/usr/share/tictactoe-ng/tictactoe/networking.py is in tictactoe-ng 0.3.2.1-1.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | #!/usr/bin/python
# networking.py
# (C) 2009 Alex Launi - alex.launi@gmail.com
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http:#www.gnu.org/licenses/>.
import dbus
game_interface = "org.gnome.TicTacToe.game"
class Peer(dbus.service.Object):
def __init__(self, bus, obj_path, board):
"""game is the UI in main.py, for which we should get a better name
"""
dbus.service.Object.__init__(self, bus, obj_path)
self._board = board
@dbus.service.method(dbus_interface=game_interface, in_signature="", out_signature="")
def new_game(self):
self._board.new_game()
@dbus.service.method(dbus_interface=game_interface, in_signature="iii", out_signature="")
def make_move(self, x, y, player):
x, y, player = int(x), int(y), int(player)
self._board.make_move([x, y], player)
|