/usr/share/weechat/python/tictactoe.py is in weechat-scripts 20180330-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#
# Copyright (C) 2016 Sébastien Helleu <flashcode@flashtux.org>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
#
# Tic-tac-toe for WeeChat.
#
# History:
#
# 2016-10-22, Sébastien Helleu <flashcode@flashtux.org>:
# version 0.1: initial release
#
"""Tic-tac-toe game."""
from __future__ import print_function
SCRIPT_NAME = 'tictactoe'
SCRIPT_AUTHOR = 'Sébastien Helleu <flashcode@flashtux.org>'
SCRIPT_VERSION = '0.1'
SCRIPT_LICENSE = 'GPL3'
SCRIPT_DESC = 'Tic-tac-toe game'
SCRIPT_COMMAND = 'tictactoe'
# pylint: disable=invalid-name
IMPORT_OK = True
try:
# pylint: disable=wrong-import-position
import weechat
except ImportError:
print('This script must be run under WeeChat.')
print('Get WeeChat now at: https://weechat.org/')
IMPORT_OK = False
try:
# pylint: disable=wrong-import-position
import copy
import operator
import random
except ImportError as message:
print('Missing package(s) for %s: %s' % (SCRIPT_NAME, message))
IMPORT_OK = False
tictactoe = {
'buffer': '',
'board': [],
'human': 1,
'computer': 2,
'symbols': [
[' ',
' '],
[' ╱╲ ',
' ╲╱ '],
[' ╲╱ ',
' ╱╲ '],
],
'colors': [
'default',
'plugins.var.python.%s.color_human' % SCRIPT_NAME,
'plugins.var.python.%s.color_computer' % SCRIPT_NAME,
],
'end': '',
}
# options
tictactoe_settings_default = {
'color_board': ('blue', 'board color'),
'color_digits': ('magenta', 'color for digits'),
'color_human': ('yellow', 'color for human player'),
'color_computer': ('lightred', 'color for computer player'),
'color_status': ('white', 'color for status (win/lose/draw game)'),
}
tictactoe_settings = {}
# mouse keys
tictactoe_mouse_keys = {
'@chat(python.tictactoe):button1': ('/window ${_window_number};'
'hsignal:tictactoe_mouse')
}
def tictactoe_display(clear=False):
"""Display board."""
if not tictactoe['buffer']:
return
if clear:
weechat.buffer_clear(tictactoe['buffer'])
line = 1
for y in range(0, 3):
for i in range(0, 3):
str_line = ' '
for x in range(0, 3):
pos = (y * 3) + x
if i == 0:
str_line += '%s%d ' % (
weechat.color(tictactoe_settings['color_digits']),
9 - ((y * 3) + (2 - x)))
else:
str_line += '%s%s' % (
weechat.color(
tictactoe['colors'][tictactoe['board'][pos]]),
tictactoe['symbols'][tictactoe['board'][pos]][i - 1])
if x < 2:
str_line += '%s%s' % (
weechat.color(tictactoe_settings['color_board']), '│')
if y == 0 and i == 0:
str_line += ' %sO%s = you' % (
weechat.color(tictactoe_settings['color_human']),
weechat.color('default'))
if y == 0 and i == 1:
str_line += ' %sX%s = computer' % (
weechat.color(tictactoe_settings['color_computer']),
weechat.color('default'))
weechat.prnt_y(tictactoe['buffer'], line, str_line)
line += 1
if y < 2:
weechat.prnt_y(tictactoe['buffer'], line,
' %s──────┼──────┼──────' %
weechat.color(tictactoe_settings['color_board']))
line += 1
line += 1
weechat.prnt_y(tictactoe['buffer'], line, '%s%s' % (
weechat.color(tictactoe_settings['color_status']), tictactoe['end']))
def tictactoe_new_game(computer_begins=False):
"""Create a new game: initialize board and some variables."""
tictactoe['board'] = [0] * 9
tictactoe['end'] = ''
if computer_begins:
tictactoe_play_computer()
tictactoe_display()
def tictactoe_input_buffer(data, buf, input_data):
"""Input data in tictactoe buffer."""
