s1.y != s2.y;
}

inline wxSize operator+(const wxSize& s1, const wxSize& s2)
{
    return wxSize(s1.x + s2.x, s1.y + s2.y);
}

inline wxSize operator-(const wxSize& s1, const wxSize& s2)
{
    return wxSize(s1.x - s2.x, s1.y - s2.y);
}

inline wxSize operator/(const wxSize& s, int i)
{
    return wxSize(s.x / i, s.y / i);
}

inline wxSize operator*(const wxSize& s, int i)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator*(int i, const wxSize& s)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator/(const wxSize& s, unsigned int i)
{
    return wxSize(s.x / i, s.y / i);
}

inline wxSize operator*(const wxSize& s, unsigned int i)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator*(unsigned int i, const wxSize& s)
{
    return wxSize(s.x * i, s.y * i);
}

inline wxSize operator/(const wxSize& s, long i)
{
    return wxSize(s.x / i, s.y / i);
}

inline wxSize operator*(const wxSize& s, long i)
{
    return wxSize(int(s.x * i), int(s.y * i));
}

inline wxSize operator*(long i, const wxSize& s)
{
    return wxSize(int(s.x * i), int(s.y * i));
}

inline wxSize operator/(const wxSize& s, unsigned long i)
{
    return wxSize(int(s.x / i), int(s.y / i));
}

inline wxSize operator*(const wxSize& s, unsigned long i)
{
    return wxSize(int(s.x * i), int(s.y * i));
}

inline wxSize operator*(unsigned long i, const wxSize& s)
{
    return wxSize(int(s.x * i), int(s.y * i));
}

inline wxSize operator*(const wxSize& s, double i)
{
    return wxSize(int(s.x * i), int(s.y * i));
}

inline wxSize operator*(double i, const wxSize& s)
{
    return wxSize(int(s.x * i), int(s.y * i));
}



// ---------------------------------------------------------------------------
// Point classes: with real or integer coordinates
// ---------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxRealPoint
{
public:
    double x;
    double y;

    wxRealPoint() : x(0.0), y(0.0) { }
    wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
    wxRealPoint(const wxPoint& pt);

    // no copy ctor or assignment operator - the defaults are ok

    //assignment operators
    wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; }
    wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; }

    wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
    wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
};


inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2)
{
    return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y);
}

inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2)
{
    return !(p1 == p2);
}

inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2)
{
    return wxRealPoint(p1.x + p2.x, p1.y + p2.y);
}


inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2)
{
    return wxRealPoint(p1.x - p2.x, p1.y - p2.y);
}


inline wxRealPoint operator/(const wxRealPoint& s, int i)
{
    return wxRealPoint(s.x / i, s.y / i);
}

inline wxRealPoint operator*(const wxRealPoint& s, int i)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator*(int i, const wxRealPoint& s)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i)
{
    return wxRealPoint(s.x / i, s.y / i);
}

inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator/(const wxRealPoint& s, long i)
{
    return wxRealPoint(s.x / i, s.y / i);
}

inline wxRealPoint operator*(const wxRealPoint& s, long i)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator*(long i, const wxRealPoint& s)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i)
{
    return wxRealPoint(s.x / i, s.y / i);
}

inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s)
{
    return wxRealPoint(s.x * i, s.y * i);
}

inline wxRealPoint operator*(const wxRealPoint& s, double i)
{
    return wxRealPoint(int(s.x * i), int(s.y * i));
}

inline wxRealPoint operator*(double i, const wxRealPoint& s)
{
    return wxRealPoint(int(s.x * i), int(s.y * i));
}


// ----------------------------------------------------------------------------
// wxPoint: 2D point with integer coordinates
// ----------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxPoint
{
public:
    int x, y;

    wxPoint() : x(0), y(0) { }
    wxPoint(int xx, int yy) : x(xx), y(yy) { }
    wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { }

