This file is indexed.

/usr/include/wx-3.0/wx/choice.h is in wx3.0-headers 3.0.4+dfsg-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
/////////////////////////////////////////////////////////////////////////////
// Name:        wx/choice.h
// Purpose:     wxChoice class interface
// Author:      Vadim Zeitlin
// Modified by:
// Created:     26.07.99
// Copyright:   (c) wxWidgets team
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

#ifndef _WX_CHOICE_H_BASE_
#define _WX_CHOICE_H_BASE_

// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------

#include "wx/defs.h"

#if wxUSE_CHOICE

#include "wx/ctrlsub.h"     // the base class

// ----------------------------------------------------------------------------
// global data
// ----------------------------------------------------------------------------

extern WXDLLIMPEXP_DATA_CORE(const char) wxChoiceNameStr[];

// ----------------------------------------------------------------------------
// wxChoice allows to select one of a non-modifiable list of strings
// ----------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxChoiceBase : public wxControlWithItems
{
public:
    wxChoiceBase() { }
    virtual ~wxChoiceBase();

    // all generic methods are in wxControlWithItems

    // get the current selection: this can only be different from the normal
    // selection if the popup items list is currently opened and the user
    // selected some item in it but didn't close the list yet; otherwise (and
    // currently always on platforms other than MSW) this is the same as
    // GetSelection()
    virtual int GetCurrentSelection() const { return GetSelection(); }

    // set/get the number of columns in the control (as they're not supported on
    // most platforms, they do nothing by default)
    virtual void SetColumns(int WXUNUSED(n) = 1 ) { }
    virtual int GetColumns() const { return 1 ; }

    // emulate selecting the item event.GetInt()
    void Command(wxCommandEvent& event);

    // override wxItemContainer::IsSorted
    virtual bool IsSorted() const { return HasFlag(wxCB_SORT); }

protected:
    // The generic implementation doesn't determine the height correctly and
    // doesn't account for the width of the arrow but does take into account
    // the string widths, so the derived classes should override it and set the
    // height and add the arrow width to the size returned by this version.
    virtual wxSize DoGetBestSize() const;

private:
    wxDECLARE_NO_COPY_CLASS(wxChoiceBase);
};

// ----------------------------------------------------------------------------
// include the platform-dependent class definition
// ----------------------------------------------------------------------------

#if defined(__WXUNIVERSAL__)
    #include "wx/univ/choice.h"
#elif defined(__SMARTPHONE__) && defined(__WXWINCE__)
    #include "wx/msw/wince/choicece.h"
#elif defined(__WXMSW__)
    #include "wx/msw/choice.h"
#elif defined(__WXMOTIF__)
    #include "wx/motif/choice.h"
#elif defined(__WXGTK20__)
    #include "wx/gtk/choice.h"
#elif defined(__WXGTK__)
    #include "wx/gtk1/choice.h"
#elif defined(__WXMAC__)
    #include "wx/osx/choice.h"
#elif defined(__WXCOCOA__)
    #include "wx/cocoa/choice.h"
#elif defined(__WXPM__)
    #include "wx/os2/choice.h"
#endif

#endif // wxUSE_CHOICE

#endif // _WX_CHOICE_H_BASE_