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/usr/share/games/trackballs/levels/lv8.scm is in trackballs-data 1.2.4-1.

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;;; lv8 - crazy factory

(fog) 
;; Add some flashing fog
(fog-color 0.2 0.2 0.2)
(animator 5.0 0.0 1.0 0.2 0.5 *animator-bounce*
      (lambda (v) (fog-color v (+ 0.1 (* 0.5 v)) 0.2)))
(set-track-name (_ "Crazy Factory"))
(set-author "Mathias Broxvall")

(start-time 150) 
(set-start-position 244 244.1)

(add-flag 244 231 250 #t 0.1)
(add-flag 236 229 100 #t 0.1)
(add-flag 225 231 100 #t 0.1)
(diamond 218.5 232.5)

(switch 233 229
    (lambda()(set-cell-velocity 241 238 234 238 1.0 0.0))
    (lambda()(set-cell-velocity 241 238 234 238 -1.0 0.0)))
(smart-trigger 228 238 4.0 
         (lambda()(camera-angle 0.0 1.5)) 
         (lambda()(camera-angle 0.0 0.0)))
(add-cyclic-platform 
 224 237 226 239 -2.0 +1.0 0.0 0.80)

(add-modpill 229 228 *mod-extra-life* 30 -1)
(define door0animator
  (animator 2.0 0.0 0.0 -4.5 -6.0 *animator-stop*
      (lambda (v) (set-cell-heights 230 231 230 231 -6.0 -6.0 v v) (set-cell-heights 231 231 231 231 v v -6.0 -6.0))))
(switch 225 227
    (lambda() (set-animator-direction door0animator -1.0))
    (lambda() (set-animator-direction door0animator 1.0)))
(define mr0 (new-mr-black 219 232))
(set-texture mr0 "track.png")
(set-primary-color mr0 1.0 0.2 0.2) 
(if (= (difficulty) *hard*)
  (set-modtime mr0 *mod-spike* -1.))

(define mr1 (new-mr-black 214 232))
(set-texture mr1 "track.png")
(set-primary-color mr1 0.2 1.0 0.2) 
(if (>= (difficulty) *normal*)
  (set-modtime mr1 *mod-spike* -1.))

(define mr2 (new-mr-black 214 227))
(set-texture mr2 "track.png")
(set-primary-color mr2 0.5 0.5 1.0) 
(if (= (difficulty) *hard*)
  (set-modtime mr2 *mod-spike* -1.))

(add-goal 210 227 #t "lv9")