    // no copy ctor or assignment operator - the defaults are ok

    //assignment operators
    wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
    wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }

    wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
    wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }

    // check if both components are set/initialized
    bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }

    // fill in the unset components with the values from the other point
    void SetDefaults(const wxPoint& pt)
    {
        if ( x == wxDefaultCoord )
            x = pt.x;
        if ( y == wxDefaultCoord )
            y = pt.y;
    }
};


// comparison
inline bool operator==(const wxPoint& p1, const wxPoint& p2)
{
    return p1.x == p2.x && p1.y == p2.y;
}

inline bool operator!=(const wxPoint& p1, const wxPoint& p2)
{
    return !(p1 == p2);
}


// arithmetic operations (component wise)
inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2)
{
    return wxPoint(p1.x + p2.x, p1.y + p2.y);
}

inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2)
{
    return wxPoint(p1.x - p2.x, p1.y - p2.y);
}

inline wxPoint operator+(const wxPoint& p, const wxSize& s)
{
    return wxPoint(p.x + s.x, p.y + s.y);
}

inline wxPoint operator-(const wxPoint& p, const wxSize& s)
{
    return wxPoint(p.x - s.x, p.y - s.y);
}

inline wxPoint operator+(const wxSize& s, const wxPoint& p)
{
    return wxPoint(p.x + s.x, p.y + s.y);
}

inline wxPoint operator-(const wxSize& s, const wxPoint& p)
{
    return wxPoint(s.x - p.x, s.y - p.y);
}

inline wxPoint operator-(const wxPoint& p)
{
    return wxPoint(-p.x, -p.y);
}

inline wxPoint operator/(const wxPoint& s, int i)
{
    return wxPoint(s.x / i, s.y / i);
}

inline wxPoint operator*(const wxPoint& s, int i)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator*(int i, const wxPoint& s)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator/(const wxPoint& s, unsigned int i)
{
    return wxPoint(s.x / i, s.y / i);
}

inline wxPoint operator*(const wxPoint& s, unsigned int i)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator*(unsigned int i, const wxPoint& s)
{
    return wxPoint(s.x * i, s.y * i);
}

inline wxPoint operator/(const wxPoint& s, long i)
{
    return wxPoint(s.x / i, s.y / i);
}

inline wxPoint operator*(const wxPoint& s, long i)
{
    return wxPoint(int(s.x * i), int(s.y * i));
}

inline wxPoint operator*(long i, const wxPoint& s)
{
    return wxPoint(int(s.x * i), int(s.y * i));
}

inline wxPoint operator/(const wxPoint& s, unsigned long i)
{
    return wxPoint(s.x / i, s.y / i);
}

inline wxPoint operator*(const wxPoint& s, unsigned long i)
{
    return wxPoint(int(s.x * i), int(s.y * i));
}

inline wxPoint operator*(unsigned long i, const wxPoint& s)
{
    return wxPoint(int(s.x * i), int(s.y * i));
}

inline wxPoint operator*(const wxPoint& s, double i)
{
    return wxPoint(int(s.x * i), int(s.y * i));
}

inline wxPoint operator*(double i, const wxPoint& s)
{
    return wxPoint(int(s.x * i), int(s.y * i));
}

WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE);

// ---------------------------------------------------------------------------
// wxRect
// ---------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxRect
{
public:
    wxRect()
        : x(0), y(0), width(0), height(0)
        { }
    wxRect(int xx, int yy, int ww, int hh)
        : x(xx), y(yy), width(ww), height(hh)
        { }
    wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
    wxRect(const wxPoint& pt, const wxSize& size)
        : x(pt.x), y(pt.y), width(size.x), height(size.y)
        { }
    wxRect(const wxSize& size)
        : x(0), y(0), width(size.x), height(size.y)
        { }