# pylint: disable=unused-argument
if input_data:
args = input_data.split(' ')
if args[0] in ('n', 'new'):
tictactoe_new_game()
elif args[0] in ('c', 'computer'):
tictactoe_new_game(computer_begins=True)
elif args[0] in ('q', 'quit'):
weechat.buffer_close(tictactoe['buffer'])
elif args[0].isdigit() and not tictactoe['end']:
pos = int(args[0])
if 1 <= pos <= 9:
posconv = {
1: 6,
2: 7,
3: 8,
4: 3,
5: 4,
6: 5,
7: 0,
8: 1,
9: 2,
}
tictactoe_play(tictactoe['human'], posconv[pos])
return weechat.WEECHAT_RC_OK
def tictactoe_close_buffer(data, buf):
"""Called when tictactoe buffer is closed."""
# pylint: disable=unused-argument
tictactoe['buffer'] = ''
return weechat.WEECHAT_RC_OK
def tictactoe_init():
"""Initialize tictactoe: create buffer, new game."""
if tictactoe['buffer']:
return
tictactoe['buffer'] = weechat.buffer_search('python', 'tictactoe')
if not tictactoe['buffer']:
tictactoe['buffer'] = weechat.buffer_new('tictactoe',
'tictactoe_input_buffer', '',
'tictactoe_close_buffer', '')
if tictactoe['buffer']:
weechat.buffer_set(tictactoe['buffer'], 'type', 'free')
weechat.buffer_set(tictactoe['buffer'], 'title',
'Tictactoe | mouse: play, alt-n: new game | '
'alt-c: new game, computer begins | '
'Command line: (n)ew, +/-: change size, '
'(q)uit, 3-6: number of colors')
weechat.buffer_set(tictactoe['buffer'], 'key_bind_meta-n',
'/tictactoe new')
weechat.buffer_set(tictactoe['buffer'], 'key_bind_meta-c',
'/tictactoe computer')
if tictactoe['buffer']:
tictactoe_new_game()
def tictactoe_winner(board):
"""
Check who won the game: return 1 or 2 for player number, 0 for draw game,
-1 if game is not finished.
"""
for i in range(0, 3):
# check horizontally
if board[i * 3] > 0 and \
board[i * 3] == board[(i * 3) + 1] == board[(i * 3) + 2]:
return board[i * 3]
# check vertically
if board[i] > 0 and board[i] == board[3 + i] == board[6 + i]:
return board[i]
# check diagonally
if board[4] > 0 and (board[0] == board[4] == board[8] or
board[2] == board[4] == board[6]):
return board[4]
# game is not finished!
if 0 in board:
return -1
# draw game!
return 0
def tictactoe_score(board, player, value, pos):
"""
Returns the score if the player "player" plays at "pos":
a high score means that this position MUST be chosen
(to prevent the other player to win, or to win myself).
"""
score = [0]
board[pos] = value
winner = tictactoe_winner(board)
if winner < 0:
for i in range(0, 9):
if board[i] == 0:
score.append(tictactoe_score(board, player, value ^ 3, i))
else:
if winner == player:
score.append(1000)
elif winner != 0:
score.append(-1000)
board[pos] = 0
return sum(score) / len(score)
def tictactoe_play_computer():
"""AI for computer."""
board = copy.deepcopy(tictactoe['board'])
player = tictactoe['computer']
if board.count(0) >= 8 and board[4] == 0:
# if the middle position is free, play there
pos = 4
else:
# get the score for each possible available position in board
score = {}
for pos in range(0, 9):
if board[pos] == 0:
score[pos] = tictactoe_score(board, player, player, pos)
# get the highest score value
best_score = sorted(score.items(), key=operator.itemgetter(1))[-1][1]
# choose a random position having the highest score
pos = random.choice([s[0] for s in score.items()
if s[1] == best_score])
tictactoe_play(player, pos)
def tictactoe_play(player, pos):
"""Play at "pos" for "player", and check if game has ended."""
