/usr/share/vala-0.40/vapi/sdl-mixer.vapi is in valac-0.40-vapi 0.40.4-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 | [CCode (cheader_filename="SDL_mixer.h")]
namespace SDLMixer {
[CCode (cname="Mix_Linked_Version")]
public static unowned SDL.Version linked();
[CCode (cname="Mix_OpenAudio")]
public static int open(int frequency, uint16 format, int channels, int chunksize);
[CCode (cname="Mix_CloseAudio")]
public static void close();
[CCode (cname="Mix_QuerySpec")]
public static int query(ref int frequency, ref uint16 format, ref int channels);
[CCode (cname="Mix_SetPostMix")]
public static void set_post_mixer(MixFunction f, void* arg);
[CCode (cname="Mix_SetSynchroValue")]
public static int set_synchro_value(int value);
[CCode (cname="Mix_GetSynchroValue")]
public static int get_synchro_value();
public delegate void MixFunction(void* udata, uchar[] stream);
public delegate void MusicFinishedCallback();
public delegate void ChannelFinishedCallback(int channel);
public delegate void EffectCallback(int chan, void* stream, int len, void* udata);
public delegate void EffectDoneCallback(int chan, void* udata);
[CCode (cname="int", cprefix="MIX_", has_type_id = false)]
public enum FadeStatus {
NO_FADING, FADING_OUT, FADING_IN
}// FadeStatus
[CCode (cname="int", cprefix="MUS_", has_type_id = false)]
public enum MusicType {
NONE, CMD, WAV, MOD, MID, OGG, MP3, MP3_MAD
}// MusicType
[CCode (cname="Mix_Chunk", free_function="Mix_FreeChunk")]
[Compact]
public class Chunk {
[CCode (cname="Mix_LoadWAV_RW")]
public Chunk.WAV(SDL.RWops src, int freesrc=0);
[CCode (cname="Mix_QuickLoad_WAV")]
public Chunk.QuickWAV([CCode (array_length = false)] uchar[] mem);
[CCode (cname="Mix_QuickLoad_RAW")]
public Chunk.QuickRAW(uchar[] mem);
[CCode (cname="Mix_VolumeChunk")]
public int volume(int num);
}// Chunk
[CCode (cname="Mix_Music", free_function="Mix_FreeMusic")]
[Compact]
public class Music {
[CCode (cname="Mix_GetMusicHookData")]
public static void* get_hook_data();
[CCode (cname="Mix_HookMusic")]
public static void hook_mixer(MixFunction? f, void* arg);
[CCode (cname="Mix_HookMusicFinished")]
public static void hook_finished(MusicFinishedCallback cb);
[CCode (cname="Mix_FadeOutMusic")]
public static int fade_out(int ms);
[CCode (cname="Mix_FadingMusic")]
public static FadeStatus is_fading();
[CCode (cname="Mix_VolumeMusic")]
public static int volume(int num);
[CCode (cname="Mix_HaltMusic")]
public static int halt();
[CCode (cname="Mix_PauseMusic")]
public static void pause();
[CCode (cname="Mix_ResumeMusic")]
public static void resume();
[CCode (cname="Mix_RewindMusic")]
public static void rewind();
[CCode (cname="Mix_PausedMusic")]
public static int is_paused();
[CCode (cname="Mix_SetMusicPosition")]
public static int position(double position);
[CCode (cname="Mix_PlayingMusic")]
public static int is_playing();
[CCode (cname="Mix_SetMusicCMD")]
public static int set_play_command(string command);
[CCode (cname="Mix_LoadMUS")]
public Music(string file);
[CCode (cname="Mix_LoadMUS_RW")]
public Music.RW(SDL.RWops rw);
[CCode (cname="Mix_GetMusicType")]
public MusicType type();
[CCode (cname="Mix_PlayMusic")]
public int play(int loops);
[CCode (cname="Mix_FadeInMusicPos")]
public int fade_in(int loops, int ms, double position=0.0);
}// Music
[Compact]
public class Effect {
[CCode (cname="Mix_RegisterEffect")]
public static int register(int chan, EffectCallback f,
EffectDoneCallback? d, void* arg);
[CCode (cname="Mix_UnregisterEffect")]
public static int unregister(int chan, EffectCallback f);
[CCode (cname="Mix_UnregisterAllEffects")]
public static int unregister_all(int channel);
}// Effect
[CCode (cname="int", has_type_id = false)]
[SimpleType]
public struct Channel: int {
[CCode (cname="Mix_AllocateChannels")]
public static int allocate(int num_channels);
[CCode (cname="Mix_ReserveChannels")]
public static int reserve(int num_channels);
[CCode (cname="Mix_ChannelFinished")]
public static void hook_finished(ChannelFinishedCallback? cb);
[CCode (cname="Mix_SetPanning")]
public int pan(uchar left, uchar right);
[CCode (cname="Mix_SetPosition")]
public int position(int16 degrees, uchar distance);
[CCode (cname="Mix_SetDistance")]
public int distance(uchar distance);
[CCode (cname="Mix_SetReverseStereo")]
public int reverse_stereo(int flip);
[CCode (cname="Mix_PlayChannelTimed")]
public int play(Chunk chunk, int loops, int ticks=-1);
[CCode (cname="Mix_FadeInChannelTimed")]
public int fade_in(Chunk chunk, int loops, int ms, int ticks=-1);
[CCode (cname="Mix_FadeOutChannelTimed")]
public int fade_out(int ms);
[CCode (cname="Mix_FadingChannel")]
public FadeStatus is_fading();
[CCode (cname="Mix_Volume")]
public int volume(int num);
[CCode (cname="Mix_HaltChannel")]
public int halt();
[CCode (cname="Mix_ExpireChannel")]
public int expire(int ticks);
[CCode (cname="Mix_Pause")]
public void pause();
[CCode (cname="Mix_Paused")]
public int is_paused();
[CCode (cname="Mix_Resume")]
public void resume();
[CCode (cname="Mix_Playing")]
public int is_playing();
[CCode (cname="Mix_GetChunk")]
public Chunk? get_chunk();
}// Channel
[CCode (cname="int", has_type_id = false)]
[SimpleType]
public struct ChannelGroup: int {
[CCode (cname="Mix_GroupChannel")]
public static int add(int channel, int group);
[CCode (cname="Mix_GroupChannels")]
public static int add_range(int from_channel, int to_channel, int group);
[CCode (cname="Mix_GroupAvailable")]
public int first_available();
[CCode (cname="Mix_GroupCount")]
public int count();
[CCode (cname="Mix_GroupOldest")]
public int oldest();
[CCode (cname="Mix_GroupNewer")]
public int newest();
[CCode (cname="Mix_HaltGroup")]
public int halt();
[CCode (cname="Mix_FadeOutGroup")]
public int fade_out(int ms);
}// ChannelGroup
}// SDLMixer
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