    // default copy ctor and assignment operators ok

    int GetX() const { return x; }
    void SetX(int xx) { x = xx; }

    int GetY() const { return y; }
    void SetY(int yy) { y = yy; }

    int GetWidth() const { return width; }
    void SetWidth(int w) { width = w; }

    int GetHeight() const { return height; }
    void SetHeight(int h) { height = h; }

    wxPoint GetPosition() const { return wxPoint(x, y); }
    void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; }

    wxSize GetSize() const { return wxSize(width, height); }
    void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); }

    bool IsEmpty() const { return (width <= 0) || (height <= 0); }

    int GetLeft()   const { return x; }
    int GetTop()    const { return y; }
    int GetBottom() const { return y + height - 1; }
    int GetRight()  const { return x + width - 1; }

    void SetLeft(int left) { x = left; }
    void SetRight(int right) { width = right - x + 1; }
    void SetTop(int top) { y = top; }
    void SetBottom(int bottom) { height = bottom - y + 1; }

    wxPoint GetTopLeft() const { return GetPosition(); }
    wxPoint GetLeftTop() const { return GetTopLeft(); }
    void SetTopLeft(const wxPoint &p) { SetPosition(p); }
    void SetLeftTop(const wxPoint &p) { SetTopLeft(p); }

    wxPoint GetBottomRight() const { return wxPoint(GetRight(), GetBottom()); }
    wxPoint GetRightBottom() const { return GetBottomRight(); }
    void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); }
    void SetRightBottom(const wxPoint &p) { SetBottomRight(p); }

    wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); }
    wxPoint GetRightTop() const { return GetTopRight(); }
    void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); }
    void SetRightTop(const wxPoint &p) { SetTopRight(p); }

    wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); }
    wxPoint GetLeftBottom() const { return GetBottomLeft(); }
    void SetBottomLeft(const wxPoint &p) { SetLeft(p.x); SetBottom(p.y); }
    void SetLeftBottom(const wxPoint &p) { SetBottomLeft(p); }

    // operations with rect
    wxRect& Inflate(wxCoord dx, wxCoord dy);
    wxRect& Inflate(const wxSize& d) { return Inflate(d.x, d.y); }
    wxRect& Inflate(wxCoord d) { return Inflate(d, d); }
    wxRect Inflate(wxCoord dx, wxCoord dy) const
    {
        wxRect r = *this;
        r.Inflate(dx, dy);
        return r;
    }

    wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); }
    wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); }
    wxRect& Deflate(wxCoord d) { return Inflate(-d); }
    wxRect Deflate(wxCoord dx, wxCoord dy) const
    {
        wxRect r = *this;
        r.Deflate(dx, dy);
        return r;
    }

    void Offset(wxCoord dx, wxCoord dy) { x += dx; y += dy; }
    void Offset(const wxPoint& pt) { Offset(pt.x, pt.y); }

    wxRect& Intersect(const wxRect& rect);
    wxRect Intersect(const wxRect& rect) const
    {
        wxRect r = *this;
        r.Intersect(rect);
        return r;
    }

    wxRect& Union(const wxRect& rect);
    wxRect Union(const wxRect& rect) const
    {
        wxRect r = *this;
        r.Union(rect);
        return r;
    }

    // return true if the point is (not strcitly) inside the rect
    bool Contains(int x, int y) const;
    bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); }
    // return true if the rectangle 'rect' is (not strictly) inside this rect
    bool Contains(const wxRect& rect) const;

#if WXWIN_COMPATIBILITY_2_6
    // use Contains() instead
    wxDEPRECATED( bool Inside(int x, int y) const );
    wxDEPRECATED( bool Inside(const wxPoint& pt) const );
    wxDEPRECATED( bool Inside(const wxRect& rect) const );
#endif // WXWIN_COMPATIBILITY_2_6

    // return true if the rectangles have a non empty intersection
    bool Intersects(const wxRect& rect) const;

    // like Union() but don't ignore empty rectangles
    wxRect& operator+=(const wxRect& rect);

    // intersections of two rectrangles not testing for empty rectangles
    wxRect& operator*=(const wxRect& rect);