if tictactoe['board'][pos] > 0:
return
tictactoe['board'][pos] = player
winner = tictactoe_winner(tictactoe['board'])
if winner >= 0:
msg = ''
if winner == 0:
msg = 'draw game'
elif winner == tictactoe['computer']:
msg = 'you lose...'
else:
msg = '** CONGRATS! **'
tictactoe['end'] = 'End of game %s' % msg
elif player != tictactoe['computer']:
tictactoe_play_computer()
tictactoe_display()
def tictactoe_cmd_cb(data, buf, args):
"""The /tictactoe command."""
tictactoe_init()
if tictactoe['buffer']:
weechat.buffer_set(tictactoe['buffer'], 'display', '1')
if args == 'new':
tictactoe_new_game()
elif args == 'computer':
tictactoe_new_game(computer_begins=True)
return weechat.WEECHAT_RC_OK
def tictactoe_mouse_cb(data, hsignal, hashtable):
"""Mouse callback."""
if not tictactoe['end']:
pos_x = int(hashtable.get('_chat_line_x', '-1'))
pos_y = int(hashtable.get('_chat_line_y', '-1'))
if 2 <= pos_x <= 21 and pos_x not in (8, 15) and 1 <= pos_y <= 11 and \
pos_y not in (4, 8):
pos_x = (pos_x - 2) // 7
pos_y = (pos_y - 1) // 4
pos = (pos_y * 3) + pos_x
tictactoe_play(1, pos)
return weechat.WEECHAT_RC_OK
def tictactoe_config_cb(data, option, value):
"""Called when a script option is changed."""
pos = option.rfind('.')
if pos > 0:
name = option[pos+1:]
if name in tictactoe_settings:
tictactoe_settings[name] = value
tictactoe_display(clear=True)
return weechat.WEECHAT_RC_OK
if __name__ == '__main__' and IMPORT_OK:
if weechat.register(SCRIPT_NAME, SCRIPT_AUTHOR, SCRIPT_VERSION,
SCRIPT_LICENSE, SCRIPT_DESC, '', ''):
# set default settings
version = weechat.info_get("version_number", "") or 0
for ttt_option, ttt_value in tictactoe_settings_default.items():
if weechat.config_is_set_plugin(ttt_option):
tictactoe_settings[ttt_option] = weechat.config_get_plugin(
ttt_option)
else:
weechat.config_set_plugin(ttt_option, ttt_value[0])
tictactoe_settings[ttt_option] = ttt_value[0]
if int(version) >= 0x00030500:
weechat.config_set_desc_plugin(ttt_option,
'%s (default: "%s")' % (
ttt_value[1], ttt_value[0]))
# mouse support
weechat.key_bind('mouse', tictactoe_mouse_keys)
weechat.hook_hsignal('tictactoe_mouse', 'tictactoe_mouse_cb', '')
# detect config changes
weechat.hook_config('plugins.var.python.%s.*' % SCRIPT_NAME,
'tictactoe_config_cb', '')
# add command
weechat.hook_command(
SCRIPT_COMMAND, 'Tic-tac-toe game.', '',
'Instructions:\n'
' - enter one digit, or click with mouse in an empty cell to '
'play\n'
' - you must align 3 symbols: horizontally, vertically or '
'diagonally\n'
' - you win if you align the symbols before the computer\n'
' - there is a draw game if 3 symbols are not aligned at the end '
'(for you or computer).\n'
'\n'
'Keys:\n'
' alt-n: new game, you start\n'
' alt-c: new game, computer begins',
'',
'tictactoe_cmd_cb', '')
# if buffer already exists (after /upgrade), initialize tictactoe
if weechat.buffer_search('python', 'tictactoe'):
tictactoe_init()
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