This file is indexed.

/usr/share/uforadiant/colours.xml is in ufoai-uforadiant-data 2.5-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
<?xml version="1.0"?>
<colourschemes>
	<colourscheme name="DarkRadiant">
		<colour name="texture_background" value="0.25 0.25 0.25" />
		<colour name="grid_background" value="1 1 1" />
		<colour name="grid_major" value="0.5 0.5 0.5" />
		<colour name="grid_minor" value="0.75 0.75 0.75" />
		<colour name="grid_text" value="0 0 0" />
		<colour name="grid_block" value="0 0 1" />
		<colour name="default_brush" value="0 0 0" />
		<colour name="camera_background" value="0.25 0.25 0.25" />
		<colour name="camera_icon" value="0 0 1" />
		<colour name="selected_brush" value="1 0 0" />
		<colour name="selected_brush_camera" value="1 0 0" />
		<colour name="clipper" value="0 0 1" />
		<colour name="active_view_name" value="0.5 0 0.75" />
		<colour name="axis_x" value="1 0 0" />
		<colour name="axis_y" value="0 1 0" />
		<colour name="axis_z" value="0 0 1" />
		<colour name="workzone" value="1 0 0" />
		<colour name="brush_vertices" value="0 1 0" />
		<colour name="xyview_crosshairs" value="0.2 0.9 0.2" />
	</colourscheme>
	<colourscheme name="QE3Radiant Original">
		<colour name="texture_background" value="0.25 0.25 0.25" />
		<colour name="grid_background" value="1 1 1" />
		<colour name="grid_major" value="0.5 0.5 0.5" />
		<colour name="grid_minor" value="1 1 1" />
		<colour name="grid_text" value="0 0 0" />
		<colour name="grid_block" value="0 0 1" />
		<colour name="default_brush" value="0 0 0" />
		<colour name="camera_background" value="0.25 0.25 0.25" />
		<colour name="camera_icon" value="0 0 1" />
		<colour name="selected_brush" value="1 0 0" />
		<colour name="selected_brush_camera" value="1 0 0" />
		<colour name="clipper" value="0 0 1" />
		<colour name="active_view_name" value="0.5 0 0.75" />
		<colour name="axis_x" value="1 0 0" />
		<colour name="axis_y" value="0 1 0" />
		<colour name="axis_z" value="0 0 1" />
		<colour name="workzone" value="1 0 0" />
		<colour name="brush_vertices" value="0 1 0" />
		<colour name="xyview_crosshairs" value="0.2 0.9 0.2" />
	</colourscheme>
	<colourscheme name="Black &amp; Green">
		<colour name="texture_background" value="0.25 0.25 0.25" />
		<colour name="grid_background" value="0 0 0" />
		<colour name="grid_major" value="0.3 0.5 0.5" />
		<colour name="grid_minor" value="0.2 0.2 0.2" />
		<colour name="grid_text" value="1 1 1" />
		<colour name="grid_block" value="0 0 1" />
		<colour name="default_brush" value="1 1 1" />
		<colour name="camera_background" value="0.25 0.25 0.25" />
		<colour name="camera_icon" value="0 0 1" />
		<colour name="selected_brush" value="1 0 0" />
		<colour name="selected_brush_camera" value="1 0 0" />
		<colour name="clipper" value="0 0 1" />
		<colour name="active_view_name" value="0.7 0.7 0" />
		<colour name="axis_x" value="1 0 0" />
		<colour name="axis_y" value="0 1 0" />
		<colour name="axis_z" value="0 0 1" />
		<colour name="workzone" value="1 0 0" />
		<colour name="brush_vertices" value="0 1 0" />
		<colour name="xyview_crosshairs" value="0.2 0.9 0.2" />
	</colourscheme>
	<!--  the last one is the default -->
	<colourscheme name="UFORadiant Default" readonly="1">
		<colour name="texture_background" value="0.25 0.25 0.25" />
		<colour name="grid_background" value="0.77 0.77 0.77" />
		<colour name="grid_major" value="0.89 0.89 0.89" />
		<colour name="grid_minor" value="0.83 0.83 0.83" />
		<colour name="grid_text" value="0 0 0" />
		<colour name="grid_block" value="1 1 1" />
		<colour name="default_brush" value="0 0 0" />
		<colour name="camera_background" value="0.25 0.25 0.25" />
		<colour name="camera_icon" value="0 0 1" />
		<colour name="selected_brush" value="1 0 0" />
		<colour name="selected_brush_camera" value="1 0 0" />
		<colour name="clipper" value="0 0 1" />
		<colour name="active_view_name" value="0.5 0 0.75" />
		<colour name="axis_x" value="1 0 0" />
		<colour name="axis_y" value="0 1 0" />
		<colour name="axis_z" value="0 0 1" />
		<colour name="workzone" value="1 0 0" />
		<colour name="brush_vertices" value="0 1 0" />
		<colour name="xyview_crosshairs" value="0.2 0.9 0.2" />
	</colourscheme>

	<descriptions>
		<axis_x value="X Axis" />
		<axis_y value="Y Axis" />
		<axis_z value="Z Axis" />
		<texture_background value="Texture Background" />
		<grid_background value="Grid Background" />
		<grid_major value="Grid Major" />
		<grid_minor value="Grid Minor" />
		<grid_text value="Grid Text" />
		<grid_block value="Grid Block" />
		<default_brush value="Default Brush" />
		<camera_icon value="Camera Icon" />
		<camera_background value="Camera Background" />
		<workzone value="Workzone" />
		<selected_brush value="Selected Brush" />
		<selected_brush_camera value="Selected Brush (Camera)" />
		<clipper value="Clipper" />
		<active_view_name value="Active View Name" />
		<brush_vertices value="Brush Vertices" />
		<xyview_crosshairs value="XYView Crosshairs" />
	</descriptions>
</colourschemes>