    // centre this rectangle in the given (usually, but not necessarily,
    // larger) one
    wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const
    {
        return wxRect(dir & wxHORIZONTAL ? r.x + (r.width - width)/2 : x,
                      dir & wxVERTICAL ? r.y + (r.height - height)/2 : y,
                      width, height);
    }

    wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const
    {
        return CentreIn(r, dir);
    }

public:
    int x, y, width, height;
};


// compare rectangles
inline bool operator==(const wxRect& r1, const wxRect& r2)
{
    return (r1.x == r2.x) && (r1.y == r2.y) &&
           (r1.width == r2.width) && (r1.height == r2.height);
}

inline bool operator!=(const wxRect& r1, const wxRect& r2)
{
    return !(r1 == r2);
}

// like Union() but don't treat empty rectangles specially
WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2);

// intersections of two rectangles
WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2);




#if WXWIN_COMPATIBILITY_2_6
inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); }
inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }
inline bool wxRect::Inside(const wxRect& rect) const { return Contains(rect); }
#endif // WXWIN_COMPATIBILITY_2_6


// define functions which couldn't be defined above because of declarations
// order
inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); }
inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); }

// ---------------------------------------------------------------------------
// Management of pens, brushes and fonts
// ---------------------------------------------------------------------------

typedef wxInt8 wxDash;

class WXDLLIMPEXP_CORE wxGDIObjListBase {
public:
    wxGDIObjListBase();
    ~wxGDIObjListBase();

protected:
    wxList list;
};

WX_DECLARE_STRING_HASH_MAP(wxColour*, wxStringToColourHashMap);

class WXDLLIMPEXP_CORE wxColourDatabase
{
public:
    wxColourDatabase();
    ~wxColourDatabase();

    // find colour by name or name for the given colour
    wxColour Find(const wxString& name) const;
    wxString FindName(const wxColour& colour) const;

    // add a new colour to the database
    void AddColour(const wxString& name, const wxColour& colour);

#if WXWIN_COMPATIBILITY_2_6
    // deprecated, use Find() instead
    wxDEPRECATED( wxColour *FindColour(const wxString& name) );
#endif // WXWIN_COMPATIBILITY_2_6


#ifdef __WXPM__
    // PM keeps its own type of colour table
    long*                           m_palTable;
    size_t                          m_nSize;
#endif

private:
    // load the database with the built in colour values when called for the
    // first time, do nothing after this
    void Initialize();

    wxStringToColourHashMap *m_map;
};

class WXDLLIMPEXP_CORE wxResourceCache: public wxList
{
public:
    wxResourceCache() { }
#if !wxUSE_STD_CONTAINERS
    wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
#endif
    virtual ~wxResourceCache();
};

// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------


/* Stock objects

  wxStockGDI creates the stock GDI objects on demand.  Pointers to the
  created objects are stored in the ms_stockObject array, which is indexed
  by the Item enum values.  Platorm-specific fonts can be created by
  implementing a derived class with an override for the GetFont function.
  wxStockGDI operates as a singleton, accessed through the ms_instance
  pointer.  By default this pointer is set to an instance of wxStockGDI.
  A derived class must arrange to set this pointer to an instance of itself.
*/
class WXDLLIMPEXP_CORE wxStockGDI
{
public:
    enum Item {
        BRUSH_BLACK,
        BRUSH_BLUE,
        BRUSH_CYAN,
        BRUSH_GREEN,
        BRUSH_YELLOW,
        BRUSH_GREY,
        BRUSH_LIGHTGREY,
        BRUSH_MEDIUMGREY,
        BRUSH_RED,
        BRUSH_TRANSPARENT,
        BRUSH_WHITE,
        COLOUR_BLACK,
        COLOUR_BLUE,
        COLOUR_CYAN,
        COLOUR_GREEN,
        COLOUR_YELLOW,
        COLOUR_LIGHTGREY,
        COLOUR_RED,
        COLOUR_WHITE,
        CURSOR_CROSS,
        CURSOR_HOURGLASS,
        CURSOR_STANDARD,
        FONT_ITALIC,
        FONT_NORMAL,
        FONT_SMALL,
        FONT_SWISS,
        PEN_BLACK,
        PEN_BLACKDASHED,
        PEN_BLUE,
        PEN_CYAN,
        PEN_GREEN,
        PEN_YELLOW,
        PEN_GREY,
        PEN_LIGHTGREY,
        PEN_MEDIUMGREY,
        PEN_RED,
        PEN_TRANSPARENT,
        PEN_WHITE,
        ITEMCOUNT
    };

    wxStockGDI();
    virtual ~wxStockGDI();
    static void DeleteAll();

    static wxStockGDI& instance() { return *ms_instance; }

    static const wxBrush* GetBrush(Item item);
    static const wxColour* GetColour(Item item);
    static const wxCursor* GetCursor(Item item);
    // Can be overridden by platform-specific derived classes
    virtual const wxFont* GetFont(Item item);
    static const wxPen* GetPen(Item item);

protected:
    static wxStockGDI* ms_instance;

    static wxObject* ms_stockObject[ITEMCOUNT];

    wxDECLARE_NO_COPY_CLASS(wxStockGDI);
};

#define wxITALIC_FONT  wxStockGDI::instance().GetFont(wxStockGDI::FONT_ITALIC)
#define wxNORMAL_FONT  wxStockGDI::instance().GetFont(wxStockGDI::FONT_NORMAL)
#define wxSMALL_FONT   wxStockGDI::instance().GetFont(wxStockGDI::FONT_SMALL)
#define wxSWISS_FONT   wxStockGDI::instance().GetFont(wxStockGDI::FONT_SWISS)

#define wxBLACK_DASHED_PEN  wxStockGDI::GetPen(wxStockGDI::PEN_BLACKDASHED)
#define wxBLACK_PEN         wxStockGDI::GetPen(wxStockGDI::PEN_BLACK)
#define wxBLUE_PEN          wxStockGDI::GetPen(wxStockGDI::PEN_BLUE)
#define wxCYAN_PEN          wxStockGDI::GetPen(wxStockGDI::PEN_CYAN)
#define wxGREEN_PEN         wxStockGDI::GetPen(wxStockGDI::PEN_GREEN)
#define wxYELLOW_PEN        wxStockGDI::GetPen(wxStockGDI::PEN_YELLOW)
#define wxGREY_PEN          wxStockGDI::GetPen(wxStockGDI::PEN_GREY)
#define wxLIGHT_GREY_PEN    wxStockGDI::GetPen(wxStockGDI::PEN_LIGHTGREY)
#define wxMEDIUM_GREY_PEN   wxStockGDI::GetPen(wxStockGDI::PEN_MEDIUMGREY)
#define wxRED_PEN           wxStockGDI::GetPen(wxStockGDI::PEN_RED)
#define wxTRANSPARENT_PEN   wxStockGDI::GetPen(wxStockGDI::PEN_TRANSPARENT)
#define wxWHITE_PEN         wxStockGDI::GetPen(wxStockGDI::PEN_WHITE)

#define wxBLACK_BRUSH        wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLACK)
#define wxBLUE_BRUSH         wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLUE)
#define wxCYAN_BRUSH         wxStockGDI::GetBrush(wxStockGDI::BRUSH_CYAN)
#define wxGREEN_BRUSH        wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREEN)
#define wxYELLOW_BRUSH       wxStockGDI::GetBrush(wxStockGDI::BRUSH_YELLOW)
#define wxGREY_BRUSH         wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREY)
#define wxLIGHT_GREY_BRUSH   wxStockGDI::GetBrush(wxStockGDI::BRUSH_LIGHTGREY)
#define wxMEDIUM_GREY_BRUSH  wxStockGDI::GetBrush(wxStockGDI::BRUSH_MEDIUMGREY)
#define wxRED_BRUSH          wxStockGDI::GetBrush(wxStockGDI::BRUSH_RED)
#define wxTRANSPARENT_BRUSH  wxStockGDI::GetBrush(wxStockGDI::BRUSH_TRANSPARENT)
#define wxWHITE_BRUSH        wxStockGDI::GetBrush(wxStockGDI::BRUSH_WHITE)

#define wxBLACK       wxStockGDI::GetColour(wxStockGDI::COLOUR_BLACK)
#define wxBLUE        wxStockGDI::GetColour(wxStockGDI::COLOUR_BLUE)
#define wxCYAN        wxStockGDI::GetColour(wxStockGDI::COLOUR_CYAN)
#define wxGREEN       wxStockGDI::GetColour(wxStockGDI::COLOUR_GREEN)
#define wxYELLOW      wxStockGDI::GetColour(wxStockGDI::COLOUR_YELLOW)
#define wxLIGHT_GREY  wxStockGDI::GetColour(wxStockGDI::COLOUR_LIGHTGREY)
#define wxRED         wxStockGDI::GetColour(wxStockGDI::COLOUR_RED)
#define wxWHITE       wxStockGDI::GetColour(wxStockGDI::COLOUR_WHITE)

#define wxCROSS_CURSOR      wxStockGDI::GetCursor(wxStockGDI::CURSOR_CROSS)
#define wxHOURGLASS_CURSOR  wxStockGDI::GetCursor(wxStockGDI::CURSOR_HOURGLASS)
#define wxSTANDARD_CURSOR   wxStockGDI::GetCursor(wxStockGDI::CURSOR_STANDARD)

// 'Null' objects
extern WXDLLIMPEXP_DATA_CORE(wxBitmap)     wxNullBitmap;
extern WXDLLIMPEXP_DATA_CORE(wxIcon)       wxNullIcon;
extern WXDLLIMPEXP_DATA_CORE(wxCursor)     wxNullCursor;
extern WXDLLIMPEXP_DATA_CORE(wxPen)        wxNullPen;
extern WXDLLIMPEXP_DATA_CORE(wxBrush)      wxNullBrush;
extern WXDLLIMPEXP_DATA_CORE(wxPalette)    wxNullPalette;
extern WXDLLIMPEXP_DATA_CORE(wxFont)       wxNullFont;
extern WXDLLIMPEXP_DATA_CORE(wxColour)     wxNullColour;
extern WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle;

extern WXDLLIMPEXP_DATA_CORE(wxColourDatabase*)  wxTheColourDatabase;

extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[];

extern WXDLLIMPEXP_DATA_CORE(const wxSize) wxDefaultSize;
extern WXDLLIMPEXP_DATA_CORE(const wxPoint) wxDefaultPosition;

// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------

// resource management
extern void WXDLLIMPEXP_CORE wxInitializeStockLists();
extern void WXDLLIMPEXP_CORE wxDeleteStockLists();

// is the display colour (or monochrome)?
extern bool WXDLLIMPEXP_CORE wxColourDisplay();

// Returns depth of screen
extern int WXDLLIMPEXP_CORE wxDisplayDepth();
#define wxGetDisplayDepth wxDisplayDepth

// get the display size
extern void WXDLLIMPEXP_CORE wxDisplaySize(int *width, int *height);
extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySize();
extern void WXDLLIMPEXP_CORE wxDisplaySizeMM(int *width, int *height);
extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySizeMM();
extern wxSize WXDLLIMPEXP_CORE wxGetDisplayPPI();

// Get position and size of the display workarea
extern void WXDLLIMPEXP_CORE wxClientDisplayRect(int *x, int *y, int *width, int *height);
extern wxRect WXDLLIMPEXP_CORE wxGetClientDisplayRect();

// set global cursor
extern void WXDLLIMPEXP_CORE wxSetCursor(const wxCursor& cursor);

#endif
    // _WX_GDICMNH__